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Nordi98 2025-06-29 09:56:16 +02:00
parent 4856d5f321
commit 60c2087a00
2 changed files with 355 additions and 2 deletions

View file

@ -1920,6 +1920,72 @@ CodeStudio.Products = {
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['baklava'] = {
itemName = "Baklava",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['kunfe'] = {
itemName = "Künefe",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['lokum'] = {
itemName = "Lokum",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['pisman'] = {
itemName = "Pismaniye",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['sarma'] = {
itemName = "Sarma",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['manti'] = {
itemName = "Manti",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['cigkfte'] = {
itemName = "Cigköfte",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['stoast'] = {
itemName = "Sucuktoast",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['kspieß'] = {
itemName = "Köftespieß",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['mmkc'] = {
itemName = "Mercimek Çorbasi",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['ezme'] = {
itemName = "Ezme",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
}
}
},
@ -2309,6 +2375,149 @@ CodeStudio.Products = {
},
}
},
['cute'] = {
categoryName = "Cute Items",
categoryLogo = "fa-shopping-basket",
items = {
['bw_cupcake'] = {
itemName = "Black & White Cupcake",
itemStock = 50,
itemPrice = 6,
itemInfo = "",
},
['dc_cupcake'] = {
itemName = "Double-Chocolate Cupcake",
itemStock = 50,
itemPrice = 6,
itemInfo = "",
},
['bb_cupcake'] = {
itemName = "Blueberry Cupcake",
itemStock = 50,
itemPrice = 6,
itemInfo = "",
},
['rb_cupcake'] = {
itemName = "Rainbow Cupcake",
itemStock = 50,
itemPrice = 6,
itemInfo = "",
},
['cc_cupcake'] = {
itemName = "Cheesecake Cupcake",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['wc_cupcake'] = {
itemName = "White Chocolate Raspberry Cupcake",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['c_cake'] = {
itemName = "Chocolate Cake",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['waffle_ice'] = {
itemName = "Waffel mit Erdbeereis",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['cc_cake'] = {
itemName = "Cheesecake",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['salami_b'] = {
itemName = "Salami Baguette",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['bruschetta'] = {
itemName = "Bruschetta",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['p_schnecke'] = {
itemName = "Pizzaschnecke",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['cc_cino'] = {
itemName = "Cappuccino",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['olimo'] = {
itemName = "Orangenlimonade",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['zlimo'] = {
itemName = "Zitronenlimonade",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['klimo'] = {
itemName = "Kirschlimonade",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['cc_kaffe'] = {
itemName = "Kaffee",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['h_choclate'] = {
itemName = "Heiße Schockolade",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['s_shake'] = {
itemName = "Schokoshake",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['cc_latte'] = {
itemName = "Latte Macchiato",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['cc_espresso'] = {
itemName = "Espresso",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
['e_kaffee'] = {
itemName = "Eiskaffee",
itemStock = 50,
itemPrice = 10,
itemInfo = "",
},
}
},
['ifruit_items'] = {
categoryName = "Items",
categoryLogo = "fa-shopping-basket",
@ -2494,6 +2703,8 @@ CodeStudio.Shops = {
[1] = 'cinema',
[2] = 'kayas',
[3] = 'odinsbar',
[4] = 'cute',
},
requiredJob = {

