From 60c2087a000cdb7a84744b1d01a6d928b115d12e Mon Sep 17 00:00:00 2001 From: Nordi98 Date: Sun, 29 Jun 2025 09:56:16 +0200 Subject: [PATCH] edit --- .../[inventory]/cs_shops/config/config.lua | 215 +++++++++++++++++- .../[inventory]/pickle_consumables/config.lua | 142 ++++++++++++ 2 files changed, 355 insertions(+), 2 deletions(-) diff --git a/resources/[inventory]/cs_shops/config/config.lua b/resources/[inventory]/cs_shops/config/config.lua index 9244cff96..8dcc8175f 100644 --- a/resources/[inventory]/cs_shops/config/config.lua +++ b/resources/[inventory]/cs_shops/config/config.lua @@ -1910,7 +1910,7 @@ CodeStudio.Products = { itemInfo = "", }, ['kayas_rotwein'] = { - itemName = "Kırmızı şarap ", + itemName = "Kırmızı şarap", itemStock = 50, itemPrice = 10, itemInfo = "", @@ -1920,8 +1920,74 @@ CodeStudio.Products = { itemStock = 50, itemPrice = 10, itemInfo = "", + }, + ['baklava'] = { + itemName = "Baklava", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['kunfe'] = { + itemName = "Künefe", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['lokum'] = { + itemName = "Lokum", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['pisman'] = { + itemName = "Pismaniye", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['sarma'] = { + itemName = "Sarma", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['manti'] = { + itemName = "Manti", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['cigkfte'] = { + itemName = "Cigköfte", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['stoast'] = { + itemName = "Sucuktoast", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['kspieß'] = { + itemName = "Köftespieß", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['mmkc'] = { + itemName = "Mercimek Çorbasi", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['ezme'] = { + itemName = "Ezme", + itemStock = 50, + itemPrice = 10, + itemInfo = "", } - } + } }, ['odinsbar'] = { categoryName = "Odins Items", @@ -2309,6 +2375,149 @@ CodeStudio.Products = { }, } }, + ['cute'] = { + categoryName = "Cute Items", + categoryLogo = "fa-shopping-basket", + items = { + ['bw_cupcake'] = { + itemName = "Black & White Cupcake", + itemStock = 50, + itemPrice = 6, + itemInfo = "", + }, + ['dc_cupcake'] = { + itemName = "Double-Chocolate Cupcake", + itemStock = 50, + itemPrice = 6, + itemInfo = "", + }, + ['bb_cupcake'] = { + itemName = "Blueberry Cupcake", + itemStock = 50, + itemPrice = 6, + itemInfo = "", + }, + ['rb_cupcake'] = { + itemName = "Rainbow Cupcake", + itemStock = 50, + itemPrice = 6, + itemInfo = "", + }, + ['cc_cupcake'] = { + itemName = "Cheesecake Cupcake", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['wc_cupcake'] = { + itemName = "White Chocolate Raspberry Cupcake", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['c_cake'] = { + itemName = "Chocolate Cake", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['waffle_ice'] = { + itemName = "Waffel mit Erdbeereis", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['cc_cake'] = { + itemName = "Cheesecake", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['salami_b'] = { + itemName = "Salami Baguette", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['bruschetta'] = { + itemName = "Bruschetta", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['p_schnecke'] = { + itemName = "Pizzaschnecke", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['cc_cino'] = { + itemName = "Cappuccino", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['olimo'] = { + itemName = "Orangenlimonade", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['zlimo'] = { + itemName = "Zitronenlimonade", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['klimo'] = { + itemName = "Kirschlimonade", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['cc_kaffe'] = { + itemName = "Kaffee", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['h_choclate'] = { + itemName = "Heiße Schockolade", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['s_shake'] = { + itemName = "Schokoshake", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['cc_latte'] = { + itemName = "Latte Macchiato", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['cc_espresso'] = { + itemName = "Espresso", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + ['e_kaffee'] = { + itemName = "Eiskaffee", + itemStock = 50, + itemPrice = 10, + itemInfo = "", + }, + + + } + }, + + + ['ifruit_items'] = { categoryName = "Items", categoryLogo = "fa-shopping-basket", @@ -2494,6 +2703,8 @@ CodeStudio.Shops = { [1] = 'cinema', [2] = 'kayas', [3] = 'odinsbar', + [4] = 'cute', + }, requiredJob = { diff --git a/resources/[inventory]/pickle_consumables/config.lua b/resources/[inventory]/pickle_consumables/config.lua index 71306317f..b615d7430 100644 --- a/resources/[inventory]/pickle_consumables/config.lua +++ b/resources/[inventory]/pickle_consumables/config.lua @@ -939,6 +939,148 @@ Config.Items = { stamina = 0, } }, + ["baklava"] = { + uses = 2, + prop = { model = `bzzz_sugary_baklava_a`, boneId = 18905, offset = vec3(0.1114, 0.0389, 0.0497), rotation = vec3(160.2057, 77.8283, -7.5425) }, + idle = { dict = "mp_player_inteat@burger", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, + animation = { dict = "mp_player_inteat@burger", anim = "mp_player_int_eat_burger_fp", time = 2000, params = { nil, nil, nil, 49 } }, + status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. + hunger = 20, + thirst = 0, + stress = 0, + armor = 0, + alcohol = 0, + stamina = 0, + } + }, + ["kunfe"] = { + uses = 2, + prop = { model = `bzzz_sugary_baklava_a`, boneId = 18905, offset = vec3(0.1114, 0.0389, 0.0497), rotation = vec3(160.2057, 77.8283, -7.5425) }, + idle = { dict = "mp_player_inteat@burger", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, + animation = { dict = "mp_player_inteat@burger", anim = "mp_player_int_eat_burger_fp", time = 2000, params = { nil, nil, nil, 49 } }, + status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. + hunger = 20, + thirst = 0, + stress = 0, + armor = 0, + alcohol = 0, + stamina = 0, + } + }, + ["lokum"] = { + uses = 1, + prop = { model = `bzzz_sugary_treslechescake_a`, boneId = 18905, offset = vec3(0.1114, 0.0389, 0.0497), rotation = vec3(160.2057, 77.8283, -7.5425) }, + idle = { dict = "mp_player_inteat@burger", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, + animation = { dict = "mp_player_inteat@burger", anim = "mp_player_int_eat_burger_fp", time = 2000, params = { nil, nil, nil, 49 } }, + status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. + hunger = 20, + thirst = 0, + stress = 0, + armor = 0, + alcohol = 0, + stamina = 0, + } + }, + ["sarma"] = { + uses = 1, + prop = { model = `bzzz_sugary_truffles_a`, boneId = 18905, offset = vec3(0.1114, 0.0389, 0.0497), rotation = vec3(160.2057, 77.8283, -7.5425) }, + idle = { dict = "mp_player_inteat@burger", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, + animation = { dict = "mp_player_inteat@burger", anim = "mp_player_int_eat_burger_fp", time = 2000, params = { nil, nil, nil, 49 } }, + status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. + hunger = 20, + thirst = 0, + stress = 0, + armor = 0, + alcohol = 0, + stamina = 0, + } + }, + ["manti"] = { + uses = 2, + prop = { model = `prop_cs_bowl_01`, boneId = 60309, offset = vec3(0.08, -0.04, 0.07), rotation = vec3(-30.0, 10.0, 0.0) }, + idle = { dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1", anim = "base_idle", time = 2000, params = { nil, nil, nil, 49 } }, + animation = { dict = "bzzz@restaurant@eat", anim = "bzzz_restaurant_eat", time = 2000, params = { nil, nil, nil, 49 } }, + status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. + hunger = 25, + thirst = 0, + stress = 0, + armor = 0, + alcohol = 0, + stamina = 0, + } + }, + ["cigkfte"] = { + uses = 2, + prop = { model = `prop_cs_plate_01`, boneId = 60309, offset = vec3(0.08, -0.04, 0.07), rotation = vec3(-30.0, 10.0, 0.0) }, + idle = { dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1", anim = "base_idle", time = 2000, params = { nil, nil, nil, 49 } }, + animation = { dict = "bzzz@restaurant@eat", anim = "bzzz_restaurant_eat", time = 2000, params = { nil, nil, nil, 49 } }, + status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. + hunger = 30, + thirst = 0, + stress = 0, + armor = 0, + alcohol = 0, + stamina = 0, + } + }, + ["stoast"] = { + uses = 2, + prop = { model = `prop_sandwich_01`, boneId = 18905, offset = vec3(0.1114, 0.0389, 0.0497), rotation = vec3(160.2057, 77.8283, -7.5425) }, + idle = { dict = "mp_player_inteat@burger", anim = "static", time = 2000, params = { nil, nil, nil, 49 } }, + animation = { dict = "mp_player_inteat@burger", anim = "mp_player_int_eat_burger_fp", time = 2000, params = { nil, nil, nil, 49 } }, + status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. + hunger = 25, + thirst = 0, + stress = 0, + armor = 0, + alcohol = 0, + stamina = 0, + } + }, + ["kspieß"] = { + uses = 2, + prop = { model = `prop_cs_plate_01`, boneId = 60309, offset = vec3(0.08, -0.04, 0.07), rotation = vec3(-30.0, 10.0, 0.0) }, + idle = { dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1", anim = "base_idle", time = 2000, params = { nil, nil, nil, 49 } }, + animation = { dict = "bzzz@restaurant@eat", anim = "bzzz_restaurant_eat", time = 2000, params = { nil, nil, nil, 49 } }, + status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. + hunger = 30, + thirst = 0, + stress = 0, + armor = 0, + alcohol = 0, + stamina = 0, + } + }, + ["mmkc"] = { + uses = 2, + prop = { model = `prop_cs_bowl_01`, boneId = 60309, offset = vec3(0.08, -0.04, 0.07), rotation = vec3(-30.0, 10.0, 0.0) }, + idle = { dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1", anim = "base_idle", time = 2000, params = { nil, nil, nil, 49 } }, + animation = { dict = "bzzz@restaurant@eat", anim = "bzzz_restaurant_eat", time = 2000, params = { nil, nil, nil, 49 } }, + status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. + hunger = 25, + thirst = 0, + stress = 0, + armor = 0, + alcohol = 0, + stamina = 0, + } + }, + ["ezme"] = { + uses = 2, + prop = { model = `prop_cs_bowl_01`, boneId = 60309, offset = vec3(0.08, -0.04, 0.07), rotation = vec3(-30.0, 10.0, 0.0) }, + idle = { dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1", anim = "base_idle", time = 2000, params = { nil, nil, nil, 49 } }, + animation = { dict = "bzzz@restaurant@eat", anim = "bzzz_restaurant_eat", time = 2000, params = { nil, nil, nil, 49 } }, + status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage. + hunger = 25, + thirst = 0, + stress = 0, + armor = 0, + alcohol = 0, + stamina = 0, + } + }, + + ["thors_sandwich"] = { uses = 2, prop = { model = `prop_sandwich_01`, boneId = 18905, offset = vec3(0.1114, 0.0389, 0.0497), rotation = vec3(160.2057, 77.8283, -7.5425) },