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@ -7805,13 +7805,13 @@ itemsData = {
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},
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markedbills = {
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useable = false,
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weight = 1000,
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||||
weight = 1,
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||||
type = 'item',
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||||
unique = true,
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||||
description = 'Money?',
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||||
description = 'Lass dich nicht erwischen!!!',
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image = 'markedbills.png',
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shouldClose = true,
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label = 'Marked Money',
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||||
label = 'Schwarzgeld',
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name = 'markedbills',
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},
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metalscrap = {
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2
resources/[jobs]/[crime]/r_moneywash/.gitattributes
vendored
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2
resources/[jobs]/[crime]/r_moneywash/.gitattributes
vendored
Normal file
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@ -0,0 +1,2 @@
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# Auto detect text files and perform LF normalization
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* text=auto
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674
resources/[jobs]/[crime]/r_moneywash/LICENSE
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674
resources/[jobs]/[crime]/r_moneywash/LICENSE
Normal file
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@ -0,0 +1,674 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
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||||
Preamble
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||||
The GNU General Public License is a free, copyleft license for
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The licenses for most software and other practical works are designed
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|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
25
resources/[jobs]/[crime]/r_moneywash/README.md
Normal file
25
resources/[jobs]/[crime]/r_moneywash/README.md
Normal file
|
@ -0,0 +1,25 @@
|
|||
# r_moneywash
|
||||
|
||||
## Description
|
||||
|
||||
This script gives players a location with an NPC to exchange illegally obtained funds, providing immersive gameplay with dynamic features such as a dynamic tax rate, configurable wash limits, and more.
|
||||
|
||||
## Features
|
||||
|
||||
- 🌎 Can be placed anywhere in the game world with IPL/Shell Support.
|
||||
- 📈 Configurable Static Tax Rate or Dynamic Tax Rates that change on a set timer.
|
||||
- ⏲️ Prevent player abuse with a configurable cooldown between transactions.
|
||||
- 💰 Supports QBCore "markedbills" metadata, as well as normal items.
|
||||
- 📝 Sends Discord Logs of all transactions for admin oversight.
|
||||
|
||||
## Documentation
|
||||
|
||||
[Gitbook](https://rscripts.gitbook.io/r_scripts-docs./free-resources/r_moneywash)
|
||||
|
||||
## Support
|
||||
|
||||
[Discord](https://discord.gg/rscripts)
|
||||
|
||||
## License
|
||||
|
||||
This resource is licensed under the GNU GPLv3 License. See the [LICENSE](LICENSE) file for more details.
|
61
resources/[jobs]/[crime]/r_moneywash/config.lua
Normal file
61
resources/[jobs]/[crime]/r_moneywash/config.lua
Normal file
|
@ -0,0 +1,61 @@
|
|||
-- _
|
||||
-- _ __ _ __ ___ ___ _ __ ___ _ ___ ____ _ ___| |__
|
||||
-- | '__|| '_ ` _ \ / _ \| '_ \ / _ \ | | \ \ /\ / / _` / __| '_ \
|
||||
-- | | | | | | | | (_) | | | | __/ |_| |\ V V / (_| \__ \ | | |
|
||||
-- |_|___|_| |_| |_|\___/|_| |_|\___|\__, | \_/\_/ \__,_|___/_| |_|
|
||||
-- |_____| |___/
|
||||
--
|
||||
-- Need support? Join our Discord server for help: https://discord.gg/rscripts
|
||||
--
|
||||
Cfg = {
|
||||
-- ___ ___ _ ____ _____ _ __
|
||||
-- / __|/ _ \ '__\ \ / / _ \ '__|
|
||||
-- \__ \ __/ | \ V / __/ |
|
||||
-- |___/\___|_| \_/ \___|_|
|
||||
Server = {
|
||||
Language = 'de', -- Resource language ('en': English, 'es': Spanish, 'fr': French, 'de': German, 'pt': Portuguese, 'zh': Chinese)
|
||||
Notification = 'ox', -- Notification resource ('default', 'ox', 'custom': can be customized in bridge/framework/YOURFRAMEWORK)
|
||||
VersionCheck = true, -- Version check (true: enabled, false: disabled)
|
||||
},
|
||||
-- _ _
|
||||
-- ___ _ __ | |_(_) ___ _ __ ___
|
||||
-- / _ \| '_ \| __| |/ _ \| '_ \/ __|
|
||||
-- | (_) | |_) | |_| | (_) | | | \__ \
|
||||
-- \___/| .__/ \__|_|\___/|_| |_|___/
|
||||
-- |_|
|
||||
Options = {
|
||||
Blip = {
|
||||
Enabled = true, -- Blip visibility (true: enabled, false: disabled)
|
||||
Sprite = 500, -- Blip sprite (https://docs.fivem.net/docs/game-references/blips/)
|
||||
Scale = 0.8, -- Blip scale (0.0 - 1.0)
|
||||
Color = 1, -- Blip color
|
||||
Label = 'Money Wash', -- Blip label
|
||||
},
|
||||
Location = vec3(1116.79, -3195.49, -41.40), -- Money wash location. (vector4)
|
||||
PedModel = 'a_m_m_og_boss_01', -- Ped model (https://docs.fivem.net/docs/game-references/ped-models/)
|
||||
PedHeading = 265.89, -- Ped heading (0.0 - 360.0)
|
||||
|
||||
Currency = 'markedbills', -- Currency item (supports items or qb-core 'markedbills')
|
||||
TaxRate = 25, -- Tax rate. (0 - 100) if DynamicTax is enabled, this value will be ignored.
