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resources/[jobs]/[crime]/r_bridge-1.2.3/.gitattributes
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|||
GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
15
resources/[jobs]/[crime]/r_bridge-1.2.3/README.md
Normal file
15
resources/[jobs]/[crime]/r_bridge-1.2.3/README.md
Normal file
|
@ -0,0 +1,15 @@
|
|||
# r_bridge
|
||||
|
||||
**r_bridge** is a lightweight FiveM resource designed to seamlessly bridge various frameworks, inventories, target resources, and more with the scripts developed by **r_scripts**.
|
||||
|
||||
## Documentation
|
||||
|
||||
[Gitbook](https://rscripts.gitbook.io/r_scripts-docs./free-resources/r_bridge)
|
||||
|
||||
## Support
|
||||
|
||||
[Discord](https://discord.gg/rscripts)
|
||||
|
||||
## License
|
||||
|
||||
This resource is licensed under the GNU GPLv3 License. See the [LICENSE](LICENSE) file for more details.
|
21
resources/[jobs]/[crime]/r_bridge-1.2.3/carlock/client.lua
Normal file
21
resources/[jobs]/[crime]/r_bridge-1.2.3/carlock/client.lua
Normal file
|
@ -0,0 +1,21 @@
|
|||
Core.Carlock = {}
|
||||
|
||||
Core.Info.Carlock = Cfg.Carlock or nil
|
||||
|
||||
function Core.Carlock.GiveKeys(vehicle)
|
||||
if not Cfg.CarLock then return end
|
||||
local plate = GetVehicleNumberPlateText(vehicle)
|
||||
local resource = Cfg.CarLock
|
||||
if resource == 'qb' then
|
||||
TriggerEvent("qb-vehiclekeys:client:AddKeys", plate)
|
||||
elseif resource == 'wasabi' then
|
||||
exports.wasabi_carlock:GiveKey(plate)
|
||||
elseif resource == 'mrnewb' then
|
||||
exports.MrNewbVehicleKeys:GiveKeys(vehicle)
|
||||
elseif resource == 'quasar' then
|
||||
exports['qs-vehiclekeys']:GiveKeys(plate, vehicle, true)
|
||||
elseif resource == 'custom' then
|
||||
-- insert your car lock sytem here
|
||||
end
|
||||
debug('[DEBUG] - GiveKeys:', vehicle, plate)
|
||||
end
|
|
@ -0,0 +1,3 @@
|
|||
Core.Carlock = {}
|
||||
|
||||
Core.Info.Carlock = Cfg.Carlock or nil
|
19
resources/[jobs]/[crime]/r_bridge-1.2.3/config.lua
Normal file
19
resources/[jobs]/[crime]/r_bridge-1.2.3/config.lua
Normal file
|
@ -0,0 +1,19 @@
|
|||
-- _ _ _
|
||||
-- _ __ | |__ _ __(_) __| | __ _ ___
|
||||
-- | '__|| '_ \| '__| |/ _` |/ _` |/ _ \
|
||||
-- | | | |_) | | | | (_| | (_| | __/
|
||||
-- |_|___|_.__/|_| |_|\__,_|\__, |\___|
|
||||
-- |_____| |___/
|
||||
--
|
||||
-- Need support? Join our Discord server for help: https://discord.gg/rscripts
|
||||
--
|
||||
Cfg = {
|
||||
-- Check if the resource is up to date. Recommended to keep it enabled.
|
||||
VersionCheck = true,
|
||||
|
||||
-- Choose the notification system you want to use. 'custom' can be configured in your frameworks bridge.
|
||||
Notification = 'default', -- 'default', 'ox', 'custom'
|
||||
|
||||
-- Choose the carlock system you want to use. 'custom' can be configured in your frameworks bridge.
|
||||
CarLock = false, -- 'qb', 'wasabi', 'mrnewb', 'quasar', 'custom', false to disable
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
if GetResourceState('es_extended') ~= 'started' then return end
|
||||
|
||||
Core.Info.Framework = 'ESX'
|
||||
local ESX = exports["es_extended"]:getSharedObject()
|
||||
|
||||
Core.Framework = {}
|
||||
|
||||
function Core.Framework.Notify(message, type)
|
||||
local resource = Cfg.Notification or 'default'
|
||||
if resource == 'default' then
|
||||
ESX.ShowNotification(message, type)
|
||||
elseif resource == 'ox' then
|
||||
lib.notify({ description = message, type = type, position = 'top' })
|
||||
elseif resource == 'custom' then
|
||||
-- insert your notification system here
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerName()
|
||||
local first = ESX.PlayerData.firstName
|
||||
local last = ESX.PlayerData.lastName
|
||||
return first, last
|
||||
end
|
||||
|
||||
function Core.Framework.ToggleOutfit(wear, outfits)
|
||||
if wear then
|
||||
ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin)
|
||||
local gender = skin.sex
|
||||
local outfit = gender == 1 and outfits.Female or outfits.Male
|
||||
if not outfit then return end
|
||||
TriggerEvent('skinchanger:loadClothes', skin, outfit)
|
||||
end)
|
||||
else
|
||||
ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin)
|
||||
TriggerEvent('skinchanger:loadSkin', skin)
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerMetadata(meta)
|
||||
return ESX.GetPlayerData().metadata[meta]
|
||||
end
|
|
@ -0,0 +1,99 @@
|
|||
if GetResourceState('es_extended') ~= 'started' then return end
|
||||
|
||||
Core.Info.Framework = 'ESX'
|
||||
local ESX = exports["es_extended"]:getSharedObject()
|
||||
|
||||
Core.Framework = {}
|
||||
|
||||
function Core.Framework.Notify(src, message, type)
|
||||
local src = src or source
|
||||
local resource = Cfg.Notification
|
||||
if resource == 'default' then
|
||||
TriggerClientEvent('esx:showNotification', src, message, type)
|
||||
elseif resource == 'ox' then
|
||||
TriggerClientEvent('ox_lib:notify', src, { description = message, type = type, position = 'top' })
|
||||
elseif resource == 'custom' then
|
||||
-- insert your notification export here
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerIdentifier(src)
|
||||
local src = src or source
|
||||
local xPlayer = ESX.GetPlayerFromId(src)
|
||||
if not xPlayer then return end
|
||||
return xPlayer.getIdentifier()
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerName(src)
|
||||
local src = src or source
|
||||
local xPlayer = ESX.GetPlayerFromId(src)
|
||||
if not xPlayer then return end
|
||||
return xPlayer.variables.firstName, xPlayer.variables.lastName
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerJob(src)
|
||||
local src = src or source
|
||||
local xPlayer = ESX.GetPlayerFromId(src)
|
||||
if not xPlayer then return end
|
||||
return xPlayer.getJob().name, xPlayer.getJob().label
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerJobGrade(src)
|
||||
local src = src or source
|
||||
local xPlayer = ESX.GetPlayerFromId(src)
|
||||
if not xPlayer then return end
|
||||
return xPlayer.getJob().grade, xPlayer.getJob().grade_label
|
||||
end
|
||||
|
||||
function Core.Framework.GetAccountBalance(src, account)
|
||||
local src = src or source
|
||||
local xPlayer = ESX.GetPlayerFromId(src)
|
||||
if not xPlayer then return end
|
||||
return xPlayer.getAccount(account).money
|
||||
end
|
||||
|
||||
function Core.Framework.AddAccountBalance(src, account, amount)
|
||||
local src = src or source
|
||||
local xPlayer = ESX.GetPlayerFromId(src)
|
||||
if not xPlayer then return end
|
||||
xPlayer.addAccountMoney(account, amount)
|
||||
end
|
||||
|
||||
function Core.Framework.RemoveAccountBalance(src, account, amount)
|
||||
local src = src or source
|
||||
local xPlayer = ESX.GetPlayerFromId(src)
|
||||
if not xPlayer then return end
|
||||
xPlayer.removeAccountMoney(account, amount)
|
||||
end
|
||||
|
||||
function Core.Framework.SetPlayerMetadata(src, meta, value)
|
||||
local xPlayer = ESX.GetPlayerFromId(src)
|
||||
if not xPlayer then return end
|
||||
xPlayer.setMeta(meta, value)
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerMetadata(src, meta)
|
||||
local xPlayer = ESX.GetPlayerFromId(src)
|
||||
if not xPlayer then return end
|
||||
return xPlayer.getMeta(meta) or nil
|
||||
end
|
||||
|
||||
function Core.Framework.AddSocietyBalance(job, amount)
|
||||
local society = exports['esx_society']:GetSociety(job)
|
||||
if not society then return end
|
||||
TriggerEvent('esx_addonaccount:getSharedAccount', society.account, function(account)
|
||||
account.addMoney(amount)
|
||||
end)
|
||||
end
|
||||
|
||||
