forked from Simnation/Main
586 lines
25 KiB
Lua
586 lines
25 KiB
Lua
local QBCore = exports["qb-core"]:GetCoreObject()
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Targets = {}
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local function despawntargets()
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for k in pairs(Targets) do exports['qb-target']:RemoveZone(k) end
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end
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RegisterNetEvent("moon-warehouse:client:openmenu", function(meow)
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DisablePurchase = false
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DisableOwnerMenu = true
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DisablePoliceRaid = true
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local Player = QBCore.Functions.GetPlayerData()
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if Player.job.type == "leo" then DisablePoliceRaid = false end
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QBCore.Functions.TriggerCallback('moon-warehouse:server:warehousepurchased', function(result)
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if not result then
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DisablePurchase = false
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DisableOwnerMenu = true
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else
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DisablePurchase = true
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end
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end, meow)
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QBCore.Functions.TriggerCallback('moon-warehouse:server:isowner', function(result)
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local CitizenID = QBCore.Functions.GetPlayerData().citizenid
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if result then
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DisableOwnerMenu = false
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else
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DisableOwnerMenu = true
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end
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end, meow)
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Wait(400)
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lib.registerContext({
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id = 'warehouse_menu',
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title = 'Lager Interaktion',
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options = {
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{
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icon = "check",
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title = 'Lager verwalten',
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disabled = DisableOwnerMenu,
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arrow = false, -- puts arrow to the right
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onSelect = function()
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lib.registerContext({
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id = 'warehouse_owner_menu',
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title = 'Lager Interaktion',
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options = {
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{
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icon = "hand",
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title = 'Lager öffnen',
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arrow = false, -- puts arrow to the right
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onSelect = function()
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TriggerEvent("moon-warehouse:client:openwarehousestash", meow)
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end
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},
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{
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icon = "arrows-up-to-line",
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title = "Lager upgraden",
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arrow = false, -- puts arrow to the right
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onSelect = function()
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lib.registerContext({
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id = 'warehouse_upgrade_menu',
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title = 'Lagermodernisierung',
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options = {
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{
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icon = "arrows-up-to-line",
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title = 'Lager Plätze ausbauen',
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arrow = false,
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onSelect = function()
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TriggerEvent("moon-warehouse:client:upgradewarehousesize", meow)
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end
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},
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{
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icon = "arrows-up-to-line",
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title = 'Lagerplätze erhöhen',
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arrow = false,
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onSelect = function()
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TriggerEvent("moon-warehouse:client:upgradewarehouseslots", meow)
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end
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},
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{
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icon = "backward",
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title = "Zurück",
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arrow = false, -- puts arrow to the right
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onSelect = function()
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TriggerEvent("moon-warehouse:client:openmenu", meow)
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end,
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},
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}
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})
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lib.showContext('warehouse_upgrade_menu')
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end,
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},
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{
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icon = "arrows-up-to-line",
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title = 'Lagerpasswort zurücksetzen',
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arrow = false,
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onSelect = function()
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TriggerEvent("moon-warehouse:client:resetpassword", meow)
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end
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},
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{
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icon = "xmark",
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title = "Lager verkaufen",
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arrow = false, -- puts arrow to the right
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onSelect = function()
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TriggerEvent("moon-warehouse:client:sellwarehouse", {location = meow})
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end,
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},
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{
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icon = "clock",
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title = 'Lager erneuern',
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arrow = false,
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onSelect = function()
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TriggerEvent("moon-warehouse:client:renewwarehouse", meow)
