Main/resources/[inventory]/mr-consumables/config/sh_config.lua
2025-06-15 03:17:07 +02:00

9852 lines
419 KiB
Lua

Config = {
Debug = false, -- By Enabling This You Are Given Options To Test Animation And Freeze Them To Test The Attachments Of Props
Framework = {
Name = "QBCore", -- The Type Of Framework You Are Using (Only Supporting QBCore Currently)
Resource = 'qb-core', -- The Name Of The Framework Resource
PlayerLoadedEvent = "QBCore:Client:OnPlayerLoaded" -- The Event Triggered When The Player Is Fully Loaded
},
Inventory = {
Name = "qb", -- The Type Of The Inventory You Are Using (ox, qb)
Resource = "qs-inventory", -- The Name Of The Inventory Resource
},
Sounds = {
Enabled = true, -- Enable Or Disable The Sounds
Resource = "xsound", -- The Name Of The Sound Resource (Only Supporting XSound But You Add Your Own At open/server/sv_functions.lua)
Volume = 1.0, -- The Volume Of The Sound
Distance = 5.0, -- The Distance Of The Sounds
Names = { -- Those Sounds Will Be Take From The xsound folder at html/sounds/, make sure to put the sounds there or use a youtube link if you like to
Food = "./sounds/eating.mp3",
Drinks = "./sounds/drinking.mp3",
}
},
Locale = "DE", -- The Locale You Want To Use
Items = {
Food = {
["sandwich"] = {
PropModel = "prop_sandwich_01",
UsesAmount = 1, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 10,
}
},
["tosti"] = {
PropModel = "prop_sandwich_01",
UsesAmount = 1, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 10,
}
},
["twerks_candy"] = {
PropModel = "prop_choc_ego",
UsesAmount = 1, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = {x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 196.0, zR = 60.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = {x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 196.0, zR = 60.0 }
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = {x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 196.0, zR = 60.0 }
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 196.0, zR = 60.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 6,
}
},
["snikkel_candy"] = {
PropModel = "prop_choc_ego",
UsesAmount = 1, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = {x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 196.0, zR = 60.0 }
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = {x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 196.0, zR = 60.0 }
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = {x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 196.0, zR = 60.0 }
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = {x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 196.0, zR = 60.0 }
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 6,
}
},
["pelmini"] = {
PropModel = "prop_cs_bowl_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1",
Anim = "base_idle",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1",
Anim = "base_idle",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 15,
}
},
["tims_instant_nudeln"] = {
PropModel = "v_res_fa_potnoodle",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1",
Anim = "base_idle",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1",
Anim = "base_idle",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 15,
}
},
["donut"] = {
PropModel = "bzzz_foodpack_donut001",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 8,
}
},
["pralinen"] = {
PropModel = "prop_candy_pqs",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_intdrink",
Anim = "loop_bottle",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 5,
}
},
["muffin"] = {
PropModel = "prop_food_bs_burg3",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 7,
}
},
["nordisee_fischfrikadelle_im_broetchen"] = {
PropModel = "prop_sandwich_01",
UsesAmount = 4,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 15,
}
},
["halbes_haendel"] = {
PropModel = "prop_turkey_leg_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 12,
}
},
["mettbroetchen"] = {
PropModel = "prop_sandwich_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 10,
}
},
["leberkas_semmal"] = {
PropModel = "prop_sandwich_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 15,
}
},
["lutschfinger_eis"] = {
PropModel = "natty_lollipop_spiral01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 5,
thirst = 3,
}
},
["kaugummi"] = {
PropModel = "prop_candy_pqs",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_intdrink",
Anim = "loop_bottle",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 4,
stress = -2,
}
},
["redwood_light_zigaretten"] = {
PropModel = "prop_cigar_01",
UsesAmount = 20,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_smoking@male@male_a@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@world_human_smoking@male@male_a@base",
Anim = "base",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "amb@world_human_smoking@male@male_a@idle_a",
Anim = "idle_a",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_smoking@male@male_a@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
stress = -4,
}
},
["fish_and_chips"] = {
PropModel = "prop_food_cb_nugets",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 15,
}
},
["schnitzelbroetchen"] = {
PropModel = "prop_sandwich_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 15,
}
},
["hundefutter"] = {
PropModel = "v_ret_247_swtcorn2",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "false",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 30,
}
},
["stevens_apfelmustorte"] = {
PropModel = "prop_sandwich_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 10,