|
||||
DynamicTax = true, -- Changing tax rate (true: enabled, false: disabled)
|
||||
DynamicTimer = 60, -- Tax rate change timer (minutes)
|
||||
DynamicRange = { 15, 35 }, -- Range for changing tax rate { min, max }
|
||||
WashTime = 10, -- Wash time (seconds)
|
||||
MinWash = 100, -- Minimum amount of money that can be washed, does not apply when Currency = 'markedbills'
|
||||
MaxWash = 10000, -- Maximum amount of money that can be washed, does not apply when Currency = 'markedbills'
|
||||
Cooldown = 30, -- Player cooldown time (minutes, false: disabled)
|
||||
|
||||
Teleporter = {
|
||||
Enabled = true, -- Teleporter (true: enabled, false: disabled)
|
||||
Entrance = vec4(-220.27, -1285.82, 31.29, 315.84), -- Teleporter entrance (vector4)
|
||||
Exit = vec4(1138.0793, -3199.1890, -39.6656, 180.42), -- Teleporter exit (vector4)
|
||||
},
|
||||
},
|
||||
-- _ _
|
||||
-- __| | ___| |__ _ _ __ _
|
||||
-- / _` |/ _ \ '_ \| | | |/ _` |
|
||||
-- | (_| | __/ |_) | |_| | (_| |
|
||||
-- \__,_|\___|_.__/ \__,_|\__, |
|
||||
-- |___/
|
||||
Debug = false, -- Debug mode (true: enabled, false: disabled) - Do not enable this unless you know what you are doing.
|
||||
}
|
39
resources/[jobs]/[crime]/r_moneywash/fxmanifest.lua
Normal file
39
resources/[jobs]/[crime]/r_moneywash/fxmanifest.lua
Normal file
|
@ -0,0 +1,39 @@
|
|||
---@diagnostic disable: undefined-global
|
||||
fx_version 'cerulean'
|
||||
game 'gta5'
|
||||
lua54 'yes'
|
||||
|
||||
name 'r_moneywash'
|
||||
description 'A simple money wash system for FiveM'
|
||||
author 'r_scripts'
|
||||
version '1.0.6'
|
||||
|
||||
shared_scripts {
|
||||
'@ox_lib/init.lua',
|
||||
'utils/shared.lua',
|
||||
'locales/*.lua',
|
||||
'config.lua',
|
||||
}
|
||||
|
||||
server_scripts {
|
||||
'webhook.lua',
|
||||
'utils/server.lua',
|
||||
'src/server/*.lua',
|
||||
}
|
||||
|
||||
client_scripts {
|
||||
'utils/client.lua',
|
||||
'src/client/*.lua',
|
||||
}
|
||||
|
||||
|
||||
dependencies {
|
||||
'ox_lib',
|
||||
'r_bridge',
|
||||
}
|
||||
|
||||
escrow_ignore {
|
||||
'install/**/*.*',
|
||||
'locales/*.*',
|
||||
'config.*'
|
||||
}
|
46
resources/[jobs]/[crime]/r_moneywash/locales/de.lua
Normal file
46
resources/[jobs]/[crime]/r_moneywash/locales/de.lua
Normal file
|
@ -0,0 +1,46 @@
|
|||
Language = Language or {}
|
||||
Language['de'] = { -- German
|
||||
|
||||
-- Zieloptionen
|
||||
enter_moneywash = 'Geldwäsche betreten',
|
||||
exit_moneywash = 'Geldwäsche verlassen',
|
||||
|
||||
wash_money = 'Geld waschen',
|
||||
|
||||
-- Benachrichtigungen
|
||||
on_cooldown = 'Du hast gerade Geld gewaschen, komm später wieder.',
|
||||
washed_money = 'Du hast $%s gewaschen und nach einem Abzug von %s%% Steuern $%s erhalten.',
|
||||
not_enough_money = 'Du hast nicht genug Geld, um zu waschen.',
|
||||
|
||||
-- Fortschrittsbalken
|
||||
entering_moneywash = 'Betrete Geldwäsche...',
|
||||
exiting_moneywash = 'Verlasse Geldwäsche...',
|
||||
|
||||
giving_money = 'Geld übergeben...',
|
||||
counting_money = 'Geld zählen...',
|
||||
|
||||
-- Menütitel
|
||||
money_wash = 'Geldwäsche',
|
||||
|
||||
-- Menüoptionen
|
||||
wash_amount = 'Wie viel möchtest du reinigen?',
|
||||
|
||||
-- Menüuntertitel
|
||||
taxed_offer = 'Du erhältst $%s nach einem Abzug von %s%% Steuern.',
|
||||
marked_worth = 'Wert: $%s',
|
||||
|
||||
-- Discord Webhook
|
||||
player_id = 'Spieler-ID',
|
||||
username = 'Benutzername',
|
||||
identifier = 'Kennung',
|
||||
description = 'Beschreibung',
|
||||
description_text = '%s hat $%s gewaschen und nach einem Abzug von %s%% Steuern $%s erhalten.',
|
||||
|
||||
-- Server-Konsole
|
||||
version = '%s | v%s',
|
||||
framework = 'Framework: %s',
|
||||
inventory = 'Inventar: %s',
|
||||
target = 'Ziel: %s',
|
||||
cheater = 'Wegen Betrug gekickt.',
|
||||
update = 'Bitte aktualisiere %s auf die neueste Version von Github.',
|
||||
}
|
46
resources/[jobs]/[crime]/r_moneywash/locales/en.lua
Normal file
46
resources/[jobs]/[crime]/r_moneywash/locales/en.lua
Normal file
|
@ -0,0 +1,46 @@
|
|||
Language = Language or {}
|
||||
Language['en'] = { -- English
|
||||
|
||||
-- Target Options
|
||||
enter_moneywash = 'Enter Money Wash',
|
||||
exit_moneywash = 'Exit Money Wash',
|
||||
|
||||
wash_money = 'Wash Money',
|
||||
|
||||
-- Notifications
|
||||
on_cooldown = 'You just washed money, come back later.',
|
||||
washed_money = 'You washed $%s and received $%s after a %s%% tax deduction.',
|
||||
