Main/resources/[cars]/rmodm3joker/data/vehiclelayouts.meta
2025-06-13 22:56:58 +02:00

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<?xml version="1.0" encoding="UTF-8"?>
<CVehicleMetadataMgr>
<VehicleCoverBoundOffsetInfos>
<Item type="CVehicleCoverBoundOffsetInfo">
<Name>F40_COVER_OFFSET_INFO</Name>
<ExtraSideOffset value="0.000000" />
<ExtraForwardOffset value="-0.200000" />
<ExtraBackwardOffset value="0.000000" />
<ExtraZOffset value="0.100000" />
<CoverBoundInfos />
</Item>
<Item type="CVehicleCoverBoundOffsetInfo">
<Name>COBRA_COVER_OFFSET_INFO</Name>
<ExtraSideOffset value="0.000000" />
<ExtraForwardOffset value="-0.050000" />
<ExtraBackwardOffset value="-0.050000" />
<ExtraZOffset value="-0.050000" />
<CoverBoundInfos />
</Item>
</VehicleCoverBoundOffsetInfos>
<BicycleInfos />
<POVTuningInfos />
<EntryAnimVariations />
<VehicleEntryPointAnimInfos>
<Item type="CVehicleEntryPointAnimInfo">
<Name>ENTRY_POINT_ANIM_LOW_F40_FRONT_LEFT</Name>
<CommonClipSetMap ref="COMMON_CLIPSET_MAP_AUTOMOBILE_LEFT" />
<EntryClipSetMap ref="ENTRY_CLIPSET_MAP_LOW_FRONT_LEFT" />
<ExitClipSetMap ref="EXIT_CLIPSET_MAP_LOW_INFERNUS_FRONT_LEFT" />
<AlternateTryLockedDoorClipId>LOW_Locked_DS</AlternateTryLockedDoorClipId>
<AlternateForcedEntryClipId>LOW_Force_Entry_DS</AlternateForcedEntryClipId>
<AlternateJackFromOutSideClipId />
<AlternateBeJackedFromOutSideClipId />
<AlternateEntryPointClipSetId />
<EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
<EntryTranslation x="-0.980600" y="-0.753300" z="0.610300" />
<OpenDoorTranslation x="0.000000" y="0.000000" />
<OpenDoorHeadingChange value="1.570000" />
<EntryHeadingChange value="-1.570000" />
<ExtraZForWaterEntry value="0.000000" />
<EntryPointFlags>JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack DeadJackIncludesGetIn</EntryPointFlags>
<EntryAnimVariations ref="NULL" />
<NMJumpFromVehicleTuningSet />
</Item>
<Item type="CVehicleEntryPointAnimInfo">
<Name>ENTRY_POINT_ANIM_LOW_F40_FRONT_RIGHT</Name>
<CommonClipSetMap ref="COMMON_CLIPSET_MAP_AUTOMOBILE_RIGHT" />
<EntryClipSetMap ref="ENTRY_CLIPSET_MAP_LOW_FRONT_RIGHT" />
<ExitClipSetMap ref="EXIT_CLIPSET_MAP_LOW_INFERNUS_FRONT_RIGHT" />
<AlternateTryLockedDoorClipId>LOW_Locked_PS</AlternateTryLockedDoorClipId>
<AlternateForcedEntryClipId>LOW_Force_Entry_PS</AlternateForcedEntryClipId>
<AlternateJackFromOutSideClipId />
<AlternateBeJackedFromOutSideClipId />
<AlternateEntryPointClipSetId />
<EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
<EntryTranslation x="0.875000" y="-0.740000" z="0.610000" />
<OpenDoorTranslation x="0.000000" y="0.000000" />
<OpenDoorHeadingChange value="-1.570000" />
<EntryHeadingChange value="1.570000" />
<ExtraZForWaterEntry value="0.000000" />
<EntryPointFlags>JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack DeadJackIncludesGetIn</EntryPointFlags>
<EntryAnimVariations ref="NULL" />
<NMJumpFromVehicleTuningSet />
</Item>
<Item type="CVehicleEntryPointAnimInfo">
<Name>ENTRY_POINT_ANIM_LOW_COBRA_FRONT_LEFT</Name>
<CommonClipSetMap ref="COMMON_CLIPSET_MAP_AUTOMOBILE_LEFT" />
<EntryClipSetMap ref="ENTRY_CLIPSET_MAP_LOW_FRONT_LEFT" />
<ExitClipSetMap ref="EXIT_CLIPSET_MAP_LOW_INFERNUS_FRONT_LEFT" />
<AlternateTryLockedDoorClipId>LOW_Locked_DS</AlternateTryLockedDoorClipId>
