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Nordi98 2025-07-28 01:20:56 +02:00
parent 6c5c142a0d
commit b02007598e
2 changed files with 186 additions and 196 deletions

View file

@ -1,12 +1,12 @@
local QBCore = exports['qb-core']:GetCoreObject() local QBCore = exports['qb-core']:GetCoreObject()
-- List of prop models that should be targetable as immediate shredders -- Liste der Prop-Modelle für sofortige Schredder
local shredderPropModels = { local shredderPropModels = {
'p_secret_weapon_02', 'p_secret_weapon_02',
'prop_bin_08a' 'prop_bin_08a'
} }
-- List of prop models that should be targetable as trash bins with delayed deletion -- Liste der Prop-Modelle für zeitverzögerte Mülltonnen
local trashBinPropModels = { local trashBinPropModels = {
'prop_bin_01a', 'prop_bin_01a',
'prop_bin_03a', 'prop_bin_03a',
@ -18,13 +18,13 @@ local trashBinPropModels = {
'prop_dumpster_3a' 'prop_dumpster_3a'
} }
-- Variable to store the current entity being interacted with -- Variable zum Speichern der aktuellen Entität
local currentEntity = nil local currentEntity = nil
local currentType = nil local currentType = nil
-- Add QB-Target to all matching props in the world -- QB-Target zu allen passenden Props in der Welt hinzufügen
Citizen.CreateThread(function() Citizen.CreateThread(function()
-- Add target to shredder props -- Für sofortige Schredder
exports['qb-target']:AddTargetModel(shredderPropModels, { exports['qb-target']:AddTargetModel(shredderPropModels, {
options = { options = {
{ {
@ -59,7 +59,7 @@ Citizen.CreateThread(function()
distance = 2.0 distance = 2.0
}) })
-- Add target to trash bin props -- Für zeitverzögerte Mülltonnen - nur eine Option zum Öffnen
exports['qb-target']:AddTargetModel(trashBinPropModels, { exports['qb-target']:AddTargetModel(trashBinPropModels, {
options = { options = {
{ {
@ -75,29 +75,15 @@ Citizen.CreateThread(function()
canInteract = function() canInteract = function()
return true return true
end, end,
},
{
type = "client",
event = "disposal:openMenu",
icon = "fas fa-clock",
label = "Müll entsorgen",
action = function(entity)
currentEntity = entity
currentType = "trash"
TriggerEvent('disposal:openMenu')
end,
canInteract = function()
return true
end,
} }
}, },
distance = 2.0 distance = 2.0
}) })
print("^2[DISPOSAL]^7 Added QB-Target to " .. #shredderPropModels .. " shredder models and " .. #trashBinPropModels .. " trash bin models") print("^2[DISPOSAL]^7 QB-Target zu " .. #shredderPropModels .. " Schredder-Modellen und " .. #trashBinPropModels .. " Mülltonnen-Modellen hinzugefügt")
end) end)
-- Function to get container ID from entity -- Funktion zum Abrufen der Container-ID aus der Entität
function GetContainerIDFromEntity(entity, type) function GetContainerIDFromEntity(entity, type)
if not entity or not DoesEntityExist(entity) then return nil end if not entity or not DoesEntityExist(entity) then return nil end
@ -106,7 +92,7 @@ function GetContainerIDFromEntity(entity, type)
return type .. "_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z) return type .. "_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
end end
-- Open container inventory -- Container-Inventar öffnen
RegisterNetEvent('disposal:openInventory', function() RegisterNetEvent('disposal:openInventory', function()
local playerPed = PlayerPedId() local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed) local coords = GetEntityCoords(playerPed)
@ -120,46 +106,49 @@ RegisterNetEvent('disposal:openInventory', function()
return return
end end
-- Get container ID -- Container-ID abrufen
local containerID = GetContainerIDFromEntity(currentEntity, currentType) local containerID = GetContainerIDFromEntity(currentEntity, currentType)
if not containerID then return end if not containerID then return end
-- Open inventory with this unique ID -- Inventar mit dieser eindeutigen ID öffnen
TriggerServerEvent('disposal:server:openInventory', containerID, currentType) TriggerServerEvent('disposal:server:openInventory', containerID, currentType)
end) end)
-- Open disposal menu -- Vernichtungsmenü öffnen (nur für Schredder)
RegisterNetEvent('disposal:openMenu', function() RegisterNetEvent('disposal:openMenu', function()
local playerPed = PlayerPedId() local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed) local coords = GetEntityCoords(playerPed)
if not currentEntity or not DoesEntityExist(currentEntity) then if not currentEntity or not DoesEntityExist(currentEntity) or currentType ~= "shredder" then
lib.notify({ lib.notify({
title = currentType == "shredder" and 'Müllschredder' or 'Mülltonne', title = 'Müllschredder',
description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Keine Mülltonne gefunden!', description = 'Kein Schredder gefunden!',
