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3 changed files with 393 additions and 146 deletions
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@ -1,9 +1,13 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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-- List of prop models that should be targetable as shredders
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-- List of prop models that should be targetable as immediate shredders
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local shredderPropModels = {
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'p_secret_weapon_02',
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'prop_bin_08a',
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'prop_bin_08a'
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}
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-- List of prop models that should be targetable as trash bins with delayed deletion
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local trashBinPropModels = {
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'prop_bin_01a',
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'prop_bin_03a',
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'prop_bin_04a',
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@ -15,112 +19,147 @@ local shredderPropModels = {
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}
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-- Variable to store the current entity being interacted with
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local currentShredderEntity = nil
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local currentEntity = nil
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local currentType = nil
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-- Add QB-Target to all matching props in the world
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Citizen.CreateThread(function()
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-- Add target to all existing props
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for _, model in ipairs(shredderPropModels) do
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-- Add QB-Target to this model
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exports['qb-target']:AddTargetModel(model, {
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options = {
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{
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type = "client",
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event = "shredder:openInventory",
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icon = "fas fa-dumpster",
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label = "Müllschredder öffnen",
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action = function(entity)
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currentShredderEntity = entity
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TriggerEvent('shredder:openInventory')
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end,
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canInteract = function()
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return true
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end,
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},
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{
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type = "client",
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event = "shredder:openMenu",
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icon = "fas fa-fire",
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label = "Items vernichten",
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action = function(entity)
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currentShredderEntity = entity
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TriggerEvent('shredder:openMenu')
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end,
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canInteract = function()
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return true
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end,
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}
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-- Add target to shredder props
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exports['qb-target']:AddTargetModel(shredderPropModels, {
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options = {
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{
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type = "client",
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event = "disposal:openInventory",
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icon = "fas fa-dumpster",
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label = "Müllschredder öffnen",
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action = function(entity)
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currentEntity = entity
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currentType = "shredder"
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TriggerEvent('disposal:openInventory')
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end,
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canInteract = function()
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return true
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end,
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},
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distance = 2.0
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})
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end
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{
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type = "client",
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event = "disposal:openMenu",
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icon = "fas fa-fire",
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label = "Items vernichten",
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action = function(entity)
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currentEntity = entity
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currentType = "shredder"
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TriggerEvent('disposal:openMenu')
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end,
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canInteract = function()
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return true
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end,
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}
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},
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distance = 2.0
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})
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print("^2[SHREDDER]^7 Added QB-Target to " .. #shredderPropModels .. " shredder prop models")
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-- Add target to trash bin props
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exports['qb-target']:AddTargetModel(trashBinPropModels, {
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options = {
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{
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type = "client",
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event = "disposal:openInventory",
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icon = "fas fa-trash",
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label = "Mülltonne öffnen",
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action = function(entity)
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currentEntity = entity
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currentType = "trash"
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TriggerEvent('disposal:openInventory')
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end,
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canInteract = function()
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return true
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end,
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},
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{
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type = "client",
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event = "disposal:openMenu",
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icon = "fas fa-clock",
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label = "Müll entsorgen",
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action = function(entity)
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currentEntity = entity
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currentType = "trash"
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TriggerEvent('disposal:openMenu')
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end,
