forked from Simnation/Main
Update animations.lua
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@ -32,6 +32,7 @@ info.weapons = {
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[`WEAPON_REVOLVER`] = "police",
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[`WEAPON_HEAVYPISTOL`] = "police",
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[`weapon_appistol`] = "police",
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[`weapon_combatpistol`] = "police",
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[`weapon_colbaton`] = "police",
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[`WEAPON_SWITCHBLADE`] = false -- setting to false will not play any anim and instead use the in game default.
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}
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