forked from Simnation/Main
18 lines
566 B
Lua
18 lines
566 B
Lua
local Config = require("shared.sh_config")
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if Config.Framework ~= "esx" then return end
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function CallEmergency()
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TriggerServerEvent("esx_ambulancejob:onPlayerDistress")
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end
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function RevivePed()
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TriggerEvent("esx_ambulancejob:RespawnAtHospital") --! Don't forget to check the documentation to ensure this works properly.
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end
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AddEventHandler("esx:onPlayerDeath", function()
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TriggerEvent("cloud-deathscreen:client:OnPlayerDeath")
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end)
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AddEventHandler("esx:onPlayerSpawn", function()
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TriggerEvent("cloud-deathscreen:client:OnPlayerSpawn")
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end)
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