<AlternateForcedEntryClipId>LOW_Force_Entry_DS</AlternateForcedEntryClipId>
<AlternateJackFromOutSideClipId />
<AlternateBeJackedFromOutSideClipId />
<AlternateEntryPointClipSetId />
<EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
<EntryTranslation x="-0.980600" y="-0.753300" z="0.610300" />
<OpenDoorTranslation x="0.000000" y="0.000000" />
<OpenDoorHeadingChange value="1.570000" />
<EntryHeadingChange value="-1.570000" />
<ExtraZForWaterEntry value="0.000000" />
<EntryPointFlags>JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack DeadJackIncludesGetIn</EntryPointFlags>
<EntryAnimVariations ref="NULL" />
<NMJumpFromVehicleTuningSet />
</Item>
<Item type="CVehicleEntryPointAnimInfo">
<Name>ENTRY_POINT_ANIM_LOW_COBRA_FRONT_RIGHT</Name>
<CommonClipSetMap ref="COMMON_CLIPSET_MAP_AUTOMOBILE_RIGHT" />
<EntryClipSetMap ref="ENTRY_CLIPSET_MAP_LOW_FRONT_RIGHT" />
<ExitClipSetMap ref="EXIT_CLIPSET_MAP_LOW_INFERNUS_FRONT_RIGHT" />
<AlternateTryLockedDoorClipId>LOW_Locked_PS</AlternateTryLockedDoorClipId>
<AlternateForcedEntryClipId>LOW_Force_Entry_PS</AlternateForcedEntryClipId>
<AlternateJackFromOutSideClipId />
<AlternateBeJackedFromOutSideClipId />
<AlternateEntryPointClipSetId />
<EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
<EntryTranslation x="0.875000" y="-0.740000" z="0.610000" />
<OpenDoorTranslation x="0.000000" y="0.000000" />
<OpenDoorHeadingChange value="-1.570000" />
<EntryHeadingChange value="1.570000" />
<ExtraZForWaterEntry value="0.000000" />
<EntryPointFlags>JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack DeadJackIncludesGetIn</EntryPointFlags>
<EntryAnimVariations ref="NULL" />
<NMJumpFromVehicleTuningSet />
</Item>
</VehicleEntryPointAnimInfos>
<VehicleExplosionInfos>
<Item type="CVehicleExplosionInfo">
<Name>EXPLOSION_INFO_DEFAULT</Name>
<ExplosionData />
<AdditionalPartVelocityMinAngle value="0.000000" />
<AdditionalPartVelocityMaxAngle value="0.000000" />
<AdditionalPartVelocityMinMagnitude value="0.000000" />
<AdditionalPartVelocityMaxMagnitude value="0.000000" />
<VehicleExplosionLODs>
<Item>
<Radius value="0.000000" />
<PartDeletionChance value="0.000000" />
</Item>
<Item>
<Radius value="10.000000" />
<PartDeletionChance value="0.400000" />
</Item>
<Item>
<Radius value="17.000000" />
<PartDeletionChance value="0.800000" />
</Item>
</VehicleExplosionLODs>
</Item>
<Item type="CVehicleExplosionInfo">
<Name>EXPLOSION_INFO_CAR</Name>
<ExplosionData>
<Item>
<ExplosionTag>CAR</ExplosionTag>
<PositionAtPetrolTank value="true" />
<PositionInBoundingBox value="false" />
<DelayTimeMs value="34" />
<Scale value="1.000000" />
<PositionOffset x="0.000000" y="0.000000" z="0.000000" />
</Item>
</ExplosionData>
<AdditionalPartVelocityMinAngle value="45.000000" />
<AdditionalPartVelocityMaxAngle value="60.000000" />
<AdditionalPartVelocityMinMagnitude value="5.000000" />
<AdditionalPartVelocityMaxMagnitude value="8.000000" />
<VehicleExplosionLODs>
<Item>
<Radius value="0.000000" />
<PartDeletionChance value="0.000000" />
</Item>
<Item>
<Radius value="15.000000" />
<PartDeletionChance value="0.400000" />
</Item>
<Item>
<Radius value="22.000000" />
<PartDeletionChance value="0.800000" />
</Item>
</VehicleExplosionLODs>
</Item>