not_enough_money = 'You do not have enough money to wash.',
|
||||
|
||||
-- Progress Bars
|
||||
entering_moneywash = 'Entering Money Wash...',
|
||||
exiting_moneywash = 'Exiting Money Wash...',
|
||||
|
||||
giving_money = 'Handing Over Money...',
|
||||
counting_money = 'Counting Money...',
|
||||
|
||||
-- Menu Titles
|
||||
money_wash = 'Money Wash',
|
||||
|
||||
-- Menu Options
|
||||
wash_amount = 'How much do you want to clean?',
|
||||
|
||||
-- Menu Subtitles
|
||||
taxed_offer = 'You will receive $%s after a %s%% tax deduction.',
|
||||
marked_worth = 'Worth: $%s',
|
||||
|
||||
-- Discord Webhook
|
||||
player_id = 'Player ID',
|
||||
username = 'Username',
|
||||
identifier = 'Identifier',
|
||||
description = 'Description',
|
||||
description_text = '%s washed $%s and received $%s after a %s%% tax deduction.',
|
||||
|
||||
-- Server Console
|
||||
version = '%s | v%s',
|
||||
framework = 'Framework: %s',
|
||||
inventory = 'Inventory: %s',
|
||||
target = 'Target: %s',
|
||||
cheater = 'Kicked for cheating.',
|
||||
update = 'Please update %s to the latest version from Github.',
|
||||
}
|
47
resources/[jobs]/[crime]/r_moneywash/locales/es.lua
Normal file
47
resources/[jobs]/[crime]/r_moneywash/locales/es.lua
Normal file
|
@ -0,0 +1,47 @@
|
|||
Language = Language or {}
|
||||
Language['es'] = { -- Spanish
|
||||
|
||||
-- Opciones de Objetivo
|
||||
enter_moneywash = 'Entrar al Lavado de Dinero',
|
||||
exit_moneywash = 'Salir del Lavado de Dinero',
|
||||
|
||||
wash_money = 'Lavar Dinero',
|
||||
|
||||
-- Notificaciones
|
||||
on_cooldown = 'Acabas de lavar dinero, vuelve más tarde.',
|
||||
washed_money = 'Lavaste $%s y recibiste $%s después de una deducción del %s%% en impuestos.',
|
||||
not_enough_money = 'No tienes suficiente dinero para lavar',
|
||||
|
||||
-- Barras de Progreso
|
||||
entering_moneywash = 'Entrando al Lavado de Dinero...',
|
||||
exiting_moneywash = 'Saliendo del Lavado de Dinero...',
|
||||
|
||||
giving_money = 'Entregando Dinero...',
|
||||
counting_money = 'Contando Dinero...',
|
||||
|
||||
-- Títulos del Menú
|
||||
money_wash = 'Lavado de Dinero',
|
||||
|
||||
-- Opciones del Menú
|
||||
wash_amount = '¿Cuánto quieres lavar?',
|
||||
|
||||
-- Subtítulos del Menú
|
||||
taxed_offer = 'Recibirás $%s después de una deducción del %s%% en impuestos.',
|
||||
marked_worth = 'Valor: $%s',
|
||||
|
||||
-- Discord Webhook
|
||||
player_id = 'ID del Jugador',
|
||||
username = 'Nombre de Usuario',
|
||||
identifier = 'Identificador',
|
||||
description = 'Descripción',
|
||||
description_text = '%s lavó $%s y recibió $%s después de una deducción del %s%% en impuestos.',
|
||||
|
||||
-- Consola del Servidor
|
||||
version = '%s | v%s',
|
||||
framework = 'Framework: %s',
|
||||
inventory = 'Inventario: %s',
|
||||
target = 'Objetivo: %s',
|
||||
cheater = 'Expulsado por hacer trampa.',
|
||||
update = 'Por favor, actualiza %s a la última versión desde Github.',
|
||||
|
||||
}
|
46
resources/[jobs]/[crime]/r_moneywash/locales/fr.lua
Normal file
46
resources/[jobs]/[crime]/r_moneywash/locales/fr.lua
Normal file
|
@ -0,0 +1,46 @@
|
|||
Language = Language or {}
|
||||
Language['fr'] = { -- French
|
||||
|
||||
-- Options de Cible
|
||||
enter_moneywash = 'Entrer dans le Blanchiment d’Argent',
|
||||
exit_moneywash = 'Quitter le Blanchiment d’Argent',
|
||||
|
||||
wash_money = 'Blanchir de l’Argent',
|
||||
|
||||
-- Notifications
|
||||
on_cooldown = 'Tu viens de blanchir de l’argent, reviens plus tard.',
|
||||
washed_money = 'Tu as blanchi $%s et reçu $%s après une déduction de %s%% pour les taxes.',
|
||||
not_enough_money = 'Vous n’avez pas assez d’argent pour laver.',
|
||||
|
||||
-- Barres de Progression
|
||||
entering_moneywash = 'Entrer dans le Blanchiment d’Argent...',
|
||||
exiting_moneywash = 'Quitter le Blanchiment d’Argent...',
|
||||
|
||||
giving_money = 'Remettre de l’Argent...',
|
||||
counting_money = 'Compter l’Argent...',
|
||||
|
||||
-- Titres du Menu
|
||||
money_wash = 'Blanchiment d’Argent',
|
||||
|
||||
-- Options du Menu
|
||||
wash_amount = 'Combien veux-tu blanchir ?',
|
||||
|
||||
-- Sous-titres du Menu
|
||||
taxed_offer = 'Tu recevras $%s après une déduction de %s%% pour les taxes.',
|
||||
marked_worth = 'Valeur : $%s',
|
||||
|
||||
-- Webhook Discord
|
||||
player_id = 'ID du Joueur',
|
||||
username = 'Nom d’Utilisateur',
|
||||
identifier = 'Identifiant',
|
||||
description = 'Description',
|
||||
