1.3 KiB
pug-sling
Advanced weapons slings for the qbcore framework. Any weapon in the players inventory will show up on there back.
-- if you are using ox_inventory make sure to change Config.Inventory no other inventory name matters.
-- If you are using illenium-appearance make sure to head to illenium-appearance/server/server.lua and replace these commands with these.
lib.addCommand("reloadskin", { help = _L("commands.reloadskin.title") }, function(source) local src = source TriggerClientEvent("illenium-appearance:client:reloadSkin", src) Wait(500) TriggerClientEvent("Pug:ReloadGuns:sling", src) end)
lib.addCommand("clearstuckprops", { help = _L("commands.clearstuckprops.title") }, function(source) local src = source TriggerClientEvent("illenium-appearance:client:ClearStuckProps", src) Wait(500) TriggerClientEvent("Pug:ReloadGuns:sling", src) end)
--
-- Support
Full support provided in my discord here: https://discord.gg/jYZuWYjfvq
--
-- My other scripts
https://pug-webstore.tebex.io/
--
-- Config file
To add a new weapon you must change the first option to the qbcore shared.lua.
--
-- Commands
/sling
- Will toggle the weapon placement on the front and back.
--
-- Use this event to clear items stuck on players without removing the weapons on the players back
TriggerEvent("Pug:ReloadGuns:sling")