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end
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},
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{
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icon = "clock",
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title = 'Lager Ablaufdatum prüfen',
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arrow = false,
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onSelect = function()
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TriggerEvent("moon-warehouse:client:checkwarehouse", meow)
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end
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},
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{
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icon = "backward",
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title = "zurück",
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arrow = false, -- puts arrow to the right
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onSelect = function()
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TriggerEvent("moon-warehouse:client:openmenu", meow)
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end,
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},
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}
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})
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lib.showContext('warehouse_owner_menu')
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end
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},
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{
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icon = "dollar-sign",
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title = 'Lager kaufen',
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disabled = DisablePurchase,
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arrow = false, -- puts arrow to the right
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onSelect = function()
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TriggerEvent("moon-warehouse:client:openbuyingcontext", meow)
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end,
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},
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{
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icon = "dollar-sign",
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title = 'Lager mit Passwort öffnen',
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arrow = false, -- puts arrow to the right
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onSelect = function()
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TriggerEvent("moon-warehouse:client:openwithpassword", meow)
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end,
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},
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{
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icon = "dollar-sign",
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title = 'Lager durchsuchen',
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disabled = DisablePoliceRaid,
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arrow = false, -- puts arrow to the right
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onSelect = function()
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local HasItem = exports['qb-inventory']:HasItem("police_stormram")
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if not HasItem then QBCore.Functions.Notify("You Dont have ".. QBCore.Shared.Items["police_stormram"].label .." To raid this warehouse", "primary", 2500) return end
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TriggerEvent('animations:client:EmoteCommandStart', {"knock2"})
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local success = lib.skillCheck({'easy', 'easy', {areaSize = 60, speedMultiplier = 2}, 'hard'}, {'w', 'a', 's', 'd'})
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if success then
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TriggerEvent('animations:client:EmoteCommandStart', {"c"})
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TriggerEvent("moon-warehouse:client:openwarehousestash", meow)
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else
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TriggerEvent('animations:client:EmoteCommandStart', {"c"})
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QBCore.Functions.Notify("You Failed to Raid", "primary", 2500)
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end
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end,
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},
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{
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icon = "xmark",
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title = "Menü schließen",
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arrow = false, -- puts arrow to the right
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onSelect = function()
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lib.hideContext()
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end,
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},
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}
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})
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lib.showContext('warehouse_menu')
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end)
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RegisterNetEvent("moon-warehouse:client:openwithpassword", function(id)
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local warehouseid = id
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QBCore.Functions.TriggerCallback('moon-warehouse:server:ispwdset', function(result)
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if result then
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isPwdSet = true
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else
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isPwdSet = false
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end
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Wait(100)
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if isPwdSet then
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local input = lib.inputDialog('Enter Password for Warehouse #'..warehouseid, {
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{ type = 'input', label = 'Enter Password', password = true, disabled = false },
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})
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if input ~= nil then
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QBCore.Functions.TriggerCallback('moon-warehouse:server:getdetails', function(result)
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if result.password == input[1] then
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local stashname = "warehouse"..warehouseid.."_moon"
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TriggerEvent("inventory:client:SetCurrentStash", stashname)
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TriggerServerEvent("inventory:server:OpenInventory", "stash", stashname,
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{ maxweight = result.stashsize, slots = result.slots })
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else
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QBCore.Functions.Notify("Wrong Password", "error", 3000)
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end
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end, warehouseid)
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else
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QBCore.Functions.Notify("You Cancelled the Process", "error", 2500)
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end
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elseif not isPwdSet then
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QBCore.Functions.Notify("Owner Did not Set A Password Yet", "error", 2500)
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end
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end, warehouseid)
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end)
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RegisterNetEvent("moon-warehouse:client:resetpassword", function(id)