function Core.Framework.RemoveSocietyBalance(job, amount)
|
||||
local society = exports['esx_society']:GetSociety(job)
|
||||
if not society then return end
|
||||
TriggerEvent('esx_addonaccount:getSharedAccount', society.account, function(account)
|
||||
account.removeMoney(amount)
|
||||
end)
|
||||
end
|
||||
|
||||
function Core.Framework.RegisterUsableItem(item, cb)
|
||||
ESX.RegisterUsableItem(item, cb)
|
||||
end
|
|
@ -0,0 +1,39 @@
|
|||
if GetResourceState('qb-core') ~= 'started' then return end
|
||||
if GetResourceState('qbx_core') == 'started' then return end
|
||||
|
||||
Core.Info.Framework = 'QBCore'
|
||||
local QBCore = exports['qb-core']:GetCoreObject()
|
||||
|
||||
Core.Framework = {}
|
||||
|
||||
function Core.Framework.Notify(message, type)
|
||||
local resource = Cfg.Notification or 'default'
|
||||
if resource == 'default' then
|
||||
TriggerEvent('QBCore:Notify', message, 'primary', 3000)
|
||||
elseif resource == 'ox' then
|
||||
lib.notify({ description = message, type = type, position = 'top' })
|
||||
elseif resource == 'custom' then
|
||||
-- insert your notification export here
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerName()
|
||||
local playerData = QBCore.Functions.GetPlayerData()
|
||||
return playerData.charinfo.firstname, playerData.charinfo.lastname
|
||||
end
|
||||
|
||||
function Core.Framework.ToggleOutfit(wear, outfits)
|
||||
if wear then
|
||||
local gender = QBCore.Functions.GetPlayerData().charinfo
|
||||
local outfit = gender == 1 and outfits.Female or outfits.Male
|
||||
if not outfit then return end
|
||||
TriggerEvent('qb-clothing:client:loadOutfit', { outfitData = outfit })
|
||||
else
|
||||
TriggerServerEvent('qb-clothing:loadPlayerSkin')
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerMetadata(meta)
|
||||
return QBCore.Functions.GetPlayerData().metadata[meta]
|
||||
end
|
||||
|
|
@ -0,0 +1,99 @@
|
|||
if GetResourceState('qb-core') ~= 'started' then return end
|
||||
if GetResourceState('qbx_core') == 'started' then return end
|
||||
|
||||
Core.Info.Framework = 'QBCore'
|
||||
local QBCore = exports['qb-core']:GetCoreObject()
|
||||
|
||||
Core.Framework = {}
|
||||
|
||||
function Core.Framework.Notify(src, message, type)
|
||||
local src = src or source
|
||||
local resource = Cfg.Notification
|
||||
if resource == 'default' then
|
||||
TriggerClientEvent('QBCore:Notify', src, message, type)
|
||||
elseif resource == 'ox' then
|
||||
TriggerClientEvent('ox_lib:notify', src, { description = message, type = type, position = 'top' })
|
||||
elseif resource == 'custom' then
|
||||
-- insert your notification export here
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerIdentifier(src)
|
||||
local src = src or source
|
||||
local playerData = QBCore.Functions.GetPlayer(src).PlayerData
|
||||
if not playerData then return end
|
||||
return playerData.citizenid
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerName(src)
|
||||
local src = src or source
|
||||
local playerData = QBCore.Functions.GetPlayer(src).PlayerData
|
||||
if not playerData then return end
|
||||
return playerData.charinfo.firstname, playerData.charinfo.lastname
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerJob(src)
|
||||
local src = src or source
|
||||
local playerData = QBCore.Functions.GetPlayer(src).PlayerData
|
||||
if not playerData then return end
|
||||
return playerData.job.name, playerData.job.label
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerJobGrade(src)
|
||||
local src = src or source
|
||||
local playerData = QBCore.Functions.GetPlayer(src).PlayerData
|
||||
if not playerData then return end
|
||||
return playerData.job.grade.level, playerData.job.grade.name
|
||||
end
|
||||
|
||||
function Core.Framework.GetAccountBalance(src, account)
|
||||
local src = src or source
|
||||
local playerData = QBCore.Functions.GetPlayer(src).PlayerData
|
||||
if not playerData then return end
|
||||
if account == 'money' then account = 'cash' end
|
||||
return playerData.money[account]
|
||||
end
|
||||
|
||||
function Core.Framework.AddAccountBalance(src, account, amount)
|
||||
local src = src or source
|
||||
local player = QBCore.Functions.GetPlayer(src)
|
||||
if not player then return end
|
||||
if account == 'money' then account = 'cash' end
|
||||
player.Functions.AddMoney(account, amount)
|
||||
end
|
||||
|
||||
function Core.Framework.RemoveAccountBalance(src, account, amount)
|
||||
local src = src or source
|
||||
local player = QBCore.Functions.GetPlayer(src)
|
||||
if not player then return end
|
||||
if account == 'money' then account = 'cash' end
|
||||
player.Functions.RemoveMoney(account, amount)
|
||||
end
|
||||
|
||||
function Core.Framework.SetPlayerMetadata(src, meta, value)
|
||||
local player = QBCore.Functions.GetPlayer(src)
|
||||
if not player then return end
|
||||
player.Functions.SetMetaData(meta, value)
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerMetadata(src, meta)
|
||||
local player = QBCore.Functions.GetPlayer(src)
|
||||
if not player then return end
|
||||
return player.PlayerData.metadata[meta] or nil
|
||||
end
|
||||
|
||||
function Core.Framework.AddSocietyBalance(job, amount)
|
||||
local society = exports['qb-banking']:GetAccount(job)
|
||||
if not society then return end
|
||||
exports['qb-banking']:AddMoney(job, amount, 'cause qb')
|
||||
end
|
||||
|
||||
function Core.Framework.RemoveSocietyBalance(job, amount)
|
||||
local society = exports['qb-banking']:GetAccount(job)
|
||||
if not society then return end
|
||||
exports['qb-banking']:RemoveMoney(job, amount, 'cause qb')
|
||||
end
|
||||
|
||||
function Core.Framework.RegisterUsableItem(item, cb)
|
||||
QBCore.Functions.CreateUseableItem(item, cb)
|
||||
end
|
|
@ -0,0 +1,36 @@
|
|||
if GetResourceState('qbx_core') ~= 'started' then return end
|
||||
|
||||
Core.Info.Framework = 'QBox'
|
||||
local QBox = exports.qbx_core
|
||||
|
||||
Core.Framework = {}
|
||||
|
||||
function Core.Framework.Notify(message, type)
|
||||
local resource = Cfg.Notification or 'default'
|
||||
if resource == 'default' then
|
||||
QBox:Notify(message, type)
|
||||
elseif resource == 'ox' then
|
||||
lib.notify({ description = message, type = type, position = 'top' })
|
||||
elseif resource == 'custom' then
|
||||
-- insert your notification export here
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerName()
|
||||
return QBX.PlayerData.charinfo.firstname, QBX.PlayerData.charinfo.lastname
|
||||
end
|
||||
|
||||
function Core.Framework.ToggleOutfit(wear, outfits)
|
||||
if wear then
|
||||
local gender = QBX.PlayerData.charinfo.gender
|
||||
local outfit = gender == 1 and outfits.Female or outfits.Male
|
||||
if not outfit then return end
|
||||
TriggerEvent('qb-clothing:client:loadOutfit', { outfitData = outfit })
|
||||
else
|
||||
TriggerServerEvent('qb-clothing:loadPlayerSkin')
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerMetadata(meta)
|
||||
return QBX.PlayerData.metadata[meta]
|
||||
end
|
|
@ -0,0 +1,98 @@
|
|||
if GetResourceState('qbx_core') ~= 'started' then return end
|
||||
|
||||
Core.Info.Framework = 'QBox'
|
||||
local QBox = exports.qbx_core
|
||||
|
||||
Core.Framework = {}
|
||||
|
||||
function Core.Framework.Notify(src, message, type)
|
||||
local src = src or source
|
||||
local resource = Cfg.Notification
|
||||
if resource == 'default' then
|
||||
QBox:Notify(src, message, type)
|
||||
elseif resource == 'ox' then
|
||||
TriggerClientEvent('ox_lib:notify', src, { description = message, type = type, position = 'top' })
|
||||
elseif resource == 'custom' then
|
||||
-- insert your notification export here
