1
0
Fork 0
forked from Simnation/Main
Main/resources/[inventory]/nordi_schredder/client.lua

334 lines
11 KiB
Lua
Raw Normal View History

2025-07-27 05:45:43 +02:00
local QBCore = exports['qb-core']:GetCoreObject()
2025-07-28 01:38:05 +02:00
-- List of prop models that should be targetable as immediate shredders
2025-07-27 21:33:14 +02:00
local shredderPropModels = {
'p_secret_weapon_02',
2025-07-28 01:05:18 +02:00
'prop_bin_08a'
}
2025-07-28 01:38:05 +02:00
-- List of prop models that should be targetable as trash bins with delayed deletion
2025-07-28 01:05:18 +02:00
local trashBinPropModels = {
2025-07-27 21:33:14 +02:00
'prop_bin_01a',
'prop_bin_03a',
'prop_bin_04a',
'prop_bin_07a',
'prop_dumpster_01a',
'prop_dumpster_02a',
'prop_dumpster_02b',
'prop_dumpster_3a'
2025-07-27 05:45:43 +02:00
}
2025-07-28 01:38:05 +02:00
-- Variable to store the current entity being interacted with
2025-07-28 01:05:18 +02:00
local currentEntity = nil
local currentType = nil
2025-07-27 21:54:10 +02:00
2025-07-28 01:38:05 +02:00
-- Add QB-Target to all matching props in the world
2025-07-27 05:45:43 +02:00
Citizen.CreateThread(function()
2025-07-28 01:38:05 +02:00
-- Add target to shredder props
2025-07-28 01:36:31 +02:00
exports['qb-target']:AddTargetModel(shredderPropModels, {
2025-07-28 01:38:05 +02:00
options = {
{
type = "client",
event = "disposal:openInventory",
icon = "fas fa-dumpster",
label = "Müllschredder öffnen",
action = function(entity)
currentEntity = entity
currentType = "shredder"
TriggerEvent('disposal:openInventory')
end,
canInteract = function()
return true
end,
},
{
type = "client",
event = "disposal:openMenu",
icon = "fas fa-fire",
label = "Items vernichten",
action = function(entity)
currentEntity = entity
currentType = "shredder"
TriggerEvent('disposal:openMenu')
end,
canInteract = function()
return true
end,
}
},
2025-07-28 01:36:31 +02:00
distance = 2.0
})
2025-07-28 01:38:05 +02:00
-- Add target to trash bin props
2025-07-28 01:36:31 +02:00
exports['qb-target']:AddTargetModel(trashBinPropModels, {
2025-07-28 01:38:05 +02:00
options = {
{
type = "client",
event = "disposal:openInventory",
icon = "fas fa-trash",
label = "Mülltonne öffnen",
action = function(entity)
currentEntity = entity
currentType = "trash"
TriggerEvent('disposal:openInventory')
end,
canInteract = function()
return true
end,
},
{
type = "client",
event = "disposal:openMenu",
icon = "fas fa-clock",
label = "Müll entsorgen",
action = function(entity)
currentEntity = entity
currentType = "trash"
TriggerEvent('disposal:openMenu')
end,
canInteract = function()
return true
end,
}
},
2025-07-28 01:36:31 +02:00
distance = 2.0
})
2025-07-28 01:38:05 +02:00
print("^2[DISPOSAL]^7 Added QB-Target to " .. #shredderPropModels .. " shredder models and " .. #trashBinPropModels .. " trash bin models")
2025-07-28 01:36:31 +02:00
end)
2025-07-28 01:38:05 +02:00
-- Function to get container ID from entity
2025-07-28 01:36:31 +02:00
function GetContainerIDFromEntity(entity, type)
if not entity or not DoesEntityExist(entity) then return nil end
local model = GetEntityModel(entity)
local entityCoords = GetEntityCoords(entity)
return type .. "_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
end
2025-07-28 01:38:05 +02:00
-- Open container inventory
2025-07-28 01:36:31 +02:00
RegisterNetEvent('disposal:openInventory', function()
local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed)
if not currentEntity or not DoesEntityExist(currentEntity) then
lib.notify({
title = currentType == "shredder" and 'Müllschredder' or 'Mülltonne',
description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Keine Mülltonne gefunden!',
type = 'error'
2025-07-27 22:17:12 +02:00
})
2025-07-28 01:36:31 +02:00
return
2025-07-27 22:17:12 +02:00
end
2025-07-28 01:38:05 +02:00
-- Get container ID
2025-07-28 01:36:31 +02:00
local containerID = GetContainerIDFromEntity(currentEntity, currentType)
if not containerID then return end
2025-07-28 01:38:05 +02:00
-- Open inventory with this unique ID
2025-07-28 01:36:31 +02:00
TriggerServerEvent('disposal:server:openInventory', containerID, currentType)
end)
2025-07-28 01:38:05 +02:00
-- Open disposal menu