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canInteract = function()
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return true
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end,
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}
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},
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distance = 2.0
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})
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print("^2[DISPOSAL]^7 Added QB-Target to " .. #shredderPropModels .. " shredder models and " .. #trashBinPropModels .. " trash bin models")
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end)
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-- Function to get shredder ID from entity
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function GetShredderIDFromEntity(entity)
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-- Function to get container ID from entity
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function GetContainerIDFromEntity(entity, type)
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if not entity or not DoesEntityExist(entity) then return nil end
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local model = GetEntityModel(entity)
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local entityCoords = GetEntityCoords(entity)
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return "shredder_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
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return type .. "_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
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end
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-- Schredder Inventar öffnen
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RegisterNetEvent('shredder:openInventory', function()
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-- Open container inventory
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RegisterNetEvent('disposal:openInventory', function()
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local playerPed = PlayerPedId()
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local coords = GetEntityCoords(playerPed)
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if not currentShredderEntity or not DoesEntityExist(currentShredderEntity) then
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if not currentEntity or not DoesEntityExist(currentEntity) then
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lib.notify({
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title = 'Müllschredder',
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description = 'Kein Schredder gefunden!',
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title = currentType == "shredder" and 'Müllschredder' or 'Mülltonne',
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description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Keine Mülltonne gefunden!',
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type = 'error'
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})
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return
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end
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-- Get shredder ID
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local shredderID = GetShredderIDFromEntity(currentShredderEntity)
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if not shredderID then return end
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-- Get container ID
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local containerID = GetContainerIDFromEntity(currentEntity, currentType)
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if not containerID then return end
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-- Open inventory with this unique ID
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TriggerServerEvent('shredder:server:openInventory', shredderID)
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TriggerServerEvent('disposal:server:openInventory', containerID, currentType)
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end)
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-- Vernichtungsmenü öffnen
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RegisterNetEvent('shredder:openMenu', function()
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-- Open disposal menu
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RegisterNetEvent('disposal:openMenu', function()
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local playerPed = PlayerPedId()
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local coords = GetEntityCoords(playerPed)
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if not currentShredderEntity or not DoesEntityExist(currentShredderEntity) then
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if not currentEntity or not DoesEntityExist(currentEntity) then
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lib.notify({
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title = 'Müllschredder',
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description = 'Kein Schredder gefunden!',
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title = currentType == "shredder" and 'Müllschredder' or 'Mülltonne',
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description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Keine Mülltonne gefunden!',
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type = 'error'
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})
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return
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end
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-- Get shredder ID
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local shredderID = GetShredderIDFromEntity(currentShredderEntity)
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if not shredderID then return end
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-- Get container ID
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local containerID = GetContainerIDFromEntity(currentEntity, currentType)
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if not containerID then return end
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-- Get items in this shredder
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TriggerServerEvent('shredder:server:getItems', shredderID)
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-- Get items in this container
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TriggerServerEvent('disposal:server:getItems', containerID, currentType)
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end)
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-- Menü mit Items anzeigen
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RegisterNetEvent('shredder:client:showMenu', function(items, shredderID)
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-- Show menu with items
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RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type, timeRemaining)
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-- Make sure items is a table
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items = items or {}
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-- Check if items is empty
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if next(items) == nil then
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lib.notify({
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title = 'Müllschredder',
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description = 'Der Schredder ist leer!',
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title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
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description = type == "shredder" and 'Der Schredder ist leer!' or 'Die Mülltonne ist leer!',
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type = 'error'
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})
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return
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@ -128,23 +167,40 @@ RegisterNetEvent('shredder:client:showMenu', function(items, shredderID)
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local menuOptions = {}
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-- Alle Items vernichten Option
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-- All items action option
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local actionText = type == "shredder" and "ALLE ITEMS VERNICHTEN" or "ALLE ITEMS ENTSORGEN"
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local actionDesc = type == "shredder"
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and 'Vernichtet alle Items im Schredder permanent!'
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or 'Entsorgt alle Items in der Mülltonne (automatische Löschung nach Zeit)!'