type = 'error' type = 'error'
}) })
return return
end end
-- Get container ID -- Container-ID abrufen
local containerID = GetContainerIDFromEntity(currentEntity, currentType) local containerID = GetContainerIDFromEntity(currentEntity, currentType)
if not containerID then return end if not containerID then return end
-- Get items in this container -- Items in diesem Container abrufen
TriggerServerEvent('disposal:server:getItems', containerID, currentType) TriggerServerEvent('disposal:server:getItems', containerID, currentType)
end) end)
-- Show menu with items -- Menü mit Items anzeigen (nur für Schredder)
RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type, timeRemaining) RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type, timeRemaining)
-- Make sure items is a table -- Nur für Schredder fortfahren
if type ~= "shredder" then return end
-- Sicherstellen, dass items eine Tabelle ist
items = items or {} items = items or {}
-- Check if items is empty -- Prüfen, ob items leer ist
if next(items) == nil then if next(items) == nil then
lib.notify({ lib.notify({
title = type == "shredder" and 'Müllschredder' or 'Mülltonne', title = 'Müllschredder',
description = type == "shredder" and 'Der Schredder ist leer!' or 'Die Mülltonne ist leer!', description = 'Der Schredder ist leer!',
type = 'error' type = 'error'
}) })
return return
@ -167,40 +156,23 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
local menuOptions = {} local menuOptions = {}
-- All items action option -- Alle Items vernichten Option
local actionText = type == "shredder" and "ALLE ITEMS VERNICHTEN" or "ALLE ITEMS ENTSORGEN"
local actionDesc = type == "shredder"
and 'Vernichtet alle Items im Schredder permanent!'
or 'Entsorgt alle Items in der Mülltonne (automatische Löschung nach Zeit)!'
table.insert(menuOptions, { table.insert(menuOptions, {
title = '🔥 ' .. actionText, title = '🔥 ALLE ITEMS VERNICHTEN',
description = actionDesc, description = 'Vernichtet alle Items im Schredder permanent!',
icon = type == "shredder" and 'fire' or 'trash', icon = 'fire',
onSelect = function() onSelect = function()
confirmDestroyAll(containerID, type) confirmDestroyAll(containerID)
end end
}) })
-- If it's a trash bin with scheduled deletion, show the time remaining
if type == "trash" and timeRemaining then
local minutes = math.floor(timeRemaining / 60)
local seconds = timeRemaining % 60
table.insert(menuOptions, {
title = '⏱️ Automatische Leerung',
description = string.format('In %d Minuten und %d Sekunden', minutes, seconds),
disabled = true
})
end
table.insert(menuOptions, { table.insert(menuOptions, {
title = '─────────────────', title = '─────────────────',
description = 'Einzelne Items:', description = 'Einzelne Items:',
disabled = true disabled = true
}) })
-- Add individual items to menu -- Einzelne Items zum Menü hinzufügen
local hasItems = false local hasItems = false
for slot, item in pairs(items) do for slot, item in pairs(items) do
if item and item.amount and item.amount > 0 then if item and item.amount and item.amount > 0 then
@ -210,7 +182,7 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
description = 'Anzahl: ' .. item.amount .. ' | Slot: ' .. slot, description = 'Anzahl: ' .. item.amount .. ' | Slot: ' .. slot,
icon = 'trash', icon = 'trash',
onSelect = function() onSelect = function()
confirmDestroySingle(item.name, item.amount, slot, containerID, type) confirmDestroySingle(item.name, item.amount, slot, containerID)
end end
}) })
end end
@ -218,8 +190,8 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
if not hasItems then if not hasItems then
lib.notify({ lib.notify({
title = type == "shredder" and 'Müllschredder' or 'Mülltonne', title = 'Müllschredder',
description = type == "shredder" and 'Der Schredder ist leer!' or 'Die Mülltonne ist leer!', description = 'Der Schredder ist leer!',
type = 'error' type = 'error'
}) })
return return
@ -227,30 +199,25 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
lib.registerContext({ lib.registerContext({
id = 'disposal_menu', id = 'disposal_menu',
title = type == "shredder" and '🗑️ Müllschredder Verwaltung' or '🗑️ Mülltonne Verwaltung', title = '🗑️ Müllschredder Verwaltung',
options = menuOptions options = menuOptions
}) })
lib.showContext('disposal_menu') lib.showContext('disposal_menu')
end) end)
-- Confirm single item disposal -- Einzelnes Item vernichten bestätigen (nur für Schredder)
function confirmDestroySingle(itemName, amount, slot, containerID, type) function confirmDestroySingle(itemName, amount, slot, containerID)
local actionText = type == "shredder" and "vernichten" or "entsorgen"
local actionDesc = type == "shredder"
and (itemName .. ' (' .. amount .. 'x) wird permanent gelöscht!')
