forked from Simnation/Main
38 lines
2.6 KiB
Lua
38 lines
2.6 KiB
Lua
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Config = {}
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Config.Framework = {
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["framework"] = 'qb-core', -- 'qb-core' or 'esx' or 'bj', 'other'
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-- If framework and inventory are 'other', you can add your own code to work with what you like
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}
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Config.ProgressBar = 'qb-core' -- 'qb-core' or 'esx' or 'bj' or 'other'
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Config.TieShoeCommand = 'tieshoes' -- Command to tie shoes
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Config.UnTieShoeCommand = 'untieshoes' -- Command to untie shoes
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Config.TieShoeTime = (2.5 * 1000) -- 2.5 seconds -- How long it takes to tie someones shoes -- 1 = 1 second (1 * 1000), 30 = 30 seconds (30 * 1000)
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Config.UnTieShoeTime = (5 * 1000) -- 5 seconds -- How long it takes to untie your shoes -- 1 = 1 second (1 * 1000), 30 = 30 seconds (30 * 1000)
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Config.ShoeLaceSnapTimer = (30 * 1000) -- 30 seconds -- Time until shoe laces snap and when the afk timer kicks in -- 1 = 1 second (1 * 1000), 30 = 30 seconds (30 * 1000)
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Config.ShoeTieRange = 1.2 -- Range at which players can tie other peoples shoes
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Config.ShoeTieAnimDict = "anim@amb@clubhouse@tutorial@bkr_tut_ig3@" -- Anim dictionary for shoe tieing
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Config.ShoeTieAnimName = "machinic_loop_mechandplayer" -- Anim name for shoe tieing
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Config.ShoeTieAnimFlag = 1 -- Anim flag for shoe tieing
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Config.ShoeUnTieAnimDict = "anim@amb@clubhouse@tutorial@bkr_tut_ig3@" -- Anim dictionary for shoe untieing
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Config.ShoeUnTieAnimName = "machinic_loop_mechandplayer" -- Anim name for shoe untieing
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Config.ShoeUnTieAnimFlag = 1 -- Anim flag for shoe untieing
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Config.ShoeNotify = {
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[1] = 'Someone just tied your shoe laces!', -- When someone successfully ties your shoes
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[2] = 'Shoe laces just snapped!', -- When the timer has reached 0 from your shoes being tied, this message shows
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[3] = 'Move to snap your laces!', -- Once the afk check has kicked in, this message shows
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[4] = 'Your shoe laces are tied!', -- When trying to move and your laces are tied you get this message
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[5] = 'Shoes untied!', -- When you have successfully untied your shoes
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[6] = 'Shoes laces are not tied!', -- When trying to untie your shoes when they are not tied
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[7] = 'No one nearby!', -- When no one is nearby
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[8] = 'You cant do that whilst on the ground...', -- When player is ragdolled and tries to tie someones shoes
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[9] = 'Tieing Shoes...', -- When tieing someones shoes
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[10] = 'Untieing Shoes...', -- When untieing your shoes
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[11] = 'The person has ran off...', -- When untieing your shoes
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}
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