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table.insert(menuOptions, {
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title = '🔥 ALLE ITEMS VERNICHTEN',
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description = 'Vernichtet alle Items im Schredder permanent!',
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icon = 'fire',
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title = '🔥 ' .. actionText,
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description = actionDesc,
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icon = type == "shredder" and 'fire' or 'trash',
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onSelect = function()
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confirmDestroyAll(shredderID)
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confirmDestroyAll(containerID, type)
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end
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})
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-- If it's a trash bin with scheduled deletion, show the time remaining
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if type == "trash" and timeRemaining then
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local minutes = math.floor(timeRemaining / 60)
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local seconds = timeRemaining % 60
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table.insert(menuOptions, {
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title = '⏱️ Automatische Leerung',
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description = string.format('In %d Minuten und %d Sekunden', minutes, seconds),
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disabled = true
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})
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end
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table.insert(menuOptions, {
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title = '─────────────────',
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description = 'Einzelne Items:',
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disabled = true
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})
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-- Einzelne Items zum Menü hinzufügen
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-- Add individual items to menu
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local hasItems = false
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for slot, item in pairs(items) do
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if item and item.amount and item.amount > 0 then
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description = 'Anzahl: ' .. item.amount .. ' | Slot: ' .. slot,
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icon = 'trash',
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onSelect = function()
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confirmDestroySingle(item.name, item.amount, slot, shredderID)
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confirmDestroySingle(item.name, item.amount, slot, containerID, type)
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end
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})
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end
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if not hasItems then
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lib.notify({
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title = 'Müllschredder',
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description = 'Der Schredder ist leer!',
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title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
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description = type == "shredder" and 'Der Schredder ist leer!' or 'Die Mülltonne ist leer!',
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type = 'error'
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})
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return
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end
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lib.registerContext({
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id = 'shredder_menu',
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title = '🗑️ Müllschredder Verwaltung',
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id = 'disposal_menu',
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title = type == "shredder" and '🗑️ Müllschredder Verwaltung' or '🗑️ Mülltonne Verwaltung',
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options = menuOptions
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})
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lib.showContext('shredder_menu')
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lib.showContext('disposal_menu')
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end)
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-- Einzelnes Item vernichten bestätigen
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function confirmDestroySingle(itemName, amount, slot, shredderID)
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-- Confirm single item disposal
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function confirmDestroySingle(itemName, amount, slot, containerID, type)
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local actionText = type == "shredder" and "vernichten" or "entsorgen"
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local actionDesc = type == "shredder"
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and (itemName .. ' (' .. amount .. 'x) wird permanent gelöscht!')
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or (itemName .. ' (' .. amount .. 'x) wird entsorgt und nach Zeit gelöscht!')
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lib.registerContext({
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id = 'shred_single_confirm',
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title = '⚠️ Item vernichten?',
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id = 'dispose_single_confirm',
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title = '⚠️ Item ' .. actionText .. '?',
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options = {
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{
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title = '🔥 Ja, vernichten',
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description = itemName .. ' (' .. amount .. 'x) wird permanent gelöscht!',
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title = type == "shredder" and '🔥 Ja, vernichten' or '🗑️ Ja, entsorgen',
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description = actionDesc,
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icon = 'check',
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onSelect = function()
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TriggerServerEvent('shredder:server:destroySingle', itemName, amount, slot, shredderID)
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TriggerServerEvent('disposal:server:disposeSingle', itemName, amount, slot, containerID, type)
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end
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},
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{
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@ -197,27 +258,32 @@ function confirmDestroySingle(itemName, amount, slot, shredderID)
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description = 'Zurück zum Hauptmenü',
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icon = 'times',
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onSelect = function()
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TriggerServerEvent('shredder:server:getItems', shredderID)
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TriggerServerEvent('disposal:server:getItems', containerID, type)
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end
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}
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}
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})
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lib.showContext('shred_single_confirm')
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lib.showContext('dispose_single_confirm')
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end
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-- Alle Items vernichten bestätigen
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function confirmDestroyAll(shredderID)
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-- Confirm all items disposal
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function confirmDestroyAll(containerID, type)
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local actionText = type == "shredder" and "VERNICHTEN" or "ENTSORGEN"
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local actionDesc = type == "shredder"
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and 'ALLE Items im Schredder werden permanent gelöscht!'