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerIdentifier(src)
|
||||
local src = src or source
|
||||
local playerData = QBox:GetPlayer(src).PlayerData
|
||||
if not playerData then return end
|
||||
return playerData.citizenid
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerName(src)
|
||||
local src = src or source
|
||||
local playerData = QBox:GetPlayer(src).PlayerData
|
||||
if not playerData then return end
|
||||
return playerData.charinfo.firstname, playerData.charinfo.lastname
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerJob(src)
|
||||
local src = src or source
|
||||
local playerData = QBox:GetPlayer(src).PlayerData
|
||||
if not playerData then return end
|
||||
return playerData.job.name, playerData.job.label
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerJobGrade(src)
|
||||
local src = src or source
|
||||
local playerData = QBox:GetPlayer(src).PlayerData
|
||||
if not playerData then return end
|
||||
return playerData.job.grade.level, playerData.job.grade.name
|
||||
end
|
||||
|
||||
function Core.Framework.GetAccountBalance(src, account)
|
||||
local src = src or source
|
||||
local playerData = QBox:GetPlayer(src).PlayerData
|
||||
if not playerData then return end
|
||||
if account == 'money' then account = 'cash' end
|
||||
return playerData.money[account]
|
||||
end
|
||||
|
||||
function Core.Framework.AddAccountBalance(src, account, amount)
|
||||
local src = src or source
|
||||
local player = QBox:GetPlayer(src)
|
||||
if not player then return end
|
||||
if account == 'money' then account = 'cash' end
|
||||
player.Functions.AddMoney(account, amount)
|
||||
end
|
||||
|
||||
function Core.Framework.RemoveAccountBalance(src, account, amount)
|
||||
local src = src or source
|
||||
local player = QBox:GetPlayer(src)
|
||||
if not player then return end
|
||||
if account == 'money' then account = 'cash' end
|
||||
player.Functions.RemoveMoney(account, amount)
|
||||
end
|
||||
|
||||
function Core.Framework.SetPlayerMetadata(src, meta, value)
|
||||
local player = QBox:GetPlayer(src)
|
||||
if not player then return end
|
||||
player.Functions.SetMetaData(meta, value)
|
||||
end
|
||||
|
||||
function Core.Framework.GetPlayerMetadata(src, meta)
|
||||
local player = QBox:GetPlayer(src)
|
||||
if not player then return end
|
||||
return player.PlayerData.metadata[meta] or nil
|
||||
end
|
||||
|
||||
function Core.Framework.AddSocietyBalance(job, amount)
|
||||
local society = exports['Renewed-Banking']:getAccountMoney(job)
|
||||
if not society then return end
|
||||
exports['Renewed-Banking']:addAccountMoney(job, amount)
|
||||
end
|
||||
|
||||
function Core.Framework.RemoveSocietyBalance(job, amount)
|
||||
local society = exports['Renewed-Banking']:getAccountMoney(job)
|
||||
if not society then return end
|
||||
exports['Renewed-Banking']:removeAccountMoney(job, amount)
|
||||
end
|
||||
|
||||
function Core.Framework.RegisterUsableItem(item, cb)
|
||||
QBox:CreateUseableItem(item, cb)
|
||||
end
|
38
resources/[jobs]/[crime]/r_bridge-1.2.3/fxmanifest.lua
Normal file
38
resources/[jobs]/[crime]/r_bridge-1.2.3/fxmanifest.lua
Normal file
|
@ -0,0 +1,38 @@
|
|||
---@diagnostic disable: undefined-global
|
||||
fx_version 'cerulean'
|
||||
game 'gta5'
|
||||
lua54 'yes'
|
||||
|
||||
name 'r_bridge'
|
||||
description 'Function library for r_scripts resources'
|
||||
author 'r_scripts'
|
||||
version '1.2.3'
|
||||
|
||||
shared_scripts {
|
||||
'@ox_lib/init.lua',
|
||||
'config.lua'
|
||||
}
|
||||
|
||||
server_scripts {
|
||||
'utils/server/*.lua',
|
||||
'framework/**/server.lua',
|
||||
'inventory/**/server.lua',
|
||||
'target/**/server.lua',
|
||||
}
|
||||
|
||||
client_scripts {
|
||||
-- '@qbx_core/modules/playerdata.lua', -- uncomment this if you use qbx_core
|
||||
'utils/client/*.lua',
|
||||
'framework/**/client.lua',
|
||||
'inventory/**/client.lua',
|
||||
'target/**/client.lua',
|
||||
'ui/client.lua',
|
||||
}
|
||||
|
||||
ui_page 'ui/index.html'
|
||||
|
||||
files {
|
||||
'ui/index.html',
|
||||
'ui/styles.css',
|
||||
'ui/script.js'
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
if GetResourceState('codem-inventory') ~= 'started' then return end
|
||||
|
||||
Core.Info.Inventory = 'codem-inventory'
|
||||
|
||||
Core.Inventory = {}
|
||||
|
||||
function Core.Inventory.ImgPath()
|
||||
return "nui://codem-inventory/html/images/%s.png"
|
||||
end
|
||||
|
||||
function Core.Inventory.OpenStash(id)
|
||||
-- does not exist in codem-inventory
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemInfo(item)
|
||||
local items = exports['codem-inventory']:GetItemList()
|
||||
for _, itemInfo in pairs(items) do
|
||||
if itemInfo.name == item then
|
||||
itemInfo.stack = not itemInfo.unique
|
||||
return itemInfo
|
||||
end
|
||||
end
|
||||
end
|
|
@ -0,0 +1,92 @@
|
|||
if GetResourceState('codem-inventory') ~= 'started' then return end
|
||||
|
||||
Core.Info.Inventory = 'codem-inventory'
|
||||
|
||||
Core.Inventory = {}
|
||||
|
||||
function Core.Inventory.AddItem(src, item, count, metadata)
|
||||
local src = src or source
|
||||
return exports['codem-inventory']:AddItem(src, item, count, nil, metadata)
|
||||
end
|
||||
|
||||
function Core.Inventory.RemoveItem(src, item, count, metadata)
|
||||
local src = src or source
|
||||
if metadata ~= nil then
|
||||
local items = exports['codem-inventory']:GetInventory(nil, src)
|
||||
for _, pItem in pairs(items) do
|
||||
if pItem.name == item.name and lib.table.matches(item.info, metadata) then
|
||||
return exports['codem-inventory']:RemoveItem(src, pItem.name, count, pItem.slot)
|
||||
end
|
||||
end
|
||||
end
|
||||
return exports['codem-inventory']:RemoveItem(src, item, count, nil)
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItem(src, item, metadata)
|
||||
local src = src or source
|
||||
local items = exports['codem-inventory']:GetInventory(nil, src)
|
||||
for _, itemInfo in pairs(items) do
|
||||
if itemInfo.name == item and metadata == nil then
|
||||
itemInfo.count = itemInfo.amount
|
||||
itemInfo.metadata = itemInfo.info
|
||||
itemInfo.stack = not itemInfo.unique
|
||||
return itemInfo
|
||||
elseif itemInfo.name == item and metadata ~= nil then
|
||||
if itemInfo.info == metadata then
|
||||
itemInfo.count = itemInfo.amount
|
||||
itemInfo.metadata = itemInfo.info
|
||||
itemInfo.stack = not itemInfo.unique
|
||||
return itemInfo
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemCount(src, item, metadata)
|
||||
local src = src or source
|
||||
if metadata == nil then
|
||||
return exports['codem-inventory']:GetItemsTotalAmount(src, item)
|
||||
else
|
||||
local items = exports['codem-inventory']:GetInventory(nil, src)
|
||||
for _, itemInfo in pairs(items) do
|
||||
if itemInfo.name == item and itemInfo.info == metadata then
|
||||
return itemInfo.amount
|
||||
end
|
||||
end
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
function Core.Inventory.GetInventoryItems(src)
|
||||
local src = src or source
|
||||
local items = exports['codem-inventory']:GetInventory(nil, src)
|
||||
for _, itemInfo in pairs(items) do
|
||||
itemInfo.count = itemInfo.amount
|
||||
itemInfo.metadata = itemInfo.info
|
||||
itemInfo.stack = not itemInfo.unique
|
||||
end
|
||||
return items
|
||||
end
|
||||
|
||||
function Core.Inventory.CanCarryItem(src, item, count)
|
||||
return true -- codem-inventory is another one that doesnt have a canCarry export.... do better.
|
||||
end
|
||||
|
||||
function Core.Inventory.RegisterStash(id, label, slots, weight, owner)
|
||||
-- could not find any exports in this for the docs... thank god I dont use it. May just remove stash shit.
