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resources/[tools]/okokCrafting/config.lua aktualisiert

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Dennis 2025-06-08 22:51:52 +02:00
parent dc956c1062
commit 8c0f731e5b

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@ -1,3 +1,4 @@
Config, Locales = {}, {} Config, Locales = {}, {}
Config.Debug = false Config.Debug = false
@ -36,30 +37,28 @@ Config.AdminGroups = {
} }
Config.itemNames = { Config.itemNames = {
metalscrap = 'Metal Scrap', metalscrap = 'Metal Scrap',
weapon_assaultrifle = 'Assault Rifle', weapon_assaultrifle = 'Assault Rifle',
iron = 'Iron', iron = 'Iron',
bandage = 'Bandage', bandage = 'Bandage',
firstaid = 'First Aid', firstaid = 'First Aid',
['10kgoldchain'] = '10kgoldchain', ['10kgoldchain'] = '10kgoldchain',
plastic = 'Plastic', plastic = 'Plastic',
aluminum = 'Aluminum', aluminum = 'Aluminum',
cash = 'Money', cash = 'Money',
-- Zusätzliche Waffenkomponenten
-- Zusätzliche Waffenkomponenten shortened_gunbarrel = 'Verkuerzter Waffenlauf',
shortened_gunbarrel = 'Verkuerzter Waffenlauf', shaft = 'Schaft',
shaft = 'Schaft', trigger_unit = 'Abzugseinheit',
trigger_unit = 'Abzugseinheit', revolver_barrel = 'Revolverlauf',
revolver_barrel = 'Revolverlauf', drum_mechanism = 'Trommelmechanismus',
drum_mechanism = 'Trommelmechanismus', weapon_handle = 'Griff',
weapon_handle = 'Griff', pistol_barrel = 'Pistolenlauf',
pistol_barrel = 'Pistolenlauf', weapon_sled = 'Schlitten (Upper Slide)',
weapon_sled = 'Schlitten (Upper Slide)', gun_handle = 'Griffstueck',
gun_handle = 'Griffstueck', ceramic_barrel = 'Keramiklauf',
ceramic_barrel = 'Keramiklauf', small_triggersystem = 'Kleines Abzugssystem',
small_triggersystem = 'Kleines Abzugssystem',
weapon_batton = 'Waffenlauf Lang', weapon_batton = 'Waffenlauf Lang',
--- Zubehör Nahkampfwaffen --- Zubehör Nahkampfwaffen
dagger_blade = 'Dolchklinge', dagger_blade = 'Dolchklinge',
machete_blade = 'Macheteklinge', machete_blade = 'Macheteklinge',
@ -68,34 +67,27 @@ Config.itemNames = {
small_blade = 'kleine Klinge', small_blade = 'kleine Klinge',
axe_head = 'Axtkopf', axe_head = 'Axtkopf',
reinforced_handle = 'verstärkter Griff', reinforced_handle = 'verstärkter Griff',
-- Drogenherstellung -- Drogenherstellung
opium_poppy = 'Schlafmohn', opium_poppy = 'Schlafmohn',
opium = 'Opium', opium = 'Opium',
acetic = 'Essiganhydrid', acetic = 'Essiganhydrid',
injection = 'Spritze', injection = 'Spritze',
codeine_syrup = 'Codein-Sirup', codeine_syrup = 'Codein-Sirup',
campers_fuel = 'Campers Fuel', campers_fuel = 'Campers Fuel',
sweets_candies = 'Süßigkeiten', sweets_candies = 'Süßigkeiten',
ephedrin = 'Ephedrin', ephedrin = 'Ephedrin',
chemical_set = 'Chemikalien-Set', chemical_set = 'Chemikalien-Set',
meth_pipe = 'Pipe', meth_pipe = 'Pipe',
magic_mushroom = 'Mutterkorn', magic_mushroom = 'Mutterkorn',
lysergic_acid = 'Lysergsäure', lysergic_acid = 'Lysergsäure',
blotter_paper = 'Blotterpapier', blotter_paper = 'Blotterpapier',
---- Drogen ---- Drogen
lsd_papers = 'LSD-Papes', lsd_papers = 'LSD-Papes',
ready_methpipe = 'Meth Pipe', ready_methpipe = 'Meth Pipe',
lean = 'Lean', lean = 'Lean',
heroin_injection = 'Heroin in Spritze', heroin_injection = 'Heroin in Spritze',
-- Ausrüstung -- Ausrüstung
armor = 'Weste', armor = 'Weste',
-- Waffen -- Waffen
weapon_ceramicpistol = 'Ceramic Pistol', weapon_ceramicpistol = 'Ceramic Pistol',
weapon_navyrevolver = 'Navy Revolver', weapon_navyrevolver = 'Navy Revolver',
@ -107,20 +99,18 @@ Config.itemNames = {
weapon_bullpuprifle = 'QBX-92-3', weapon_bullpuprifle = 'QBX-92-3',
weapon_marksmanpistol = 'Marksman Pistol', weapon_marksmanpistol = 'Marksman Pistol',
weapon_gusenberg = 'Gusenberg Sweeper', weapon_gusenberg = 'Gusenberg Sweeper',
-- Nahkampfwaffen -- Nahkampfwaffen
weapon_dagger = 'Dagger', weapon_dagger = 'Dagger',
weapon_machete = 'Machete', weapon_machete = 'Machete',
weapon_switchblade = 'Switchblade', weapon_switchblade = 'Switchblade',
weapon_hatchet = 'Hatchet', weapon_hatchet = 'Hatchet',
-- Ressourcen -- Ressourcen
gunpowder = 'Schwarzpulver', gunpowder = 'Schwarzpulver',
armaid_plant = 'Aramid Fasern', armaid_plant = 'Aramid Fasern',
steel_ingots = 'Stahlbarren', steel_ingots = 'Stahlbarren',
copper = 'Kupfer', copper = 'Kupfer',
log = 'Holzscheit', log = 'Holzscheit',
} }
Config.Crafting = { Config.Crafting = {
@ -401,8 +391,9 @@ Config.Crafts = {
job = { '' }, job = { '' },
data = {}, data = {},
category = 'Waffenherstellung', category = 'Waffenherstellung',
}, }
['weapon_navyrevolver'] = {
['weapon_navyrevolver'] = {
item = 'weapon_navyrevolver', item = 'weapon_navyrevolver',
amount = 1, amount = 1,
successCraftPercentage = 100, successCraftPercentage = 100,
@ -419,8 +410,9 @@ Config.Crafts = {
job = { '' }, job = { '' },
data = {}, data = {},
category = 'Waffenherstellung', category = 'Waffenherstellung',
}, }
['weapon_pistol50'] = {
['weapon_pistol50'] = {
item = 'weapon_pistol50', item = 'weapon_pistol50',
amount = 1, amount = 1,
successCraftPercentage = 100, successCraftPercentage = 100,
@ -437,8 +429,9 @@ Config.Crafts = {
job = { '' }, job = { '' },
data = {}, data = {},
category = 'Waffenherstellung', category = 'Waffenherstellung',
}, }
['weapon_assaultrifle'] = {
['weapon_assaultrifle'] = {
item = 'weapon_assaultrifle', item = 'weapon_assaultrifle',
amount = 1, amount = 1,
successCraftPercentage = 100, successCraftPercentage = 100,
@ -454,8 +447,9 @@ Config.Crafts = {
job = { '' }, job = { '' },
data = {}, data = {},
category = 'Waffenherstellung', category = 'Waffenherstellung',
}, }
['weapon_dbshotgun'] = {
['weapon_dbshotgun'] = {
item = 'weapon_dbshotgun', item = 'weapon_dbshotgun',
amount = 1, amount = 1,
successCraftPercentage = 100, successCraftPercentage = 100,
@ -471,8 +465,9 @@ Config.Crafts = {
job = { '' }, job = { '' },
data = {}, data = {},
category = 'Waffenherstellung', category = 'Waffenherstellung',
}, }
['weapon_microsmg'] = {
['weapon_microsmg'] = {
item = 'weapon_microsmg', item = 'weapon_microsmg',
amount = 1, amount = 1,
successCraftPercentage = 100, successCraftPercentage = 100,
@ -489,8 +484,9 @@ Config.Crafts = {
job = { '' }, job = { '' },
data = {}, data = {},
category = 'Waffenherstellung', category = 'Waffenherstellung',
}, }
['weapon_minismg'] = {
['weapon_minismg'] = {
item = 'weapon_minismg', item = 'weapon_minismg',
amount = 1, amount = 1,
successCraftPercentage = 100, successCraftPercentage = 100,
@ -507,8 +503,9 @@ Config.Crafts = {
job = { '' }, job = { '' },
data = {}, data = {},
category = 'Waffenherstellung', category = 'Waffenherstellung',
}, }
['weapon_bullpuprifle'] = {
['weapon_bullpuprifle'] = {
item = 'weapon_bullpuprifle', item = 'weapon_bullpuprifle',
amount = 1, amount = 1,
successCraftPercentage = 100, successCraftPercentage = 100,
@ -524,8 +521,9 @@ Config.Crafts = {
job = { '' }, job = { '' },
data = {}, data = {},
category = 'Waffenherstellung', category = 'Waffenherstellung',
}, }
['weapon_marksmanpistol'] = {
['weapon_marksmanpistol'] = {
item = 'weapon_marksmanpistol', item = 'weapon_marksmanpistol',
amount = 1, amount = 1,
successCraftPercentage = 100, successCraftPercentage = 100,
@ -542,8 +540,9 @@ Config.Crafts = {
job = { '' }, job = { '' },
data = {}, data = {},
category = 'Waffenherstellung', category = 'Waffenherstellung',
}, }
['weapon_gusenberg'] = {
['weapon_gusenberg'] = {
item = 'weapon_gusenberg', item = 'weapon_gusenberg',
amount = 1, amount = 1,
successCraftPercentage = 100, successCraftPercentage = 100,