forked from Simnation/Main
756 lines
22 KiB
Lua
756 lines
22 KiB
Lua
-- 1) Register items to qb-core/shared/items.lua
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-- https://github.com/Mrs-BzZz/food_coords/blob/main/qb-core-items/bzzz_sugary.lua
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-- 2) Add items to qb-smallresources/config.lua (Config.Consumables - custom)
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['bzzz_sugary_alfajores_a'] = {
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progress = {
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label = 'Using Item...',
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time = 5000
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_alfajores_a',
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bone = 60309,
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coords = vector3(0.0, 0.0, 0.0), -- vector 3 format
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rotation = vector3(0.0, 0.0, 0.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_applepie_b'] = {
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progress = {
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label = 'Using Item...',
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time = 5000
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_applepie_b',
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bone = 60309,
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coords = vector3(-0.03, 0.01, 0.0), -- vector 3 format
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rotation = vector3(-30.0, 0.0, 160.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_baklava_a'] = {
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progress = {
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label = 'Using Item...',
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time = 3000
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_baklava_a',
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bone = 60309,
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coords = vector3(0.0, -0.01, -0.01), -- vector 3 format
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rotation = vector3(-150.0, -20.0, 30.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_bar_marte_a'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_bar_marte_a',
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bone = 60309,
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coords = vector3(0.0, 0.0, 0.0), -- vector 3 format
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rotation = vector3(10.0, 0.0, 0.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_bar_snackbar_a'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_bar_snackbar_a',
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bone = 60309,
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coords = vector3(0.0, 0.0, 0.0), -- vector 3 format
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rotation = vector3(10.0, 0.0, 0.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_berliner_a'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_berliner_a',
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bone = 60309,
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coords = vector3(0.0, 0.0, -0.01), -- vector 3 format
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rotation = vector3(10.0, 0.0, 0.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_brownies_a'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_brownies_a',
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bone = 60309,
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coords = vector3(-0.02, 0.0, -0.02), -- vector 3 format
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rotation = vector3(10.0, 0.0, 0.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_cake_a'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_cake_a',
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bone = 60309,
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coords = vector3(-0.02, 0.0, -0.02), -- vector 3 format
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rotation = vector3(10.0, 7.0, -42.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_cake_b'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_cake_b',
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bone = 60309,
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coords = vector3(-0.02, 0.0, -0.02), -- vector 3 format
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rotation = vector3(10.0, 7.0, -42.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_candy_a'] = {
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progress = {
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label = 'Using Item...',
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time = 3500
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},
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animation = {
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animDict = 'mp_player_inteat@pnq',
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anim = 'loop',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_candy_a',
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bone = 60309,
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coords = vector3(-0.05, 0.02, 0.0), -- vector 3 format
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rotation = vector3(0.0, 0.0, -90.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_cheesecake_a'] = {
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progress = {
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label = 'Using Item...',
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time = 4500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_cheesecake_a',
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bone = 60309,
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coords = vector3(0.0, 0.02, -0.02), -- vector 3 format
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rotation = vector3(16.0, 16.0, -18.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_chocolate_a'] = {
