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Update client.lua

This commit is contained in:
Nordi98 2025-07-27 21:54:10 +02:00
parent 75219990cf
commit dfe7a276b1

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@ -14,12 +14,13 @@ local shredderPropModels = {
'prop_dumpster_3a' 'prop_dumpster_3a'
} }
-- Variable to store the current entity being interacted with
local currentShredderEntity = nil
-- Add QB-Target to all matching props in the world -- Add QB-Target to all matching props in the world
Citizen.CreateThread(function() Citizen.CreateThread(function()
-- Add target to all existing props -- Add target to all existing props
for _, model in ipairs(shredderPropModels) do for _, model in ipairs(shredderPropModels) do
local modelHash = GetHashKey(model)
-- Add QB-Target to this model -- Add QB-Target to this model
exports['qb-target']:AddTargetModel(model, { exports['qb-target']:AddTargetModel(model, {
options = { options = {
@ -28,6 +29,10 @@ Citizen.CreateThread(function()
event = "shredder:openInventory", event = "shredder:openInventory",
icon = "fas fa-dumpster", icon = "fas fa-dumpster",
label = "Müllschredder öffnen", label = "Müllschredder öffnen",
action = function(entity)
currentShredderEntity = entity
TriggerEvent('shredder:openInventory')
end,
canInteract = function() canInteract = function()
return true return true
end, end,
@ -37,6 +42,10 @@ Citizen.CreateThread(function()
event = "shredder:openMenu", event = "shredder:openMenu",
icon = "fas fa-fire", icon = "fas fa-fire",
label = "Items vernichten", label = "Items vernichten",
action = function(entity)
currentShredderEntity = entity
TriggerEvent('shredder:openMenu')
end,
canInteract = function() canInteract = function()
return true return true
end, end,
@ -49,15 +58,21 @@ Citizen.CreateThread(function()
print("^2[SHREDDER]^7 Added QB-Target to " .. #shredderPropModels .. " shredder prop models") print("^2[SHREDDER]^7 Added QB-Target to " .. #shredderPropModels .. " shredder prop models")
end) end)
-- Function to get shredder ID from entity
function GetShredderIDFromEntity(entity)
if not entity or not DoesEntityExist(entity) then return nil end
local model = GetEntityModel(entity)
local entityCoords = GetEntityCoords(entity)
return "shredder_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
end
-- Schredder Inventar öffnen -- Schredder Inventar öffnen
RegisterNetEvent('shredder:openInventory', function() RegisterNetEvent('shredder:openInventory', function()
local playerPed = PlayerPedId() local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed) local coords = GetEntityCoords(playerPed)
-- Get the entity player is targeting if not currentShredderEntity or not DoesEntityExist(currentShredderEntity) then
local entity = exports['qb-target']:GetCurrentEntity()
if not entity or not DoesEntityExist(entity) then
lib.notify({ lib.notify({
title = 'Müllschredder', title = 'Müllschredder',
description = 'Kein Schredder gefunden!', description = 'Kein Schredder gefunden!',
@ -66,10 +81,9 @@ RegisterNetEvent('shredder:openInventory', function()
return return
end end
-- Get entity model and position for unique ID -- Get shredder ID
local model = GetEntityModel(entity) local shredderID = GetShredderIDFromEntity(currentShredderEntity)
local entityCoords = GetEntityCoords(entity) if not shredderID then return end
local shredderID = "shredder_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
-- Open inventory with this unique ID -- Open inventory with this unique ID
TriggerServerEvent('shredder:server:openInventory', shredderID) TriggerServerEvent('shredder:server:openInventory', shredderID)
@ -80,10 +94,7 @@ RegisterNetEvent('shredder:openMenu', function()
local playerPed = PlayerPedId() local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed) local coords = GetEntityCoords(playerPed)
-- Get the entity player is targeting if not currentShredderEntity or not DoesEntityExist(currentShredderEntity) then
local entity = exports['qb-target']:GetCurrentEntity()
if not entity or not DoesEntityExist(entity) then
lib.notify({ lib.notify({
title = 'Müllschredder', title = 'Müllschredder',
description = 'Kein Schredder gefunden!', description = 'Kein Schredder gefunden!',
@ -92,17 +103,16 @@ RegisterNetEvent('shredder:openMenu', function()
return return
end end
-- Get entity model and position for unique ID -- Get shredder ID
local model = GetEntityModel(entity) local shredderID = GetShredderIDFromEntity(currentShredderEntity)
local entityCoords = GetEntityCoords(entity) if not shredderID then return end
local shredderID = "shredder_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
-- Get items in this shredder -- Get items in this shredder
TriggerServerEvent('shredder:server:getItems', shredderID) TriggerServerEvent('shredder:server:getItems', shredderID)
end) end)
-- Menü mit Items anzeigen -- Menü mit Items anzeigen
RegisterNetEvent('shredder:client:showMenu', function(items) RegisterNetEvent('shredder:client:showMenu', function(items, shredderID)
if not items or #items == 0 then if not items or #items == 0 then
lib.notify({ lib.notify({
title = 'Müllschredder', title = 'Müllschredder',
@ -120,7 +130,7 @@ RegisterNetEvent('shredder:client:showMenu', function(items)
description = 'Vernichtet alle Items im Schredder permanent!', description = 'Vernichtet alle Items im Schredder permanent!',
icon = 'fire', icon = 'fire',
onSelect = function() onSelect = function()
confirmDestroyAll() confirmDestroyAll(shredderID)
end end
}) })
@ -138,7 +148,7 @@ RegisterNetEvent('shredder:client:showMenu', function(items)
description = 'Anzahl: ' .. item.amount .. ' | Slot: ' .. slot, description = 'Anzahl: ' .. item.amount .. ' | Slot: ' .. slot,
icon = 'trash', icon = 'trash',
onSelect = function() onSelect = function()
confirmDestroySingle(item.name, item.amount, slot) confirmDestroySingle(item.name, item.amount, slot, shredderID)
end end
}) })
end end
@ -154,7 +164,7 @@ RegisterNetEvent('shredder:client:showMenu', function(items)
end) end)
-- Einzelnes Item vernichten bestätigen -- Einzelnes Item vernichten bestätigen
function confirmDestroySingle(itemName, amount, slot) function confirmDestroySingle(itemName, amount, slot, shredderID)
lib.registerContext({ lib.registerContext({
id = 'shred_single_confirm', id = 'shred_single_confirm',
title = '⚠️ Item vernichten?', title = '⚠️ Item vernichten?',
@ -164,15 +174,7 @@ function confirmDestroySingle(itemName, amount, slot)
description = itemName .. ' (' .. amount .. 'x) wird permanent gelöscht!', description = itemName .. ' (' .. amount .. 'x) wird permanent gelöscht!',
icon = 'check', icon = 'check',
onSelect = function() onSelect = function()
-- Get the entity player is targeting for the unique ID TriggerServerEvent('shredder:server:destroySingle', itemName, amount, slot, shredderID)
local entity = exports['qb-target']:GetCurrentEntity()
if entity and DoesEntityExist(entity) then
local model = GetEntityModel(entity)
local entityCoords = GetEntityCoords(entity)
local shredderID = "shredder_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
TriggerServerEvent('shredder:server:destroySingle', itemName, amount, slot, shredderID)
end
end end
}, },
{ {
@ -180,15 +182,7 @@ function confirmDestroySingle(itemName, amount, slot)
description = 'Zurück zum Hauptmenü', description = 'Zurück zum Hauptmenü',
icon = 'times', icon = 'times',
onSelect = function() onSelect = function()
-- Get the entity player is targeting for the unique ID TriggerServerEvent('shredder:server:getItems', shredderID)
local entity = exports['qb-target']:GetCurrentEntity()
if entity and DoesEntityExist(entity) then
local model = GetEntityModel(entity)
local entityCoords = GetEntityCoords(entity)
local shredderID = "shredder_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
TriggerServerEvent('shredder:server:getItems', shredderID)
end
end end
} }
} }
@ -198,7 +192,7 @@ function confirmDestroySingle(itemName, amount, slot)
end end
-- Alle Items vernichten bestätigen -- Alle Items vernichten bestätigen
function confirmDestroyAll() function confirmDestroyAll(shredderID)
lib.registerContext({ lib.registerContext({
id = 'shred_all_confirm', id = 'shred_all_confirm',
title = '⚠️ WARNUNG ⚠️', title = '⚠️ WARNUNG ⚠️',
@ -208,15 +202,7 @@ function confirmDestroyAll()
description = 'ALLE Items im Schredder werden permanent gelöscht!', description = 'ALLE Items im Schredder werden permanent gelöscht!',
icon = 'fire', icon = 'fire',
onSelect = function() onSelect = function()
-- Get the entity player is targeting for the unique ID TriggerServerEvent('shredder:server:destroyAll', shredderID)
local entity = exports['qb-target']:GetCurrentEntity()
if entity and DoesEntityExist(entity) then
local model = GetEntityModel(entity)
local entityCoords = GetEntityCoords(entity)
local shredderID = "shredder_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
TriggerServerEvent('shredder:server:destroyAll', shredderID)
end
end end
}, },
{ {
@ -224,15 +210,7 @@ function confirmDestroyAll()
description = 'Zurück zum Hauptmenü', description = 'Zurück zum Hauptmenü',
icon = 'times', icon = 'times',
onSelect = function() onSelect = function()
-- Get the entity player is targeting for the unique ID TriggerServerEvent('shredder:server:getItems', shredderID)
local entity = exports['qb-target']:GetCurrentEntity()
if entity and DoesEntityExist(entity) then
local model = GetEntityModel(entity)
local entityCoords = GetEntityCoords(entity)
local shredderID = "shredder_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
TriggerServerEvent('shredder:server:getItems', shredderID)
end
end end
} }
} }