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Nordi98 2025-07-28 01:57:56 +02:00
parent 5845490f4c
commit 92d275a753
2 changed files with 60 additions and 309 deletions

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@ -1,26 +1,13 @@
local QBCore = exports['qb-core']:GetCoreObject()
-- List of prop models that should be targetable as immediate shredders
-- List of prop models that should be targetable as shredders
local shredderPropModels = {
'p_secret_weapon_02',
'prop_bin_08a'
}
-- List of prop models that should be targetable as trash bins with delayed deletion
local trashBinPropModels = {
'prop_bin_01a',
'prop_bin_03a',
'prop_bin_04a',
'prop_bin_07a',
'prop_dumpster_01a',
'prop_dumpster_02a',
'prop_dumpster_02b',
'prop_dumpster_3a'
}
-- Variable to store the current entity being interacted with
local currentEntity = nil
local currentType = nil
-- Add QB-Target to all matching props in the world
Citizen.CreateThread(function()
@ -34,7 +21,6 @@ Citizen.CreateThread(function()
label = "Müllschredder öffnen",
action = function(entity)
currentEntity = entity
currentType = "shredder"
TriggerEvent('disposal:openInventory')
end,
canInteract = function()
@ -48,7 +34,6 @@ Citizen.CreateThread(function()
label = "Items vernichten",
action = function(entity)
currentEntity = entity
currentType = "shredder"
TriggerEvent('disposal:openMenu')
end,
canInteract = function()
@ -59,51 +44,16 @@ Citizen.CreateThread(function()
distance = 2.0
})
-- Add target to trash bin props
exports['qb-target']:AddTargetModel(trashBinPropModels, {
options = {
{
type = "client",
event = "disposal:openInventory",
icon = "fas fa-trash",
label = "Mülltonne öffnen",
action = function(entity)
currentEntity = entity
currentType = "trash"
TriggerEvent('disposal:openInventory')
end,
canInteract = function()
return true
end,
},
{
type = "client",
event = "disposal:openMenu",
icon = "fas fa-clock",
label = "Müll entsorgen",
action = function(entity)
currentEntity = entity
currentType = "trash"
TriggerEvent('disposal:openMenu')
end,
canInteract = function()
return true
end,
}
},
distance = 2.0
})
print("^2[DISPOSAL]^7 Added QB-Target to " .. #shredderPropModels .. " shredder models and " .. #trashBinPropModels .. " trash bin models")
print("^2[DISPOSAL]^7 Added QB-Target to " .. #shredderPropModels .. " shredder models")
end)
-- Function to get container ID from entity
function GetContainerIDFromEntity(entity, type)
function GetContainerIDFromEntity(entity)
if not entity or not DoesEntityExist(entity) then return nil end
local model = GetEntityModel(entity)
local entityCoords = GetEntityCoords(entity)
return type .. "_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
return "shredder" .. "_" .. model .. "_" .. math.floor(entityCoords.x) .. "_" .. math.floor(entityCoords.y) .. "_" .. math.floor(entityCoords.z)
end
-- Open container inventory
@ -113,19 +63,19 @@ RegisterNetEvent('disposal:openInventory', function()
if not currentEntity or not DoesEntityExist(currentEntity) then
lib.notify({
title = currentType == "shredder" and 'Müllschredder' or 'Mülltonne',
description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Keine Mülltonne gefunden!',
title = 'Müllschredder',
description = 'Kein Schredder gefunden!',
type = 'error'
})
return
end
-- Get container ID
local containerID = GetContainerIDFromEntity(currentEntity, currentType)
local containerID = GetContainerIDFromEntity(currentEntity)
if not containerID then return end
-- Open inventory with this unique ID
TriggerServerEvent('disposal:server:openInventory', containerID, currentType)
TriggerServerEvent('disposal:server:openInventory', containerID)
end)
-- Open disposal menu
@ -135,31 +85,31 @@ RegisterNetEvent('disposal:openMenu', function()
if not currentEntity or not DoesEntityExist(currentEntity) then
