Main/resources/[Developer]/[Nordi]/pug-sling/old-sling/readme.md
2025-06-13 01:23:53 +02:00

1.3 KiB

pug-sling

Advanced weapons slings for the qbcore framework. Any weapon in the players inventory will show up on there back.

-- if you are using ox_inventory make sure to change Config.Inventory no other inventory name matters.

-- If you are using illenium-appearance make sure to head to illenium-appearance/server/server.lua and replace these commands with these.

lib.addCommand("reloadskin", { help = _L("commands.reloadskin.title") }, function(source) local src = source TriggerClientEvent("illenium-appearance:client:reloadSkin", src) Wait(500) TriggerClientEvent("Pug:ReloadGuns:sling", src) end)

lib.addCommand("clearstuckprops", { help = _L("commands.clearstuckprops.title") }, function(source) local src = source TriggerClientEvent("illenium-appearance:client:ClearStuckProps", src) Wait(500) TriggerClientEvent("Pug:ReloadGuns:sling", src) end)

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-- Support

Full support provided in my discord here: https://discord.gg/jYZuWYjfvq

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-- My other scripts

https://pug-webstore.tebex.io/

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-- Config file

To add a new weapon you must change the first option to the qbcore shared.lua.

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-- Commands

/sling - Will toggle the weapon placement on the front and back.

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-- Use this event to clear items stuck on players without removing the weapons on the players back

TriggerEvent("Pug:ReloadGuns:sling")

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