</VehicleExplosionInfos>
<VehicleLayoutInfos>
<Item type="CVehicleLayoutInfo">
<Name>LAYOUT_LOW_F40</Name>
<Seats>
<Item>
<SeatInfo ref="SEAT_STANDARD_FRONT_LEFT" />
<SeatAnimInfo ref="SEAT_ANIM_LOW_RESTRICTED_FRONT_LEFT" />
</Item>
<Item>
<SeatInfo ref="SEAT_STANDARD_FRONT_RIGHT" />
<SeatAnimInfo ref="SEAT_ANIM_LOW_RESTRICTED_FRONT_RIGHT" />
</Item>
</Seats>
<EntryPoints>
<Item>
<EntryPointInfo ref="ENTRY_POINT_STANDARD_FRONT_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_LOW_INFERNUS_FRONT_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_STANDARD_FRONT_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_LOW_INFERNUS_FRONT_RIGHT" />
</Item>
</EntryPoints>
<LayoutFlags>StreamAnims NoArmIkOnInsideCloseDoor NoArmIkOnOutsideCloseDoor UseLeanSteerAnims UseSteeringWheelIk UseFinerAlignTolerance AutomaticCloseDoor</LayoutFlags>
<BicycleInfo ref="NULL" />
<AnimRateSet ref="STD_LOW_ANIM_RATE_SET" />
<HandsUpClipSetId>busted_vehicle_low</HandsUpClipSetId>
<SteeringWheelOffset x="0.000000" y="0.350000" z="0.320000" />
<MaxXAcceleration value="15.00000" />
<BodyLeanXApproachSpeed value="10.00000" />
<BodyLeanXSmallDelta value="0.40000" />
<LookBackApproachSpeedScale value="1.000000" />
<FirstPersonAdditiveIdleClipSets>
<Item>clipset@veh@low@ds@idle_a</Item>
<Item>clipset@veh@low@ds@idle_b</Item>
<Item>clipset@veh@low@ds@idle_c</Item>
<Item>clipset@veh@low@ds@idle_d</Item>
<Item>clipset@veh@low@ds@idle_e</Item>
</FirstPersonAdditiveIdleClipSets>
<FirstPersonRoadRageClipSets>
<Item>clipset@veh@low@ds@hit_wheel@idle_a</Item>
<Item>clipset@veh@low@ds@hit_wheel@idle_b</Item>
<Item>clipset@veh@low@ds@hit_wheel@idle_c</Item>
</FirstPersonRoadRageClipSets>
<CellphoneClipsets>
<CellphoneClipsetDS>ANIM_GROUP_CELLPHONE_IN_CAR_DS</CellphoneClipsetDS>
<CellphoneClipsetPS>ANIM_GROUP_CELLPHONE_IN_CAR_PS</CellphoneClipsetPS>
<CellphoneClipsetDS_FPS>ANIM_GROUP_CELLPHONE_IN_CAR_LOW_FPS</CellphoneClipsetDS_FPS>
<CellphoneClipsetPS_FPS>ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS</CellphoneClipsetPS_FPS>
</CellphoneClipsets>
</Item>
<Item type="CVehicleLayoutInfo">
<Name>LAYOUT_LOW_COBRA</Name>
<Seats>
<Item>
<SeatInfo ref="SEAT_STANDARD_FRONT_LEFT" />
<SeatAnimInfo ref="SEAT_ANIM_LOW_RESTRICTED_FRONT_LEFT" />
</Item>
<Item>
<SeatInfo ref="SEAT_STANDARD_FRONT_RIGHT" />
<SeatAnimInfo ref="SEAT_ANIM_LOW_RESTRICTED_FRONT_RIGHT" />
</Item>
</Seats>
<EntryPoints>
<Item>
<EntryPointInfo ref="ENTRY_POINT_STANDARD_FRONT_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_LOW_INFERNUS_FRONT_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_STANDARD_FRONT_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_LOW_INFERNUS_FRONT_RIGHT" />
</Item>
</EntryPoints>
<LayoutFlags>StreamAnims NoArmIkOnInsideCloseDoor NoArmIkOnOutsideCloseDoor UseLeanSteerAnims UseSteeringWheelIk UseFinerAlignTolerance AutomaticCloseDoor</LayoutFlags>
<BicycleInfo ref="NULL" />
<AnimRateSet ref="STD_LOW_ANIM_RATE_SET" />
<HandsUpClipSetId>busted_vehicle_low</HandsUpClipSetId>
<SteeringWheelOffset x="0.000000" y="0.350000" z="0.320000" />
<MaxXAcceleration value="15.00000" />
<BodyLeanXApproachSpeed value="10.00000" />
<BodyLeanXSmallDelta value="0.40000" />
<LookBackApproachSpeedScale value="1.000000" />