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local input = lib.inputDialog('Set Password for Warehouse #'..id, {
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{ type = 'input', label = 'Enter Password', password = true, disabled = false },
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})
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if input ~= nil then
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TriggerEvent("moon-warehouse:client:client:updatepassword", { location = id, password = input[1]})
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else
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QBCore.Functions.Notify("You Cancelled the Process", "error", 2500)
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end
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end)
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RegisterNetEvent("moon-warehouse:client:openwarehousestash", function(id)
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local warehouseid = id
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if Config.inventory == "qb" then
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QBCore.Functions.TriggerCallback('moon-warehouse:server:ispwdset', function(result)
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if result then
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isPwdSet = true
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else
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isPwdSet = false
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end
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Wait(100)
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if isPwdSet then
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local input = lib.inputDialog('Enter Password for Warehouse #'..warehouseid, {
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{ type = 'input', label = 'Enter Password', password = true, disabled = false },
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})
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if input ~= nil then
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QBCore.Functions.TriggerCallback('moon-warehouse:server:getdetails', function(result)
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if result.password == input[1] then
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local stashname = "warehouse"..warehouseid.."_moon"
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TriggerEvent("inventory:client:SetCurrentStash", stashname)
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TriggerServerEvent("inventory:server:OpenInventory", "stash", stashname,
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{ maxweight = result.stashsize, slots = result.slots })
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else
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QBCore.Functions.Notify("Wrong Password", "error", 3000)
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end
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end, warehouseid)
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else
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QBCore.Functions.Notify("You Cancelled the Process", "error", 2500)
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end
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elseif not isPwdSet then
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local input = lib.inputDialog('Set Password for Warehouse #'..warehouseid, {
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{ type = 'input', label = 'Enter Password', password = true, disabled = false },
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})
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if input ~= nil then
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TriggerEvent("moon-warehouse:client:client:updatepassword", { location = warehouseid, password = input[1]})
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else
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QBCore.Functions.Notify("You Cancelled the Process", "error", 2500)
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end
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end
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end, warehouseid)
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elseif Config.inventory == "ox" then
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QBCore.Functions.TriggerCallback('moon-warehouse:server:getdetails', function(result)
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local stashname = "warehouse"..warehouseid.."_moon"
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TriggerServerEvent('moon:warehouse:server:oxinventorystash', warehouseid, stashname, result.stashsize, result.slots)
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end, warehouseid)
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end
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end)
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RegisterNetEvent('moon-warehouse:client:openstash', function(id)
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exports.ox_inventory:openInventory('stash', id)
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end)
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RegisterNetEvent("moon-warehouse:client:checkwarehouse", function(id)
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local warehouseid = id
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QBCore.Functions.TriggerCallback('moon-warehouse:server:getdetails', function(result)
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local date = result.date_purchased / 1000
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TriggerServerEvent("moon-warehouse:server:checkwarehouse", warehouseid, date)
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end, warehouseid)
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end)
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RegisterNetEvent("moon-warehouse:client:renewwarehouse", function(id)
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local warehouseid = id
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QBCore.Functions.TriggerCallback('moon-warehouse:server:getdetails', function(result)
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local renewwarehouse = lib.alertDialog({
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header = 'Renew Warehouse',
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content = 'Your Renewal Will Cost $'.. result.price.. ', Do you Want Renew?',
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centered = true,
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cancel = true
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})
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if renewwarehouse == "cancel" then QBCore.Functions.Notify("You Cancelled the Renwal of your Warehouse", "error", 3500) return end
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local date = result.date_purchased / 1000
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TriggerServerEvent("moon-warehouse:server:renewwarehouse", warehouseid, result.price, date)
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end, warehouseid)
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end)
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RegisterNetEvent("moon-warehouse:client:upgradewarehouseslots", function(meow)
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local warehouseid = meow
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local currentPos = GetEntityCoords(PlayerPedId())
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local locationInfo = getStreetandZone(currentPos)
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QBCore.Functions.TriggerCallback('moon-warehouse:server:getdetails', function(result)
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local requiredSlotsOptions = {}
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if result.slots == 50 then
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requiredSlotsOptions = {
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{ label = "+20 Slots", value = 20 },
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}
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elseif result.slots == 70 then
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requiredSlotsOptions = {