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or 'ALLE Items in der Mülltonne werden nach Zeit automatisch gelöscht!'
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lib.registerContext({
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id = 'shred_all_confirm',
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id = 'dispose_all_confirm',
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title = '⚠️ WARNUNG ⚠️',
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options = {
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{
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title = '🔥 JA, ALLES VERNICHTEN',
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description = 'ALLE Items im Schredder werden permanent gelöscht!',
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icon = 'fire',
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title = type == "shredder" and '🔥 JA, ALLES VERNICHTEN' or '🗑️ JA, ALLES ENTSORGEN',
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description = actionDesc,
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icon = type == "shredder" and 'fire' or 'trash',
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onSelect = function()
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TriggerServerEvent('shredder:server:destroyAll', shredderID)
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TriggerServerEvent('disposal:server:disposeAll', containerID, type)
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end
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},
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{
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description = 'Zurück zum Hauptmenü',
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icon = 'times',
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onSelect = function()
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TriggerServerEvent('shredder:server:getItems', shredderID)
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TriggerServerEvent('disposal:server:getItems', containerID, type)
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end
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}
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}
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})
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lib.showContext('shred_all_confirm')
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lib.showContext('dispose_all_confirm')
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end
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-- Erfolgs-Notification mit Effekt
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RegisterNetEvent('shredder:client:itemDestroyed', function(message)
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-- Success notification with effect
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RegisterNetEvent('disposal:client:itemDisposed', function(message, type)
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lib.notify({
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title = 'Müllschredder',
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title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
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description = message,
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type = 'success',
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duration = 4000
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})
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-- Partikel-Effekt
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-- Particle effect
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local playerPed = PlayerPedId()
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local coords = GetEntityCoords(playerPed)
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@ -253,8 +319,15 @@ RegisterNetEvent('shredder:client:itemDestroyed', function(message)
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end
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UseParticleFxAssetNextCall("core")
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StartParticleFxNonLoopedAtCoord("ent_sht_steam", coords.x, coords.y, coords.z + 1.0, 0.0, 0.0, 0.0, 2.0, false, false, false)
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-- Sound Effect
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PlaySoundFrontend(-1, "CHECKPOINT_PERFECT", "HUD_MINI_GAME_SOUNDSET", 1)
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-- Different effects for shredder vs trash
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if type == "shredder" then
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-- More intense effect for shredder
