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Update animations.lua

This commit is contained in:
Nordi98 2025-06-30 14:19:47 +02:00
parent 6bd918b3ce
commit 12f522823d

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@ -33,7 +33,7 @@ info.weapons = {
[`WEAPON_HEAVYPISTOL`] = "police", [`WEAPON_HEAVYPISTOL`] = "police",
[`weapon_appistol`] = "police", [`weapon_appistol`] = "police",
[`WEAPON_SWITCHBLADE`] = false -- setting to false will not play any anim and instead use the in game default. [`WEAPON_SWITCHBLADE`] = false -- setting to false will not play any anim and instead use the in game default.
[`weapon_colbaton`] = false [`weapon_colbaton`] = "mele"
} }
-- if wearing specific clothing such as a holster then everything else ignored and that anim is used. -- if wearing specific clothing such as a holster then everything else ignored and that anim is used.