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemInfo(item)
|
||||
local items = exports['codem-inventory']:GetItemList()
|
||||
for _, itemInfo in pairs(items) do
|
||||
if itemInfo.name == item then
|
||||
itemInfo.stack = not itemInfo.unique
|
||||
return itemInfo
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Inventory.SetMetadata(src, item, slot, metadata)
|
||||
local src = src or source
|
||||
exports['codem-inventory']:SetItemMetadata(src, slot, metadata)
|
||||
end
|
|
@ -0,0 +1,26 @@
|
|||
if GetResourceState('origen_inventory') ~= 'started' then return end
|
||||
|
||||
Core.Info.Inventory = 'origen_inventory'
|
||||
local origen_inventory = exports.origen_inventory
|
||||
|
||||
Core.Inventory = {}
|
||||
|
||||
function Core.Inventory.ImgPath()
|
||||
return "nui://origen_inventory/html/images/%s.png"
|
||||
end
|
||||
|
||||
---@param id number
|
||||
function Core.Inventory.OpenStash(id)
|
||||
-- cant find anything for this in the origen_inventory documentation... PR if you know something I dont.
|
||||
end
|
||||
|
||||
---@param item string
|
||||
function Core.Inventory.GetItemInfo(item)
|
||||
local items = origen_inventory:GetItems()
|
||||
for _, itemInfo in pairs(items) do
|
||||
if itemInfo.name == item then
|
||||
itemInfo.stack = not itemInfo.unique
|
||||
return itemInfo
|
||||
end
|
||||
end
|
||||
end
|
|
@ -0,0 +1,86 @@
|
|||
if GetResourceState('origen_inventory') ~= 'started' then return end
|
||||
|
||||
Core.Info.Inventory = 'origen_inventory'
|
||||
local origen_inventory = exports.origen_inventory
|
||||
|
||||
Core.Inventory = {}
|
||||
|
||||
function Core.Inventory.AddItem(src, item, count, metadata)
|
||||
local src = src or source
|
||||
return origen_inventory:AddItem(src, item, count, nil, nil, metadata)
|
||||
end
|
||||
|
||||
function Core.Inventory.RemoveItem(src, item, count, metadata)
|
||||
local src = src or source
|
||||
return origen_inventory:RemoveItem(src, item, count, metadata)
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItem(src, item, metadata)
|
||||
local src = src or source
|
||||
local items = origen_inventory:GetInventory(src)
|
||||
for _, itemInfo in pairs(items) do
|
||||
if itemInfo.name == item and metadata == nil then
|
||||
itemInfo.count = itemInfo.amount
|
||||
itemInfo.metadata = itemInfo.info
|
||||
itemInfo.stack = not itemInfo.unique
|
||||
return itemInfo
|
||||
elseif itemInfo.name == item and metadata ~= nil then
|
||||
if itemInfo.info == metadata then
|
||||
itemInfo.count = itemInfo.amount
|
||||
itemInfo.metadata = itemInfo.info
|
||||
itemInfo.stack = not itemInfo.unique
|
||||
return itemInfo
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemCount(src, item, metadata)
|
||||
local src = src or source
|
||||
if metadata == nil then
|
||||
return origen_inventory:GetItemTotalAmount(src, item)
|
||||
else
|
||||
local items = origen_inventory:GetInventory(src)
|
||||
for _, itemInfo in pairs(items) do
|
||||
if itemInfo.name == item and itemInfo.info == metadata then
|
||||
return itemInfo.amount
|
||||
end
|
||||
end
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
function Core.Inventory.GetInventoryItems(src)
|
||||
local src = src or source
|
||||
local items = origen_inventory:GetInventory(src)
|
||||
for _, itemInfo in pairs(items) do
|
||||
itemInfo.count = itemInfo.amount
|
||||
itemInfo.metadata = itemInfo.info
|
||||
itemInfo.stack = not itemInfo.unique
|
||||
end
|
||||
return items
|
||||
end
|
||||
|
||||
function Core.Inventory.CanCarryItem(src, item, count)
|
||||
local src = src or source
|
||||
return origen_inventory:CanCarryItems(src, item, count)
|
||||
end
|
||||
|
||||
function Core.Inventory.RegisterStash(id, label, slots, weight, owner)
|
||||
-- I dont use stash systems, I am probably just gonna end up removing the functions for it.
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemInfo(item)
|
||||
local items = origen_inventory:GetItems()
|
||||
for _, itemInfo in pairs(items) do
|
||||
if itemInfo.name == item then
|
||||
itemInfo.stack = not itemInfo.unique
|
||||
return itemInfo
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Inventory.SetMetadata(src, item, slot, metadata)
|
||||
local src = src or source
|
||||
origen_inventory:SetItemMetadata(src, item, slot, metadata)
|
||||
end
|
|
@ -0,0 +1,18 @@
|
|||
if GetResourceState('ox_inventory') ~= 'started' then return end
|
||||
|
||||
Core.Info.Inventory = 'ox_inventory'
|
||||
local ox_inventory = exports.ox_inventory
|
||||
|
||||
Core.Inventory = {}
|
||||
|
||||
function Core.Inventory.ImgPath()
|
||||
return "nui://ox_inventory/web/images/%s.png"
|
||||
end
|
||||
|
||||
function Core.Inventory.OpenStash(id)
|
||||
ox_inventory:openInventory('stash', id)
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemInfo(item)
|
||||
return ox_inventory:Items(item)
|
||||
end
|
|
@ -0,0 +1,49 @@
|
|||
if GetResourceState('ox_inventory') ~= 'started' then return end
|
||||
|
||||
Core.Info.Inventory = 'ox_inventory'
|
||||
local ox_inventory = exports.ox_inventory
|
||||
|
||||
Core.Inventory = {}
|
||||
|
||||
function Core.Inventory.AddItem(src, item, count, metadata)
|
||||
local src = src or source
|
||||
return ox_inventory:AddItem(src, item, count, metadata)
|
||||
end
|
||||
|
||||
function Core.Inventory.RemoveItem(src, item, count, metadata)
|
||||
local src = src or source
|
||||
return ox_inventory:RemoveItem(src, item, count, metadata)
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItem(src, item, metadata)
|
||||
local src = src or source
|
||||
return ox_inventory:GetItem(src, item, metadata, false)
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemCount(src, item, metadata)
|
||||
local src = src or source
|
||||
return ox_inventory:GetItemCount(src, item, metadata, false)
|
||||
end
|
||||
|
||||
function Core.Inventory.GetInventoryItems(src)
|
||||
local src = src or source
|
||||
return ox_inventory:GetInventoryItems(src, false)
|
||||
end
|
||||
|
||||
function Core.Inventory.CanCarryItem(src, item, count)
|
||||
local src = src or source
|
||||
return ox_inventory:CanCarryItem(src, item, count)
|
||||
end
|
||||
|
||||
function Core.Inventory.RegisterStash(id, label, slots, weight, owner)
|
||||
return ox_inventory:RegisterStash(id, label, slots, weight, owner)
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemInfo(item)
|
||||
return ox_inventory:Items(item)
|
||||
end
|
||||
|
||||
function Core.Inventory.SetMetadata(src, item, slot, metadata)
|
||||
local src = src or source
|
||||
ox_inventory:SetMetadata(src, slot, metadata)
|
||||
end
|
|
@ -0,0 +1,22 @@
|
|||
if GetResourceState('qb-inventory') ~= 'started' then return end
|
||||
|
||||
Core.Info.Inventory = 'qb-inventory'
|
||||
local QBCore = exports['qb-core']:GetCoreObject()
|
||||
|
||||
Core.Inventory = {}
|
||||
|
||||
function Core.Inventory.ImgPath()
|
||||
return "nui://qb-inventory/html/images/%s.png"
|
||||
end
|
||||
|
||||
function Core.Inventory.OpenStash(id)
|
||||
TriggerEvent("inventory:client:SetCurrentStash", id)
|
||||
TriggerServerEvent("inventory:server:OpenInventory", "stash", id, {
|
||||
maxweight = 50000,
|
||||
slots = 50,
|
||||
})
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemInfo(item)
|
||||
return QBCore.Shared.Items[item]
|
||||
end
|