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progress = {
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label = 'Using Item...',
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time = 4500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_chocolate_a',
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bone = 60309,
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coords = vector3(0.04, -0.02, -0.01), -- vector 3 format
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rotation = vector3(0.0, -24.0, 72.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_chocolate_b'] = {
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progress = {
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label = 'Using Item...',
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time = 4500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_chocolate_b',
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bone = 60309,
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coords = vector3(0.04, -0.02, -0.01), -- vector 3 format
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rotation = vector3(0.0, -24.0, 72.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_chocothrone_a'] = {
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progress = {
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label = 'Using Item...',
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time = 4500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_chocothrone_a',
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bone = 60309,
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coords = vector3(0.05, -0.01, 0.0), -- vector 3 format
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rotation = vector3(1.0, -4.0, -8.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_cookie_a'] = {
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progress = {
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label = 'Using Item...',
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time = 4500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_cookie_a',
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bone = 60309,
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coords = vector3(-0.01, -0.01, 0.0), -- vector 3 format
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rotation = vector3(25.0, 2.0, -8.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_cookie_b'] = {
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progress = {
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label = 'Using Item...',
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time = 4500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_cookie_b',
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bone = 60309,
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coords = vector3(-0.01, -0.01, 0.0), -- vector 3 format
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rotation = vector3(25.0, 2.0, -8.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_lollipop_a'] = {
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progress = {
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label = 'Using Item...',
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time = 4500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_lollipop_a',
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bone = 60309,
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coords = vector3(0.0, -0.01, 0.0), -- vector 3 format
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rotation = vector3(-81.0, -42.0, 76.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_lollipop_b'] = {
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progress = {
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label = 'Using Item...',
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time = 4500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_lollipop_b',
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bone = 60309,
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coords = vector3(0.0, -0.01, 0.0), -- vector 3 format
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rotation = vector3(-101.0, -42.0, 76.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
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server = false -- if the event above is a server event
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}
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},
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['bzzz_sugary_macaron_a'] = {
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progress = {
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label = 'Using Item...',
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time = 4500
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},
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animation = {
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animDict = 'mp_player_inteat@burger',
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anim = 'mp_player_int_eat_burger',
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flags = 49,
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},
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prop = {
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model = 'bzzz_sugary_macaron_a',
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bone = 60309,
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coords = vector3(-0.03, -0.01, 0.0), -- vector 3 format
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rotation = vector3(-11.0, -180.0, 76.0), -- vector 3 format
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},
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replenish = {
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type = 'Hunger', -- replenish type 'Hunger'/'Thirst' / false
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replenish = math.random(20, 40),
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isAlcohol = false, -- if you want it to add alcohol count
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|
