Update client.lua

This commit is contained in:
Miho931 2025-06-11 11:46:44 +02:00
parent 74a29fad89
commit c2ac9905d2

View file

@ -15,6 +15,8 @@ Citizen.CreateThread(function()
if Player and Player.job then
for k, v in pairs(Config.Zonen) do
local dist = #(coords - v.Schluesselkasten)
print(Player.job.name)
print(v.Job)
if dist < Config.DrawDistance and Player.job.name == v.Job then
sleep = 0
DrawMarker(v.Marker.type, v.Schluesselkasten.x, v.Schluesselkasten.y, v.Schluesselkasten.z + 0.7, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, v.Marker.x, v.Marker.y, v.Marker.z, v.Marker.r, v.Marker.g, v.Marker.b, v.Marker.a, false, false, 2, v.Marker.rotate, nil, nil, false)
@ -48,7 +50,7 @@ end)
function OpenMenu(vehicles)
local opt = {}
if QBCore.PlayerData.job.grade.level == Zone.Chiefrang then
if QBCore.Functions.PlayerData.job.grade.level == Zone.Chiefrang then
table.insert(opt, {
title = "Fahrzeug Einstellungen",
description = "Fahrzeuge verwalten",