From cbd02dde6e53dffc4ce63ff1c454f09ec14c22a2 Mon Sep 17 00:00:00 2001 From: Miho931 <98314142+Miho931@users.noreply.github.com> Date: Sun, 8 Jun 2025 13:49:33 +0200 Subject: [PATCH] [Garage] Fix NPC Posi --- resources/[carscripts]/mh_garage/client/main.lua | 4 +++- resources/[carscripts]/mh_garage/config.lua | 2 +- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/resources/[carscripts]/mh_garage/client/main.lua b/resources/[carscripts]/mh_garage/client/main.lua index b3fb18856..5980a4b51 100644 --- a/resources/[carscripts]/mh_garage/client/main.lua +++ b/resources/[carscripts]/mh_garage/client/main.lua @@ -38,12 +38,14 @@ function SpawnGuardNPC(npc) print("NPC erfolgreich erstellt mit Handle: " .. tostring(npcHandle)) -- NPC Eigenschaften setzen SetEntityAsMissionEntity(npcHandle, true, true) + SetPedDefaultComponentVariation(npcHandle) + --[[ SetEntityAsMissionEntity(npcHandle, true, true) SetBlockingOfNonTemporaryEvents(npcHandle, true) SetPedDiesWhenInjured(npcHandle, false) SetPedCanPlayAmbientAnims(npcHandle, true) SetPedCanRagdollFromPlayerImpact(npcHandle, false) SetEntityInvincible(npcHandle, true) - FreezeEntityPosition(npcHandle, true) + FreezeEntityPosition(npcHandle, true) ]] -- Optional: Animation für den NPC TaskStartScenarioInPlace(npcHandle, "WORLD_HUMAN_GUARD_STAND", 0, true) diff --git a/resources/[carscripts]/mh_garage/config.lua b/resources/[carscripts]/mh_garage/config.lua index ada097d6e..2a4616630 100644 --- a/resources/[carscripts]/mh_garage/config.lua +++ b/resources/[carscripts]/mh_garage/config.lua @@ -6,7 +6,7 @@ Config.Zonen = { name = "Meetingpoint", price = nil, --pro FZ NPC = { - spawn = vector4(236.1920, -798.5126, 30.4188, 173.7135), + spawn = vector4(236.1599, -798.8522, 30.3653, 181.7547), model = "s_m_m_security_01", distance = 30.0 },