View file

@ -939,6 +939,148 @@ Config.Items = {
stamina = 0,
}
},
["baklava"] = {
uses = 2,
prop = { model = `bzzz_sugary_baklava_a`, boneId = 18905, offset = vec3(0.1114, 0.0389, 0.0497), rotation = vec3(160.2057, 77.8283, -7.5425) },
idle = { dict = "mp_player_inteat@burger", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mp_player_inteat@burger", anim = "mp_player_int_eat_burger_fp", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 20,
thirst = 0,
stress = 0,
armor = 0,
alcohol = 0,
stamina = 0,
}
},
["kunfe"] = {
uses = 2,
prop = { model = `bzzz_sugary_baklava_a`, boneId = 18905, offset = vec3(0.1114, 0.0389, 0.0497), rotation = vec3(160.2057, 77.8283, -7.5425) },
idle = { dict = "mp_player_inteat@burger", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mp_player_inteat@burger", anim = "mp_player_int_eat_burger_fp", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 20,
thirst = 0,
stress = 0,
armor = 0,
alcohol = 0,
stamina = 0,
}
},
["lokum"] = {
uses = 1,
prop = { model = `bzzz_sugary_treslechescake_a`, boneId = 18905, offset = vec3(0.1114, 0.0389, 0.0497), rotation = vec3(160.2057, 77.8283, -7.5425) },
idle = { dict = "mp_player_inteat@burger", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mp_player_inteat@burger", anim = "mp_player_int_eat_burger_fp", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 20,
thirst = 0,
stress = 0,
armor = 0,
alcohol = 0,
stamina = 0,
}
},
["sarma"] = {
uses = 1,
prop = { model = `bzzz_sugary_truffles_a`, boneId = 18905, offset = vec3(0.1114, 0.0389, 0.0497), rotation = vec3(160.2057, 77.8283, -7.5425) },
idle = { dict = "mp_player_inteat@burger", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mp_player_inteat@burger", anim = "mp_player_int_eat_burger_fp", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 20,
thirst = 0,
stress = 0,
armor = 0,
alcohol = 0,
stamina = 0,
}
},
["manti"] = {
uses = 2,
prop = { model = `prop_cs_bowl_01`, boneId = 60309, offset = vec3(0.08, -0.04, 0.07), rotation = vec3(-30.0, 10.0, 0.0) },
idle = { dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1", anim = "base_idle", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "bzzz@restaurant@eat", anim = "bzzz_restaurant_eat", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 25,
thirst = 0,
stress = 0,
armor = 0,
alcohol = 0,
stamina = 0,
}
},
["cigkfte"] = {
uses = 2,
prop = { model = `prop_cs_plate_01`, boneId = 60309, offset = vec3(0.08, -0.04, 0.07), rotation = vec3(-30.0, 10.0, 0.0) },
idle = { dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1", anim = "base_idle", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "bzzz@restaurant@eat", anim = "bzzz_restaurant_eat", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 30,
thirst = 0,
stress = 0,
armor = 0,
alcohol = 0,
stamina = 0,
}
},
["stoast"] = {
uses = 2,
prop = { model = `prop_sandwich_01`, boneId = 18905, offset = vec3(0.1114, 0.0389, 0.0497), rotation = vec3(160.2057, 77.8283, -7.5425) },
idle = { dict = "mp_player_inteat@burger", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mp_player_inteat@burger", anim = "mp_player_int_eat_burger_fp", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 25,
thirst = 0,
stress = 0,
armor = 0,
alcohol = 0,
stamina = 0,
}
},
["kspieß"] = {
uses = 2,
prop = { model = `prop_cs_plate_01`, boneId = 60309, offset = vec3(0.08, -0.04, 0.07), rotation = vec3(-30.0, 10.0, 0.0) },
idle = { dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1", anim = "base_idle", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "bzzz@restaurant@eat", anim = "bzzz_restaurant_eat", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 30,
thirst = 0,
stress = 0,
armor = 0,
alcohol = 0,
stamina = 0,
}
},
["mmkc"] = {
uses = 2,
prop = { model = `prop_cs_bowl_01`, boneId = 60309, offset = vec3(0.08, -0.04, 0.07), rotation = vec3(-30.0, 10.0, 0.0) },
idle = { dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1", anim = "base_idle", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "bzzz@restaurant@eat", anim = "bzzz_restaurant_eat", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 25,
thirst = 0,
stress = 0,
armor = 0,
alcohol = 0,
stamina = 0,
}
},
["ezme"] = {
uses = 2,
prop = { model = `prop_cs_bowl_01`, boneId = 60309, offset = vec3(0.08, -0.04, 0.07), rotation = vec3(-30.0, 10.0, 0.0) },
idle = { dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1", anim = "base_idle", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "bzzz@restaurant@eat", anim = "bzzz_restaurant_eat", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 25,
thirst = 0,
stress = 0,
armor = 0,
alcohol = 0,
stamina = 0,
}
},
["thors_sandwich"] = {
uses = 2,
prop = { model = `prop_sandwich_01`, boneId = 18905, offset = vec3(0.1114, 0.0389, 0.0497), rotation = vec3(160.2057, 77.8283, -7.5425) },