2025-06-25 02:26:26 +02:00
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local QBCore = exports['qb-core']:GetCoreObject()
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-- Debug Print Funktion
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local function Debug(msg)
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print("^2[Shisha Debug] ^7" .. msg)
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end
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2025-06-25 02:51:13 +02:00
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-- Check if qb-target is available
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2025-06-25 02:26:26 +02:00
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CreateThread(function()
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2025-06-25 02:51:13 +02:00
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Wait(1000)
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Debug("Checking if qb-target is available...")
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if exports['qb-target'] then
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Debug("qb-target export is available")
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else
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Debug("ERROR: qb-target export is NOT available!")
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end
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end)
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-- Check if the model is valid and can be loaded
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CreateThread(function()
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Debug("Checking prop model hash...")
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local modelName = "prop_bong_01"
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local modelHash = GetHashKey(modelName)
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Debug(modelName .. " hash: " .. modelHash)
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if IsModelValid(modelHash) then
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Debug("Model is valid!")
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else
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Debug("Model is NOT valid!")
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end
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if IsModelInCdimage(modelHash) then
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Debug("Model is in CD image!")
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else
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Debug("Model is NOT in CD image!")
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end
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-- Try to load the model
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RequestModel(modelHash)
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local timeout = 0
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while not HasModelLoaded(modelHash) and timeout < 50 do
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Wait(100)
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timeout = timeout + 1
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end
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if HasModelLoaded(modelHash) then
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Debug("Model loaded successfully!")
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else
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Debug("Model failed to load after " .. timeout * 100 .. "ms!")
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end
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end)
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-- Register target for model
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CreateThread(function()
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Debug("Registering target for models...")
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-- Try both string and hash methods
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local modelName = "prop_bong_01"
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local modelHash = GetHashKey(modelName)
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-- Method 1: Using string
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exports['qb-target']:AddTargetModel(modelName, {
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options = {
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{
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num = 1,
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type = "client",
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event = "nordi_shisha:client:OpenMenu",
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icon = 'fas fa-smoking',
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label = 'Shisha rauchen (String)',
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}
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},
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distance = 2.0
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})
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Debug("Target registered for model string: " .. modelName)
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-- Method 2: Using hash
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exports['qb-target']:AddTargetModel(modelHash, {
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options = {
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{
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num = 1,
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type = "client",
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event = "nordi_shisha:client:OpenMenu",
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icon = 'fas fa-smoking',
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label = 'Shisha rauchen (Hash)',
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}
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},
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distance = 2.0
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})
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Debug("Target registered for model hash: " .. modelHash)
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end)
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-- Create props at specific locations if needed
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CreateThread(function()
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if Config.SpawnProps then
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Debug("Creating shisha props at defined locations...")
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for i, location in ipairs(Config.ShishaLocations) do
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local modelHash = GetHashKey("prop_bong_01")
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RequestModel(modelHash)
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while not HasModelLoaded(modelHash) do
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Wait(10)
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end
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local obj = CreateObject(modelHash, location.coords.x, location.coords.y, location.coords.z - 1.0, false, false, false)
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SetEntityHeading(obj, location.heading)
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PlaceObjectOnGroundProperly(obj)
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FreezeEntityPosition(obj, true)
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exports['qb-target']:AddTargetEntity(obj, {
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options = {
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{
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num = 1,
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type = "client",
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event = "nordi_shisha:client:OpenMenu",
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icon = 'fas fa-smoking',
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label = 'Shisha rauchen (Entity)',
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}
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},
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distance = 2.0
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})
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Debug("Created shisha prop #" .. i .. " at " .. json.encode(location.coords))
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end
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end
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end)
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-- Add box zones as a fallback
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CreateThread(function()
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if Config.UseBoxZones then
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Debug("Setting up box zones for shisha locations...")
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for i, location in ipairs(Config.ShishaLocations) do
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exports['qb-target']:AddBoxZone("shisha_"..i, location.coords, 0.75, 0.75, {
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name = "shisha_"..i,
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heading = location.heading,
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debugPoly = Config.DebugPoly,
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minZ = location.coords.z - 0.5,
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maxZ = location.coords.z + 0.5
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}, {
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options = {
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{
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num = 1,
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type = "client",
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event = "nordi_shisha:client:OpenMenu",
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icon = 'fas fa-smoking',
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label = 'Shisha rauchen (Zone)',
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}
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},
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distance = 2.0
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})
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Debug("Created box zone for shisha #" .. i)
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end
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2025-06-25 02:26:26 +02:00
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end
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end)
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-- Event Handler für das Öffnen des Menüs
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RegisterNetEvent('nordi_shisha:client:OpenMenu')
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AddEventHandler('nordi_shisha:client:OpenMenu', function()
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Debug("Opening menu...")
