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Nordi98 2025-08-13 16:45:52 +02:00
parent 115e01dc4e
commit 51afdd4a49
2 changed files with 13 additions and 8 deletions

View file

@ -1578,12 +1578,13 @@ Config.Items = {
------------------- TRINKEN ----------------------
["beer"] = {
uses = 3,
uses = 2,
drunkLevel = 5,
prop = { model = `prop_cs_beer_bot_01`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
animation = { dict = "mp_player_intdrink", anim = "loop_bottle", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 0,
thirst = 20,
thirst = 10,
stress = 0,
armor = 0,
alcohol = 0,
@ -2035,10 +2036,10 @@ Config.Items = {
},
["kayas_rotwein"] = {
uses = 2,
drunkLevel = 5,
prop = { model = `p_wine_glass_s`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
effect = { name = "drunk", time = 40000, intensity = 1.0 },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 0,
thirst = 15,
@ -2437,6 +2438,7 @@ Config.Items = {
},
["whiskey"] = {
uses = 4,
drunkLevel = 10,
prop = { model = `prop_whiskey_bottle`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
@ -2451,6 +2453,7 @@ Config.Items = {
},
["vodka"] = {
uses = 4,
drunkLevel = 10,
prop = { model = `prop_cherenkov_01`, boneId = 28422, offset = vec3(0.0, 0.00, 0.00), rotation = vec3(0.0, 0.0, 0.0) },
idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
@ -2464,7 +2467,8 @@ Config.Items = {
}
},
["wine"] = {
uses = 4,
uses = 2,
drunkLevel = 5,
prop = { model = `prop_cherenkov_01`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },
@ -2479,6 +2483,7 @@ Config.Items = {
},
["wwine"] = {
uses = 2,
drunkLevel = 5,
prop = { model = `prop_drink_whtwine`, boneId = 28422, offset = vec3(0.0, 0.00, -0.20), rotation = vec3(0.0, 0.0, 0.0) },
idle = { dict = "amb@code_human_wander_drinking_fat@beer@male@base", anim = "static", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mini@sprunk", anim = "plyr_buy_drink_pt2", time = 2000, params = { nil, nil, nil, 49 } },

View file

@ -63,8 +63,8 @@ Config.Effect_Interval = {
----Language Editor----
Config.Language = {
wait_blow = 'WAIT',
blow_txt = 'BLOW',
tester_share = 'Alchohol Tester Given to Nearby Player',
tester_smoke = 'Tell Nearest Player to Blow Air'
wait_blow = 'BITTE WARTEN',
blow_txt = 'PUSTEN',
tester_share = 'Alkoholtester an Spieler in der Nähe gegeben',
tester_smoke = 'Sagen Sie dem nächsten Spieler, er soll pusten'
}