description_text = '%s a blanchi $%s et a reçu $%s après une déduction de %s%% pour les taxes.',
|
||||
|
||||
-- Console du Serveur
|
||||
version = '%s | v%s',
|
||||
framework = 'Framework : %s',
|
||||
inventory = 'Inventaire : %s',
|
||||
target = 'Cible : %s',
|
||||
cheater = 'Expulsé pour tricherie.',
|
||||
update = 'Veuillez mettre à jour %s à la dernière version depuis Github.',
|
||||
}
|
47
resources/[jobs]/[crime]/r_moneywash/locales/pt.lua
Normal file
47
resources/[jobs]/[crime]/r_moneywash/locales/pt.lua
Normal file
|
@ -0,0 +1,47 @@
|
|||
Language = Language or {}
|
||||
Language['pt'] = { -- Portuguese
|
||||
|
||||
-- Opções de Alvo
|
||||
enter_moneywash = 'Entrar na Lavagem de Dinheiro',
|
||||
exit_moneywash = 'Sair da Lavagem de Dinheiro',
|
||||
|
||||
wash_money = 'Lavar Dinheiro',
|
||||
|
||||
-- Notificações
|
||||
on_cooldown = 'Você acabou de lavar dinheiro, volte mais tarde.',
|
||||
washed_money = 'Você lavou $%s e recebeu $%s após uma dedução de %s%% de impostos.',
|
||||
not_enough_money = 'Você não tem dinheiro suficiente para lavar.',
|
||||
|
||||
-- Barras de Progresso
|
||||
entering_moneywash = 'Entrando na Lavagem de Dinheiro...',
|
||||
exiting_moneywash = 'Saindo da Lavagem de Dinheiro...',
|
||||
|
||||
giving_money = 'Entregando Dinheiro...',
|
||||
counting_money = 'Contando Dinheiro...',
|
||||
|
||||
-- Títulos do Menu
|
||||
money_wash = 'Lavagem de Dinheiro',
|
||||
|
||||
-- Opções do Menu
|
||||
wash_amount = 'Quanto você quer lavar?',
|
||||
|
||||
-- Subtítulos do Menu
|
||||
taxed_offer = 'Você receberá $%s após uma dedução de %s%% de impostos.',
|
||||
marked_worth = 'Valor: $%s',
|
||||
|
||||
-- Webhook do Discord
|
||||
player_id = 'ID do Jogador',
|
||||
username = 'Nome de Usuário',
|
||||
identifier = 'Identificador',
|
||||
description = 'Descrição',
|
||||
description_text = '%s lavou $%s e recebeu $%s após uma dedução de %s%% de impostos.',
|
||||
|
||||
-- Console do Servidor
|
||||
version = '%s | v%s',
|
||||
framework = 'Framework: %s',
|
||||
inventory = 'Inventário: %s',
|
||||
target = 'Alvo: %s',
|
||||
cheater = 'Expulso por trapaça.',
|
||||
update = 'Por favor, atualize %s para a versão mais recente do Github.',
|
||||
|
||||
}
|
47
resources/[jobs]/[crime]/r_moneywash/locales/zh.lua
Normal file
47
resources/[jobs]/[crime]/r_moneywash/locales/zh.lua
Normal file
|
@ -0,0 +1,47 @@
|
|||
Language = Language or {}
|
||||
Language['zh'] = { -- Chinese
|
||||
|
||||
-- 目标选项
|
||||
enter_moneywash = '进入洗钱点',
|
||||
exit_moneywash = '离开洗钱点',
|
||||
|
||||
wash_money = '洗钱',
|
||||
|
||||
-- 通知
|
||||
on_cooldown = '你刚刚洗过钱,稍后再来。',
|
||||
washed_money = '你洗了 $%s,扣除 %s%% 税后收到 $%s。',
|
||||
not_enough_money = '你没有足够的钱来清洗。',
|
||||
|
||||
-- 进度条
|
||||
entering_moneywash = '正在进入洗钱点...',
|
||||
exiting_moneywash = '正在离开洗钱点...',
|
||||
|
||||
giving_money = '交出现金...',
|
||||
counting_money = '清点现金...',
|
||||
|
||||
-- 菜单标题
|
||||
money_wash = '洗钱',
|
||||
|
||||
-- 菜单选项
|
||||
wash_amount = '你想洗多少钱?',
|
||||
|
||||
-- 菜单副标题
|
||||
taxed_offer = '扣除 %s%% 税后,你将收到 $%s。',
|
||||
marked_worth = '价值: $%s',
|
||||
|
||||
-- Discord Webhook
|
||||
player_id = '玩家ID',
|
||||
username = '用户名',
|
||||
identifier = '标识符',
|
||||
description = '描述',
|
||||
description_text = '%s 洗了 $%s,扣除 %s%% 税后收到 $%s。',
|
||||
|
||||
-- 服务器控制台
|
||||
version = '%s | 版本 %s',
|
||||
framework = '框架: %s',
|
||||
inventory = '库存: %s',
|
||||
target = '目标: %s',
|
||||
cheater = '因作弊被踢。',
|
||||
update = '请从Github更新 %s 到最新版本。',
|
||||
|
||||
}
|
234
resources/[jobs]/[crime]/r_moneywash/src/client/main.lua
Normal file
234
resources/[jobs]/[crime]/r_moneywash/src/client/main.lua
Normal file
|
@ -0,0 +1,234 @@
|
|||
local entities = {}
|
||||
|
||||
local function taskNpcGiveEnvelope()
|
||||
Core.Natives.PlayAnim(entities.npc, 'mp_common', 'givetake1_a', 1000, 0, 0.0)
|
||||
Core.Natives.PlayAnim(cache.ped, 'mp_common', 'givetake1_a', 1000, 0, 0.0)
|
||||
SetTimeout(1000, function()
|
||||
AttachEntityToEntity(entities.envelope, cache.ped, GetPedBoneIndex(cache.ped, 57005), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, true, true, false, true, 2, true)
|
||||
Core.Natives.PlayAnim(cache.ped, 'melee@holster', 'holster', 1000, 0, 0.0)
|
||||
SetTimeout(750, function()
|
||||
DeleteEntity(entities.envelope)
|
||||
PlayPedAmbientSpeechNative(entities.npc, 'GENERIC_THANKS', 'SPEECH_PARAMS_FORCE')
|
||||
_debug('[DEBUG] - Envelope given, player paid??')
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
||||
lib.callback.register('r_moneywash:startWashingProgressBar', function()
|
||||
SetTimeout(750, function()
|
||||
Core.Natives.PlayAnim(entities.npc, 'anim@amb@casino@peds@',
|
||||
'amb_world_human_leaning_male_wall_back_texting_idle_a', -1, 0, 0.0)
|
||||
CreateThread(function()
|
||||
Wait(100)
|
||||
while true do
|
||||
if not IsEntityPlayingAnim(entities.npc, 'anim@amb@casino@peds@', 'amb_world_human_leaning_male_wall_back_texting_idle_a', 3) then
|
||||
Core.Natives.PlayAnim(entities.npc, 'anim@amb@casino@peds@', 'amb_world_human_leaning_male_wall_back_texting_idle_a', -1, 0, 0.0)
|
||||
break
|
||||
end
|
||||
Wait(0)
|
||||
end
|
||||
end)
|
||||
end)
|
||||
if lib.progressCircle({
|
||||
duration = Cfg.Options.WashTime * 1000,
|
||||
label = _L('counting_money'),
|
||||
position = 'bottom',
|
||||
canCancel = false,
|
||||
disable = { move = true, combat = true }
|
||||
}) then
|
||||
Core.Natives.PlayAnim(entities.npc, 'melee@holster', 'holster', 750, 0, 0.0)
|
||||
SetTimeout(500, function()
|
||||
local envelopeProp = 'prop_cash_envelope_01'
|
||||
entities.envelope = Core.Natives.CreateProp(envelopeProp, Cfg.Options.Location, 0.0, false)
|
||||
AttachEntityToEntity(entities.envelope, entities.npc, GetPedBoneIndex(entities.npc, 28422), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, true, true, false, true, 2, true)
|
||||
DeleteEntity(entities.cash)
|
||||
taskNpcGiveEnvelope()
|
||||
end)
|
||||
_debug('[DEBUG] - Money counted, giving envelope')
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end)
|
||||
|
||||
local function taskGiveNpcMoney(amount, metadata)
|
||||
local cashProp = 'prop_anim_cash_pile_02'
|
||||
entities.cash = Core.Natives.CreateProp(cashProp, Cfg.Options.Location, 0.0, false)
|
||||
AttachEntityToEntity(entities.cash, cache.ped, 90, 0.003, 0.008, 0.015, 44.108, 29.315, 20.733, true, true, false, true, 2, true)
|
||||
Core.Natives.PlayAnim(cache.ped, 'mp_common', 'givetake1_a', 1000, 0, 0.0)
|
||||
Core.Natives.PlayAnim(entities.npc, 'mp_common', 'givetake1_a', 1000, 0, 0.0)
|
||||
TriggerServerEvent('r_moneywash:startWashingMoney', cache.serverId, amount, metadata)
|
||||
_debug('[DEBUG] - Money given, starting exchange')
|
||||
SetTimeout(750, function()
|
||||
AttachEntityToEntity(entities.cash, entities.npc, GetPedBoneIndex(entities.npc, 28422), 0, 0, 0, 168.93, -83.80, 76.29, true, true, false, true, 2, true)
|
||||
end)
|
||||
end
|
||||
|
||||
local function giveExchangeOffer(amount, metadata)
|
||||
local taxRate = lib.callback.await('r_moneywash:getTaxRate', false)
|
||||
local given = amount if metadata then given = metadata.worth end
|
||||
local offer = math.ceil(given - (given * taxRate / 100))
|
||||
local confirm = lib.alertDialog({
|
||||
header = _L('money_wash'),
|
||||
content = _L('taxed_offer', offer, taxRate),
|
||||
centered = true,
|
||||
cancel = true
|
||||
})
|
||||
if confirm == 'cancel' then return PlayPedAmbientSpeechNative(entities.npc, 'GENERIC_INSULT_MED', 'SPEECH_PARAMS_FORCE') end
|
||||
taskGiveNpcMoney(amount, metadata)
|
||||
_debug('[DEBUG] - Exchange Offer Accepted')
|
||||
end
|
||||
|
||||
local function buildMarkedBillsMenu()
|
||||
local options = {}
|
||||
ClearPedTasks(entities.npc)
|
||||
PlayPedAmbientSpeechNative(entities.npc, 'GENERIC_HOWS_IT_GOING', 'SPEECH_PARAMS_FORCE')
|
||||
local playerInventory = lib.callback.await('r_moneywash:getPlayerInventory', false)
|
||||
for _, item in pairs(playerInventory) do
|
||||
if item.name == Cfg.Options.Currency then
|
||||
table.insert(options, {
|
||||
title = item.label,
|
||||
description = _L('marked_worth', item.metadata.worth),
|
||||
icon = 'fas fa-money-bill-wave',
|
||||
iconColor = '#fa5252',
|
||||
onSelect = function()
|
||||
giveExchangeOffer(item.count, item.metadata)
|
||||
end,
|
||||
})
|
||||
end
|
||||
end
|
||||
lib.registerContext({
|
||||
id = 'moneywash_markedbills',
|
||||
title = _L('money_wash'),
|
||||
options = options
|
||||
})
|
||||
lib.showContext('moneywash_markedbills')
|
||||
_debug('[DEBUG] - Marked Bills Menu Created')
|
||||
end
|
||||
|
||||
local function openMoneyWashInput()
|
||||
local playerCash = lib.callback.await('r_moneywash:getInventoryItem', false, Cfg.Options.Currency)
|
||||
if playerCash.count < Cfg.Options.MinWash then return Core.Framework.Notify(_L('not_enough_money', Cfg.Options.MinWash), 'error') end
|
||||