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StartParticleFxNonLoopedAtCoord("ent_sht_flame", coords.x, coords.y, coords.z + 1.0, 0.0, 0.0, 0.0, 1.0, false, false, false)
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PlaySoundFrontend(-1, "CHECKPOINT_PERFECT", "HUD_MINI_GAME_SOUNDSET", 1)
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else
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-- Subtle effect for trash
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StartParticleFxNonLoopedAtCoord("ent_sht_dust", coords.x, coords.y, coords.z + 0.5, 0.0, 0.0, 0.0, 1.0, false, false, false)
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PlaySoundFrontend(-1, "PICK_UP", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1)
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end
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end)
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@ -3,7 +3,7 @@ game 'gta5'
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lua54 'yes'
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author 'YourName'
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description 'Müllschredder mit separatem Inventar für tgiann-inventory'
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description 'Müllschredder und Mülltonne System mit separatem Inventar für tgiann-inventory'
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version '1.0.0'
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shared_scripts {
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@ -1,112 +1,286 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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|
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-- Schredder Inventar öffnen
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RegisterNetEvent('shredder:server:openInventory', function(shredderID)
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-- Table to store items scheduled for deletion
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local scheduledDeletions = {}
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-- Default time for trash bin deletion (30 minutes)
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local DEFAULT_TRASH_DELETE_TIME = 1800 -- seconds
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-- Function to schedule item deletion
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function ScheduleItemDeletion(containerID, deleteTime)
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-- Use default time if not specified
|
||||
deleteTime = deleteTime or DEFAULT_TRASH_DELETE_TIME
|
||||
|
||||
-- Cancel existing timer if there is one
|
||||
if scheduledDeletions[containerID] and scheduledDeletions[containerID].timer then
|
||||
clearTimeout(scheduledDeletions[containerID].timer)
|
||||
end
|
||||
|
||||
-- Schedule the deletion
|
||||
scheduledDeletions[containerID] = {
|
||||
deleteAt = os.time() + deleteTime,
|
||||
timer = setTimeout(function()
|
||||
DeleteTrashBinItems(containerID)
|
||||
end, deleteTime * 1000)
|
||||
}
|
||||
|
||||
print("^3[DISPOSAL]^7 Items in " .. containerID .. " scheduled for deletion in " .. deleteTime .. " seconds")
|
||||
end
|
||||
|
||||
-- Function to delete items from a trash bin
|
||||
function DeleteTrashBinItems(containerID)
|
||||
-- Get all items in the trash bin
|
||||
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
|
||||
|
||||
if not items or next(items) == nil then
|
||||
print("^3[DISPOSAL]^7 No items to delete in " .. containerID)
|
||||
scheduledDeletions[containerID] = nil
|
||||
return
|
||||
end
|
||||
|
||||
local totalItems = 0
|
||||
local disposedItems = {}
|
||||
|
||||
-- Delete all items
|
||||
for slot, item in pairs(items) do
|
||||
if item and item.amount and item.amount > 0 then
|
||||
exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, item.name, item.amount, slot)
|
||||
totalItems = totalItems + item.amount
|
||||
table.insert(disposedItems, {name = item.name, amount = item.amount})
|
||||
end
|
||||
end
|
||||
|
||||
print("^3[DISPOSAL]^7 Automatically deleted " .. totalItems .. " items from " .. containerID)
|
||||
|
||||
-- Log the automatic deletion
|
||||
local itemList = ""
|
||||
for _, item in pairs(disposedItems) do
|
||||
itemList = itemList .. '• ' .. item.amount .. 'x ' .. item.name .. '\n'
|
||||
end
|
||||
|
||||
TriggerEvent('qb-log:server:CreateLog', 'disposal', 'Automatic Trash Deletion', 'yellow',
|
||||
'**Container:** ' .. containerID .. '\n**Anzahl Items:** ' .. totalItems .. '\n**Items:**\n' .. itemList)
|
||||
|
||||
-- Remove from scheduled deletions
|
||||
scheduledDeletions[containerID] = nil
|
||||
end
|
||||
|
||||
-- Get time remaining for a scheduled deletion
|
||||
function GetTimeRemaining(containerID)
|
||||
if scheduledDeletions[containerID] then
|
||||
