local Config = require("shared.sh_config") if Config.Framework ~= "esx" then return end function CallEmergency() TriggerServerEvent("esx_ambulancejob:onPlayerDistress") end function RevivePed() TriggerEvent("esx_ambulancejob:RespawnAtHospital") --! Don't forget to check the documentation to ensure this works properly. end AddEventHandler("esx:onPlayerDeath", function() TriggerEvent("cloud-deathscreen:client:OnPlayerDeath") end) AddEventHandler("esx:onPlayerSpawn", function() TriggerEvent("cloud-deathscreen:client:OnPlayerSpawn") end)