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[Garage] Fix NPC Posi

This commit is contained in:
Miho931 2025-06-08 13:49:33 +02:00
parent 91265ef93c
commit cbd02dde6e
2 changed files with 4 additions and 2 deletions

View file

@ -38,12 +38,14 @@ function SpawnGuardNPC(npc)
print("NPC erfolgreich erstellt mit Handle: " .. tostring(npcHandle))
-- NPC Eigenschaften setzen
SetEntityAsMissionEntity(npcHandle, true, true)
SetPedDefaultComponentVariation(npcHandle)
--[[ SetEntityAsMissionEntity(npcHandle, true, true)
SetBlockingOfNonTemporaryEvents(npcHandle, true)
SetPedDiesWhenInjured(npcHandle, false)
SetPedCanPlayAmbientAnims(npcHandle, true)
SetPedCanRagdollFromPlayerImpact(npcHandle, false)
SetEntityInvincible(npcHandle, true)
FreezeEntityPosition(npcHandle, true)
FreezeEntityPosition(npcHandle, true) ]]
-- Optional: Animation für den NPC
TaskStartScenarioInPlace(npcHandle, "WORLD_HUMAN_GUARD_STAND", 0, true)

View file

@ -6,7 +6,7 @@ Config.Zonen = {
name = "Meetingpoint",
price = nil, --pro FZ
NPC = {
spawn = vector4(236.1920, -798.5126, 30.4188, 173.7135),
spawn = vector4(236.1599, -798.8522, 30.3653, 181.7547),
model = "s_m_m_security_01",
distance = 30.0
},