stress = -5,
}
},
["kas_leberkas_semmal"] = {
PropModel = "prop_sandwich_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 15,
}
},
["macrons"] = {
PropModel = "prop_food_bs_burger2",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 8,
stress = -3,
}
},
["tier_leckerlis"] = {
PropModel = "prop_food_cb_chips",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 5,
}
},
["katzenfutter"] = {
PropModel = "prop_cs_bowl_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 20,
}
},
["heartstopper"] = {
PropModel = "prop_cs_burger_01",
UsesAmount = 4, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 10,
}
},
["bleeder"] = {
PropModel = "prop_cs_burger_01",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 10,
}
},
["ffries"] = {
PropModel = "prop_food_chips",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 5,
}
},
["frenchfries"] = {
PropModel = "prop_food_chips",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 5,
}
},
["marshmallows"] = {
PropModel = "v_ret_ml_chips4",
UsesAmount = 10 , -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 2,
}
},
["burger"] = {
PropModel = "prop_cs_burger_01",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 10,
}
},
["burrito"] = {
PropModel = "bzzz_food_burrito_a",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 10,
}
},
["hotdog"] = {
PropModel = "prop_cs_hotdog_02",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = -0.03, y = 0.01, z = -0.01, xR = 95.1071, yR = 94.7001, zR = -66.9179 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = -0.03, y = 0.01, z = -0.01, xR = 95.1071, yR = 94.7001, zR = -66.9179 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 10,
}
},
["cottoncandy"] = {
PropModel = "bzzz_candy_cotton_pink",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 5,
}
},
["dueruem"] = {
PropModel = "bzzz_food_burrito_a",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 60.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 20,
}
},
["falafel"] = {
PropModel = "prop_taco_01",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 20,
}
},
["doener"] = {
PropModel = "bzzz_food_kebab_a",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 20,
}
},
["lahmacun"] = {
PropModel = "bzzz_food_burrito_a",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 20,
}
},
["mixed_grilled_plate"] = {
PropModel = "prop_cs_plate_01",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1",
Anim = "base_idle",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "bzzz@restaurant@eat",
Anim = "bzzz_restaurant_eat",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 25,
}
},
["kuzu_sis"] = {
PropModel = "prop_cs_plate_01",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1",
Anim = "base_idle",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "bzzz@restaurant@eat",
Anim = "bzzz_restaurant_eat",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 25,
}
},
["bauernsalat"] = {
PropModel = "prop_cs_bowl_01",
UsesAmount = 3,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1",
Anim = "base_idle",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "bzzz@restaurant@eat",
Anim = "bzzz_restaurant_eat",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 10,
}
},
["zwiebelsalat"] = {
PropModel = "prop_cs_bowl_01",
UsesAmount = 3,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1",
Anim = "base_idle",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "bzzz@restaurant@eat",
Anim = "bzzz_restaurant_eat",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 10,
}
},
["sunflowerseeds"] = {
PropModel = "prop_bar_nuts",
UsesAmount = 8,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 4.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 2,
}
},
["goezleme"] = {
PropModel = "prop_taco_01",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 20,
}
},
["cheese_burger"] = {
PropModel = "prop_cs_burger_01",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.07, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 25,
}
},
["hotdog_deluxe"] = {
PropModel = "prop_cs_hotdog_02",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = -0.03, y = 0.01, z = -0.01, xR = 95.1071, yR = 94.7001, zR = -66.9179 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = -0.03, y = 0.01, z = -0.01, xR = 95.1071, yR = 94.7001, zR = -66.9179 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 20,
}
},
["pizza_burger"] = {
PropModel = "prop_cs_burger_01",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = -0.03, y = 0.01, z = -0.01, xR = 95.1071, yR = 94.7001, zR = -66.9179 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = -0.03, y = 0.01, z = -0.01, xR = 95.1071, yR = 94.7001, zR = -66.9179 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 20,
}
},
["pizza_piece"] = {
PropModel = "knjgh_pizzaslice1",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = -0.03, y = 0.01, z = -0.01, xR = 95.1071, yR = 94.7001, zR = -66.9179 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = -0.03, y = 0.01, z = -0.01, xR = 95.1071, yR = 94.7001, zR = -66.9179 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 20,
}
},
["fries_with_dip"] = {
PropModel = "prop_food_chips",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 15,
}
},
["loaded_fries"] = {
PropModel = "prop_food_chips",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 20,
}
},
["salsa_nachos"] = {
PropModel = "bzzz_food_nachos_a",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 15,
}
},
["cheeseanachos"] = {
PropModel = "bzzz_food_nachos_a",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 15,