local currentTime = os.time()
|
||||
local deleteAt = scheduledDeletions[containerID].deleteAt
|
||||
local remaining = deleteAt - currentTime
|
||||
|
||||
if remaining < 0 then
|
||||
return 0
|
||||
else
|
||||
return remaining
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Container inventory open
|
||||
RegisterNetEvent('disposal:server:openInventory', function(containerID, type)
|
||||
local src = source
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
|
||||
if not Player then return end
|
||||
|
||||
-- Use the correct export for opening inventory
|
||||
-- According to docs: OpenInventory(src, invType, invId, invData, openType)
|
||||
exports["tgiann-inventory"]:OpenInventory(src, "stash", shredderID, {
|
||||
-- Open the inventory
|
||||
exports["tgiann-inventory"]:OpenInventory(src, "stash", containerID, {
|
||||
maxweight = 50000, -- 50kg max
|
||||
slots = 20, -- 20 Slots
|
||||
label = 'Müllschredder'
|
||||
label = type == "shredder" and 'Müllschredder' or 'Mülltonne'
|
||||
})
|
||||
|
||||
-- If it's a trash bin, schedule deletion if not already scheduled
|
||||
if type == "trash" and not scheduledDeletions[containerID] then
|
||||
-- Check if there are items in the container
|
||||
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
|
||||
if items and next(items) then
|
||||
ScheduleItemDeletion(containerID)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Items aus Schredder abrufen
|
||||
RegisterNetEvent('shredder:server:getItems', function(shredderID)
|
||||
-- Get items from container
|
||||
RegisterNetEvent('disposal:server:getItems', function(containerID, type)
|
||||
local src = source
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
|
||||
if not Player then return end
|
||||
|
||||
-- Use the correct export for getting secondary inventory items
|
||||
-- According to docs: GetSecondaryInventoryItems(invType, invName)
|
||||
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", shredderID)
|
||||
-- Get items from the container
|
||||
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
|
||||
|
||||
-- If items is nil, provide an empty table
|
||||
if items == nil then items = {} end
|
||||
|
||||
TriggerClientEvent('shredder:client:showMenu', src, items, shredderID)
|
||||
-- Get time remaining for trash bins
|
||||
local timeRemaining = nil
|
||||
if type == "trash" then
|
||||
timeRemaining = GetTimeRemaining(containerID)
|
||||
end
|
||||
|
||||
TriggerClientEvent('disposal:client:showMenu', src, items, containerID, type, timeRemaining)
|
||||
end)
|
||||
|
||||
-- Einzelnes Item vernichten
|
||||
RegisterNetEvent('shredder:server:destroySingle', function(itemName, amount, slot, shredderID)
|
||||
-- Dispose single item
|
||||
RegisterNetEvent('disposal:server:disposeSingle', function(itemName, amount, slot, containerID, type)
|
||||
local src = source
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
|
||||
if not Player then return end
|
||||
|
||||
-- Use the correct export for removing item from secondary inventory
|
||||
-- According to docs: RemoveItemFromSecondaryInventory(invType, invName, item, amount, slot, metadata)
|
||||
local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", shredderID, itemName, amount, slot)
|
||||
-- Remove the item from the container
|
||||
local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, itemName, amount, slot)
|
||||
|
||||
if success then
|
||||
-- Log für Admins
|
||||
print('^3[SHREDDER]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') hat ' .. amount .. 'x ' .. itemName .. ' vernichtet')
|
||||
-- Log for admins
|
||||
print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has ' ..
|
||||
(type == "shredder" and 'destroyed' or 'disposed') .. ' ' .. amount .. 'x ' .. itemName)
|
||||
|
||||
-- Discord Webhook
|
||||
TriggerEvent('qb-log:server:CreateLog', 'shredder', 'Item Vernichtet', 'orange',
|
||||
'**Spieler:** ' .. GetPlayerName(src) .. '\n**Citizen ID:** ' .. Player.PlayerData.citizenid .. '\n**Item:** ' .. amount .. 'x ' .. itemName .. '\n**Aktion:** Einzelnes Item vernichtet')
|
||||
TriggerEvent('qb-log:server:CreateLog', 'disposal',
|
||||
type == "shredder" and 'Item Destroyed' or 'Item Disposed',
|
||||
type == "shredder" and 'orange' or 'blue',
|
||||
'**Player:** ' .. GetPlayerName(src) ..
|
||||
'\n**Citizen ID:** ' .. Player.PlayerData.citizenid ..
|
||||
'\n**Item:** ' .. amount .. 'x ' .. itemName ..
|
||||
'\n**Action:** ' .. (type == "shredder" and 'Item destroyed' or 'Item disposed'))
|
||||
|
||||
TriggerClientEvent('shredder:client:itemDestroyed', src, amount .. 'x ' .. itemName .. ' wurde vernichtet!')
|
||||
-- Different messages based on type
|
||||
local message = ""
|
||||
if type == "shredder" then
|
||||
message = amount .. 'x ' .. itemName .. ' wurde vernichtet!'
