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Main/resources/[inventory]/tgiann-inventory/configs/configStashes.lua

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config.stashes = {
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active = true,
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locations = {
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{ --- LSPD ---
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coords = vec3(369.87, -1599.0, 33.3),
textUiLabel = 'Persönlicher Spind',
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name = 'policelocker', -- uniq name
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label = 'Persönlicher Spind',
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slots = 70,
weight = 70000,
owner = true, -- if true, it creates a player-specific stash.
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jobs = { police = true } -- only 9 ranks for police job
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},
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{
coords = vec3(367.59, -1596.27, 33.3),
textUiLabel = 'Persönlicher Spind',
name = 'policelocker2', -- uniq name
label = 'Persönlicher Spind',
slots = 70,
weight = 70000,
owner = true, -- if true, it creates a player-specific stash.
jobs = { police = true } -- only 9 ranks for police job
},
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{
coords = vector3(374.03, -1593.87, 33.3),
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textUiLabel = 'Kühlschrank',
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name = 'policefridge', -- uniq name
label = 'Kühlschrank',
slots = 70,
weight = 70000,
owner = false,
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jobs = { police = true }
},
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{
coords = vector3(365.22, -1600.38, 33.3),
textUiLabel = 'öffnen',
name = 'police_hlager', -- uniq name
label = 'PD Häftlingslager',
slots = 70,
weight = 70000,
owner = false,
jobs = { police = {3, 4, 5, 6, 7, 8, 9, 10 } }
},
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{
coords = vector3(365.22, -1600.38, 33.3),
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textUiLabel = 'Armory',
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name = 'policearmory', -- uniq name
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label = 'LSPD Armory',
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slots = 70,
weight = 70000,
owner = false,
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jobs = { police = { 7, 8, 9, 10 } }
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},
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{
coords = vec3(301.3, -600.23, 43.28),
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textUiLabel = 'Persönlicher Spind',
name = 'policelocker2', -- uniq name
label = 'Persönlicher Spind',
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slots = 70,
weight = 70000,
owner = true,
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jobs = { police = true } -- all ranks for ambulance job
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},
{
coords = vec3(0.0, 0.0, 0.0),
textUiLabel = 'Open test locker',
name = 'testlocker', -- uniq name
label = 'Personal Locker',
slots = 70,
weight = 70000,
owner = false,
jobs = { ambulance = true, police = { 1, 2, 3, 4, 5, 6, 7, 8, 9 } } -- all ranks for ambulance job, only 9 ranks for police job
},
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---- NORDIS HAUS ----
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{
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coords = vec3(-1237.74, 837.11, 192.89),
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textUiLabel = 'öffnen',
name = 'nordisideboard', -- uniq name
label = 'Sideboard',
slots = 10,
weight = 70000,
},
{
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coords = vec3(-1230.77, 839.04, 192.89),
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textUiLabel = 'öffnen',
name = 'nordisfridge', -- uniq name
label = 'Kühlschrank',
slots = 20,
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weight = 70000,
},
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---- KAYAS HAUS ----
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{
coords = vector3(2575.58, 6161.95, 166.17),
textUiLabel = 'öffnen',
name = 'kayasfridge', -- uniq name
label = 'Kühlschrank',
slots = 20,
weight = 70000,
},
{
coords = vector3(2577.19, 6169.46, 170.28),
textUiLabel = 'öffnen',
name = 'kayassideboard', -- uniq name
label = 'Sideborad',
slots = 10,
weight = 70000,
},
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---- KAYAS RESTAURANT ----
{
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coords = vector3(1540.88, 3791.67, 34.51),
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textUiLabel = 'öffnen',
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name = 'kayasrlager1', -- uniq name
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label = 'Lager',
slots = 80,
weight = 80000,
},
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{
coords = vector3(1515.73, 3786.11, 38.22),
textUiLabel = 'öffnen',
name = 'kayasrlager2', -- uniq name
label = 'Lager',
slots = 60,
weight = 60000,
},
{
coords = vector3(1513.41, 3776.28, 34.51),
textUiLabel = 'öffnen',
name = 'kayasrlager3', -- uniq name
label = 'Lager',
slots = 60,
weight = 60000,
},
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---- PDM ----
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{
coords = vector3(-13.23, -1105.6, 28.0),
textUiLabel = 'öffnen',
name = 'pdmfridge', -- uniq name
label = 'Lager',
slots = 60,
weight = 60000,
},
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---- AMMUNATION ----
{
coords = vector3(28.37, -1079.16, 27.72),
textUiLabel = 'öffnen',
name = 'ammulager1', -- uniq name
label = 'Lager',
slots = 80,
weight = 100000,
},
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---- SP Autohaus ----
{
coords = vector3(1930.88, 3723.82, 32.57),
textUiLabel = 'öffnen',
name = 'spahlager1', -- uniq name
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label = 'Kühlschrank',
slots = 40,
weight = 40000,
},
---- JM Sinister ----
{
coords = vector3(-210.68, -1574.17, 35.05),
textUiLabel = 'öffnen',
name = 'jmlager1', -- uniq name
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label = 'Lager',
slots = 60,
weight = 60000,
},
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{
coords = vvector3(-201.71, -1601.38, 35.05),
textUiLabel = 'öffnen',
name = 'jmfridge', -- uniq name
label = 'Kühlschrank',
slots = 40,
weight = 40000,
},
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---- SHERIFF ----
{
coords = vector3(1825.34, 3684.54, 34.4),
textUiLabel = 'öffnen',
name = 'sheriffarmory', -- uniq name
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label = 'Armory',
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slots = 80,
weight = 100000,
jobs = { police = { 7, 8, 9, 10 } } -- only 9 ranks for police job
},
{
coords = vector3(1825.3, 3681.15, 34.4),
textUiLabel = 'Persönlicher Spind',
name = 'sherifflocker', -- uniq name
label = 'Persönlicher Spind',
slots = 70,
weight = 70000,
owner = true, -- if true, it creates a player-specific stash.
jobs = { police = true } -- only 9 ranks for police job
},
{
coords = vector3(1830.44, 3666.32, 38.74),
textUiLabel = 'öffnen',
name = 'sheriff_fridge', -- uniq name
label = 'Kühlschrank',
slots = 60,
weight = 60000,
jobs = { police = true } -- only 9 ranks for police job
},
{
coords = vector3(1821.03, 3683.42, 30.69),
textUiLabel = 'öffnen',
name = 'sheriff_asvkammer', -- uniq name
label = 'Asservartenkammer',
slots = 80,
weight = 80000,
jobs = { police = { 3, 4, 5, 6, 7, 8, 9, 10 } } -- only 9 ranks for police job
},
{
coords = vector3(1826.17, 3679.07, 30.69),
textUiLabel = 'öffnen',
name = 'sheriff_zlager', -- uniq name
label = 'Zellen Lager',
slots = 80,
weight = 80000,
jobs = { police = { 3, 4, 5, 6, 7, 8, 9, 10 } } -- only 9 ranks for police job
},
{
coords = vector3(1844.18, 3673.4, 34.07),
textUiLabel = 'öffnen',
name = 'sheriff_glager', -- uniq name
label = 'Garagen Lager',
slots = 80,
weight = 80000,
jobs = { police = true } -- only 9 ranks for police job
},
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}
}