forked from Simnation/Main
Update server.lua
This commit is contained in:
parent
f0ffad0cb4
commit
59fc858611
1 changed files with 93 additions and 79 deletions
|
@ -90,7 +90,7 @@ RegisterNetEvent('vending:server:openManagement', function(coords)
|
||||||
TriggerClientEvent('vending:client:openManagement', src, machine)
|
TriggerClientEvent('vending:client:openManagement', src, machine)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
-- Open stash (korrekt für tgiann-inventory)
|
-- Open stash (korrigiert für tgiann-inventory)
|
||||||
RegisterNetEvent('vending:server:openStash', function(coords)
|
RegisterNetEvent('vending:server:openStash', function(coords)
|
||||||
local src = source
|
local src = source
|
||||||
local Player = QBCore.Functions.GetPlayer(src)
|
local Player = QBCore.Functions.GetPlayer(src)
|
||||||
|
@ -105,12 +105,11 @@ RegisterNetEvent('vending:server:openStash', function(coords)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Korrekte tgiann-inventory Methode
|
-- Verwende TriggerEvent statt TriggerClientEvent für tgiann-inventory
|
||||||
TriggerClientEvent('tgiann-inventory:client:openStash', src, {
|
TriggerEvent('tgiann-inventory:server:openStash', src, machine.stash, {
|
||||||
stashId = machine.stash,
|
|
||||||
stashLabel = 'Vending Machine #' .. machine.id,
|
|
||||||
maxweight = Config.MaxWeight,
|
maxweight = Config.MaxWeight,
|
||||||
slots = Config.MaxSlots
|
slots = Config.MaxSlots,
|
||||||
|
label = 'Vending Machine #' .. machine.id
|
||||||
})
|
})
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
@ -165,7 +164,7 @@ RegisterNetEvent('vending:server:withdrawMoney', function(coords, amount)
|
||||||
TriggerClientEvent('QBCore:Notify', src, 'Du hast $' .. amount .. ' abgehoben!', 'success')
|
TriggerClientEvent('QBCore:Notify', src, 'Du hast $' .. amount .. ' abgehoben!', 'success')
|
||||||
end)
|
end)
|
||||||
|
|
||||||
-- Buy item from vending machine
|
-- Buy item from vending machine (korrigiert)
|
||||||
RegisterNetEvent('vending:server:buyItem', function(coords, itemName)
|
RegisterNetEvent('vending:server:buyItem', function(coords, itemName)
|
||||||
local src = source
|
local src = source
|
||||||
local Player = QBCore.Functions.GetPlayer(src)
|
local Player = QBCore.Functions.GetPlayer(src)
|
||||||
|
@ -183,36 +182,37 @@ RegisterNetEvent('vending:server:buyItem', function(coords, itemName)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Get stash items using tgiann-inventory
|
-- Use callback to get stash items
|
||||||
local stashItems = exports['tgiann-inventory']:getStashItems(machine.stash)
|
QBCore.Functions.TriggerCallback('tgiann-inventory:server:getStashItems', function(stashItems)
|
||||||
local hasItem = false
|
local hasItem = false
|
||||||
|
|
||||||
if stashItems then
|
if stashItems then
|
||||||
for slot, item in pairs(stashItems) do
|
for slot, item in pairs(stashItems) do
|
||||||
if item.name == itemName and item.amount > 0 then
|
if item.name == itemName and item.amount > 0 then
|
||||||
hasItem = true
|
hasItem = true
|
||||||
break
|
break
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
if not hasItem then
|
||||||
if not hasItem then
|
TriggerClientEvent('QBCore:Notify', src, 'Artikel nicht verfügbar!', 'error')
|
||||||
TriggerClientEvent('QBCore:Notify', src, 'Artikel nicht verfügbar!', 'error')
|
return
|
||||||
return
|
end
|
||||||
end
|
|
||||||
|
-- Remove money from player
|
||||||
-- Remove money from player
|
Player.Functions.RemoveMoney('cash', price)
|
||||||
Player.Functions.RemoveMoney('cash', price)
|
|
||||||
|
-- Add money to machine
|
||||||
-- Add money to machine
|
machine.money = machine.money + price
|
||||||
machine.money = machine.money + price
|
MySQL.update('UPDATE vending_machines SET money = ? WHERE id = ?', {machine.money, machineId})
|
||||||
MySQL.update('UPDATE vending_machines SET money = ? WHERE id = ?', {machine.money, machineId})
|
|
||||||
|
-- Remove item from stash and add to player using events
|
||||||
-- Remove item from stash and add to player
|
TriggerEvent('tgiann-inventory:server:removeItemFromStash', machine.stash, itemName, 1)
|
||||||
exports['tgiann-inventory']:removeItemFromStash(machine.stash, itemName, 1)
|
TriggerEvent('tgiann-inventory:server:addItem', src, itemName, 1)
|
||||||
exports['tgiann-inventory']:addItem(src, itemName, 1)
|
|
||||||
|
TriggerClientEvent('QBCore:Notify', src, 'Artikel gekauft für $' .. price .. '!', 'success')
|
||||||
TriggerClientEvent('QBCore:Notify', src, 'Artikel gekauft für $' .. price .. '!', 'success')
|
end, src, machine.stash)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
-- Start robbery
|
-- Start robbery
|
||||||
|
@ -226,39 +226,40 @@ RegisterNetEvent('vending:server:startRobbery', function(coords)
|
||||||
|
|
||||||
local machine = vendingMachines[machineId]
|
local machine = vendingMachines[machineId]
|
||||||
|
|
||||||
-- Check if player has required item
|
-- Check if player has required item using callback
|
||||||
local hasItem = exports['tgiann-inventory']:getItemByName(src, Config.RobberyItem)
|
QBCore.Functions.TriggerCallback('tgiann-inventory:server:getItemByName', function(item)
|
||||||
if not hasItem or hasItem.amount < 1 then
|
if not item or item.amount < 1 then
|
||||||
TriggerClientEvent('QBCore:Notify', src, 'Du benötigst einen ' .. Config.RobberyItem, 'error')
|
TriggerClientEvent('QBCore:Notify', src, 'Du benötigst einen ' .. Config.RobberyItem, 'error')
|
||||||
return
|
return
|
||||||
end
|
|
||||||
|
|
||||||
-- Check if already being robbed
|
|
||||||
if robberyInProgress[machineId] then
|
|
||||||
TriggerClientEvent('QBCore:Notify', src, 'Dieser Automat wird bereits aufgebrochen!', 'error')
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Check if machine has money
|
|
||||||
if machine.money < Config.MinRobberyAmount then
|
|
||||||
TriggerClientEvent('QBCore:Notify', src, 'Nicht genug Geld im Automaten!', 'error')
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
robberyInProgress[machineId] = true
|
|
||||||
|
|
||||||
-- Alert police
|
|
||||||
local streetHash = GetStreetNameAtCoord(coords.x, coords.y, coords.z)
|
|
||||||
local streetName = GetStreetNameFromHashKey(streetHash)
|
|
||||||
|
|
||||||
local players = QBCore.Functions.GetQBPlayers()
|
|
||||||
for k, v in pairs(players) do
|
|
||||||
if v.PlayerData.job.name == 'police' and v.PlayerData.job.onduty then
|
|
||||||
TriggerClientEvent('vending:client:policeAlert', v.PlayerData.source, coords, streetName)
|
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
-- Check if already being robbed
|
||||||
TriggerClientEvent('vending:client:startRobbery', src, coords)
|
if robberyInProgress[machineId] then
|
||||||
|
TriggerClientEvent('QBCore:Notify', src, 'Dieser Automat wird bereits aufgebrochen!', 'error')
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Check if machine has money
|
||||||
|
if machine.money < Config.MinRobberyAmount then
|
||||||
|
TriggerClientEvent('QBCore:Notify', src, 'Nicht genug Geld im Automaten!', 'error')
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
robberyInProgress[machineId] = true
|
||||||
|
|
||||||
|
-- Alert police
|
||||||
|
local streetHash = GetStreetNameAtCoord(coords.x, coords.y, coords.z)
|
||||||
|
local streetName = GetStreetNameFromHashKey(streetHash)
|
||||||
|
|
||||||
|
local players = QBCore.Functions.GetQBPlayers()
|
||||||
|
for k, v in pairs(players) do
|
||||||
|
if v.PlayerData.job.name == 'police' and v.PlayerData.job.onduty then
|
||||||
|
TriggerClientEvent('vending:client:policeAlert', v.PlayerData.source, coords, streetName)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
TriggerClientEvent('vending:client:startRobbery', src, coords)
|
||||||
|
end, src, Config.RobberyItem)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
-- Complete robbery
|
-- Complete robbery
|
||||||
|
@ -286,7 +287,7 @@ RegisterNetEvent('vending:server:completeRobbery', function(coords, success)
|
||||||
|
|
||||||
-- Remove robbery item with chance
|
-- Remove robbery item with chance
|
||||||
if math.random(1, 100) <= Config.RobberyItemBreakChance then
|
if math.random(1, 100) <= Config.RobberyItemBreakChance then
|
||||||
exports['tgiann-inventory']:removeItem(src, Config.RobberyItem, 1)
|
TriggerEvent('tgiann-inventory:server:removeItem', src, Config.RobberyItem, 1)
|
||||||
TriggerClientEvent('QBCore:Notify', src, 'Dein ' .. Config.RobberyItem .. ' ist kaputt gegangen!', 'error')
|
TriggerClientEvent('QBCore:Notify', src, 'Dein ' .. Config.RobberyItem .. ' ist kaputt gegangen!', 'error')
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
|
@ -315,7 +316,7 @@ QBCore.Functions.CreateCallback('vending:server:getMachineByCoords', function(so
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
-- Get stash items for vending machine menu
|
-- Get stash items for vending machine menu (korrigiert)
|
||||||
QBCore.Functions.CreateCallback('vending:server:getStashItems', function(source, cb, coords)
|
QBCore.Functions.CreateCallback('vending:server:getStashItems', function(source, cb, coords)
|
||||||
local machineId = getMachineIdByCoords(coords)
|
local machineId = getMachineIdByCoords(coords)
|
||||||
if not machineId then
|
if not machineId then
|
||||||
|
@ -324,19 +325,22 @@ QBCore.Functions.CreateCallback('vending:server:getStashItems', function(source,
|
||||||
end
|
end
|
||||||
|
|
||||||
local machine = vendingMachines[machineId]
|
local machine = vendingMachines[machineId]
|
||||||
local stashItems = exports['tgiann-inventory']:getStashItems(machine.stash)
|
|
||||||
local items = {}
|
|
||||||
|
|
||||||
if stashItems then
|
-- Use tgiann-inventory callback to get stash items
|
||||||
for slot, item in pairs(stashItems) do
|
QBCore.Functions.TriggerCallback('tgiann-inventory:server:getStashItems', function(stashItems)
|
||||||
if item.amount > 0 then
|
local items = {}
|
||||||
item.price = machine.prices[item.name] or Config.DefaultPrice
|
|
||||||
table.insert(items, item)
|
if stashItems then
|
||||||
|
for slot, item in pairs(stashItems) do
|
||||||
|
if item.amount > 0 then
|
||||||
|
item.price = machine.prices[item.name] or Config.DefaultPrice
|
||||||
|
table.insert(items, item)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
cb(items)
|
||||||
cb(items)
|
end, source, machine.stash)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
-- Check if player owns machine
|
-- Check if player owns machine
|
||||||
|
@ -362,3 +366,13 @@ QBCore.Functions.CreateCallback('vending:server:machineExists', function(source,
|
||||||
local machineId = getMachineIdByCoords(coords)
|
local machineId = getMachineIdByCoords(coords)
|
||||||
cb(machineId ~= nil)
|
cb(machineId ~= nil)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
-- Debug command
|
||||||
|
RegisterCommand('vendingdebug', function(source, args)
|
||||||
|
if source == 0 then -- Server console
|
||||||
|
print('[Vending] Loaded machines:')
|
||||||
|
for id, machine in pairs(vendingMachines) do
|
||||||
|
print('ID:', id, 'Owner:', machine.owner, 'Money:', machine.money)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end, true)
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue