.. | ||
client | ||
json | ||
old-sling | ||
server | ||
.fxap | ||
config.lua | ||
fxmanifest.lua | ||
readme.md |
pug-sling 2.0
-- If you are using illenium-appearance make sure to head to illenium-appearance/server/server.lua and replace these commands with these.
lib.addCommand("reloadskin", { help = _L("commands.reloadskin.title") }, function(source) local src = source TriggerClientEvent("illenium-appearance:client:reloadSkin", src) Wait(500) TriggerClientEvent("Pug:ReloadGuns:sling", src) end)
lib.addCommand("clearstuckprops", { help = _L("commands.clearstuckprops.title") }, function(source) local src = source TriggerClientEvent("illenium-appearance:client:ClearStuckProps", src) Wait(500) TriggerClientEvent("Pug:ReloadGuns:sling", src) end)
--
-- Use this event to clear items stuck on players without removing the weapons on the players back
TriggerEvent("Pug:ReloadGuns:sling")
--
Advanced Weapon Sling | Weapons On Back: For any questions please contact me here: https://discord.com/invite/jYZuWYjfvq
PREVIEW HERE: https://youtu.be/hluGYRiVY1E
This script is partially locked using escrow encryption. Most of the script is accessible in client/open.lua, and config.lua.
Full QBCore & ESX Compatibility.
This completely configurable script consist of:
● Wearable weapons and items that are placed onto the player when they have the set weapon or item anywhere within their inventory. ● Advanced system controlling and moving around items/weapons in 3D space to get the best position of where the items/weapons should sit on the player. ● Option for individual players to tailor the placement of items and weapons on their characters, enabling unique item positioning for each player. (QBCORE ONLY) ● Full control over the items/weapons with the ability to adjust rotation, XYZ position, and edit the entire script from in-game without doing any code or configuring. ● /rack Command Utilizes the custom weapon racking system, which is exclusively available for select jobs and used to store weapons in emergency service vehicles. ● Version 1.0 comes with this script and is a completely different system shown off and explained in the video. ● Anti-Car tornadoing mechanics designed to prevent car tornadoing from ever occurring on your server. ● /weaponposition command for individual players to set personal weapon and item placements (optional). ● /setweapon command to begin editing where the weapons/items should sit on the player. ● Advanced checks to avoid and stop car tornadoing that occurs in every FiveM server. ● 30 weapons and items pre-configured for you. ● 0:00 ms ResMon for complete optimization. ● qb-inventory support. ● ox_inventory support. ● qs-inventory support. ● ps-inventory support. ● Request inventory support and i will do it for this script if it is possible.
Requirements consist of: QBCore OR ESX (other frameworks will work but not supported) qb-inventory OR ox_inventory OR qs-inventory OR ps-inventory (any qb-inventory resource name changed will work)
1400 LINES OF CODE