forked from Simnation/Main
Update client.lua
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1 changed files with 3 additions and 1 deletions
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@ -15,6 +15,8 @@ Citizen.CreateThread(function()
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if Player and Player.job then
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for k, v in pairs(Config.Zonen) do
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local dist = #(coords - v.Schluesselkasten)
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print(Player.job.name)
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print(v.Job)
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if dist < Config.DrawDistance and Player.job.name == v.Job then
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sleep = 0
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DrawMarker(v.Marker.type, v.Schluesselkasten.x, v.Schluesselkasten.y, v.Schluesselkasten.z + 0.7, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, v.Marker.x, v.Marker.y, v.Marker.z, v.Marker.r, v.Marker.g, v.Marker.b, v.Marker.a, false, false, 2, v.Marker.rotate, nil, nil, false)
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@ -48,7 +50,7 @@ end)
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function OpenMenu(vehicles)
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local opt = {}
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if QBCore.PlayerData.job.grade.level == Zone.Chiefrang then
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if QBCore.Functions.PlayerData.job.grade.level == Zone.Chiefrang then
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table.insert(opt, {
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title = "Fahrzeug Einstellungen",
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description = "Fahrzeuge verwalten",
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