forked from Simnation/Main
57 lines
2.3 KiB
Lua
57 lines
2.3 KiB
Lua
local QBCore = exports['qb-core']:GetCoreObject()
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-- Debug Print Funktion
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local function Debug(msg)
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print("^2[Coffee Debug] ^7" .. msg)
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end
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RegisterNetEvent('coffee-script:giveCoffee')
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AddEventHandler('coffee-script:giveCoffee', function(itemName, requirements)
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Debug("Give coffee event triggered")
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local src = source
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local Player = QBCore.Functions.GetPlayer(src)
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if Player then
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-- Überprüfe ob das Item in den erlaubten Kaffee-Optionen ist
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local isValidItem = false
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for _, coffee in ipairs(Config.CoffeeOptions) do
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if coffee.item == itemName then
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isValidItem = true
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break
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end
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end
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if isValidItem then
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Debug("Valid coffee item requested")
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-- Überprüfe nochmal die Zutaten
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local hasAllItems = true
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for _, requirement in ipairs(requirements) do
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if not Player.Functions.HasItem(requirement.item, requirement.amount) then
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hasAllItems = false
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break
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end
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end
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if hasAllItems then
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Debug("Player has all required items")
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-- Entferne die benötigten Items
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for _, requirement in ipairs(requirements) do
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Player.Functions.RemoveItem(requirement.item, requirement.amount)
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TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[requirement.item], "remove")
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end
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-- Gebe das fertige Getränk
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Player.Functions.AddItem(itemName, 1)
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TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[itemName], "add")
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TriggerClientEvent('QBCore:Notify', src, "Du hast einen " .. QBCore.Shared.Items[itemName].label .. " zubereitet!", "success")
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else
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Debug("Player missing required items")
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TriggerClientEvent('QBCore:Notify', src, "Du hast nicht alle benötigten Zutaten!", "error")
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end
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else
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Debug("Invalid coffee item requested: " .. itemName)
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TriggerClientEvent('QBCore:Notify', src, "Fehler bei der Kaffeezubereitung!", "error")
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end
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end
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end)
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