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OpenShishaMenu()
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end)
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function CheckIngredients(requirements)
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local hasItems = true
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local missingItems = {}
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for _, requirement in ipairs(requirements) do
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local hasItem = QBCore.Functions.HasItem(requirement.item, requirement.amount)
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if not hasItem then
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hasItems = false
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table.insert(missingItems, {
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item = requirement.item,
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required = requirement.amount
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})
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end
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end
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return hasItems, missingItems
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end
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function ShowMissingIngredientsWarning(missingItems)
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local warningText = "Fehlende Zutaten:\n"
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for _, item in ipairs(missingItems) do
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local itemLabel = QBCore.Shared.Items[item.item].label
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warningText = warningText .. "- " .. itemLabel .. " (benötigt: " .. item.required .. ")\n"
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end
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QBCore.Functions.Notify(warningText, "error", 5000)
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end
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function OpenShishaMenu()
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Debug("Building menu options...")
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local options = {}
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for _, shisha in ipairs(Config.ShishaOptions) do
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local hasIngredients, missing = CheckIngredients(shisha.requires)
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local description = shisha.description .. "\n\nBenötigt:"
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for _, req in ipairs(shisha.requires) do
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local itemLabel = QBCore.Shared.Items[req.item].label
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local hasItem = QBCore.Functions.HasItem(req.item, req.amount)
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local status = hasItem and "~g~✓" or "~r~✗"
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description = description .. "\n- " .. req.amount .. "x " .. itemLabel .. " " .. status
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end
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table.insert(options, {
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title = shisha.label,
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description = description,
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icon = shisha.icon,
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onSelect = function()
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local canMake, missingItems = CheckIngredients(shisha.requires)
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if canMake then
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PrepareAndSmokeShisha(shisha)
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else
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ShowMissingIngredientsWarning(missingItems)
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end
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end
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})
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end
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Debug("Showing menu...")
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lib.registerContext({
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id = 'shisha_menu',
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title = 'Shisha',
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options = options
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})
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lib.showContext('shisha_menu')
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end
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function PrepareAndSmokeShisha(selectedShisha)
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Debug("Starting shisha preparation...")
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local player = PlayerPedId()
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local animDict = "anim@heists@humane_labs@finale@keycards"
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local anim = "ped_a_enter_loop"
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RequestAnimDict(animDict)
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while not HasAnimDictLoaded(animDict) do
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Wait(0)
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end
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QBCore.Functions.Progressbar("prepare_shisha", selectedShisha.label.." wird vorbereitet...", Config.PrepareTime or 5000, false, true, {
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disableMovement = true,
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disableCarMovement = true,
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disableMouse = false,
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disableCombat = true,
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}, {
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animDict = animDict,
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anim = anim,
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flags = 49,
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}, {}, {}, function() -- Erfolg
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Debug("Shisha preparation successful, triggering server event...")
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TriggerServerEvent('shisha-script:consumeTobacco', selectedShisha.requires)
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-- Nach erfolgreicher Vorbereitung direkt rauchen
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SmokeShisha(selectedShisha)
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end, function() -- Abgebrochen
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Debug("Shisha preparation cancelled")
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QBCore.Functions.Notify("Vorbereitung abgebrochen", "error")
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end)
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end
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function SmokeShisha(selectedShisha)
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local ped = PlayerPedId()
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2025-06-25 02:51:13 +02:00
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local propName = "v_corp_lngestoolfd" -- Dieses Modell wird aus dem Stream-Ordner geladen
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2025-06-25 02:26:26 +02:00
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local propBone = 28422
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local propCoords = vector3(0.0, 0.0, -0.03)
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local propRotation = vector3(0.0, 0.0, 0.0)
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local animDict = "amb@world_human_aa_smoke@male@idle_a"
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local animName = "idle_c"
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RequestModel(GetHashKey(propName))
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while not HasModelLoaded(GetHashKey(propName)) do
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Wait(0)
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end
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RequestAnimDict(animDict)
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while not HasAnimDictLoaded(animDict) do
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Wait(0)
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end
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local prop = CreateObject(GetHashKey(propName), 0.0, 0.0, 0.0, true, true, true)
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AttachEntityToEntity(prop, ped, GetPedBoneIndex(ped, propBone), propCoords.x, propCoords.y, propCoords.z, propRotation.x, propRotation.y, propRotation.z, true, true, false, true, 1, true)
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TaskPlayAnim(ped, animDict, animName, 8.0, -8.0, -1, 49, 0, false, false, false)
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QBCore.Functions.Progressbar("smoke_shisha", selectedShisha.label.." rauchen...", Config.SmokeTime or 10000, false, true, {
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disableMovement = false,
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disableCarMovement = false,
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disableMouse = false,
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disableCombat = true,
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}, {}, {}, {}, function() -- Erfolg
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ClearPedTasks(ped)
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DeleteObject(prop)
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TriggerEvent("evidence:client:SetStatus", "weedsmell", 300)
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TriggerServerEvent('hud:server:RelieveStress', math.random(15, 25))
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QBCore.Functions.Notify("Du fühlst dich entspannt...", "success")
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end, function() -- Abgebrochen
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ClearPedTasks(ped)
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DeleteObject(prop)
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end)
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end
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-- Debug Event
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RegisterNetEvent('shisha-script:debug')
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AddEventHandler('shisha-script:debug', function(msg)
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Debug(msg)
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end)
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