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{ label = "+40 Slots", value = 40 },
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}
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elseif result.slots == 110 then
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requiredSlotsOptions = {
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{ label = "+60 Slots", value = 60 },
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}
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elseif result.slots == 170 then
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QBCore.Functions.Notify("Can't Upgrade More", "error", 5200)
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return
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end
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local input = lib.inputDialog('Upgrade Warehouse #'..warehouseid, {
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{ type = 'input', label = 'Warehouse Location', default = locationInfo.." Warehouse#"..warehouseid, disabled = true },
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{ type = 'input', label = 'Default Stash Slots', default = result.slots, disabled = true, min = 1, max = 7 },
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{ type = 'select', label = 'Required Stash Slots', options = requiredSlotsOptions, disabled = false },
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})
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if input ~= nil then
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TriggerEvent("moon-warehouse:client:client:upgradewarehouseslots", { location = warehouseid, slotsinc = input[3]})
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else
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QBCore.Functions.Notify("You Cancelled the Process", "error", 2500)
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end
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end, warehouseid)
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end)
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RegisterNetEvent("moon-warehouse:client:upgradewarehousesize", function(meow)
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local warehouseid = meow
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local currentPos = GetEntityCoords(PlayerPedId())
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local locationInfo = getStreetandZone(currentPos)
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QBCore.Functions.TriggerCallback('moon-warehouse:server:getdetails', function(result)
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local requiredSizeOptions = {}
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if result.stashsize == 3000 * 1000 then
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requiredSizeOptions = {
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{ label = "+500 Kg", value = 500 },
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}
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elseif result.stashsize == 3500 * 1000 then
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requiredSizeOptions = {
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{ label = "+1000 Kg", value = 1000 },
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}
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elseif result.stashsize == 4500 * 1000 then
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requiredSizeOptions = {
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{ label = "+1500 Kg", value = 1500 },
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}
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elseif result.stashsize == 6000 * 1000 then
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QBCore.Functions.Notify("Can't Upgrade More", "error", 5200)
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return
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end
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local input = lib.inputDialog('Upgrade Warehouse #'..warehouseid, {
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{ type = 'input', label = 'Warehouse Location', default = locationInfo.." Warehouse#"..warehouseid, disabled = true },
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{ type = 'input', label = 'Default Stash Size [Kg]', default = result.stashsize / 1000, disabled = true, min = 1, max = 7 },
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{ type = 'select', label = 'Required Stash Size', options = requiredSizeOptions, disabled = false },
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})
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if input ~= nil then
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TriggerEvent("moon-warehouse:client:client:upgradewarehousesize", {location = warehouseid, sizeinc = input[3]})
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else
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QBCore.Functions.Notify("Your Cancelled the Process", "error", 2500)
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end
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end, warehouseid)
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end)
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RegisterNetEvent('moon-warehouse:client:client:upgradewarehouseslots', function(data)
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local warehouseid = data.location
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local slots = data.slotsinc
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local CitizenID = QBCore.Functions.GetPlayerData().citizenid
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canUpgrade = false
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Wait(5)
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QBCore.Functions.TriggerCallback('moon-warehouse:server:isowner', function(result)
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if result then
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canUpgrade = true
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else
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QBCore.Functions.Notify("You Dont Own This Warehouse", 'error', 7500)
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canUpgrade = false
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end
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end, warehouseid)
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Wait(400)
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if canUpgrade then
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TriggerServerEvent('moon-warehouse:server:Upgradewarehouseslots', warehouseid, CitizenID, slots)
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else
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QBCore.Functions.Notify("Cannot Sale the Ware House", 'error', 7500)
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end
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end)
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RegisterNetEvent('moon-warehouse:client:client:updatepassword', function(data)
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local warehouseid = data.location
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local password = data.password
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local CitizenID = QBCore.Functions.GetPlayerData().citizenid
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ispwdset = false
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Wait(5)
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QBCore.Functions.TriggerCallback('moon-warehouse:server:isowner', function(result)
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if result then
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ispwdset = true
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else
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QBCore.Functions.Notify("You Dont Own This Warehouse", 'error', 7500)
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ispwdset = false
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end
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end, warehouseid)
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Wait(400)
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if ispwdset then
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TriggerServerEvent('moon-warehouse:server:updatepassword', warehouseid, CitizenID, password)