|
||||
else
|
||||
message = amount .. 'x ' .. itemName .. ' wurde entsorgt!'
|
||||
|
||||
-- Schedule deletion if this is the first item in the trash bin
|
||||
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
|
||||
if items and next(items) and not scheduledDeletions[containerID] then
|
||||
ScheduleItemDeletion(containerID)
|
||||
end
|
||||
end
|
||||
|
||||
-- Menü neu laden
|
||||
TriggerClientEvent('disposal:client:itemDisposed', src, message, type)
|
||||
|
||||
-- Reload menu
|
||||
Wait(1000)
|
||||
TriggerServerEvent('shredder:server:getItems', shredderID)
|
||||
TriggerEvent('disposal:server:getItems', containerID, type)
|
||||
else
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Fehler beim Vernichten des Items!', 'error')
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Fehler beim Entsorgen des Items!', 'error')
|
||||
end
|
||||
end)
|
||||
|
||||
-- Alle Items vernichten
|
||||
RegisterNetEvent('shredder:server:destroyAll', function(shredderID)
|
||||
-- Dispose all items
|
||||
RegisterNetEvent('disposal:server:disposeAll', function(containerID, type)
|
||||
local src = source
|
||||
local Player = QBCore.Functions.GetPlayer(src)
|
||||
|
||||
if not Player then return end
|
||||
|
||||
-- Use the correct export for getting secondary inventory items
|
||||
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", shredderID)
|
||||
-- Get all items in the container
|
||||
local items = exports["tgiann-inventory"]:GetSecondaryInventoryItems("stash", containerID)
|
||||
|
||||
if not items or next(items) == nil then
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Der Schredder ist bereits leer!', 'error')
|
||||
TriggerClientEvent('QBCore:Notify', src,
|
||||
type == "shredder" and 'Der Schredder ist bereits leer!' or 'Die Mülltonne ist bereits leer!',
|
||||
'error')
|
||||
return
|
||||
end
|
||||
|
||||
local destroyedItems = {}
|
||||
local disposedItems = {}
|
||||
local totalItems = 0
|
||||
|
||||
-- Alle Items vernichten
|
||||
-- Dispose all items
|
||||
for slot, item in pairs(items) do
|
||||
if item and item.amount and item.amount > 0 then
|
||||
-- Use the correct export for removing item from secondary inventory
|
||||
local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", shredderID, item.name, item.amount, slot)
|
||||
local success = exports["tgiann-inventory"]:RemoveItemFromSecondaryInventory("stash", containerID, item.name, item.amount, slot)
|
||||
if success then
|
||||
table.insert(destroyedItems, {name = item.name, amount = item.amount})
|
||||
table.insert(disposedItems, {name = item.name, amount = item.amount})
|
||||
totalItems = totalItems + item.amount
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if #destroyedItems > 0 then
|
||||
-- Log für Admins
|
||||
print('^3[SHREDDER]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') hat ALLE Items vernichtet (' .. totalItems .. ' Items)')
|
||||
if #disposedItems > 0 then
|
||||
-- Log for admins
|
||||
print('^3[DISPOSAL]^7 ' .. GetPlayerName(src) .. ' (' .. Player.PlayerData.citizenid .. ') has ' ..
|
||||
(type == "shredder" and 'destroyed' or 'disposed') .. ' ALL items (' .. totalItems .. ' items)')
|
||||
|
||||
-- Discord Webhook mit Item Liste
|
||||
-- Discord Webhook with item list
|
||||
local itemList = ""
|
||||
for _, item in pairs(destroyedItems) do
|
||||
for _, item in pairs(disposedItems) do
|
||||
itemList = itemList .. '• ' .. item.amount .. 'x ' .. item.name .. '\n'
|
||||
end
|
||||
|
||||
TriggerEvent('qb-log:server:CreateLog', 'shredder', 'Alle Items Vernichtet', 'red',
|
||||
'**Spieler:** ' .. GetPlayerName(src) .. '\n**Citizen ID:** ' .. Player.PlayerData.citizenid .. '\n**Aktion:** Alle Items vernichtet\n**Anzahl Items:** ' .. totalItems .. '\n**Items:**\n' .. itemList)
|
||||
TriggerEvent('qb-log:server:CreateLog', 'disposal',
|
||||
type == "shredder" and 'All Items Destroyed' or 'All Items Disposed',
|
||||
type == "shredder" and 'red' or 'green',
|
||||
'**Player:** ' .. GetPlayerName(src) ..