2025-07-28 01:36:31 +02:00
RegisterNetEvent('disposal:openMenu', function()
local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed)
2025-07-28 01:38:05 +02:00
if not currentEntity or not DoesEntityExist(currentEntity) then
2025-07-28 01:36:31 +02:00
lib.notify({
2025-07-28 01:38:05 +02:00
title = currentType == "shredder" and 'Müllschredder' or 'Mülltonne',
description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Keine Mülltonne gefunden!',
2025-07-28 01:36:31 +02:00
type = 'error'
2025-07-28 01:30:54 +02:00
})
2025-07-28 01:36:31 +02:00
return
2025-07-28 01:20:56 +02:00
end
2025-07-28 01:38:05 +02:00
-- Get container ID
2025-07-28 01:36:31 +02:00
local containerID = GetContainerIDFromEntity(currentEntity, currentType)
if not containerID then return end
2025-07-28 01:38:05 +02:00
-- Get items in this container
2025-07-28 01:36:31 +02:00
TriggerServerEvent('disposal:server:getItems', containerID, currentType)
end)
2025-07-28 01:38:05 +02:00
-- Show menu with items
2025-07-28 01:36:31 +02:00
RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type, timeRemaining)
2025-07-28 01:38:05 +02:00
-- Make sure items is a table
2025-07-28 01:36:31 +02:00
items = items or {}
2025-07-28 01:38:05 +02:00
-- Check if items is empty
2025-07-28 01:36:31 +02:00
if next(items) == nil then
lib.notify({
2025-07-28 01:38:05 +02:00
title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
description = type == "shredder" and 'Der Schredder ist leer!' or 'Die Mülltonne ist leer!',
2025-07-28 01:36:31 +02:00
type = 'error'
})
return
end
local menuOptions = {}
2025-07-28 01:38:05 +02:00
-- All items action option
local actionText = type == "shredder" and "ALLE ITEMS VERNICHTEN" or "ALLE ITEMS ENTSORGEN"
local actionDesc = type == "shredder"
and 'Vernichtet alle Items im Schredder permanent!'
or 'Entsorgt alle Items in der Mülltonne (automatische Löschung nach Zeit)!'
2025-07-28 01:36:31 +02:00
table.insert(menuOptions, {
2025-07-28 01:38:05 +02:00
title = '🔥 ' .. actionText,
description = actionDesc,
icon = type == "shredder" and 'fire' or 'trash',
2025-07-28 01:36:31 +02:00
onSelect = function()
2025-07-28 01:38:05 +02:00
confirmDestroyAll(containerID, type)
2025-07-28 01:36:31 +02:00
end
})
2025-07-28 01:38:05 +02:00
-- If it's a trash bin with scheduled deletion, show the time remaining
if type == "trash" and timeRemaining then
local minutes = math.floor(timeRemaining / 60)
local seconds = timeRemaining % 60
table.insert(menuOptions, {
title = '⏱️ Automatische Leerung',
description = string.format('In %d Minuten und %d Sekunden', minutes, seconds),
disabled = true
})
end
2025-07-28 01:36:31 +02:00
table.insert(menuOptions, {
title = '─────────────────',
description = 'Einzelne Items:',
disabled = true
})
2025-07-28 01:38:05 +02:00
-- Add individual items to menu
2025-07-28 01:36:31 +02:00
local hasItems = false
for slot, item in pairs(items) do
if item and item.amount and item.amount > 0 then
hasItems = true
table.insert(menuOptions, {
title = (item.label or item.name),
description = 'Anzahl: ' .. item.amount .. ' | Slot: ' .. slot,
icon = 'trash',
onSelect = function()
2025-07-28 01:38:05 +02:00
confirmDestroySingle(item.name, item.amount, slot, containerID, type)
2025-07-28 01:36:31 +02:00
end
})
end
end
if not hasItems then
lib.notify({
2025-07-28 01:38:05 +02:00
title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
description = type == "shredder" and 'Der Schredder ist leer!' or 'Die Mülltonne ist leer!',
2025-07-28 01:36:31 +02:00
type = 'error'
})
return
end
lib.registerContext({
id = 'disposal_menu',
2025-07-28 01:38:05 +02:00
title = type == "shredder" and '🗑️ Müllschredder Verwaltung' or '🗑️ Mülltonne Verwaltung',
2025-07-28 01:36:31 +02:00
options = menuOptions
})
lib.showContext('disposal_menu')
end)
2025-07-28 01:38:05 +02:00
-- Confirm single item disposal
function confirmDestroySingle(itemName, amount, slot, containerID, type)
local actionText = type == "shredder" and "vernichten" or "entsorgen"
local actionDesc = type == "shredder"
and (itemName .. ' (' .. amount .. 'x) wird permanent gelöscht!')
or (itemName .. ' (' .. amount .. 'x) wird entsorgt und nach Zeit gelöscht!')
