From 8c0f731e5bd999292fa2aceaf97bd1733bd4f0f1 Mon Sep 17 00:00:00 2001 From: Dennis Date: Sun, 8 Jun 2025 22:51:52 +0200 Subject: [PATCH] resources/[tools]/okokCrafting/config.lua aktualisiert --- resources/[tools]/okokCrafting/config.lua | 105 +++++++++++----------- 1 file changed, 52 insertions(+), 53 deletions(-) diff --git a/resources/[tools]/okokCrafting/config.lua b/resources/[tools]/okokCrafting/config.lua index 4ed9285c8..9674ff25f 100644 --- a/resources/[tools]/okokCrafting/config.lua +++ b/resources/[tools]/okokCrafting/config.lua @@ -1,3 +1,4 @@ + Config, Locales = {}, {} Config.Debug = false @@ -36,30 +37,28 @@ Config.AdminGroups = { } Config.itemNames = { - metalscrap = 'Metal Scrap', - weapon_assaultrifle = 'Assault Rifle', - iron = 'Iron', - bandage = 'Bandage', - firstaid = 'First Aid', - ['10kgoldchain'] = '10kgoldchain', - plastic = 'Plastic', - aluminum = 'Aluminum', - cash = 'Money', - - -- Zusätzliche Waffenkomponenten - shortened_gunbarrel = 'Verkuerzter Waffenlauf', - shaft = 'Schaft', - trigger_unit = 'Abzugseinheit', - revolver_barrel = 'Revolverlauf', - drum_mechanism = 'Trommelmechanismus', - weapon_handle = 'Griff', - pistol_barrel = 'Pistolenlauf', - weapon_sled = 'Schlitten (Upper Slide)', - gun_handle = 'Griffstueck', - ceramic_barrel = 'Keramiklauf', - small_triggersystem = 'Kleines Abzugssystem', + metalscrap = 'Metal Scrap', + weapon_assaultrifle = 'Assault Rifle', + iron = 'Iron', + bandage = 'Bandage', + firstaid = 'First Aid', + ['10kgoldchain'] = '10kgoldchain', + plastic = 'Plastic', + aluminum = 'Aluminum', + cash = 'Money', + -- Zusätzliche Waffenkomponenten + shortened_gunbarrel = 'Verkuerzter Waffenlauf', + shaft = 'Schaft', + trigger_unit = 'Abzugseinheit', + revolver_barrel = 'Revolverlauf', + drum_mechanism = 'Trommelmechanismus', + weapon_handle = 'Griff', + pistol_barrel = 'Pistolenlauf', + weapon_sled = 'Schlitten (Upper Slide)', + gun_handle = 'Griffstueck', + ceramic_barrel = 'Keramiklauf', + small_triggersystem = 'Kleines Abzugssystem', weapon_batton = 'Waffenlauf Lang', - --- Zubehör Nahkampfwaffen dagger_blade = 'Dolchklinge', machete_blade = 'Macheteklinge', @@ -68,34 +67,27 @@ Config.itemNames = { small_blade = 'kleine Klinge', axe_head = 'Axtkopf', reinforced_handle = 'verstärkter Griff', - -- Drogenherstellung opium_poppy = 'Schlafmohn', opium = 'Opium', acetic = 'Essiganhydrid', injection = 'Spritze', - codeine_syrup = 'Codein-Sirup', campers_fuel = 'Campers Fuel', sweets_candies = 'Süßigkeiten', - ephedrin = 'Ephedrin', chemical_set = 'Chemikalien-Set', meth_pipe = 'Pipe', - magic_mushroom = 'Mutterkorn', lysergic_acid = 'Lysergsäure', blotter_paper = 'Blotterpapier', - ---- Drogen lsd_papers = 'LSD-Papes', ready_methpipe = 'Meth Pipe', lean = 'Lean', heroin_injection = 'Heroin in Spritze', - -- Ausrüstung armor = 'Weste', - -- Waffen weapon_ceramicpistol = 'Ceramic Pistol', weapon_navyrevolver = 'Navy Revolver', @@ -107,20 +99,18 @@ Config.itemNames = { weapon_bullpuprifle = 'QBX-92-3', weapon_marksmanpistol = 'Marksman Pistol', weapon_gusenberg = 'Gusenberg Sweeper', - - - -- Nahkampfwaffen + -- Nahkampfwaffen weapon_dagger = 'Dagger', weapon_machete = 'Machete', weapon_switchblade = 'Switchblade', weapon_hatchet = 'Hatchet', - -- Ressourcen gunpowder = 'Schwarzpulver', armaid_plant = 'Aramid Fasern', - steel_ingots = 'Stahlbarren', + steel_ingots = 'Stahlbarren', copper = 'Kupfer', log = 'Holzscheit', + } Config.Crafting = { @@ -401,8 +391,9 @@ Config.Crafts = { job = { '' }, data = {}, category = 'Waffenherstellung', -}, -['weapon_navyrevolver'] = { +} + + ['weapon_navyrevolver'] = { item = 'weapon_navyrevolver', amount = 1, successCraftPercentage = 100, @@ -419,8 +410,9 @@ Config.Crafts = { job = { '' }, data = {}, category = 'Waffenherstellung', -}, -['weapon_pistol50'] = { +} + + ['weapon_pistol50'] = { item = 'weapon_pistol50', amount = 1, successCraftPercentage = 100, @@ -437,8 +429,9 @@ Config.Crafts = { job = { '' }, data = {}, category = 'Waffenherstellung', -}, -['weapon_assaultrifle'] = { +} + + ['weapon_assaultrifle'] = { item = 'weapon_assaultrifle', amount = 1, successCraftPercentage = 100, @@ -454,8 +447,9 @@ Config.Crafts = { job = { '' }, data = {}, category = 'Waffenherstellung', -}, -['weapon_dbshotgun'] = { +} + + ['weapon_dbshotgun'] = { item = 'weapon_dbshotgun', amount = 1, successCraftPercentage = 100, @@ -471,8 +465,9 @@ Config.Crafts = { job = { '' }, data = {}, category = 'Waffenherstellung', -}, -['weapon_microsmg'] = { +} + + ['weapon_microsmg'] = { item = 'weapon_microsmg', amount = 1, successCraftPercentage = 100, @@ -489,8 +484,9 @@ Config.Crafts = { job = { '' }, data = {}, category = 'Waffenherstellung', -}, -['weapon_minismg'] = { +} + + ['weapon_minismg'] = { item = 'weapon_minismg', amount = 1, successCraftPercentage = 100, @@ -507,8 +503,9 @@ Config.Crafts = { job = { '' }, data = {}, category = 'Waffenherstellung', -}, -['weapon_bullpuprifle'] = { +} + + ['weapon_bullpuprifle'] = { item = 'weapon_bullpuprifle', amount = 1, successCraftPercentage = 100, @@ -524,8 +521,9 @@ Config.Crafts = { job = { '' }, data = {}, category = 'Waffenherstellung', -}, -['weapon_marksmanpistol'] = { +} + + ['weapon_marksmanpistol'] = { item = 'weapon_marksmanpistol', amount = 1, successCraftPercentage = 100, @@ -542,8 +540,9 @@ Config.Crafts = { job = { '' }, data = {}, category = 'Waffenherstellung', -}, -['weapon_gusenberg'] = { +} + + ['weapon_gusenberg'] = { item = 'weapon_gusenberg', amount = 1, successCraftPercentage = 100,