}
},
["saldprezels"] = {
PropModel = "prop_bar_nuts",
UsesAmount = 8,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 4.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 2,
}
},
["jelly_beans"] = {
PropModel = "bzzz_sugary_candy_a",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_intdrink",
Anim = "loop_bottle",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 6,
}
},
["j_and_js"] = {
PropModel = "prop_candy_pqs",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_intdrink",
Anim = "loop_bottle",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 6,
}
},
["gumianimals"] = {
PropModel = "prop_candy_pqs",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_intdrink",
Anim = "loop_bottle",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 6,
}
},
["eis_konfekt"] = {
PropModel = "prop_candy_pqs",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_intdrink",
Anim = "loop_bottle",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 6,
}
},
["popcorn"] = {
PropModel = "bzzz_prop_popcorn_box_c",
UsesAmount = 4,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.13, y = -0.01, z = 0.11, xR = -80.0, yR = -14.0, zR = 3.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 4.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.13, y = -0.01, z = 0.11, xR = -80.0, yR = -14.0, zR = 3.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 6,
}
},
["waffle_icream"] = {
PropModel = "bzzz_food_dessert_a",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 4.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 6,
}
},
["bcesandwich"] = {
PropModel = "prop_sandwich_01",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 4.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 15,
}
},
["scookie"] = {
PropModel = "bzzz_sugary_cookie_a",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 4.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 6,
}
},
["hors_andwich"] = {
PropModel = "prop_sandwich_01",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 4.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 10,
}
},
["eimdalls_uard_read"] = {
PropModel = "prop_sandwich_01",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 4.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 10,
}
},
["dins_isdom_latter"] = {
PropModel = "prop_cs_plate_01",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1",
Anim = "base_idle",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "bzzz@restaurant@eat",
Anim = "bzzz_restaurant_eat",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 25,
}
},
["ifs_olden_arvest"] = {
PropModel = "prop_cs_plate_01",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1",
Anim = "base_idle",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "bzzz@restaurant@eat",
Anim = "bzzz_restaurant_eat",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 25,
}
},
["jords_ea_latter"] = {
PropModel = "prop_cs_plate_01",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1",
Anim = "base_idle",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "bzzz@restaurant@eat",
Anim = "bzzz_restaurant_eat",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 25,
}
},
["kadis_inter_kewers"] = {
PropModel = "prop_cs_plate_01",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1",
Anim = "base_idle",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "bzzz@restaurant@eat",
Anim = "bzzz_restaurant_eat",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 25,
}
},
["reyas_arden_alad"] = {
PropModel = "prop_cs_bowl_01",
UsesAmount = 3,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "anim@scripted@island@special_peds@pavel@hs4_pavel_ig5_caviar_p1",
Anim = "base_idle",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "bzzz@restaurant@eat",
Anim = "bzzz_restaurant_eat",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.08, y = -0.04, z = 0.07, xR = -30.0, yR = 10.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 10,
}
},
["okis_ischief_ites"] = {
PropModel = "prop_food_chips",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 15,
}
},
["aldurs_right_ites"] = {
PropModel = "prop_food_chips",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 15,
}
},
["hors_hunder_ings"] = {
PropModel = "prop_food_cb_nugets",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
hunger = 15,
}
},
["dins_sse"] = {
PropModel = "prop_bar_nuts",
UsesAmount = 8,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Use = {
Animation = {
Dict = "bzzz_popcorn_animation",
Anim = "bzzz_popcorn_animation",
flag = 49,
Speed = 4.0,
},
Attachment = {
Bone = 60309,
Coords = { x = 0.09, y = -0.02, z = 0.045, xR = -90.0, yR = -12.0, zR = -5.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 2,
}
},
["cooked_ribs"] = {
PropModel = "prop_cs_steak",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 12,
}
},
["cooked_briskets"] = {
PropModel = "prop_cs_steak",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 12,
}
},
["cooked_pork_joint"] = {
PropModel = "prop_cs_steak",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 12,
}
},
["cooked_bbq_sausages"] = {
PropModel = "prop_cs_steak",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 12,
}
},
["cooked_short_ribs"] = {
PropModel = "prop_cs_steak",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 12,
}
},
["cooked_lamb_chops"] = {
PropModel = "prop_cs_steak",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 12,
}
},
["cooked_bbq_thigh"] = {
PropModel = "prop_cs_steak",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 12,
}
},
["cooked_turkey_drum"] = {