lib.notify({
title = currentType == "shredder" and 'Müllschredder' or 'Mülltonne',
description = currentType == "shredder" and 'Kein Schredder gefunden!' or 'Keine Mülltonne gefunden!',
title = 'Müllschredder',
description = 'Kein Schredder gefunden!',
type = 'error'
})
return
end
-- Get container ID
local containerID = GetContainerIDFromEntity(currentEntity, currentType)
local containerID = GetContainerIDFromEntity(currentEntity)
if not containerID then return end
-- Get items in this container
TriggerServerEvent('disposal:server:getItems', containerID, currentType)
TriggerServerEvent('disposal:server:getItems', containerID)
end)
-- Show menu with items
RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type, timeRemaining)
RegisterNetEvent('disposal:client:showMenu', function(items, containerID)
-- Make sure items is a table
items = items or {}
-- Check if items is empty
if next(items) == nil then
lib.notify({
title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
description = type == "shredder" and 'Der Schredder ist leer!' or 'Die Mülltonne ist leer!',
title = 'Müllschredder',
description = 'Der Schredder ist leer!',
type = 'error'
})
return
@ -168,32 +118,15 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
local menuOptions = {}
-- All items action option
local actionText = type == "shredder" and "ALLE ITEMS VERNICHTEN" or "ALLE ITEMS ENTSORGEN"
local actionDesc = type == "shredder"
and 'Vernichtet alle Items im Schredder permanent!'
or 'Entsorgt alle Items in der Mülltonne (automatische Löschung nach Zeit)!'
table.insert(menuOptions, {
title = '🔥 ' .. actionText,
description = actionDesc,
icon = type == "shredder" and 'fire' or 'trash',
title = '🔥 ALLE ITEMS VERNICHTEN',
description = 'Vernichtet alle Items im Schredder permanent!',
icon = 'fire',
onSelect = function()
confirmDestroyAll(containerID, type)
confirmDestroyAll(containerID)
end
})
-- If it's a trash bin with scheduled deletion, show the time remaining
if type == "trash" and timeRemaining then
local minutes = math.floor(timeRemaining / 60)
local seconds = timeRemaining % 60
table.insert(menuOptions, {
title = '⏱️ Automatische Leerung',
description = string.format('In %d Minuten und %d Sekunden', minutes, seconds),
disabled = true
})
end
table.insert(menuOptions, {
title = '─────────────────',
description = 'Einzelne Items:',
@ -210,7 +143,7 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
description = 'Anzahl: ' .. item.amount .. ' | Slot: ' .. slot,
icon = 'trash',
onSelect = function()
confirmDestroySingle(item.name, item.amount, slot, containerID, type)
confirmDestroySingle(item.name, item.amount, slot, containerID)
end
})
end
@ -218,8 +151,8 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
if not hasItems then
lib.notify({
title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
description = type == "shredder" and 'Der Schredder ist leer!' or 'Die Mülltonne ist leer!',
title = 'Müllschredder',
description = 'Der Schredder ist leer!',
type = 'error'
})
return
@ -227,7 +160,7 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
lib.registerContext({
id = 'disposal_menu',
title = type == "shredder" and '🗑️ Müllschredder Verwaltung' or '🗑️ Mülltonne Verwaltung',
title = '🗑️ Müllschredder Verwaltung',
options = menuOptions
})
@ -235,22 +168,17 @@ RegisterNetEvent('disposal:client:showMenu', function(items, containerID, type,
end)
-- Confirm single item disposal
function confirmDestroySingle(itemName, amount, slot, containerID, type)
local actionText = type == "shredder" and "vernichten" or "entsorgen"
local actionDesc = type == "shredder"
and (itemName .. ' (' .. amount .. 'x) wird permanent gelöscht!')
or (itemName .. ' (' .. amount .. 'x) wird entsorgt und nach Zeit gelöscht!')
function confirmDestroySingle(itemName, amount, slot, containerID)
lib.registerContext({
id = 'dispose_single_confirm',
title = '⚠️ Item ' .. actionText .. '?',
title = '⚠️ Item vernichten?',
options = {
{
title = type == "shredder" and '🔥 Ja, vernichten' or '🗑️ Ja, entsorgen',
description = actionDesc,
title = '🔥 Ja, vernichten',
description = itemName .. ' (' .. amount .. 'x) wird permanent gelöscht!',
icon = 'check',
onSelect = function()
TriggerServerEvent('disposal:server:disposeSingle', itemName, amount, slot, containerID, type)
TriggerServerEvent('disposal:server:disposeSingle', itemName, amount, slot, containerID)
end
},
{
@ -258,7 +186,7 @@ function confirmDestroySingle(itemName, amount, slot, containerID, type)
description = 'Zurück zum Hauptmenü',
icon = 'times',
onSelect = function()
TriggerServerEvent('disposal:server:getItems', containerID, type)
TriggerServerEvent('disposal:server:getItems', containerID)
end
}
}
@ -268,22 +196,17 @@ function confirmDestroySingle(itemName, amount, slot, containerID, type)
end
-- Confirm all items disposal
function confirmDestroyAll(containerID, type)
local actionText = type == "shredder" and "VERNICHTEN" or "ENTSORGEN"
local actionDesc = type == "shredder"
and 'ALLE Items im Schredder werden permanent gelöscht!'
or 'ALLE Items in der Mülltonne werden nach Zeit automatisch gelöscht!'
function confirmDestroyAll(containerID)
lib.registerContext({
id = 'dispose_all_confirm',
title = '⚠️ WARNUNG ⚠️',
options = {
{
title = type == "shredder" and '🔥 JA, ALLES VERNICHTEN' or '🗑️ JA, ALLES ENTSORGEN',
description = actionDesc,
icon = type == "shredder" and 'fire' or 'trash',
title = '🔥 JA, ALLES VERNICHTEN',
description = 'ALLE Items im Schredder werden permanent gelöscht!',
icon = 'fire',
onSelect = function()
TriggerServerEvent('disposal:server:disposeAll', containerID, type)
TriggerServerEvent('disposal:server:disposeAll', containerID)
end
},
{
@ -291,7 +214,7 @@ function confirmDestroyAll(containerID, type)
description = 'Zurück zum Hauptmenü',
icon = 'times',
onSelect = function()
TriggerServerEvent('disposal:server:getItems', containerID, type)
TriggerServerEvent('disposal:server:getItems', containerID)
end
}
}
@ -301,9 +224,9 @@ function confirmDestroyAll(containerID, type)
end
-- Success notification with effect
RegisterNetEvent('disposal:client:itemDisposed', function(message, type)
RegisterNetEvent('disposal:client:itemDisposed', function(message)
lib.notify({
title = type == "shredder" and 'Müllschredder' or 'Mülltonne',
title = 'Müllschredder',
description = message,
type = 'success',
duration = 4000
@ -320,14 +243,7 @@ RegisterNetEvent('disposal:client:itemDisposed', function(message, type)
UseParticleFxAssetNextCall("core")
-- Different effects for shredder vs trash
if type == "shredder" then
-- More intense effect for shredder
StartParticleFxNonLoopedAtCoord("ent_sht_flame", coords.x, coords.y, coords.z + 1.0, 0.0, 0.0, 0.0, 1.0, false, false, false)
PlaySoundFrontend(-1, "CHECKPOINT_PERFECT", "HUD_MINI_GAME_SOUNDSET", 1)
else
-- Subtle effect for trash
StartParticleFxNonLoopedAtCoord("ent_sht_dust", coords.x, coords.y, coords.z + 0.5, 0.0, 0.0, 0.0, 1.0, false, false, false)
PlaySoundFrontend(-1, "PICK_UP", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1)
end
-- Intense effect for shredder
StartParticleFxNonLoopedAtCoord("ent_sht_flame", coords.x, coords.y, coords.z + 1.0, 0.0, 0.0, 0.0, 1.0, false, false, false)
PlaySoundFrontend(-1, "CHECKPOINT_PERFECT", "HUD_MINI_GAME_SOUNDSET", 1)
end)