or (itemName .. ' (' .. amount .. 'x) wird entsorgt und nach Zeit gelöscht!')
lib.registerContext({ lib.registerContext({
id = 'dispose_single_confirm', id = 'dispose_single_confirm',
title = '⚠️ Item ' .. actionText .. '?', title = '⚠️ Item vernichten?',
options = { options = {
{ {
title = type == "shredder" and '🔥 Ja, vernichten' or '🗑️ Ja, entsorgen', title = '🔥 Ja, vernichten',
description = actionDesc, description = itemName .. ' (' .. amount .. 'x) wird permanent gelöscht!',
icon = 'check', icon = 'fire',
onSelect = function() onSelect = function()
TriggerServerEvent('disposal:server:disposeSingle', itemName, amount, slot, containerID, type) TriggerServerEvent('disposal:server:disposeSingle', itemName, amount, slot, containerID, "shredder")
end end
}, },
{ {
@ -258,7 +225,7 @@ function confirmDestroySingle(itemName, amount, slot, containerID, type)
description = 'Zurück zum Hauptmenü', description = 'Zurück zum Hauptmenü',
icon = 'times', icon = 'times',
onSelect = function() onSelect = function()
TriggerServerEvent('disposal:server:getItems', containerID, type) TriggerServerEvent('disposal:server:getItems', containerID, "shredder")
end end
} }
} }
@ -267,23 +234,18 @@ function confirmDestroySingle(itemName, amount, slot, containerID, type)
lib.showContext('dispose_single_confirm') lib.showContext('dispose_single_confirm')
end end
-- Confirm all items disposal -- Alle Items vernichten bestätigen (nur für Schredder)
function confirmDestroyAll(containerID, type) function confirmDestroyAll(containerID)
local actionText = type == "shredder" and "VERNICHTEN" or "ENTSORGEN"
local actionDesc = type == "shredder"
and 'ALLE Items im Schredder werden permanent gelöscht!'
or 'ALLE Items in der Mülltonne werden nach Zeit automatisch gelöscht!'
lib.registerContext({ lib.registerContext({
id = 'dispose_all_confirm', id = 'dispose_all_confirm',
title = '⚠️ WARNUNG ⚠️', title = '⚠️ WARNUNG ⚠️',
options = { options = {
{ {
title = type == "shredder" and '🔥 JA, ALLES VERNICHTEN' or '🗑️ JA, ALLES ENTSORGEN', title = '🔥 JA, ALLES VERNICHTEN',
description = actionDesc, description = 'ALLE Items im Schredder werden permanent gelöscht!',
icon = type == "shredder" and 'fire' or 'trash', icon = 'fire',
onSelect = function() onSelect = function()
TriggerServerEvent('disposal:server:disposeAll', containerID, type) TriggerServerEvent('disposal:server:disposeAll', containerID, "shredder")
end end
}, },
{ {
@ -291,7 +253,7 @@ function confirmDestroyAll(containerID, type)
description = 'Zurück zum Hauptmenü', description = 'Zurück zum Hauptmenü',
icon = 'times', icon = 'times',
onSelect = function() onSelect = function()
TriggerServerEvent('disposal:server:getItems', containerID, type) TriggerServerEvent('disposal:server:getItems', containerID, "shredder")
end end
} }
} }
@ -300,7 +262,7 @@ function confirmDestroyAll(containerID, type)
lib.showContext('dispose_all_confirm') lib.showContext('dispose_all_confirm')
end end
-- Success notification with effect -- Erfolgs-Notification mit Effekt
RegisterNetEvent('disposal:client:itemDisposed', function(message, type) RegisterNetEvent('disposal:client:itemDisposed', function(message, type)
lib.notify({ lib.notify({
title = type == "shredder" and 'Müllschredder' or 'Mülltonne', title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
@ -309,7 +271,7 @@ RegisterNetEvent('disposal:client:itemDisposed', function(message, type)
duration = 4000 duration = 4000
}) })
-- Particle effect -- Partikel-Effekt
local playerPed = PlayerPedId() local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed) local coords = GetEntityCoords(playerPed)
@ -320,14 +282,35 @@ RegisterNetEvent('disposal:client:itemDisposed', function(message, type)
UseParticleFxAssetNextCall("core") UseParticleFxAssetNextCall("core")