|
||||
'\n**Citizen ID:** ' .. Player.PlayerData.citizenid ..
|
||||
'\n**Action:** ' .. (type == "shredder" and 'All items destroyed' or 'All items disposed') ..
|
||||
'\n**Total Items:** ' .. totalItems ..
|
||||
'\n**Items:**\n' .. itemList)
|
||||
|
||||
TriggerClientEvent('shredder:client:itemDestroyed', src, 'ALLE Items (' .. totalItems .. ' Stück) wurden vernichtet!')
|
||||
-- Different messages based on type
|
||||
local message = ""
|
||||
if type == "shredder" then
|
||||
message = 'ALLE Items (' .. totalItems .. ' Stück) wurden vernichtet!'
|
||||
else
|
||||
message = 'ALLE Items (' .. totalItems .. ' Stück) wurden entsorgt!'
|
||||
|
||||
-- For trash bins, schedule deletion if not already scheduled
|
||||
if not scheduledDeletions[containerID] then
|
||||
ScheduleItemDeletion(containerID)
|
||||
end
|
||||
end
|
||||
|
||||
TriggerClientEvent('disposal:client:itemDisposed', src, message, type)
|
||||
else
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Keine Items zum Vernichten gefunden!', 'error')
|
||||
TriggerClientEvent('QBCore:Notify', src, 'Keine Items zum Entsorgen gefunden!', 'error')
|
||||
end
|
||||
end)
|
||||
|
||||
-- Save scheduled deletions when resource stops
|
||||
AddEventHandler('onResourceStop', function(resourceName)
|
||||
if resourceName ~= GetCurrentResourceName() then return end
|
||||
|
||||
-- Here you could save scheduledDeletions to a database
|
||||
-- Example with KVP:
|
||||
local savedData = {}
|
||||
for containerID, data in pairs(scheduledDeletions) do
|
||||
savedData[containerID] = {
|
||||
deleteAt = data.deleteAt
|
||||
}
|
||||
end
|
||||
|
||||
SaveResourceFile(GetCurrentResourceName(), "scheduled_deletions.json", json.encode(savedData), -1)
|
||||
print("^3[DISPOSAL]^7 Saved " .. #savedData .. " scheduled deletions")
|
||||
end)
|
||||
|
||||
-- Restore scheduled deletions when resource starts
|
||||
AddEventHandler('onResourceStart', function(resourceName)
|
||||
if resourceName ~= GetCurrentResourceName() then return end
|
||||
|
||||
-- Here you could load scheduled deletions from a database
|
||||
-- Example with KVP:
|
||||
local savedData = json.decode(LoadResourceFile(GetCurrentResourceName(), "scheduled_deletions.json") or "{}")
|
||||
|
||||
for containerID, data in pairs(savedData) do
|
||||
local currentTime = os.time()
|
||||
local remainingTime = data.deleteAt - currentTime
|
||||
|
||||
if remainingTime > 0 then
|
||||
ScheduleItemDeletion(containerID, remainingTime)
|
||||
else
|
||||
-- If the time has already passed, delete immediately
|
||||
DeleteTrashBinItems(containerID)
|
||||
end
|
||||
end
|
||||
|
||||
print("^3[DISPOSAL]^7 Restored " .. #savedData .. " scheduled deletions")
|
||||
end)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue