Main/resources/[tools]/NativeUI/items/UIMenuCheckboxItem.lua
2025-06-07 08:51:21 +02:00

112 lines
No EOL
2.8 KiB
Lua

UIMenuCheckboxItem = setmetatable({}, UIMenuCheckboxItem)
UIMenuCheckboxItem.__index = UIMenuCheckboxItem
UIMenuCheckboxItem.__call = function() return "UIMenuItem", "UIMenuCheckboxItem" end
function UIMenuCheckboxItem.New(Text, Check, Description)
local _UIMenuCheckboxItem = {
Base = UIMenuItem.New(Text or "", Description or ""),
CheckedSprite = Sprite.New("commonmenu", "shop_box_blank", 410, 95, 50, 50),
Checked = tobool(Check),
CheckboxEvent = function(menu, item, checked) end,
}
return setmetatable(_UIMenuCheckboxItem, UIMenuCheckboxItem)
end
function UIMenuCheckboxItem:SetParentMenu(Menu)
if Menu() == "UIMenu" then
self.Base.ParentMenu = Menu
else
return self.Base.ParentMenu
end
end
function UIMenuCheckboxItem:Position(Y)
if tonumber(Y) then
self.Base:Position(Y)
self.CheckedSprite:Position(380 + self.Base._Offset.X + self.Base.ParentMenu.WidthOffset, Y + 138 + self.Base._Offset.Y)
end
end
function UIMenuCheckboxItem:Selected(bool)
if bool ~= nil then
self.Base._Selected = tobool(bool)
else
return self.Base._Selected
end
end
function UIMenuCheckboxItem:Hovered(bool)
if bool ~= nil then
self.Base._Hovered = tobool(bool)
else
return self.Base._Hovered
end
end
function UIMenuCheckboxItem:Enabled(bool)
if bool ~= nil then
self.Base._Enabled = tobool(bool)
else
return self.Base._Enabled
end
end
function UIMenuCheckboxItem:Description(str)
if tostring(str) and str ~= nil then
self.Base._Description = tostring(str)
else
return self.Base._Description
end
end
function UIMenuCheckboxItem:Offset(X, Y)
if tonumber(X) or tonumber(Y) then
if tonumber(X) then
self.Base._Offset.X = tonumber(X)
end
if tonumber(Y) then
self.Base._Offset.Y = tonumber(Y)
end
else
return self.Base._Offset
end
end
function UIMenuCheckboxItem:Text(Text)
if tostring(Text) and Text ~= nil then
self.Base.Text:Text(tostring(Text))
else
return self.Base.Text:Text()
end
end
function UIMenuCheckboxItem:SetLeftBadge()
error("This item does not support badges")
end
function UIMenuCheckboxItem:SetRightBadge()
error("This item does not support badges")
end
function UIMenuCheckboxItem:RightLabel()
error("This item does not support a right label")
end
function UIMenuCheckboxItem:Draw()
self.Base:Draw()
self.CheckedSprite:Position(380 + self.Base._Offset.X + self.Base.ParentMenu.WidthOffset, self.CheckedSprite.Y)
if self.Base:Selected() then
if self.Checked then
self.CheckedSprite.TxtName = "shop_box_tickb"
else
self.CheckedSprite.TxtName = "shop_box_blankb"
end
else
if self.Checked then
self.CheckedSprite.TxtName = "shop_box_tick"
else
self.CheckedSprite.TxtName = "shop_box_blank"
end
end
self.CheckedSprite:Draw()
end