2025-07-28 01:36:31 +02:00
lib.registerContext({
id = 'dispose_single_confirm',
2025-07-28 01:38:05 +02:00
title = '⚠️ Item ' .. actionText .. '?',
2025-07-28 01:36:31 +02:00
options = {
{
2025-07-28 01:38:05 +02:00
title = type == "shredder" and '🔥 Ja, vernichten' or '🗑️ Ja, entsorgen',
description = actionDesc,
icon = 'check',
2025-07-28 01:36:31 +02:00
onSelect = function()
2025-07-28 01:38:05 +02:00
TriggerServerEvent('disposal:server:disposeSingle', itemName, amount, slot, containerID, type)
2025-07-28 01:36:31 +02:00
end
},
{
title = '❌ Abbrechen',
description = 'Zurück zum Hauptmenü',
icon = 'times',
onSelect = function()
2025-07-28 01:38:05 +02:00
TriggerServerEvent('disposal:server:getItems', containerID, type)
2025-07-28 01:36:31 +02:00
end
}
}
})
lib.showContext('dispose_single_confirm')
end
2025-07-28 01:38:05 +02:00
-- Confirm all items disposal
function confirmDestroyAll(containerID, type)
local actionText = type == "shredder" and "VERNICHTEN" or "ENTSORGEN"
local actionDesc = type == "shredder"
and 'ALLE Items im Schredder werden permanent gelöscht!'
or 'ALLE Items in der Mülltonne werden nach Zeit automatisch gelöscht!'
2025-07-28 01:36:31 +02:00
lib.registerContext({
id = 'dispose_all_confirm',
title = '⚠️ WARNUNG ⚠️',
options = {
{
2025-07-28 01:38:05 +02:00
title = type == "shredder" and '🔥 JA, ALLES VERNICHTEN' or '🗑️ JA, ALLES ENTSORGEN',
description = actionDesc,
icon = type == "shredder" and 'fire' or 'trash',
2025-07-28 01:36:31 +02:00
onSelect = function()
2025-07-28 01:38:05 +02:00
TriggerServerEvent('disposal:server:disposeAll', containerID, type)
2025-07-28 01:36:31 +02:00
end
},
{
title = '❌ Abbrechen',
description = 'Zurück zum Hauptmenü',
icon = 'times',
onSelect = function()
2025-07-28 01:38:05 +02:00
TriggerServerEvent('disposal:server:getItems', containerID, type)
2025-07-28 01:36:31 +02:00
end
}
}
})
lib.showContext('dispose_all_confirm')
end
2025-07-28 01:38:05 +02:00
-- Success notification with effect
2025-07-28 01:36:31 +02:00
RegisterNetEvent('disposal:client:itemDisposed', function(message, type)
lib.notify({
title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
description = message,
type = 'success',
duration = 4000
})
2025-07-28 01:38:05 +02:00
-- Particle effect
2025-07-28 01:36:31 +02:00
local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed)
RequestNamedPtfxAsset("core")
while not HasNamedPtfxAssetLoaded("core") do
Wait(1)
end
UseParticleFxAssetNextCall("core")
2025-07-28 01:38:05 +02:00
-- Different effects for shredder vs trash
2025-07-28 01:36:31 +02:00
if type == "shredder" then
2025-07-28 01:38:05 +02:00
-- More intense effect for shredder
2025-07-28 01:36:31 +02:00
StartParticleFxNonLoopedAtCoord("ent_sht_flame", coords.x, coords.y, coords.z + 1.0, 0.0, 0.0, 0.0, 1.0, false, false, false)
PlaySoundFrontend(-1, "CHECKPOINT_PERFECT", "HUD_MINI_GAME_SOUNDSET", 1)
else
2025-07-28 01:38:05 +02:00
-- Subtle effect for trash
2025-07-28 01:36:31 +02:00
StartParticleFxNonLoopedAtCoord("ent_sht_dust", coords.x, coords.y, coords.z + 0.5, 0.0, 0.0, 0.0, 1.0, false, false, false)
PlaySoundFrontend(-1, "PICK_UP", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1)
end
end)