event = false, -- 'eventname' if you want it to trigger an outside event on use useful for drugs
|
|
server = false -- if the event above is a server event
|
|
}
|
|
},
|
|
|
|
['bzzz_sugary_macaron_b'] = {
|
|
progress = {
|
|
label = 'Using Item...',
|
|
time = 4500
|
|
},
|
|
animation = {
|
|
animDict = 'mp_player_inteat@burger',
|
|
anim = 'mp_player_int_eat_burger',
|
|
flags = 49,
|
|
},
|
|
prop = {
|
|
model = 'bzzz_sugary_macaron_b',
|
|
bone = 60309,
|
|
coords = vector3(-0.03, -0.01, 0.0),
|
|
rotation = vector3(-11.0, -180.0, 76.0),
|
|
},
|
|
replenish = {
|
|
type = 'Hunger',
|
|
replenish = math.random(20, 40),
|
|
isAlcohol = false,
|
|
event = false,
|
|
server = false
|
|
}
|
|
},
|
|
|
|
['bzzz_sugary_macaron_c'] = {
|
|
progress = {
|
|
label = 'Using Item...',
|
|
time = 4500
|
|
},
|
|
animation = {
|
|
animDict = 'mp_player_inteat@burger',
|
|
anim = 'mp_player_int_eat_burger',
|
|
flags = 49,
|
|
},
|
|
prop = {
|
|
model = 'bzzz_sugary_macaron_c',
|
|
bone = 60309,
|
|
coords = vector3(-0.03, -0.01, 0.0),
|
|
rotation = vector3(-11.0, -180.0, 76.0),
|
|
},
|
|
replenish = {
|
|
type = 'Hunger',
|
|
replenish = math.random(20, 40),
|
|
isAlcohol = false,
|
|
event = false,
|
|
server = false
|
|
}
|
|
},
|
|
|
|
['bzzz_sugary_macaron_d'] = {
|
|
progress = {
|
|
label = 'Using Item...',
|
|
time = 4500
|
|
},
|
|
animation = {
|
|
animDict = 'mp_player_inteat@burger',
|
|
anim = 'mp_player_int_eat_burger',
|
|
flags = 49,
|
|
},
|
|
prop = {
|
|
model = 'bzzz_sugary_macaron_d',
|
|
bone = 60309,
|
|
coords = vector3(-0.03, -0.01, 0.0),
|
|
rotation = vector3(-11.0, -180.0, 76.0),
|
|
},
|
|
replenish = {
|
|
type = 'Hunger',
|
|
replenish = math.random(20, 40),
|
|
isAlcohol = false,
|
|
event = false,
|
|
server = false
|
|
}
|
|
},
|
|
|
|
['bzzz_sugary_mochi_a'] = {
|
|
progress = {
|
|
label = 'Using Item...',
|
|
time = 4500
|
|
},
|
|
animation = {
|
|
animDict = 'mp_player_inteat@burger',
|
|
anim = 'mp_player_int_eat_burger',
|
|
flags = 49,
|
|
},
|
|
prop = {
|
|
model = 'bzzz_sugary_mochi_a',
|
|
bone = 60309,
|
|
coords = vector3(-0.01, 0.0, -0.02),
|
|
rotation = vector3(39.0, -10.0, 46.0),
|
|
},
|
|
replenish = {
|
|
type = 'Hunger',
|
|
replenish = math.random(20, 40),
|
|
isAlcohol = false,
|
|
event = false,
|
|
server = false
|
|
}
|
|
},
|
|
|
|
['bzzz_sugary_pancakes_a'] = {
|
|
progress = {
|
|
label = 'Using Item...',
|
|
time = 4500
|
|
},
|
|
animation = {
|
|
animDict = 'mp_player_inteat@burger',
|
|
anim = 'mp_player_int_eat_burger',
|
|
flags = 49,
|
|
},
|
|
prop = {
|
|
model = 'bzzz_sugary_pancakes_a',
|
|
bone = 60309,
|
|
coords = vector3(-0.03, -0.01, 0.0),
|
|
rotation = vector3(40.0, -64.0, 52.0),
|
|
},
|
|
replenish = {
|
|
type = 'Hunger',
|
|
replenish = math.random(20, 40),
|
|
isAlcohol = false,
|
|
event = false,
|
|
server = false
|
|
}
|
|
},
|
|
|
|
['bzzz_sugary_redvelvet_a'] = {
|
|
progress = {
|
|
label = 'Using Item...',
|
|
time = 4500
|
|
},
|
|
animation = {
|
|
animDict = 'mp_player_inteat@burger',
|
|
anim = 'mp_player_int_eat_burger',
|
|
flags = 49,
|
|
},
|
|
prop = {
|
|
model = 'bzzz_sugary_redvelvet_a',
|
|
bone = 60309,
|
|
coords = vector3(0.0, 0.02, -0.02),
|
|
rotation = vector3(16.0, 16.0, -18.0),
|
|
},
|
|
replenish = {
|
|
type = 'Hunger',
|
|
replenish = math.random(20, 40),
|
|
isAlcohol = false,
|
|
event = false,
|
|
server = false
|
|
}
|
|
},
|
|
|
|
['bzzz_sugary_tiramisu_a'] = {
|
|
progress = {
|
|
label = 'Using Item...',
|
|
time = 4500
|
|
},
|
|
animation = {
|
|
animDict = 'mp_player_inteat@burger',
|
|
anim = 'mp_player_int_eat_burger',
|
|
flags = 49,
|
|
},
|
|
prop = {
|
|
model = 'bzzz_sugary_tiramisu_a',
|
|
bone = 60309,
|
|
coords = vector3(-0.02, 0.0, -0.01),
|
|
rotation = vector3(20.0, -32.0, 82.0),
|
|
},
|
|
replenish = {
|
|
type = 'Hunger',
|
|
replenish = math.random(20, 40),
|
|
isAlcohol = false,
|
|
event = false,
|
|
server = false
|
|
}
|
|
},
|
|
|
|
['bzzz_sugary_treslechescake_a'] = {
|
|
progress = {
|
|
label = 'Using Item...',
|
|
time = 4500
|
|
},
|
|
animation = {
|
|
animDict = 'mp_player_inteat@burger',
|
|
anim = 'mp_player_int_eat_burger',
|
|
flags = 49,
|
|
},
|
|
prop = {
|
|
model = 'bzzz_sugary_treslechescake_a',
|
|
bone = 60309,
|
|
coords = vector3(-0.02, 0.0, -0.01),
|
|
rotation = vector3(20.0, -32.0, 82.0),
|
|
},
|
|
replenish = {
|
|
type = 'Hunger',
|
|
replenish = math.random(20, 40),
|
|
isAlcohol = false,
|
|
event = false,
|
|
server = false
|
|
}
|
|
},
|
|
|
|
['bzzz_sugary_truffles_a'] = {
|
|
progress = {
|
|
label = 'Using Item...',
|
|
time = 4500
|
|
},
|
|
animation = {
|
|
animDict = 'mp_player_inteat@burger',
|
|
anim = 'mp_player_int_eat_burger',
|
|
flags = 49,
|
|
},
|
|
prop = {
|
|
model = 'bzzz_sugary_truffles_a',
|
|
bone = 60309,
|
|
coords = vector3(-0.02, 0.0, -0.01),
|
|
rotation = vector3(70.0, -64.0, 52.0),
|
|
},
|
|
replenish = {
|
|
type = 'Hunger',
|
|
replenish = math.random(20, 40),
|
|
isAlcohol = false,
|
|
event = false,
|
|
server = false
|
|
}
|
|
},
|
|
|
|
['bzzz_sugary_wafer_a'] = {
|
|
progress = {
|
|
label = 'Using Item...',
|
|
time = 4500
|
|
},
|
|
animation = {
|
|
animDict = 'mp_player_inteat@burger',
|
|
anim = 'mp_player_int_eat_burger',
|
|
flags = 49,
|
|
},
|
|
prop = {
|
|
model = 'bzzz_sugary_wafer_a',
|
|
bone = 60309,
|
|
coords = vector3(0.02, -0.04, -0.06),
|
|
rotation = vector3(20.0, -44.0, 72.0),
|
|
},
|
|
replenish = {
|
|
type = 'Hunger',
|
|
replenish = math.random(20, 40),
|
|
isAlcohol = false,
|
|
event = false,
|
|
server = false
|
|
}
|
|
},
|
|
|
|
['bzzz_sugary_wafer_b'] = {
|
|
progress = {
|
|
label = 'Using Item...',
|
|
time = 4500
|
|
},
|
|
animation = {
|
|
animDict = 'mp_player_inteat@burger',
|
|
anim = 'mp_player_int_eat_burger',
|
|
flags = 49,
|
|
},
|
|
prop = {
|
|
model = 'bzzz_sugary_wafer_b',
|
|
bone = 60309,
|
|
coords = vector3(-0.02, -0.01, -0.03),
|
|
rotation = vector3(20.0, -44.0, 72.0),
|
|
},
|
|
replenish = {
|
|
type = 'Hunger',
|
|
replenish = math.random(20, 40),
|
|
isAlcohol = false,
|
|
event = false,
|
|
server = false
|
|
}
|
|
},
|