<FirstPersonAdditiveIdleClipSets>
<Item>clipset@veh@low@ds@idle_a</Item>
<Item>clipset@veh@low@ds@idle_b</Item>
<Item>clipset@veh@low@ds@idle_c</Item>
<Item>clipset@veh@low@ds@idle_d</Item>
<Item>clipset@veh@low@ds@idle_e</Item>
</FirstPersonAdditiveIdleClipSets>
<FirstPersonRoadRageClipSets>
<Item>clipset@veh@low@ds@hit_wheel@idle_a</Item>
<Item>clipset@veh@low@ds@hit_wheel@idle_b</Item>
<Item>clipset@veh@low@ds@hit_wheel@idle_c</Item>
</FirstPersonRoadRageClipSets>
<CellphoneClipsets>
<CellphoneClipsetDS>ANIM_GROUP_CELLPHONE_IN_CAR_DS</CellphoneClipsetDS>
<CellphoneClipsetPS>ANIM_GROUP_CELLPHONE_IN_CAR_PS</CellphoneClipsetPS>
<CellphoneClipsetDS_FPS>ANIM_GROUP_CELLPHONE_IN_CAR_LOW_FPS</CellphoneClipsetDS_FPS>
<CellphoneClipsetPS_FPS>ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS</CellphoneClipsetPS_FPS>
</CellphoneClipsets>
</Item>
</VehicleLayoutInfos>
<VehicleScenarioLayoutInfos />
<SeatOverrideAnimInfos />
<InVehicleOverrideInfos />
<FirstPersonDriveByLookAroundData>
<Item type="CFirstPersonDriveByLookAroundData">
<Name>LOW_F40_FRONT_LEFT</Name>
<AllowLookback value="false" />
<HeadingLimits x="-95.000000" y="100.000000" />
<DataLeft>
<Offsets>
<Item>
<Offset value="0.075000" />
<AngleToBlendInOffset x="20.000000" y="100.000000" />
</Item>
<Item>
<Offset value="-0.250000" />
<AngleToBlendInOffset x="0.000000" y="55.000000" />
</Item>
<Item>
<Offset value="0.030000" />
<AngleToBlendInOffset x="45.000000" y="100.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="0.000000" y="-7.500000" />
<AngleToBlendInExtraPitch x="0.000000" y="0.000000" />
</DataLeft>
<DataRight>
<Offsets>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
<Item>
<Offset value="-0.150000" />
<AngleToBlendInOffset x="0.000000" y="65.000000" />
</Item>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="0.000000" y="-7.500000" />
<AngleToBlendInExtraPitch x="0.000000" y="0.000000" />
</DataRight>
<WheelClipInfo>
<HeadingLimitsLeft x="0.380000" y="0.430000" />
<HeadingLimitsRight x="0.480000" y="0.530000" />
<PitchLimits x="0.470000" y="0.530000" />
<PitchOffset x="0.000000" y="0.050000" />
<WheelAngleLimits x="-0.700000" y="0.000000" />
<WheelAngleOffset x="0.010000" y="0.040000" />
<MaxWheelOffsetY value="0.000000" />
<WheelClipLerpInRate value="0.150000" />
<WheelClipLerpOutRate value="0.180000" />
</WheelClipInfo>
</Item>
<Item type="CFirstPersonDriveByLookAroundData">
<Name>LOW_F40_FRONT_RIGHT</Name>
<AllowLookback value="false" />
<HeadingLimits x="-95.000000" y="100.000000" />
<DataLeft>
<Offsets>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
<Item>
<Offset value="-0.100000" />
<AngleToBlendInOffset x="0.000000" y="65.000000" />
</Item>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="0.000000" y="-7.500000" />
<AngleToBlendInExtraPitch x="0.000000" y="0.000000" />
</DataLeft>
<DataRight>
<Offsets>
<Item>
<Offset value="-0.075000" />
<AngleToBlendInOffset x="20.000000" y="100.000000" />
</Item>
<Item>
<Offset value="-0.250000" />
<AngleToBlendInOffset x="0.000000" y="55.000000" />
</Item>
<Item>
<Offset value="0.030000" />
<AngleToBlendInOffset x="45.000000" y="100.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="0.000000" y="-7.500000" />
<AngleToBlendInExtraPitch x="0.000000" y="0.000000" />
</DataRight>
<WheelClipInfo>
<HeadingLimitsLeft x="0.380000" y="0.430000" />
<HeadingLimitsRight x="0.480000" y="0.530000" />
<PitchLimits x="0.470000" y="0.530000" />
<PitchOffset x="0.000000" y="0.050000" />
<WheelAngleLimits x="-0.700000" y="0.000000" />
<WheelAngleOffset x="0.010000" y="0.040000" />
<MaxWheelOffsetY value="0.000000" />
<WheelClipLerpInRate value="0.150000" />
<WheelClipLerpOutRate value="0.180000" />
</WheelClipInfo>
</Item>
<Item type="CFirstPersonDriveByLookAroundData">
<Name>LOW_COBRA_FRONT_LEFT</Name>
<AllowLookback value="false" />
<HeadingLimits x="-95.000000" y="100.000000" />
<DataLeft>
<Offsets>
<Item>
<Offset value="0.075000" />
<AngleToBlendInOffset x="20.000000" y="100.000000" />
</Item>
<Item>
<Offset value="-0.250000" />
<AngleToBlendInOffset x="0.000000" y="55.000000" />
</Item>
<Item>
<Offset value="0.030000" />
<AngleToBlendInOffset x="45.000000" y="100.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="0.000000" y="-7.500000" />
<AngleToBlendInExtraPitch x="0.000000" y="0.000000" />
</DataLeft>
<DataRight>
<Offsets>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
<Item>
<Offset value="-0.150000" />
<AngleToBlendInOffset x="0.000000" y="65.000000" />
</Item>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="0.000000" y="-7.500000" />
<AngleToBlendInExtraPitch x="0.000000" y="0.000000" />
</DataRight>
<WheelClipInfo>
<HeadingLimitsLeft x="0.380000" y="0.430000" />
<HeadingLimitsRight x="0.480000" y="0.530000" />
<PitchLimits x="0.470000" y="0.530000" />
<PitchOffset x="0.000000" y="0.050000" />
<WheelAngleLimits x="-0.700000" y="0.000000" />
<WheelAngleOffset x="0.010000" y="0.040000" />
<MaxWheelOffsetY value="0.000000" />
<WheelClipLerpInRate value="0.150000" />
<WheelClipLerpOutRate value="0.180000" />
</WheelClipInfo>
</Item>
<Item type="CFirstPersonDriveByLookAroundData">
<Name>LOW_COBRA_FRONT_RIGHT</Name>
<AllowLookback value="false" />
<HeadingLimits x="-95.000000" y="100.000000" />
<DataLeft>
<Offsets>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
<Item>
<Offset value="-0.100000" />
<AngleToBlendInOffset x="0.000000" y="65.000000" />
</Item>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="0.000000" y="-7.500000" />
<AngleToBlendInExtraPitch x="0.000000" y="0.000000" />
</DataLeft>
<DataRight>
<Offsets>
<Item>
<Offset value="-0.075000" />
<AngleToBlendInOffset x="20.000000" y="100.000000" />
</Item>
<Item>
<Offset value="-0.250000" />
<AngleToBlendInOffset x="0.000000" y="55.000000" />
</Item>
<Item>
<Offset value="0.030000" />
<AngleToBlendInOffset x="45.000000" y="100.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="0.000000" y="-7.500000" />
<AngleToBlendInExtraPitch x="0.000000" y="0.000000" />
</DataRight>
<WheelClipInfo>
<HeadingLimitsLeft x="0.380000" y="0.430000" />
<HeadingLimitsRight x="0.480000" y="0.530000" />
<PitchLimits x="0.470000" y="0.530000" />
<PitchOffset x="0.000000" y="0.050000" />
<WheelAngleLimits x="-0.700000" y="0.000000" />
<WheelAngleOffset x="0.010000" y="0.040000" />
<MaxWheelOffsetY value="0.000000" />
<WheelClipLerpInRate value="0.150000" />
<WheelClipLerpOutRate value="0.180000" />
</WheelClipInfo>
</Item>
</FirstPersonDriveByLookAroundData>
</CVehicleMetadataMgr>