-- Different effects for shredder vs trash -- Unterschiedliche Effekte je nach Typ
if type == "shredder" then if type == "shredder" then
-- More intense effect for shredder -- Intensiverer Effekt für Schredder
StartParticleFxNonLoopedAtCoord("ent_sht_flame", coords.x, coords.y, coords.z + 1.0, 0.0, 0.0, 0.0, 1.0, false, false, false) StartParticleFxNonLoopedAtCoord("ent_sht_flame", coords.x, coords.y, coords.z + 1.0, 0.0, 0.0, 0.0, 1.0, false, false, false)
PlaySoundFrontend(-1, "CHECKPOINT_PERFECT", "HUD_MINI_GAME_SOUNDSET", 1) PlaySoundFrontend(-1, "CHECKPOINT_PERFECT", "HUD_MINI_GAME_SOUNDSET", 1)
else else
-- Subtle effect for trash -- Subtiler Effekt für Mülltonnen
StartParticleFxNonLoopedAtCoord("ent_sht_dust", coords.x, coords.y, coords.z + 0.5, 0.0, 0.0, 0.0, 1.0, false, false, false) StartParticleFxNonLoopedAtCoord("ent_sht_dust", coords.x, coords.y, coords.z + 0.5, 0.0, 0.0, 0.0, 1.0, false, false, false)
PlaySoundFrontend(-1, "PICK_UP", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1) PlaySoundFrontend(-1, "PICK_UP", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1)
end end
end) end)
-- Informationen über zeitverzögerte Löschung anzeigen
RegisterNetEvent('disposal:client:showTrashInfo', function(deleteTime)
local days = math.floor(deleteTime / 86400)
local hours = math.floor((deleteTime % 86400) / 3600)
local minutes = math.floor((deleteTime % 3600) / 60)
local timeString = ""
if days > 0 then
timeString = days .. " Tag" .. (days > 1 and "e" or "") .. ", "
end
timeString = timeString .. hours .. " Stunde" .. (hours > 1 and "n" or "") .. ", "
timeString = timeString .. minutes .. " Minute" .. (minutes > 1 and "n" or "")
lib.notify({
title = 'Mülltonne',
description = 'Items werden in ' .. timeString .. ' automatisch gelöscht!',
type = 'info',
duration = 6000
})
end)

View file

@ -1,22 +1,22 @@
local QBCore = exports['qb-core']:GetCoreObject() local QBCore = exports['qb-core']:GetCoreObject()
-- Table to store items scheduled for deletion -- Tabelle zum Speichern von geplanten Löschungen
local scheduledDeletions = {} local scheduledDeletions = {}
-- Default time for trash bin deletion (30 minutes) -- Standard-Zeit für Mülltonnen-Löschung (2 Tage = 48 Stunden = 172800 Sekunden)
local DEFAULT_TRASH_DELETE_TIME = 1800 -- seconds local DEFAULT_TRASH_DELETE_TIME = 172800 -- seconds
-- Function to schedule item deletion -- Funktion zum Planen der Item-Löschung
function ScheduleItemDeletion(containerID, deleteTime) function ScheduleItemDeletion(containerID, deleteTime)
-- Use default time if not specified -- Standard-Löschzeit verwenden, wenn nicht angegeben
deleteTime = deleteTime or DEFAULT_TRASH_DELETE_TIME deleteTime = deleteTime or DEFAULT_TRASH_DELETE_TIME
-- Cancel existing timer if there is one -- Bestehenden Timer abbrechen, falls vorhanden
if scheduledDeletions[containerID] and scheduledDeletions[containerID].timer then if scheduledDeletions[containerID] and scheduledDeletions[containerID].timer then
clearTimeout(scheduledDeletions[containerID].timer) clearTimeout(scheduledDeletions[containerID].timer)
end end
-- Schedule the deletion -- Löschung planen
scheduledDeletions[containerID] = { scheduledDeletions[containerID] = {
deleteAt = os.time() + deleteTime, deleteAt = os.time() + deleteTime,
timer = setTimeout(function() timer = setTimeout(function()
@ -24,16 +24,18 @@ function ScheduleItemDeletion(containerID, deleteTime)
end, deleteTime * 1000) end, deleteTime * 1000)
} }
print("^3[DISPOSAL]^7 Items in " .. containerID .. " scheduled for deletion in " .. deleteTime .. " seconds") print("^3[DISPOSAL]^7 Items in " .. containerID .. " werden in " .. deleteTime .. " Sekunden gelöscht")
return deleteTime
end end
-- Function to delete items from a trash bin -- Funktion zum Löschen von Items aus einer Mülltonne
function DeleteTrashBinItems(containerID) function DeleteTrashBinItems(containerID)
-- Get all items in the trash bin -- Alle Items in der Mülltonne abrufen
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID) local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
if not items or next(items) == nil then if not items or next(items) == nil then
print("^3[DISPOSAL]^7 No items to delete in " .. containerID) print("^3[DISPOSAL]^7 Keine Items zum Löschen in " .. containerID)
scheduledDeletions[containerID] = nil scheduledDeletions[containerID] = nil
return return
end end
@ -41,7 +43,7 @@ function DeleteTrashBinItems(containerID)
local totalItems = 0 local totalItems = 0
local disposedItems = {} local disposedItems = {}
-- Delete all items -- Alle Items löschen
for slot, item in pairs(items) do for slot, item in pairs(items) do
if item and item.amount and item.amount > 0 then if item and item.amount and item.amount > 0 then
exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, item.name, item.amount, slot) exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, item.name, item.amount, slot)
@ -50,22 +52,22 @@ function DeleteTrashBinItems(containerID)
end end
end end
print("^3[DISPOSAL]^7 Automatically deleted " .. totalItems .. " items from " .. containerID) print("^3[DISPOSAL]^7 Automatisch " .. totalItems .. " Items aus " .. containerID .. " gelöscht")
-- Log the automatic deletion -- Log der automatischen Löschung
local itemList = "" local itemList = ""
for _, item in pairs(disposedItems) do for _, item in pairs(disposedItems) do
itemList = itemList .. '' .. item.amount .. 'x ' .. item.name .. '\n' itemList = itemList .. '' .. item.amount .. 'x ' .. item.name .. '\n'
end end
TriggerEvent('qb-log:server:CreateLog', 'disposal', 'Automatic Trash Deletion', 'yellow', TriggerEvent('qb-log:server:CreateLog', 'disposal', 'Automatische Müllentsorgung', 'yellow',
'**Container:** ' .. containerID .. '\n**Anzahl Items:** ' .. totalItems .. '\n**Items:**\n' .. itemList) '**Container:** ' .. containerID .. '\n**Anzahl Items:** ' .. totalItems .. '\n**Items:**\n' .. itemList)
-- Remove from scheduled deletions -- Aus geplanten Löschungen entfernen
scheduledDeletions[containerID] = nil scheduledDeletions[containerID] = nil
end end
-- Get time remaining for a scheduled deletion -- Verbleibende Zeit für eine geplante Löschung abrufen
function GetTimeRemaining(containerID) function GetTimeRemaining(containerID)
if scheduledDeletions[containerID] then if scheduledDeletions[containerID] then
local currentTime = os.time() local currentTime = os.time()
@ -81,121 +83,131 @@ function GetTimeRemaining(containerID)
return nil return nil
end end
-- Container inventory open -- Container-Inventar öffnen
RegisterNetEvent('disposal:server:openInventory', function(containerID, type) RegisterNetEvent('disposal:server:openInventory', function(containerID, type)
local src = source local src = source
local Player = QBCore.Functions.GetPlayer(src) local Player = QBCore.Functions.GetPlayer(src)
if not Player then return end if not Player then return end
-- Open the inventory -- Inventar öffnen
exports["tgiann-inventory"]:OpenInventory(src, "stash", containerID, { exports["tgiann-inventory"]:OpenInventory(src, "stash", containerID, {
maxweight = 50000, -- 50kg max maxweight = 50000, -- 50kg max
slots = 20, -- 20 Slots slots = 20, -- 20 Slots
label = type == "shredder" and 'Müllschredder' or 'Mülltonne' label = type == "shredder" and 'Müllschredder' or 'Mülltonne'
}) })
-- If it's a trash bin, schedule deletion if not already scheduled -- Wenn es eine Mülltonne ist, nach Items prüfen und Löschung planen
if type == "trash" and not scheduledDeletions[containerID] then if type == "trash" then
-- Check if there are items in the container -- Kurze Verzögerung, um sicherzustellen, dass das Inventar geladen ist
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID) SetTimeout(500, function()
if items and next(items) then -- Prüfen, ob Items in der Mülltonne sind
ScheduleItemDeletion(containerID) local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
end if items and next(items) then
-- Nur planen, wenn noch nicht geplant
if not scheduledDeletions[containerID] then
local deleteTime = ScheduleItemDeletion(containerID)
-- Spieler über die geplante Löschung informieren
local days = math.floor(deleteTime / 86400)
local hours = math.floor((deleteTime % 86400) / 3600)
local minutes = math.floor((deleteTime % 3600) / 60)
local timeString = ""
if days > 0 then
timeString = days .. " Tag" .. (days > 1 and "e" or "") .. ", "
end
timeString = timeString .. hours .. " Stunde" .. (hours > 1 and "n" or "") .. ", "
timeString = timeString .. minutes .. " Minute" .. (minutes > 1 and "n" or "")
TriggerClientEvent('disposal:client:showTrashInfo', src, deleteTime)
else
-- Wenn bereits geplant, verbleibende Zeit anzeigen
local remainingTime = GetTimeRemaining(containerID)
if remainingTime then
TriggerClientEvent('disposal:client:showTrashInfo', src, remainingTime)
end
end
end
end)
end end
end) end)
-- Get items from container -- Items aus Container abrufen (nur für Schredder)
RegisterNetEvent('disposal:server:getItems', function(containerID, type) RegisterNetEvent('disposal:server:getItems', function(containerID, type)
local src = source local src = source
local Player = QBCore.Functions.GetPlayer(src) local Player = QBCore.Functions.GetPlayer(src)
if not Player then return end if not Player then return end
-- Get items from the container -- Nur für Schredder fortfahren
if type ~= "shredder" then return end
-- Items aus dem Container abrufen
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID) local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
-- If items is nil, provide an empty table -- Wenn items nil ist, leere Tabelle bereitstellen
if items == nil then items = {} end if items == nil then items = {} end
-- Get time remaining for trash bins TriggerClientEvent('disposal:client:showMenu', src, items, containerID, type)
local timeRemaining = nil
if type == "trash" then
timeRemaining = GetTimeRemaining(containerID)
end
TriggerClientEvent('disposal:client:showMenu', src, items, containerID, type, timeRemaining)
end) end)
-- Dispose single item -- Einzelnes Item entsorgen (nur für Schredder)
RegisterNetEvent('disposal:server:disposeSingle', function(itemName, amount, slot, containerID, type) RegisterNetEvent('disposal:server:disposeSingle', function(itemName, amount, slot, containerID, type)
local src = source local src = source
local Player = QBCore.Functions.GetPlayer(src) local Player = QBCore.Functions.GetPlayer(src)
if not Player then return end if not Player then return end
-- Remove the item from the container -- Nur für Schredder fortfahren
if type ~= "shredder" then return end
-- Item aus dem Container entfernen
local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, itemName, amount, slot) local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, itemName, amount, slot)
if success then if success then
-- Log for admins -- Log für Admins
print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has ' .. print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') hat ' .. amount .. 'x ' .. itemName .. ' vernichtet')
(type == "shredder" and 'destroyed' or 'disposed') .. ' ' .. amount .. 'x ' .. itemName)
-- Discord Webhook -- Discord Webhook
TriggerEvent('qb-log:server:CreateLog', 'disposal', TriggerEvent('qb-log:server:CreateLog', 'disposal', 'Item Vernichtet', 'orange',
type == "shredder" and 'Item Destroyed' or 'Item Disposed', '**Spieler:** ' .. GetPlayerName(src) ..
type == "shredder" and 'orange' or 'blue',
'**Player:** ' .. GetPlayerName(src) ..
'\n**Citizen ID:** ' .. Player.PlayerData.citizenid .. '\n**Citizen ID:** ' .. Player.PlayerData.citizenid ..
'\n**Item:** ' .. amount .. 'x ' .. itemName .. '\n**Item:** ' .. amount .. 'x ' .. itemName ..
'\n**Action:** ' .. (type == "shredder" and 'Item destroyed' or 'Item disposed')) '\n**Aktion:** Item vernichtet')
-- Different messages based on type TriggerClientEvent('disposal:client:itemDisposed', src, amount .. 'x ' .. itemName .. ' wurde vernichtet!', type)
local message = ""
if type == "shredder" then
message = amount .. 'x ' .. itemName .. ' wurde vernichtet!'
else
message = amount .. 'x ' .. itemName .. ' wurde entsorgt!'
-- Schedule deletion if this is the first item in the trash bin -- Menü neu laden
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
if items and next(items) and not scheduledDeletions[containerID] then
ScheduleItemDeletion(containerID)
end
end
TriggerClientEvent('disposal:client:itemDisposed', src, message, type)
-- Reload menu
Wait(1000) Wait(1000)
TriggerEvent('disposal:server:getItems', containerID, type) TriggerEvent('disposal:server:getItems', containerID, type)
else else
TriggerClientEvent('QBCore:Notify', src, 'Fehler beim Entsorgen des Items!', 'error') TriggerClientEvent('QBCore:Notify', src, 'Fehler beim Vernichten des Items!', 'error')
end end
end) end)
-- Dispose all items -- Alle Items entsorgen (nur für Schredder)
RegisterNetEvent('disposal:server:disposeAll', function(containerID, type) RegisterNetEvent('disposal:server:disposeAll', function(containerID, type)
local src = source local src = source
local Player = QBCore.Functions.GetPlayer(src) local Player = QBCore.Functions.GetPlayer(src)
if not Player then return end if not Player then return end
-- Get all items in the container -- Nur für Schredder fortfahren
if type ~= "shredder" then return end
-- Alle Items im Container abrufen
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID) local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
if not items or next(items) == nil then if not items or next(items) == nil then
TriggerClientEvent('QBCore:Notify', src, TriggerClientEvent('QBCore:Notify', src, 'Der Schredder ist bereits leer!', 'error')
type == "shredder" and 'Der Schredder ist bereits leer!' or 'Die Mülltonne ist bereits leer!',
'error')
return return
end end
local disposedItems = {} local disposedItems = {}
local totalItems = 0 local totalItems = 0
-- Dispose all items -- Alle Items entsorgen
for slot, item in pairs(items) do for slot, item in pairs(items) do
if item and item.amount and item.amount > 0 then if item and item.amount and item.amount > 0 then
local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, item.name, item.amount, slot) local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, item.name, item.amount, slot)
@ -207,50 +219,45 @@ RegisterNetEvent('disposal:server:disposeAll', function(containerID, type)
end end
if #disposedItems > 0 then if #disposedItems > 0 then
-- Log for admins -- Log für Admins
print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has ' .. print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') hat ALLE Items vernichtet (' .. totalItems .. ' Items)')
(type == "shredder" and 'destroyed' or 'disposed') .. ' ALL items (' .. totalItems .. ' items)')
-- Discord Webhook with item list -- Discord Webhook mit Item-Liste
local itemList = "" local itemList = ""
for _, item in pairs(disposedItems) do for _, item in pairs(disposedItems) do
itemList = itemList .. '' .. item.amount .. 'x ' .. item.name .. '\n' itemList = itemList .. '' .. item.amount .. 'x ' .. item.name .. '\n'
end end
TriggerEvent('qb-log:server:CreateLog', 'disposal', TriggerEvent('qb-log:server:CreateLog', 'disposal', 'Alle Items Vernichtet', 'red',
type == "shredder" and 'All Items Destroyed' or 'All Items Disposed', '**Spieler:** ' .. GetPlayerName(src) ..
type == "shredder" and 'red' or 'green',
'**Player:** ' .. GetPlayerName(src) ..
'\n**Citizen ID:** ' .. Player.PlayerData.citizenid .. '\n**Citizen ID:** ' .. Player.PlayerData.citizenid ..
'\n**Action:** ' .. (type == "shredder" and 'All items destroyed' or 'All items disposed') .. '\n**Aktion:** Alle Items vernichtet' ..
'\n**Total Items:** ' .. totalItems .. '\n**Anzahl Items:** ' .. totalItems ..
'\n**Items:**\n' .. itemList) '\n**Items:**\n' .. itemList)
-- Different messages based on type TriggerClientEvent('disposal:client:itemDisposed', src, 'ALLE Items (' .. totalItems .. ' Stück) wurden vernichtet!', type)
local message = ""
if type == "shredder" then
message = 'ALLE Items (' .. totalItems .. ' Stück) wurden vernichtet!'
else
message = 'ALLE Items (' .. totalItems .. ' Stück) wurden entsorgt!'
-- For trash bins, schedule deletion if not already scheduled
if not scheduledDeletions[containerID] then
ScheduleItemDeletion(containerID)
end
end
TriggerClientEvent('disposal:client:itemDisposed', src, message, type)
else else
TriggerClientEvent('QBCore:Notify', src, 'Keine Items zum Entsorgen gefunden!', 'error') TriggerClientEvent('QBCore:Notify', src, 'Keine Items zum Vernichten gefunden!', 'error')
end end
end) end)
-- Save scheduled deletions when resource stops -- Export-Funktion, die von tgiann-inventory aufgerufen werden kann, wenn Items hinzugefügt werden
exports('OnItemAddedToStash', function(stashId, itemName, amount, slot, metadata)
-- Prüfen, ob dies eine Mülltonne ist
if string.find(stashId, "trash_") then
-- Löschung planen, wenn noch nicht geplant
if not scheduledDeletions[stashId] then
ScheduleItemDeletion(stashId)
print("^3[DISPOSAL]^7 Timer für " .. stashId .. " gestartet, nachdem Item hinzugefügt wurde")
end
end
return true
end)
-- Geplante Löschungen speichern, wenn die Ressource gestoppt wird
AddEventHandler('onResourceStop', function(resourceName) AddEventHandler('onResourceStop', function(resourceName)
if resourceName ~= GetCurrentResourceName() then return end if resourceName ~= GetCurrentResourceName() then return end
-- Here you could save scheduledDeletions to a database
-- Example with KVP:
local savedData = {} local savedData = {}
for containerID, data in pairs(scheduledDeletions) do for containerID, data in pairs(scheduledDeletions) do
savedData[containerID] = { savedData[containerID] = {
@ -259,16 +266,15 @@ AddEventHandler('onResourceStop', function(resourceName)
end end
SaveResourceFile(GetCurrentResourceName(), "scheduled_deletions.json", json.encode(savedData), -1) SaveResourceFile(GetCurrentResourceName(), "scheduled_deletions.json", json.encode(savedData), -1)
print("^3[DISPOSAL]^7 Saved " .. #savedData .. " scheduled deletions") print("^3[DISPOSAL]^7 " .. #savedData .. " geplante Löschungen gespeichert")
end) end)
-- Restore scheduled deletions when resource starts -- Geplante Löschungen wiederherstellen, wenn die Ressource gestartet wird
AddEventHandler('onResourceStart', function(resourceName) AddEventHandler('onResourceStart', function(resourceName)
if resourceName ~= GetCurrentResourceName() then return end if resourceName ~= GetCurrentResourceName() then return end
-- Here you could load scheduled deletions from a database
-- Example with KVP:
local savedData = json.decode(LoadResourceFile(GetCurrentResourceName(), "scheduled_deletions.json") or "{}") local savedData = json.decode(LoadResourceFile(GetCurrentResourceName(), "scheduled_deletions.json") or "{}")
local restoredCount = 0
for containerID, data in pairs(savedData) do for containerID, data in pairs(savedData) do
local currentTime = os.time() local currentTime = os.time()
@ -276,11 +282,12 @@ AddEventHandler('onResourceStart', function(resourceName)
if remainingTime > 0 then if remainingTime > 0 then
ScheduleItemDeletion(containerID, remainingTime) ScheduleItemDeletion(containerID, remainingTime)
restoredCount = restoredCount + 1
else else
-- If the time has already passed, delete immediately -- Wenn die Zeit bereits abgelaufen ist, sofort löschen
DeleteTrashBinItems(containerID) DeleteTrashBinItems(containerID)
end end
end end
print("^3[DISPOSAL]^7 Restored " .. #savedData .. " scheduled deletions") print("^3[DISPOSAL]^7 " .. restoredCount .. " geplante Löschungen wiederhergestellt")
end) end)