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else
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QBCore.Functions.Notify("Cannot Sale the Ware House", 'error', 7500)
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end
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end)
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RegisterNetEvent('moon-warehouse:client:client:upgradewarehousesize', function(data)
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local warehouseid = data.location
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local size = data.sizeinc
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local CitizenID = QBCore.Functions.GetPlayerData().citizenid
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canUpgrade = false
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Wait(5)
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QBCore.Functions.TriggerCallback('moon-warehouse:server:isowner', function(result)
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if result then
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canUpgrade = true
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else
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QBCore.Functions.Notify("You Dont Own This Warehouse", 'error', 7500)
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canUpgrade = false
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end
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end, warehouseid)
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Wait(400)
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if canUpgrade then
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TriggerServerEvent('moon-warehouse:server:upgradewarehousesize', warehouseid, CitizenID, size)
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else
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QBCore.Functions.Notify("Cannot Sale the Ware House", 'error', 7500)
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end
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end)
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RegisterNetEvent("moon-warehouse:client:openbuyingcontext", function(meow)
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local warehouseid = meow
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local currentPos = GetEntityCoords(PlayerPedId())
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local locationInfo = getStreetandZone(currentPos)
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local Player = QBCore.Functions.GetPlayerData()
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QBCore.Functions.TriggerCallback('moon-warehouse:server:getdetails', function(result)
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local input = lib.inputDialog('Buy Warehouse #'..warehouseid, {
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{type = 'input', label = 'Warehouse Location', default = locationInfo.." Warehouse#"..warehouseid, disabled = true},
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{type = 'input', label = 'Price', default = result.price, disabled = true, min = 1, max = 7},
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{type = 'input', label = 'Stash Size', default = result.stashsize / 1000 .. " Kg", disabled = true, min = 1, max = 7},
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{type = 'input', label = 'CitizenID', default = Player.citizenid, disabled = true, min = 1, max = 7},
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{type = 'input', label = 'Full Name', default = Player.charinfo.firstname.. " " .. Player.charinfo.lastname, disabled = true, min = 1, max = 7},
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{type = 'input', label = 'Birthdate', default = Player.charinfo.birthdate, disabled = true, min = 1, max = 7},
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})
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if input ~= nil then
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TriggerEvent("moon-warehouse:client:client:purchasewarehouse", {location = warehouseid, price = result.price})
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else
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QBCore.Functions.Notify("Your Cancelled the Process", "error", 2500)
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end
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end, warehouseid)
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end)
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RegisterNetEvent('moon-warehouse:client:client:purchasewarehouse', function(data)
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local warehouseid = data.location
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local price = data.price
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local CitizenID = QBCore.Functions.GetPlayerData().citizenid
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CanOpen = false
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Wait(5)
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QBCore.Functions.TriggerCallback('moon-warehouse:server:warehousepurchased', function(result)
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if result then
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IsOwned = true
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else
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IsOwned = false
|
|
end
|
|
end, warehouseid)
|
|
Wait(400)
|
|
if not IsOwned then
|
|
TriggerServerEvent('moon-warehouse:server:buyWareHouse', warehouseid, CitizenID, price)
|
|
elseif IsOwned then
|
|
QBCore.Functions.Notify("Warehouse Already Owned", 'error', 7500)
|
|
end
|
|
end)
|
|
|
|
RegisterNetEvent('moon-warehouse:client:sellwarehouse', function(data)
|
|
local sellwarehousealert = lib.alertDialog({
|
|
header = 'Sell Warehouse',
|
|
content = 'Your Upgradation Would be Reset, Do you Want To Still Sell the warehouse?',
|
|
centered = true,
|
|
cancel = true
|
|
})
|
|
if sellwarehousealert == "cancel" then QBCore.Functions.Notify("You Cancelled the Sale of your Warehouse", "error", 3500) return end
|
|
local warehouseid = data.location
|
|
local CitizenID = QBCore.Functions.GetPlayerData().citizenid
|
|
CanSell = false
|
|
Wait(5)
|
|
QBCore.Functions.TriggerCallback('moon-warehouse:server:isowner', function(result)
|
|
if result then
|
|
CanSell = true
|
|
else
|
|
QBCore.Functions.Notify("You Dont Own This Warehouse", 'error', 7500)
|
|
CanSell = false
|
|
end
|
|
end, warehouseid)
|
|
Wait(400)
|
|
if CanSell then
|
|
TriggerServerEvent('moon-warehouse:server:sellwarehouse', warehouseid)
|
|
else
|
|
QBCore.Functions.Notify("Cannot Sale the Ware House", 'error', 7500)
|
|
end
|
|
end)
|
|
|
|
RegisterNetEvent("moon-warehouse:client:pullstash", function(id)
|
|
local warehouseid = id
|
|
TriggerServerEvent("inventory:server:OpenInventory", "stash", "warehouse"..warehouseid.."_moon")
|
|
end)
|
|
|
|
CreateThread(function()
|
|
while true do
|
|
for k, v in pairs(Config.WareHouses) do
|
|
for k, v in pairs(v) do
|
|
local name = "Warehouse "..k
|
|
QBCore.Functions.TriggerCallback('moon-warehouse:server:warehousepurchased', function(result)
|
|
if result then
|
|
IsOwned2 = true
|
|
else
|
|
IsOwned2 = false
|
|
end
|
|
end, k)
|
|
Wait(400)
|
|
if not IsOwned2 then
|
|
makeBlip({coords = v, sprite = 474, col = 2, name = name})
|
|
elseif IsOwned2 then
|
|
makeBlip({coords = v, sprite = 474, col = 5, name = name})
|
|
end
|
|
end
|
|
end
|
|
Wait(Config.RefreshBlipInterval * 60 * 60 * 1000)
|
|
end
|
|
end)
|
|
|
|
CreateThread(function()
|
|
-- Warte kurz, um sicherzustellen, dass qb-target geladen ist
|
|
Wait(1000)
|
|
|
|
for k,v in pairs(Config.WareHouses) do
|
|
for k,v in pairs(v) do
|
|
local name = 'WareHouse'.. k
|
|
-- Korrigierte Vektorverarbeitung
|
|
local coords = vector3(v.x, v.y, v.z)
|
|
Targets[name] =
|
|
exports['qb-target']:AddBoxZone(name, coords, 2.0, 2.0, {
|
|
heading = v.w,
|
|
debugPoly = false,
|
|
minZ = v.z - 1,
|
|
maxZ = v.z + 4,
|
|
}, {
|
|
options = {
|
|
{
|
|
action = function()
|
|
TriggerEvent("moon-warehouse:client:openmenu", k)
|
|
end,
|
|
icon = "fas fa-clipboard",
|
|
label = 'Interact',
|
|
},
|
|
},
|
|
distance = 3.0
|
|
})
|
|
end
|
|
end
|
|
end)
|
|
|
|
AddEventHandler('onResourceStop', function(resource)
|
|
if resource == GetCurrentResourceName() then
|
|
despawntargets()
|
|
end
|
|
end)
|
|
|
|
|
|
|