if playerCash.count > Cfg.Options.MaxWash then playerCash.count = Cfg.Options.MaxWash end
|
||||
PlayPedAmbientSpeechNative(entities.npc, 'GENERIC_HOWS_IT_GOING', 'SPEECH_PARAMS_FORCE')
|
||||
local input = lib.inputDialog(_L('wash_money'), {
|
||||
{ type = 'number', label = _L('wash_amount'), icon = 'dollar-sign', required = true, min = Cfg.Options.MinWash, max = playerCash.count },
|
||||
})
|
||||
if not input then return end
|
||||
giveExchangeOffer(tonumber(input[1]))
|
||||
end
|
||||
|
||||
local function enterMoneyWash(door, coords)
|
||||
TaskAchieveHeading(cache.ped, door.w, 500)
|
||||
SetTimeout(500, function()
|
||||
if lib.progressCircle({
|
||||
duration = 1500,
|
||||
label = _L('entering_moneywash'),
|
||||
position = 'bottom',
|
||||
canCancel = true,
|
||||
anim = { dict = 'timetable@jimmy@doorknock@', clip = 'knockdoor_idle' },
|
||||
disable = { move = true, combat = true, }
|
||||
}) then
|
||||
DoScreenFadeOut(750)
|
||||
Wait(800)
|
||||
StartPlayerTeleport(cache.playerId, coords.x, coords.y, coords.z, coords.w - 180, false, true, true)
|
||||
Wait(300)
|
||||
DoScreenFadeIn(375)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
local function exitMoneyWash(door, coords)
|
||||
TaskAchieveHeading(cache.ped, door.w, 500)
|
||||
SetTimeout(500, function()
|
||||
if lib.progressCircle({
|
||||
duration = 1500,
|
||||
label = _L('exiting_moneywash'),
|
||||
position = 'bottom',
|
||||
canCancel = true,
|
||||
anim = { dict = 'mp_common', clip = 'givetake1_a' },
|
||||
disable = { move = true, combat = true }
|
||||
}) then
|
||||
DoScreenFadeOut(750)
|
||||
Wait(800)
|
||||
StartPlayerTeleport(cache.playerId, coords.x, coords.y, coords.z, coords.w - 180, false, true, true)
|
||||
Wait(300)
|
||||
DoScreenFadeIn(375)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
RegisterNetEvent('r_moneywash:onConnect', function()
|
||||
if Cfg.Options.Blip.Enabled and not entities.blip then
|
||||
local location = Cfg.Options.Location
|
||||
if Cfg.Options.Teleporter.Enabled then location = Cfg.Options.Teleporter.Entrance.xyz end
|
||||
entities.blip = Core.Natives.CreateBlip(location, Cfg.Options.Blip.Sprite, Cfg.Options.Blip.Color, Cfg.Options.Blip.Scale, Cfg.Options.Blip.Label, true)
|
||||
_debug('[DEBUG] - Blip Created')
|
||||
end
|
||||
if Cfg.Options.Teleporter.Enabled then
|
||||
Core.Target.AddBoxZone('moneywash_entrance', Cfg.Options.Teleporter.Entrance.xyz, vec3(1.5, 1.0, 3.0), Cfg.Options.Teleporter.Entrance.w, { {
|
||||
label = _L('enter_moneywash'),
|
||||
name = 'moneywash_entrance',
|
||||
icon = 'fas fa-money-bill-wave',
|
||||
distance = 1,
|
||||
onSelect = function()
|
||||
enterMoneyWash(Cfg.Options.Teleporter.Entrance, Cfg.Options.Teleporter.Exit)
|
||||
end
|
||||
} }, Cfg.Debug)
|
||||
Core.Target.AddBoxZone('moneywash_exit', Cfg.Options.Teleporter.Exit.xyz, vec3(1.4, 0.7, 2.1), Cfg.Options.Teleporter.Exit.w, { {
|
||||
label = _L('exit_moneywash'),
|
||||
name = 'moneywash_exit',
|
||||
icon = 'fas fa-door-open',
|
||||
distance = 1,
|
||||
onSelect = function()
|
||||
exitMoneyWash(Cfg.Options.Teleporter.Exit, Cfg.Options.Teleporter.Entrance)
|
||||
end
|
||||
} }, Cfg.Debug)
|
||||
_debug('[DEBUG] - Teleporter Created')
|
||||
end
|
||||
end)
|
||||
|
||||
local locPoint = lib.points.new({ coords = Cfg.Options.Location, distance = 30 })
|
||||
|
||||
function locPoint:onEnter()
|
||||
entities.npc = Core.Natives.CreateNpc(Cfg.Options.PedModel, Cfg.Options.Location, Cfg.Options.PedHeading, false)
|
||||
while not DoesEntityExist(entities.npc) do Wait(0) end
|
||||
Core.Natives.SetEntityProperties(entities.npc, true, true, true)
|
||||
TaskStartScenarioInPlace(entities.npc, 'WORLD_HUMAN_CLIPBOARD', 0, true)
|
||||
Core.Target.AddLocalEntity(entities.npc, { {
|
||||
label = _L('wash_money'),
|
||||
icon = 'fas fa-money-bill-wave',
|
||||
distance = 2,
|
||||
onSelect = function()
|
||||
local onCooldown = lib.callback.await('r_moneywash:getPlayerCooldown', false)
|
||||
print(onCooldown)
|
||||
if onCooldown then Core.Framework.Notify(_L('on_cooldown'), 'info') return end
|
||||
if Cfg.Options.Currency == 'markedbills' then return buildMarkedBillsMenu() end
|
||||
openMoneyWashInput()
|
||||
end
|
||||
} })
|
||||
_debug('[DEBUG] - NPC Created')
|
||||
end
|
||||
|
||||
function locPoint:onExit()
|
||||
for _, entity in pairs(entities) do
|
||||
if DoesEntityExist(entity) then DeleteEntity(entity) end
|
||||
end
|
||||
Core.Target.RemoveLocalEntity(entities.npc)
