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Matthias 2025-06-17 18:43:22 +02:00
commit 22337f9592

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@ -154,13 +154,13 @@ Config.Items = {
stamina = 0,
}
},
["soda"] = {
["spazi"] = {
uses = 3,
prop = { model = `prop_ecola_can`, boneId = 18905, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) },
animation = { dict = "mp_player_intdrink", anim = "loop_bottle", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 0,
thirst = 20,
thirst = 10,
stress = 0,
armor = 0,
alcohol = 0,
@ -175,7 +175,7 @@ Config.Items = {
effect = { name = "caffeine_boost", time = 360000, intensity = 1.0 },
status = {
hunger = 0,
thirst = 10,
thirst = 4,
stress = 0,
armor = 0,
alcohol = 0,
@ -204,7 +204,7 @@ Config.Items = {
animation = { dict = "mp_player_inteat@burger", anim = "mp_player_int_eat_burger", time = 2000, params = { nil, nil, nil, 49 } },
effect = { name = "satisfaction", time = 5000, intensity = 1.0 },
status = {
hunger = 20,
hunger = 5,
thirst = 0,
stress = 0,
armor = 0,