PropModel = "prop_turkey_leg_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 12,
}
},
["cooked_corn_cob"] = {
PropModel = "prop_cs_steak",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 12,
}
},
["cooked_kebab"] = {
PropModel = "prop_cs_steak",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 12,
}
},
["cooked_bbq_wings"] = {
PropModel = "prop_turkey_leg_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 12,
}
},
["gg_hunting_cookedmeat"] = {
PropModel = "prop_cs_steak",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 0.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Use = {
Animation = {
Dict = "mp_player_inteat@burger",
Anim = "mp_player_int_eat_burger",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 18905,
Coords = { x = 0.13, y = 0.05, z = 0.02, xR = 120.0, yR = 16.0, zR = 60.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
}
},
Rewards = {
hunger = 20,
}
},
},
Drinks = {
["ecola_dose"] = {
PropModel = "prop_ecola_can",
UsesAmount = 1, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
-- Coords = { x = 0.04, y = 0.86, z = 0.14, xR = 0.0, yR = 91.04, zR = 0.0 },
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
-- Coords = { x = 0.04, y = 0.86, z = 0.14, xR = 0.0, yR = 91.04, zR = 0.0 },
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
thirst = 10,
}
},
["sprunk_dose"] = {
PropModel = "prop_ld_can_01",
UsesAmount = 1, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
-- Coords = { x = 0.04, y = 0.86, z = 0.14, xR = 0.0, yR = 91.04, zR = 0.0 },
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
-- Coords = { x = 0.04, y = 0.86, z = 0.14, xR = 0.0, yR = 91.04, zR = 0.0 },
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
thirst = 10,
}
},
["spazi_limo"] = {
PropModel = "bzzz_new_snacks_pepsiloca_a",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
-- Coords = { x = 0.04, y = 0.86, z = 0.14, xR = 0.0, yR = 91.04, zR = 0.0 },
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
-- Coords = { x = 0.04, y = 0.86, z = 0.14, xR = 0.0, yR = 91.04, zR = 0.0 },
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
thirst = 20,
},
},
["slushi"] = {
PropModel = "prop_cs_bs_cup",
UsesAmount = 4, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
-- Coords = { x = 0.04, y = 0.86, z = 0.14, xR = 0.0, yR = 91.04, zR = 0.0 },
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
-- Coords = { x = 0.04, y = 0.86, z = 0.14, xR = 0.0, yR = 91.04, zR = 0.0 },
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
thirst = 50,
},
},
["bubble_tea"] = {
PropModel = "bzzz_food_bubbletea_a",
UsesAmount = 1, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
-- Coords = { x = 0.04, y = 0.86, z = 0.14, xR = 0.0, yR = 91.04, zR = 0.0 },
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
-- Coords = { x = 0.04, y = 0.86, z = 0.14, xR = 0.0, yR = 91.04, zR = 0.0 },
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
thirst = 50,
},
},
["spazi"] = {
PropModel = "bzzz_new_snacks_pepsiloca_b",
UsesAmount = 2, -- The Amount Of Times This Item Can Be Eaten / Drinked
Actions = {
Enter = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
-- Coords = { x = 0.04, y = 0.86, z = 0.14, xR = 0.0, yR = 91.04, zR = 0.0 },
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = { -- I Won't Recomenned Replacing The Animation Because Stuff Related To This Are Hardcoded (Will Be Support For Customs Soon)
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0, -- Between 1.0 to 0.0
},
Attachment = {
Bone = 28422,
-- Coords = { x = 0.04, y = 0.86, z = 0.14, xR = 0.0, yR = 91.04, zR = 0.0 },
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = { -- The Reward Will Set Metadata And Will Be Set When Item Is Used (When Drinked Or Eaten Once)
thirst = 20,
},
},
["ecola_zero_dose"] = {
PropModel = "prop_ecola_can",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 15,
}
},
["sprunk_zero_dose"] = {
PropModel = "prop_ld_can_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 15,
}
},
["sprunk_dose"] = {
PropModel = "prop_ld_can_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 15,
}
},
["orange_o_tang_zero_dose"] = {
PropModel = "prop_orang_can_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 15,
}
},
["orange_o_tang_dose"] = {
PropModel = "prop_orang_can_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 15,
}
},
["ecola_zero_flasche"] = {
PropModel = "ng_proc_sodabot_01a",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.20, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.20, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.20, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.20, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.20, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 25,
}
},
["ecola_flasche"] = {
PropModel = "ng_proc_sodabot_01a",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.20, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.20, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.20, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.20, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = -0.20, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 25,
}
},
["sprunk_flasche"] = {
PropModel = "prop_ld_flow_bottle", -- Korrigiertes Anführungszeichen
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 25,
}
},
["sprunk_flasche"] = {
PropModel = "prop_ld_flow_bottle", -- Korrigiertes Anführungszeichen
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 25,
}
},
["orange_o_tang_zero_flasche"] = {
PropModel = "prop_ld_flow_bottle",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 25,