|
||||
_debug('[DEBUG] - NPC Removed')
|
||||
end
|
||||
|
||||
AddEventHandler('onResourceStart', function(resource)
|
||||
if (GetCurrentResourceName() == resource) then
|
||||
TriggerEvent('r_moneywash:onConnect')
|
||||
end
|
||||
end)
|
||||
|
||||
AddEventHandler('onResourceStop', function(resource)
|
||||
if (GetCurrentResourceName() == resource) then
|
||||
if entities.blip and DoesBlipExist(entities.blip) then RemoveBlip(entities.blip) end
|
||||
for _, entity in pairs(entities) do
|
||||
if DoesEntityExist(entity) then DeleteEntity(entity) end
|
||||
end
|
||||
end
|
||||
end)
|
72
resources/[jobs]/[crime]/r_moneywash/src/server/main.lua
Normal file
72
resources/[jobs]/[crime]/r_moneywash/src/server/main.lua
Normal file
|
@ -0,0 +1,72 @@
|
|||
local taxRate = Cfg.Options.TaxRate
|
||||
local cooldowns = {}
|
||||
|
||||
lib.callback.register('r_moneywash:getTaxRate', function()
|
||||
return taxRate
|
||||
end)
|
||||
|
||||
lib.callback.register('r_moneywash:getPlayerInventory', function(src)
|
||||
return Core.Inventory.GetInventoryItems(src)
|
||||
end)
|
||||
|
||||
lib.callback.register('r_moneywash:getInventoryItem', function(src, item)
|
||||
return Core.Inventory.GetItem(src, item)
|
||||
end)
|
||||
|
||||
lib.callback.register('r_moneywash:getPlayerCooldown', function(src)
|
||||
print('r_moneywash:getPlayerCooldown')
|
||||
local identifier = Core.Framework.GetPlayerIdentifier(src)
|
||||
return (cooldowns[identifier] ~= nil) or false
|
||||
end)
|
||||
|
||||
local function setPlayerCooldown(src)
|
||||
if not Cfg.Options.Cooldown then return end
|
||||
local identifier = Core.Framework.GetPlayerIdentifier(src)
|
||||
cooldowns[identifier] = true
|
||||
SetTimeout(Cfg.Options.Cooldown * 60000, function()
|
||||
cooldowns[identifier] = nil
|
||||
end)
|
||||
_debug('[DEBUG] - '.. GetPlayerName(src) ..' has been set on cooldown for '.. Cfg.Options.Cooldown ..' minutes.')
|
||||
end
|
||||
|
||||
local function givePlayerWashedMoney(src, amount)
|
||||
local taxedAmount = math.ceil(amount - (amount * (taxRate / 100)))
|
||||
Core.Framework.AddAccountBalance(src, 'money', taxedAmount)
|
||||
Core.Framework.Notify(src, _L('washed_money', amount, taxedAmount, taxRate), 'success')
|
||||
SendWebhook(src, 'Money Washed', amount, taxedAmount, taxRate)
|
||||
_debug('[DEBUG] - '.. GetPlayerName(src) ..' has washed '.. amount ..' and received '.. taxedAmount ..' after tax.')
|
||||
end
|
||||
|
||||
RegisterNetEvent('r_moneywash:startWashingMoney', function(src, amount, metadata)
|
||||
local src = src or source
|
||||
local player = GetPlayerPed(src)
|
||||
local playerCoords = GetEntityCoords(player)
|
||||
local identifier = Core.Framework.GetPlayerIdentifier(src)
|
||||
local distance = #(Cfg.Options.Location - playerCoords)
|
||||
local removed = Core.Inventory.RemoveItem(src, Cfg.Options.Currency, amount, metadata)
|
||||
if not removed then _debug('[DEBUG] - Error removing currency from player', GetPlayerName(src)) return end
|
||||
local counted = lib.callback.await('r_moneywash:startWashingProgressBar', src, Cfg.Options.WashTime)
|
||||
if not counted then
|
||||
Core.Inventory.AddItem(src, Cfg.Options.Currency, amount, metadata)
|
||||
_debug('[DEBUG] - Error counting money for player', GetPlayerName(src))
|
||||
return
|
||||
end
|
||||
if distance > 5.0 then DropPlayer(src, _L('cheater')) return end
|
||||
if cooldowns[identifier] then DropPlayer(src, _L('cheater')) return end
|
||||
setPlayerCooldown(src)
|
||||
SetTimeout(750, function()
|
||||
if metadata then
|
||||
givePlayerWashedMoney(src, metadata.worth)
|
||||
else
|
||||
givePlayerWashedMoney(src, amount)
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
CreateThread(function()
|
||||
while Cfg.Options.DynamicTax do
|
||||
local newRate = math.random(Cfg.Options.DynamicRange[1], Cfg.Options.DynamicRange[2])
|
||||
taxRate = newRate
|
||||
Wait(Cfg.Options.DynamicTimer * 60000)
|
||||
end
|
||||
end)
|
12
resources/[jobs]/[crime]/r_moneywash/utils/client.lua
Normal file
12
resources/[jobs]/[crime]/r_moneywash/utils/client.lua
Normal file
|
@ -0,0 +1,12 @@
|
|||
Core = exports['r_bridge']:returnCoreObject()
|
||||
|
||||
local onPlayerLoaded = Core.Info.Framework == 'ESX' and 'esx:playerLoaded' or 'QBCore:Client:OnPlayerLoaded'
|
||||
RegisterNetEvent(onPlayerLoaded, function()
|
||||
TriggerEvent('r_moneywash:onConnect')
|
||||
end)
|
||||
|
||||
function _debug(...)
|
||||
if Cfg.Debug then
|
||||
print(...)
|
||||
end
|
||||
end
|
63
resources/[jobs]/[crime]/r_moneywash/utils/server.lua
Normal file
63
resources/[jobs]/[crime]/r_moneywash/utils/server.lua
Normal file
|
@ -0,0 +1,63 @@
|
|||
Core = exports['r_bridge']:returnCoreObject()
|
||||
|
||||
function SendWebhook(src, event, ...)
|
||||
if not Cfg.Webhook.Enabled then return end
|
||||
local name = '' if src > 0 then name = GetPlayerName(src) end
|
||||
local identifier = Core.Framework.GetPlayerIdentifier(src) or ''
|
||||
PerformHttpRequest(Cfg.Webhook.Url, function(err, text, headers)
|
||||
end, 'POST', json.encode({
|
||||
username = 'Resource Logs',
|
||||
avatar_url = 'https://i.ibb.co/z700S5H/square.png',
|
||||
embeds = {
|
||||
{
|
||||
color = 0x2C1B47,
|
||||
title = event,
|
||||
author = {
|
||||
name = GetCurrentResourceName(),
|
||||
icon_url = 'https://i.ibb.co/z700S5H/square.png',
|
||||
url = 'https://discord.gg/r-scripts'
|
||||
},
|
||||
thumbnail = {
|
||||
url = 'https://i.ibb.co/z700S5H/square.png'
|
||||
},
|
||||
fields = {
|
||||
{ name = _L('player_id'), value = src, inline = true },
|
||||
{ name = _L('username'), value = name, inline = true },
|
||||
{ name = _L('identifier'), value = identifier, inline = false },
|
||||
{ name = _L('description'), value = _L('description_text', name, ...), inline = false},
|
||||
},
|
||||
timestamp = os.date('!%Y-%m-%dT%H:%M:%S'),
|
||||
footer = {
|
||||
text = 'r_scripts',
|
||||
icon_url = 'https://i.ibb.co/z700S5H/square.png',
|
||||
},
|
||||
}
|
||||
}
|
||||
}), { ['Content-Type'] = 'application/json' })
|
||||
end
|
||||
|
||||
local function checkResourceVersion()
|
||||
if not Cfg.Server.VersionCheck then return end
|
||||
Core.VersionCheck(GetCurrentResourceName())
|
||||
SetTimeout(3600000, checkResourceVersion)
|
||||
end
|
||||
|
||||
function _debug(...)
|
||||
if Cfg.Debug then
|
||||
print(...)
|
||||
end
|
||||
end
|
||||
|
||||
AddEventHandler('onResourceStart', function(resourceName)
|
||||
if (GetCurrentResourceName() == resourceName) then
|
||||
print('------------------------------')
|
||||
print(_L('version', resourceName, GetResourceMetadata(resourceName, 'version', 0)))
|
||||
if GetResourceState('r_bridge') ~= 'started' then
|
||||
print('^1Bridge not detected, please ensure it is running.^0')
|
||||
else
|
||||
print('^2Bridge detected and loaded.^0')
|
||||
end
|
||||
print('------------------------------')
|
||||
checkResourceVersion()
|
||||
end
|
||||
end)
|
19
resources/[jobs]/[crime]/r_moneywash/utils/shared.lua
Normal file
19
resources/[jobs]/[crime]/r_moneywash/utils/shared.lua
Normal file
|
@ -0,0 +1,19 @@
|
|||
Language = Language or {}
|
||||
|
||||
---@param str string -- Name of the string to pull from the locale file
|
||||
function _L(str, ...)
|
||||
if str then
|
||||
local string = Language[Cfg.Server.Language][str]
|
||||
if string then
|
||||
return string.format(string, ...)
|
||||
else
|
||||
return "ERR_TRANSLATE_"..(str).."_404"
|
||||
end
|
||||
else
|
||||
return "ERR_TRANSLATE_404"
|
||||
end
|
||||
end
|
||||
|
||||
math.lerp = function(a, b, t)
|
||||
return a + (b - a) * t
|
||||
end
|
9
resources/[jobs]/[crime]/r_moneywash/webhook.lua
Normal file
9
resources/[jobs]/[crime]/r_moneywash/webhook.lua
Normal file
|
@ -0,0 +1,9 @@
|
|||
-- _ _ _
|
||||
-- __ _____| |__ | |__ ___ ___ | | __
|
||||
-- \ \ /\ / / _ \ '_ \| '_ \ / _ \ / _ \| |/ /
|
||||
-- \ V V / __/ |_) | | | | (_) | (_) | <
|
||||
-- \_/\_/ \___|_.__/|_| |_|\___/ \___/|_|\_\
|
||||
Cfg.Webhook = {
|
||||
Enabled = true, -- Webhook Logs (true: enabled, false: disabled)
|
||||
Url = 'YOUR_WEBHOOK_HERE', -- Webhook URL
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue