1
0
Fork 0
forked from Simnation/Main

Update config.lua

This commit is contained in:
Nordi98 2025-06-17 18:44:55 +02:00
parent c305f4c011
commit 148d9adfd6

View file

@ -119,8 +119,8 @@ Config.Options = { -- Item Options
}
Config.MaxValues = { -- If you want a custom maximum for a value, change -1 to the number. This is already handled in the bridge.
hunger = -1,
thirst = -1,
hunger = 100,
thirst = 100,
stress = -1,
armor = -1,
stamina = -1,
@ -155,8 +155,9 @@ Config.Items = {
}
},
["spazi"] = {
uses = 3,
uses = 2,
prop = { model = `prop_ecola_can`, boneId = 18905, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) },
idle = { dict = "amb@world_human_drinking@coffee@male@idle_a", anim = "idle_c", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mp_player_intdrink", anim = "loop_bottle", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 0,
@ -167,6 +168,23 @@ Config.Items = {
stamina = 0,
}
},
["spazi_limo"] = {
uses = 2,
prop = { model = `prop_ecola_can`, boneId = 18905, offset = vec3(0.1, 0.01, 0.01), rotation = vec3(100.0, 0.0, -180.0) },
idle = { dict = "amb@world_human_drinking@coffee@male@idle_a", anim = "idle_c", time = 2000, params = { nil, nil, nil, 49 } },
animation = { dict = "mp_player_intdrink", anim = "loop_bottle", time = 2000, params = { nil, nil, nil, 49 } },
status = { -- Per use. Values are based on percentage of the max value of the status. If below zero, it will remove the status percentage.
hunger = 0,
thirst = 10,
stress = 0,
armor = 0,
alcohol = 0,
stamina = 0,
}
},
["coffee"] = {
uses = 1,
prop = { model = `p_amb_coffeecup_01`, boneId = 28422, offset = vec3(0.0, 0.0, 0.0), rotation = vec3(0.0, 0.0, 0.0) },