|
@ -0,0 +1,89 @@
|
|||
if GetResourceState('qb-inventory') ~= 'started' then return end
|
||||
|
||||
Core.Info.Inventory = 'qb-inventory'
|
||||
local QBCore = exports['qb-core']:GetCoreObject()
|
||||
|
||||
Core.Inventory = {}
|
||||
|
||||
function Core.Inventory.AddItem(src, item, count, metadata)
|
||||
local src = src or source
|
||||
local added = exports['qb-inventory']:AddItem(src, item, count, nil, metadata)
|
||||
if not added then return added end
|
||||
TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[item], 'add', count)
|
||||
return added
|
||||
end
|
||||
|
||||
function Core.Inventory.RemoveItem(src, item, count, metadata)
|
||||
local src = src or source
|
||||
if metadata ~= nil then
|
||||
local playerInv = QBCore.Functions.GetPlayer(src).PlayerData.items
|
||||
if not playerInv then return end
|
||||
for _, pItem in pairs(playerInv) do
|
||||
if pItem.name == item.name and lib.table.matches(item.info, metadata) then
|
||||
local removed = exports['qb-inventory']:RemoveItem(src, pItem.name, count, pItem.slot)
|
||||
if not removed then return removed end
|
||||
TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[pItem.name], 'remove', count)
|
||||
return removed
|
||||
end
|
||||
end
|
||||
end
|
||||
local removed = exports['qb-inventory']:RemoveItem(src, item, count, nil)
|
||||
if not removed then return removed end
|
||||
TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[item], 'remove', count)
|
||||
return removed
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItem(src, item, metadata)
|
||||
local src = src or source
|
||||
local playerItems = QBCore.Functions.GetPlayer(src).PlayerData.items
|
||||
if not playerItems then return end
|
||||
for _, itemInfo in pairs(playerItems) do
|
||||
if itemInfo.name == item then
|
||||
itemInfo.count = itemInfo.amount
|
||||
itemInfo.metadata = itemInfo.info
|
||||
itemInfo.stack = not itemInfo.unique
|
||||
return itemInfo
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemCount(src, item, metadata)
|
||||
local src = src or source
|
||||
local totalItems = exports['qb-inventory']:GetItemsByName(src, item)
|
||||
return totalItems[1].amount or 0
|
||||
end
|
||||
|
||||
function Core.Inventory.GetInventoryItems(src)
|
||||
local src = src or source
|
||||
local playerItems = QBCore.Functions.GetPlayer(src).PlayerData.items
|
||||
if not playerItems then return end
|
||||
for _, item in pairs(playerItems) do
|
||||
item.count = item.amount
|
||||
item.metadata = item.info
|
||||
item.stack = item.unique
|
||||
end
|
||||
return playerItems
|
||||
end
|
||||
|
||||
function Core.Inventory.CanCarryItem(src, item, count)
|
||||
return true -- this framework is garbage, doesn't have a check in v1 inv, so we just return true
|
||||
end
|
||||
|
||||
function Core.Inventory.RegisterStash(id, label, slots, weight, owner)
|
||||
-- v1 handles client, idk about v2.. so we just leave this alone
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemInfo(item)
|
||||
local itemInfo = QBCore.Shared.Items[item]
|
||||
itemInfo.count = item.amount
|
||||
itemInfo.metadata = item.info
|
||||
itemInfo.stack = item.unique
|
||||
return itemInfo
|
||||
end
|
||||
|
||||
function Core.Inventory.SetMetadata(src, item, slot, metadata)
|
||||
local src = src or source
|
||||
local removed = exports['qb-inventory']:RemoveItem(src, item, 1, slot)
|
||||
if not removed then return end
|
||||
exports['qb-inventory']:AddItem(src, item, 1, nil, metadata)
|
||||
end
|
|
@ -0,0 +1,19 @@
|
|||
if GetResourceState('qs-inventory') ~= 'started' then return end
|
||||
|
||||
Core.Info.Inventory = 'qs-inventory'
|
||||
|
||||
Core.Inventory = {}
|
||||
|
||||
function Core.Inventory.ImgPath()
|
||||
return "nui://qs-inventory/html/images/%s.png"
|
||||
end
|
||||
|
||||
function Core.Inventory.OpenStash(id)
|
||||
exports['qs-inventory']:RegisterStash(id, 50, 50000)
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemInfo(item)
|
||||
local itemsLua = exports['qs-inventory']:GetItemList()
|
||||
if not itemsLua[item] then return end
|
||||
return itemsLua[item]
|
||||
end
|
|
@ -0,0 +1,76 @@
|
|||
if GetResourceState('qs-inventory') ~= 'started' then return end
|
||||
|
||||
Core.Info.Inventory = 'qs-inventory'
|
||||
|
||||
Core.Inventory = {}
|
||||
|
||||
function Core.Inventory.AddItem(src, item, count, metadata)
|
||||
local src = src or source
|
||||
return exports['qs-inventory']:AddItem(src, item, count, nil, metadata)
|
||||
end
|
||||
|
||||
function Core.Inventory.RemoveItem(src, item, count, metadata)
|
||||
local src = src or source
|
||||
if metadata ~= nil then
|
||||
local playerInv = exports['qs-inventory']:GetInventory(src)
|
||||
if not playerInv then return end
|
||||
for _, pItem in pairs(playerInv) do
|
||||
if pItem.name == item.name and lib.table.matches(pItem.info, metadata) then
|
||||
return exports['qs-inventory']:RemoveItem(src, pItem.name, count, pItem.slot)
|
||||
end
|
||||
end
|
||||
end
|
||||
return exports['qs-inventory']:RemoveItem(src, item, count, nil)
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItem(src, item, metadata)
|
||||
local src = src or source
|
||||
local playerItems = exports['qs-inventory']:GetInventory(src)
|
||||
for _, itemInfo in pairs(playerItems) do
|
||||
if itemInfo.name == item then
|
||||
itemInfo.count = itemInfo.amount
|
||||
itemInfo.metadata = itemInfo.info
|
||||
itemInfo.stack = not itemInfo.unique
|
||||
return itemInfo
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemCount(src, item, metadata)
|
||||
local src = src or source
|
||||
return exports['qs-inventory']:GetItemTotalAmount(src, item)
|
||||
end
|
||||
|
||||
function Core.Inventory.GetInventoryItems(src)
|
||||
local src = src or source
|
||||
local playerItems = exports['qs-inventory']:GetInventory(src)
|
||||
for _, item in pairs(playerItems) do
|
||||
item.count = item.amount
|
||||
item.metadata = item.info
|
||||
item.stack = not item.unique
|
||||
end
|
||||
return playerItems
|
||||
end
|
||||
|
||||
function Core.Inventory.CanCarryItem(src, item, count)
|
||||
local src = src or source
|
||||
return exports['qs-inventory']:CanCarryItem(src, item, count)
|
||||
end
|
||||
|
||||
function Core.Inventory.RegisterStash(id, label, slots, weight, owner)
|
||||
-- qs-inventory handles all the stash stuff client side, so we don't need to do anything here
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemInfo(item)
|
||||
local itemInfo = exports['qs-inventory']:GetItemList()[item]
|
||||
if not itemInfo then return end
|
||||
itemInfo.count = itemInfo.amount
|
||||
itemInfo.metadata = itemInfo.info
|
||||
itemInfo.stack = not itemInfo.unique
|
||||
return itemInfo
|
||||
end
|
||||
|
||||
function Core.Inventory.SetMetadata(src, item, slot, metadata)
|
||||
local src = src or source
|
||||
exports['qs-inventory']:SetItemMetadata(src, slot, metadata)
|
||||
end
|
|
@ -0,0 +1,22 @@
|
|||
if GetResourceState('tgiann-inventory') ~= 'started' then return end
|
||||
|
||||
Core.Info.Inventory = 'tgiann-inventory'
|
||||
|
||||
Core.Inventory = {}
|
||||
|
||||
function Core.Inventory.ImgPath()
|
||||
return "nui://inventory_images/html/images/%s.webp"
|
||||
end
|
||||
|
||||
function Core.Inventory.OpenStash(id)
|
||||
-- open stash export... not sure what it is yet.
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemInfo(item)
|
||||
local itemsList = exports['tgiann-inventory']:GetItemList()
|
||||
for _, itemData in pairs(itemsList) do
|
||||
if itemData.name == item then
|
||||
return itemData
|
||||
end
|
||||
end
|
||||
end
|
|
@ -0,0 +1,59 @@
|
|||
if GetResourceState('tgiann-inventory') ~= 'started' then return end
|
||||
|
||||
Core.Info.Inventory = 'tgiann-inventory'
|
||||
|
||||
Core.Inventory = {}
|
||||
|
||||
function Core.Inventory.AddItem(src, item, count, metadata)
|
||||
local src = src or source
|
||||
local action = exports['tgiann-inventory']:AddItem(src, item, count, metadata)
|
||||
return (action.itemAddRemoveLog == 'added')
|
||||
end
|
||||
|
||||
function Core.Inventory.RemoveItem(src, item, count, metadata)
|
||||
local src = src or source
|
||||
local action = exports['tgiann-inventory']:RemoveItem(src, item, count, nil, metadata)
|
||||
return action
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItem(src, item, metadata)
|
||||
local src = src or source
|
||||
local item = exports['tgiann-inventory']:GetItemByName(src, item, metadata)
|
||||
item.count = item.amount
|
||||
item.metadata = item.info
|
||||
return item
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemCount(src, item, metadata)
|
||||
local src = src or source
|
||||
local item = exports['tgiann-inventory']:GetItemByName(src, item, metadata)
|
||||
return item.amount or 0
|
||||
end
|
||||
|
||||
function Core.Inventory.GetInventoryItems(src)
|
||||
local src = src or source
|
||||
return exports['tgiann-inventory']:GetPlayerItems(src)
|
||||
end
|
||||
|
||||
function Core.Inventory.CanCarryItem(src, item, count)
|
||||
local src = src or source
|
||||
return exports["tgiann-inventory"]:CanCarryItem(src, item, count)
|
||||
end
|
||||
|
||||
function Core.Inventory.RegisterStash(id, label, slots, weight, owner)
|
||||
exports["tgiann-inventory"]:CreateCustomStashWithItem(id, {})
|
||||
end
|
||||
|
||||
function Core.Inventory.GetItemInfo(item)
|
||||
local itemsList = exports['tgiann-inventory']:GetItemList()
|
||||
for _, itemData in pairs(itemsList) do
|
||||
if itemData.name == item then
|
||||
return itemData
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Inventory.SetMetadata(src, item, slot, metadata)
|
||||
local src = src or source
|
||||
exports["tgiann-inventory"]:UpdateItemMetadata(src, item, slot, metadata)
|
||||
end
|
|
@ -0,0 +1,74 @@
|
|||
if GetResourceState('ox_target') ~= 'started' then return end
|
||||
|
||||
local ox_target = exports.ox_target
|
||||
local targetZones = {}
|
||||
|
||||
Core.Target = {}
|
||||
|
||||
function Core.Target.AddGlobalPeds(options)
|
||||
ox_target:addGlobalPed(options)
|
||||
end
|
||||
|
||||
function Core.Target.AddGlobalPlayer(options)
|
||||
ox_target:addGlobalPlayer(options)
|
||||
end
|
||||
|
||||
function Core.Target.AddLocalEntity(entities, options)
|
||||
ox_target:addLocalEntity(entities, options)
|
||||
end
|
||||
|
||||
function Core.Target.AddModel(models, options)
|
||||
ox_target:addModel(models, options)
|
||||
end
|
||||
|
||||
function Core.Target.AddBoxZone(name, coords, size, heading, options, drawPoly)
|
||||
local target = ox_target:addBoxZone({
|
||||
coords = coords,
|
||||
size = size,
|
||||
rotation = heading,
|
||||
debug = drawPoly,
|
||||
options = options,
|
||||
})
|
||||
table.insert(targetZones, { name = name, id = target, creator = GetInvokingResource() })
|
||||
return target
|
||||
end
|
||||
|
||||
function Core.Target.RemoveGlobalPeds(name)
|
||||
ox_target:removeGlobalPed(name)
|
||||
end
|
||||
|
||||
function Core.Target.RemoveGlobalPlayer(name)
|
||||
ox_target:removeGlobalPlayer(name)
|
||||
end
|
||||
|
||||
function Core.Target.RemoveLocalEntity(entity)
|
||||
ox_target:removeLocalEntity(entity)
|
||||
end
|
||||
|
||||
function Core.Target.RemoveModel(model)
|
||||
ox_target:removeModel(model)
|
||||
end
|
||||
|
||||
function Core.Target.RemoveZone(name)
|
||||
for _, data in pairs(targetZones) do
|
||||
if data.name == name then
|
||||
ox_target:removeZone(data.id)
|
||||
table.remove(targetZones, _)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
AddEventHandler('onResourceStop', function(resource)
|
||||
if resource ~= GetCurrentResourceName() then
|
||||
local removed = 0
|
||||
for _, target in pairs(targetZones) do
|
||||
if target.creator == resource then
|
||||
ox_target:removeZone(target.id)
|
||||
table.remove(targetZones, _)
|
||||
removed = removed + 1
|
||||
end
|
||||
end
|
||||
if removed > 0 then print('[DEBUG] - removed targets for:', resource) end
|
||||
end
|
||||
end)
|
|
@ -0,0 +1,3 @@
|
|||
if GetResourceState('ox_target') ~= 'started' then return end
|
||||
|
||||
Core.Info.Target = 'ox_target'
|
|
@ -0,0 +1,101 @@
|
|||
if GetResourceState('qb-target') ~= 'started' or GetResourceState('ox_target') == 'started' then return end
|
||||
|
||||
local targetZones = {}
|
||||
|
||||
Core.Target = {}
|
||||
|
||||
function Core.Target.AddGlobalPeds(options)
|
||||
for k, v in pairs(options) do
|
||||
options[k].action = v.onSelect
|
||||
end
|
||||
exports['qb-target']:AddGlobalPed({
|
||||
options = options,
|
||||
distance = options.distance or 1.5
|
||||
})
|
||||
end
|
||||
|
||||
function Core.Target.AddGlobalPlayer(options)
|
||||
for k, v in pairs(options) do
|
||||
options[k].action = v.onSelect
|
||||
end
|
||||
exports['qb-target']:AddGlobalPlayer({
|
||||
options = options,
|
||||
distance = options.distance or 1.5
|
||||
})
|
||||
end
|
||||
|
||||
function Core.Target.AddLocalEntity(entities, options)
|
||||
for k, v in pairs(options) do
|
||||
options[k].action = v.onSelect
|
||||
end
|
||||
exports['qb-target']:AddTargetEntity(entities, {
|
||||
options = options,
|
||||
distance = options.distance or 1.5
|
||||
})
|
||||
end
|
||||
|
||||
function Core.Target.AddModel(models, options)
|
||||
for k, v in pairs(options) do
|
||||
options[k].action = v.onSelect
|
||||
end
|
||||
exports['qb-target']:AddTargetModel(models, {
|
||||
options = options,
|
||||
distance = options.distance or 1.5,
|
||||
})
|
||||
end
|
||||
|
||||
function Core.Target.AddBoxZone(name, coords, size, heading, options, drawPoly)
|
||||
for k, v in pairs(options) do
|
||||
options[k].action = v.onSelect
|
||||
end
|
||||
exports['qb-target']:AddBoxZone(name, coords, size.x, size.y, {
|
||||
name = name,
|
||||
debugPoly = drawPoly,
|
||||
heading = heading,
|
||||
minZ = coords.z - (size.x * 0.5),
|
||||
maxZ = coords.z + (size.x * 0.5),
|
||||
}, {
|
||||
options = options,
|
||||
distance = options.distance or 1.5,
|
||||
})
|
||||
table.insert(targetZones, { name = name, creator = GetInvokingResource() })
|
||||
end
|
||||
|
||||
function Core.Target.RemoveGlobalPeds(name)
|
||||
exports['qb-target']:RemoveGlobalPed(name)
|
||||
end
|
||||
|
||||
function Core.Target.RemoveGlobalPlayer(name)
|
||||
exports['qb-target']:RemoveGlobalPlayer(name)
|
||||
end
|
||||
|
||||
function Core.Target.RemoveLocalEntity(entity)
|
||||
exports['qb-target']:RemoveTargetEntity(entity)
|
||||
end
|
||||
|
||||
function Core.Target.RemoveModel(model)
|
||||
exports['qb-target']:RemoveTargetModel(model)
|
||||
end
|
||||
|
||||
function Core.Target.RemoveZone(name)
|
||||
for _, data in pairs(targetZones) do
|
||||
if data.name == name then
|
||||
exports['qb-target']:RemoveZone(name)
|
||||
table.remove(targetZones, _)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
AddEventHandler('onResourceStop', function(resource)
|
||||
if resource ~= GetCurrentResourceName() then
|
||||
local removed = 0
|
||||
for _, target in pairs(targetZones) do
|
||||
if target.creator == resource then
|
||||
exports['qb-target']:RemoveZone(target.name)
|
||||
removed = removed + 1
|
||||
end
|
||||
end
|
||||
if removed > 0 then print('[DEBUG] - removed target zones for:', resource) end
|
||||
end
|
||||
end)
|
|
@ -0,0 +1,3 @@
|
|||
if GetResourceState('qb-target') ~= 'started' or GetResourceState('ox_target') == 'started' then return end
|
||||
|
||||
Core.Info.Target = 'qb-target'
|
48
resources/[jobs]/[crime]/r_bridge-1.2.3/ui/client.lua
Normal file
48
resources/[jobs]/[crime]/r_bridge-1.2.3/ui/client.lua
Normal file
|
@ -0,0 +1,48 @@
|
|||
local isTextUiOpen = false
|
||||
local isHelpTextVisible = false
|
||||
|
||||
Core.Ui = {}
|
||||
|
||||
function Core.Ui.ShowTextUi(key, text)
|
||||
SendNUIMessage({
|
||||
type = "text-ui",
|
||||
display = true,
|
||||
key = key,
|
||||
text = text
|
||||
})
|
||||
isTextUiOpen = true
|
||||
end
|
||||
|
||||
function Core.Ui.HideTextUi()
|
||||
SendNUIMessage({
|
||||
type = "text-ui",
|
||||
display = false
|
||||
})
|
||||
isTextUiOpen = false
|
||||
end
|
||||
|
||||
function Core.Ui.isTextUiOpen()
|
||||
return isTextUiOpen
|
||||
end
|
||||
|
||||
function Core.Ui.ShowHelpText(text)
|
||||
SendNUIMessage({
|
||||
type = "help-text",
|
||||
display = true,
|
||||
text = text
|
||||
})
|
||||
PlaySoundFrontend(-1, "Click", "DLC_HEIST_HACKING_SNAKE_SOUNDS", false)
|
||||
isHelpTextVisible = true
|
||||
end
|
||||
|
||||
function Core.Ui.HideHelpText()
|
||||
SendNUIMessage({
|
||||
type = "help-text",
|
||||
display = false
|
||||
})
|
||||
isHelpTextVisible = false
|
||||
end
|
||||
|
||||
function Core.Ui.isHelpTextVisible()
|
||||
return isHelpTextVisible
|
||||
end
|
23
resources/[jobs]/[crime]/r_bridge-1.2.3/ui/index.html
Normal file
23
resources/[jobs]/[crime]/r_bridge-1.2.3/ui/index.html
Normal file
|
@ -0,0 +1,23 @@
|
|||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>r_bridge</title>
|
||||
<link rel="stylesheet" href="styles.css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="game-screen">
|
||||
<div class="help-text" id="help-text"> This is a help text. </div>
|
||||
<div class="text-ui" id="text-ui">
|
||||
<button>E</button>
|
||||
<p>Interact</p>
|
||||
</div>
|
||||
</div>
|
||||
<script src="script.js"></script>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
|
24
resources/[jobs]/[crime]/r_bridge-1.2.3/ui/script.js
Normal file
24
resources/[jobs]/[crime]/r_bridge-1.2.3/ui/script.js
Normal file
|
@ -0,0 +1,24 @@
|
|||
window.addEventListener('message', function (event) {
|
||||
if (event.data.type === "help-text") {
|
||||
let helpText = document.querySelector('.help-text');
|
||||
if (event.data.display) {
|
||||
helpText.style.opacity = 1;
|
||||
helpText.textContent = event.data.text;
|
||||
} else {
|
||||
helpText.style.opacity = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (event.data.type === "text-ui") {
|
||||
let textUI = document.querySelector('.text-ui');
|
||||
let key = document.querySelector('.text-ui button');
|
||||
let text = document.querySelector('.text-ui p');
|
||||
if (event.data.display) {
|
||||
key.textContent = event.data.key;
|
||||
text.textContent = event.data.text;
|
||||
textUI.style.opacity = 1;
|
||||
} else {
|
||||
textUI.style.opacity = 0;
|
||||
}
|
||||
}
|
||||
});
|
82
resources/[jobs]/[crime]/r_bridge-1.2.3/ui/styles.css
Normal file
82
resources/[jobs]/[crime]/r_bridge-1.2.3/ui/styles.css
Normal file
|
@ -0,0 +1,82 @@
|
|||
body {
|
||||
font-family: 'Inter', sans-serif;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
height: 100vh;
|
||||
position: relative;
|
||||
/* background-image: url('https://i.ytimg.com/vi/NQryvJ1qNZs/maxresdefault.jpg');
|
||||
background-color: #333;
|
||||
background-size: cover;
|
||||
background-position: center;
|
||||
background-repeat: no-repeat; */
|
||||
}
|
||||
|
||||
.game-screen {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
position: relative;
|
||||
/* background-color: rgba(0, 0, 0, 0.5); */
|
||||
}
|
||||
|
||||
.help-text {
|
||||
display: block;
|
||||
opacity: 0;
|
||||
transition: all ease-in-out 0.2s;
|
||||
position: absolute;
|
||||
top: 1%;
|
||||
left: 10px;
|
||||
background-color: rgba(18, 18, 18, 0.85);
|
||||
border: 1px solid rgba(114, 76, 157, 0.1);
|
||||
border-radius: 5px;
|
||||
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.3);
|
||||
text-shadow: 0px 0px 1px rgba(255, 255, 255, 0.25), 0px 0px 1px rgba(255, 255, 255, 0.25);
|
||||
padding: 10px 15px;
|
||||
color: #f1f1f1;
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.5px;
|
||||
z-index: 1000;
|
||||
}
|
||||
|
||||
.text-ui {
|
||||
display: flex;
|
||||
opacity: 0;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
transition: all ease-in-out 0.2s;
|
||||
color: white;
|
||||
padding: 8px 10px;
|
||||
background-color: rgba(18, 18, 18, 0.85);
|
||||
border: 1px solid rgba(114, 76, 157, 0.1);
|
||||
border-radius: 5px;
|
||||
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.3);
|
||||
text-transform: uppercase;
|
||||
position: fixed;
|
||||
top: 50%;
|
||||
right: 15px;
|
||||
transform: translateY(-50%);
|
||||
z-index: 1000;
|
||||
flex-direction: row;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.text-ui button {
|
||||
font-weight: 700;
|
||||
margin-right: 6px;
|
||||
padding: 6px 9px;
|
||||
font-family: -apple-system, BlinkMacSystemFont, 'Roboto', sans-serif;
|
||||
border-radius: 4px;
|
||||
border: none;
|
||||
background: #6E6D70;
|
||||
box-shadow: 0px 0.5px 1px rgba(0, 0, 0, 0.1), inset 0px 0.5px 0.5px rgba(255, 255, 255, 0.5), 0px 0px 0px 0.5px rgba(0, 0, 0, 0.12);
|
||||
color: #DFDEDF;
|
||||
}
|
||||
|
||||
.text-ui p {
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
color: #DFDEDF;
|
||||
margin: 0;
|
||||
font-family: 'Inter', sans-serif;
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
Core = {}
|
||||
Core.Info = {}
|
||||
|
||||
local function returnCoreObject()
|
||||
return Core
|
||||
end
|
||||
|
||||
exports('returnCoreObject', returnCoreObject)
|
105
resources/[jobs]/[crime]/r_bridge-1.2.3/utils/client/natives.lua
Normal file
105
resources/[jobs]/[crime]/r_bridge-1.2.3/utils/client/natives.lua
Normal file
|
@ -0,0 +1,105 @@
|
|||
local blips = {}
|
||||
|
||||
Core.Natives = {}
|
||||
|
||||
function Core.Natives.CreateBlip(coords, sprite, color, scale, label, shortRange)
|
||||
local blip = AddBlipForCoord(coords.x, coords.y, coords.z)
|
||||
SetBlipSprite(blip, sprite)
|
||||
SetBlipColour(blip, color)
|
||||
SetBlipScale(blip, scale)
|
||||
SetBlipAsShortRange(blip, shortRange)
|
||||
BeginTextCommandSetBlipName("STRING")
|
||||
AddTextComponentString(label)
|
||||
EndTextCommandSetBlipName(blip)
|
||||
blips[#blips + 1] = { id = blip, creator = GetInvokingResource() }
|
||||
return blips[#blips].id
|
||||
end
|
||||
|
||||
function Core.Natives.RemoveBlip(id)
|
||||
for _, blip in pairs(blips) do
|
||||
if blip.id == id then
|
||||
RemoveBlip(id)
|
||||
table.remove(blips, _)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Core.Natives.SetGpsRoute(render, coords, color)
|
||||
if not render then SetGpsMultiRouteRender(render) return end
|
||||
ClearGpsMultiRoute()
|
||||
StartGpsMultiRoute(color, true, true)
|
||||
AddPointToGpsMultiRoute(coords.x, coords.y, coords.z)
|
||||
SetGpsMultiRouteRender(render)
|
||||
end
|
||||
|
||||
function Core.Natives.CreateProp(model, coords, heading, networked)
|
||||
RequestModel(joaat(model))
|
||||
while not HasModelLoaded(joaat(model)) do Wait(10) end
|
||||
local prop = CreateObject(joaat(model), coords.x, coords.y, coords.z, networked, false, false)
|
||||
SetEntityHeading(prop, heading)
|
||||
SetModelAsNoLongerNeeded(model)
|
||||
return prop
|
||||
end
|
||||
|
||||
function Core.Natives.CreateNpc(model, coords, heading, networked)
|
||||
RequestModel(model)
|
||||
while not HasModelLoaded(model) do Wait(10) end
|
||||
local npc = CreatePed(0, model, coords.x, coords.y, coords.z, heading, networked, false)
|
||||
SetModelAsNoLongerNeeded(model)
|
||||
return npc
|
||||
end
|
||||
|
||||
function Core.Natives.CreateVeh(model, coords, heading, networked)
|
||||
RequestModel(model)
|
||||
while not HasModelLoaded(model) do Wait(10) end
|
||||
local veh = CreateVehicle(model, coords.x, coords.y, coords.z, heading, networked, false)
|
||||
SetModelAsNoLongerNeeded(model)
|
||||
return veh
|
||||
end
|
||||
|
||||
function Core.Natives.SetEntityProperties(entity, frozen, invincible, oblivious)
|
||||
if not DoesEntityExist(entity) then return end
|
||||
FreezeEntityPosition(entity, frozen)
|
||||
SetEntityInvincible(entity, invincible)
|
||||
SetBlockingOfNonTemporaryEvents(entity, oblivious)
|
||||
end
|
||||
|
||||
function Core.Natives.PlayAnim(ped, dict, anim, duration, flag, playback)
|
||||
RequestAnimDict(dict)
|
||||
while not HasAnimDictLoaded(dict) do Wait(10) end
|
||||
TaskPlayAnim(ped, dict, anim, 8.0, 8.0, duration, flag, playback, false, false, false)
|
||||
RemoveAnimDict(dict)
|
||||
end
|
||||
|
||||
function Core.Natives.PlayPtFx(coords, asset, effect, scale)
|
||||
RequestNamedPtfxAsset(asset)
|
||||
while not HasNamedPtfxAssetLoaded(asset) do Wait(10) end
|
||||
UseParticleFxAsset(asset)
|
||||
StartParticleFxNonLoopedAtCoord(effect, coords.x, coords.y, coords.z, 0, 0, 0, scale, false, false, false)
|
||||
RemoveNamedPtfxAsset(asset)
|
||||
end
|
||||
|
||||
function Core.Natives.PlayPtFxLooped(coords, asset, effect, scale, duration)
|
||||
RequestNamedPtfxAsset(asset)
|
||||
while not HasNamedPtfxAssetLoaded(asset) do Wait(0) end
|
||||
UseParticleFxAsset(asset)
|
||||
local ptFx = StartParticleFxLoopedAtCoord(effect, coords.x, coords.y, coords.z, 0, 0, 0, scale, false, false, false, false)
|
||||
SetTimeout(duration, function()
|
||||
StopParticleFxLooped(ptFx, false)
|
||||
RemoveNamedPtfxAsset(asset)
|
||||
end)
|
||||
end
|
||||
|
||||
AddEventHandler('onResourceStop', function(resource)
|
||||
local removed = 0
|
||||
if resource ~= GetCurrentResourceName() then
|
||||
for _, blip in pairs(blips) do
|
||||
if blip.creator == resource then
|
||||
RemoveBlip(blip.id)
|
||||
removed = removed + 1
|
||||
end
|
||||
end
|
||||
if removed > 0 then print('[DEBUG] - removed blips for ' .. resource) end
|
||||
end
|
||||
end)
|
|
@ -0,0 +1,8 @@
|
|||
Core = {}
|
||||
Core.Info = {}
|
||||
|
||||
local function returnCoreObject()
|
||||
return Core
|
||||
end
|
||||
|
||||
exports('returnCoreObject', returnCoreObject)
|
|
@ -0,0 +1,54 @@
|
|||
local second = 1000
|
||||
local minute = second * 60
|
||||
local hour = minute * 60
|
||||
|
||||
local function checkBridgeVersion()
|
||||
if Cfg.VersionCheck then
|
||||
Core.VersionCheck(GetCurrentResourceName())
|
||||
SetTimeout(1 * hour, checkBridgeVersion)
|
||||
end
|
||||
end
|
||||
|
||||
function Core.VersionCheck(resource)
|
||||
local url = 'https://api.github.com/repos/r-scripts-versions/' .. resource .. '/releases/latest'
|
||||
local current = GetResourceMetadata(resource, 'version', 0)
|
||||
PerformHttpRequest(url, function(err, txt, head)
|
||||
if err == 200 then
|
||||
local data = json.decode(txt)
|
||||
local latest = data.tag_name
|
||||
if latest ~= current then
|
||||
print('[^3WARNING^0] Please update ' .. resource .. ' to its latest version.')
|
||||
print('[^3WARNING^0] Current: ' .. current .. '')
|
||||
print('[^3WARNING^0] Latest: ' .. latest .. '')
|
||||
print('[^3WARNING^0] https://discord.gg/rscripts')
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
AddEventHandler('onResourceStart', function(resource)
|
||||
if (GetCurrentResourceName() == resource) then
|
||||
print('------------------------------')
|
||||
print(resource .. ' | ' .. GetResourceMetadata(resource, 'version', 0))
|
||||
if not Core.Info.Framework then
|
||||
print('^1Framework not found^0')
|
||||
else
|
||||
print('Framework: ' .. Core.Info.Framework)
|
||||
end
|
||||
if not Core.Info.Inventory then
|
||||
print('^1Inventory not found^0')
|
||||
else
|
||||
print('Inventory: ' .. Core.Info.Inventory)
|
||||
end
|
||||
if not Core.Info.Target then
|
||||
print('^1Target not found^0')
|
||||
else
|
||||
print('Target: ' .. Core.Info.Target)
|
||||
end
|
||||
if Cfg.Carlock then
|
||||
print('Carlock: ' .. Cfg.Carlock)
|
||||
end
|
||||
print('------------------------------')
|
||||
checkBridgeVersion()
|
||||
end
|
||||
end)
|
Loading…
Add table
Add a link
Reference in a new issue