}
},
["water_bottle"] = {
PropModel = "h4_prop_club_water_bottle",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.15, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.15, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.10, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.15, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.15, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 10,
}
},
["junk_energy"] = {
PropModel = "prop_energy_drink",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 20,
stress = -10,
}
},
["billo_kaffee"] = {
PropModel = "p_amb_coffeecup_01",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 15,
stress = -5,
}
},
["coffee"] = {
PropModel = "p_amb_coffeecup_01",
UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 10,
stress = -5,
}
},
["munky_juice"] = {
PropModel = "bzzz_food_capisun_a",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
Anim = "enter",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
Dict = "amb@code_human_wander_drinking_fat@beer@male@base",
Anim = "static",
flag = 49,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt2",
flag = 49,
Speed = 0.7,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
Anim = "exit",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 25,
}
},
["munky_juice_ice_tea"] = {
PropModel = "ng_proc_sodacan_01b",
UsesAmount = 1,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
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Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
Dict = "mini@sprunk",
Anim = "plyr_buy_drink_pt3",
flag = 49,
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}
},
Rewards = {
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}
},
["milk"] = {
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Actions = {
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Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
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flag = 49,
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Animation = {
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flag = 49,
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Attachment = {
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Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
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Animation = {
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flag = 49,
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},
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},
},
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Animation = {
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},
Attachment = {
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},
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Animation = {
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Speed = 1.0,
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},
}
},
Rewards = {
thirst = 10,
}
},
["kakao2"] = {
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UsesAmount = 2,
Actions = {
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Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
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flag = 49,
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Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
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flag = 49,
},
Attachment = {
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Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
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flag = 49,
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},
Attachment = {
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},
},
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Animation = {
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flag = 49,
Speed = 1.0,
},
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Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
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flag = 49,
Speed = 1.0,
},
Attachment = {
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},
}
},
Rewards = {
thirst = 10,
}
},
["kakao3"] = {
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UsesAmount = 2,
Actions = {
Enter = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@enter",
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flag = 49,
Speed = 1.0,
},
Attachment = {
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Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Hold = {
Animation = {
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flag = 49,
},
Attachment = {
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Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Use = {
Animation = {
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flag = 49,
Speed = 0.7,
},
Attachment = {
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Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
},
},
Exit = {
Animation = {
Dict = "amb@world_human_stand_mobile@male@text@exit",
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flag = 49,
Speed = 1.0,
},
Attachment = {
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Coords = { x = 0.0, y = 0.0, z = -0.07, xR = 0.0, yR = 0.0, zR = 0.0 },
}
},
Throw = {
Animation = {
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Anim = "plyr_buy_drink_pt3",
flag = 49,
Speed = 1.0,
},
Attachment = {
Bone = 28422,
Coords = { x = 0.0, y = 0.0, z = 0.0, xR = 0.0, yR = 0.0, zR = 0.0 },
},
}
},
Rewards = {
thirst = 10,
}
},
}
}
}