forked from Simnation/Main
549 lines
No EOL
16 KiB
Lua
549 lines
No EOL
16 KiB
Lua
local QBCore = exports['qb-core']:GetCoreObject()
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xSound = exports.xsound
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Citizen.CreateThread(function()
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Citizen.Wait(100)
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-- sync
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QBCore.Functions.TriggerCallback('myDJ:receiveRunningSongs', function(DJPositions)
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if DJPositions ~= nil then
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for k, v in pairs(DJPositions) do
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if v.currentData ~= nil then
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if v.currentData.titleFromPlaylist then
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playTitleFromPlaylist(v.name, v.pos, v.range, v.currentData.currentLink, v.currentData.currentPlaylist)
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else
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playSong(v.name, v.pos, v.range, v.currentData.currentLink)
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isMusicPaused = false
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end
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if xSound:soundExists(v.name) then
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xSound:setTimeStamp(v.name, v.currentData.currentTime)
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if not v.currentData.currentlyPlaying then
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startStopSong(v.name)
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end
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end
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end
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end
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end
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end)
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end)
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local isNearDJ = false
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local isAtDJ = false
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local currentDJ = Config.DJPositions[1]
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local isSongRunning = true
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local isMusicPaused = false
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--[[
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local songs = {
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{id = 1, playlist = 1, link = "https://www.youtube.com/watch?v=L9WRBL19QDE"},
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{id = 2, playlist = 2, link = "https://www.youtube.com/watch?v=W9iUh23Xrsg"},
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{id = 3, playlist = 2, link = "https://www.youtube.com/watch?v=L9WRBL19QDE"},
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{id = 4, playlist = 2, link = "https://www.youtube.com/watch?v=W9iUh23Xrsg"}
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}
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local playlists = {
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{label = 'LUL', id = 1},
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{label = 'LOL', id = 2},
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}
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--]]
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RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() -- Core stuff
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PlayerData = QBCore.Functions.GetPlayerData()
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end)
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RegisterNetEvent('QBCore:Client:OnJobUpdate', function(JobInforesult) -- Core stuff
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PlayerData = QBCore.Functions.GetPlayerData()
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JobInfo = JobInforesult
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end)
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--[[RegisterNetEvent('QBCore:Client:OnPlayerLoaded')
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AddEventHandler('QBCore:Client:OnPlayerLoaded', function(xPlayer)
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local player = QBCore.Functions.GetPlayerData()
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QBCore.PlayerData = xPlayer
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end)
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RegisterNetEvent('esx:setJob')
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AddEventHandler('esx:setJob', function(job)
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QBCore.PlayerData.job = job
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end)]]
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Citizen.CreateThread(function()
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while true do
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local playerPed = PlayerPedId()
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local playerCoords = GetEntityCoords(playerPed, true)
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isAtDJ = false
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isNearDJ = false
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for k, v in pairs(Config.DJPositions) do
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if (v.requiredJob == nil or JobInfo ~= nil and JobInfo.name == v.requiredJob) then
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local distance = Vdist(playerCoords, v.pos.x, v.pos.y, v.pos.z)
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if distance < 2.0 then
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currentDJ = v
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isAtDJ = true
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isNearDJ = true
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elseif distance < 25.0 then
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isNearDJ = true
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currentDJ = v
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end
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end
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end
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Citizen.Wait(400)
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end
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end)
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-- local examplePlaylist = {
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-- {link = "https://www.youtube.com/watch?v=6Dh-RL__uN4", name = "test2"},
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-- {link = "https://www.youtube.com/watch?v=Z4lJdnRhyMs&list=LL&index=4", name = "google"},
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-- }
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-- Citizen.CreateThread(function()
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-- Citizen.Wait(1000)
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-- local pos = GetEntityCoords(PlayerPedId())
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-- --SetNuiFocus(true, true)
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-- xSound:PlayUrlPos(currentDJ.name ,"https://www.youtube.com/watch?v=6Dh-RL__uN4", 1 , pos)
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-- xSound:Distance(currentDJ.name, 100)
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-- -- stopSong()
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-- --startSongFromPlaylist(1, examplePlaylist)
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-- end)
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--]]
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Citizen.CreateThread(function()
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while true do
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if Config.enableMarker then
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if isNearDJ then
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DrawMarker(27, currentDJ.pos.x, currentDJ.pos.y, currentDJ.pos.z - 0.98, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0*1.5, 1.0*1.5, 1.0, 136, 0, 136, 75, false, false, 2, false, false, false, false)
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end
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end
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if isAtDJ then
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showInfobar(Translation[Config.Locale]['DJ_interact'])
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if IsControlJustReleased(0, 38) then
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-- open DJ Interface
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SetNuiFocus(true, true)
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isDjOpen = true
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SendNUIMessage({type = 'open'})
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QBCore.Functions.TriggerCallback('myDJ:requestPlaylistsAndSongs', function(playlists, songs)
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SendNUIMessage({type = 'getPlaylists', playlists = playlists, songs = songs})
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end)
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end
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end
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Citizen.Wait(1)
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end
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end)
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RegisterNetEvent('myDj:open')
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AddEventHandler('myDj:open', function()
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SetNuiFocus(true, true)
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isDjOpen = true
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SendNUIMessage({type = 'open'})
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QBCore.Functions.TriggerCallback('myDJ:requestPlaylistsAndSongs', function(playlists, songs)
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SendNUIMessage({type = 'getPlaylists', playlists = playlists, songs = songs})
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end)
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end)
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-- sync timestamps
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Citizen.CreateThread(function()
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while true do
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if currentDJ ~= nil then
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if xSound ~= nil and xSound:soundExists(currentDJ.name) then
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--print('Sound running: ' .. xSound:getTimeStamp(currentDJ.name) .. ' / ' .. xSound:getMaxDuration(currentDJ.name))
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if xSound:isPlaying(currentDJ.name) then
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--print('Currently playing: ' .. xSound:getLink(currentDJ.name))
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SendNUIMessage({type = 'updateSeconds', maxDuration = xSound:getMaxDuration(currentDJ.name), secs = xSound:getTimeStamp(currentDJ.name)})
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end
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end
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end
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Citizen.Wait(1000)
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end
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end)
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function playSong(DJName, DJPos, DJRange, songlink)
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local options =
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{
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onPlayStart = function(event) -- event argument returns getInfo(id)
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--print("oh yeah! PARTY!")
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end,
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onPlayEnd = function(event)
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--print("oh... already end ? :( Song name ? pls")
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--print(event.url)
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end,
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}
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xSound:PlayUrlPos(DJName, songlink, 1, DJPos, false, options)
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xSound:Distance(DJName, DJRange)
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SendNUIMessage({type = 'updateSonginfos', link = songlink})
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end
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function startStopSong(DJName)
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if xSound:soundExists(DJName) and isMusicPaused then
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xSound:Resume(DJName)
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isMusicPaused = false
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elseif xSound:soundExists(DJName) and not isMusicPaused then
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xSound:Pause(DJName)
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isMusicPaused = true
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end
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end
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function stopSong(DJName)
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xSound:Destroy(DJName)
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end
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function rewindSong(DJName)
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if currentDJ ~= nil then
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if xSound:soundExists(DJName) then
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if xSound:isPlaying(DJName) then
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local currTimestamp = xSound:getTimeStamp(DJName)
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if currTimestamp - 10 < 0 then
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xSound:setTimeStamp(0)
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else
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xSound:setTimeStamp(DJName, currTimestamp - 10)
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end
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end
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end
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end
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end
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function forwardSong(DJName)
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if currentDJ ~= nil then
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if xSound:soundExists(DJName) then
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if xSound:isPlaying(DJName) then
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local currTimestamp = xSound:getTimeStamp(DJName)
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xSound:setTimeStamp(DJName, currTimestamp + 10)
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end
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end
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end
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end
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function volumeUp(DJName)
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if xSound:soundExists(DJName) then
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if currentDJ.volume + 0.1 >= 1 then
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currentDJ.volume = 1.0
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xSound:setVolume(DJName, 1.0)
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--ShowNotification('~g~Maximum volume reached')
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else
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currentDJ.volume = currentDJ.volume + 0.1
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xSound:setVolume(DJName, currentDJ.volume + 0.1)
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--ShowNotification('~g~Volume set to: ' .. (currentDJ.volume + 0.1) * 100 .. '%')
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end
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end
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end
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function volumeDown(DJName)
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if xSound:soundExists(DJName) then
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local currentVolume = 1.0
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for k,v in pairs(Config.DJPositions) do
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if v.name == DJName then
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currentVolume = v.volume
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end
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end
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if currentDJ.volume - 0.1 <= 0 then
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currentDJ.volume = 0.0
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xSound:setVolume(DJName, 0.0)
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--ShowNotification('~g~Minimum volume reached')
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else
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currentDJ.volume = currentDJ.volume - 0.1
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xSound:setVolume(DJName, currentDJ.volume - 0.1)
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--ShowNotification('~g~Volume set to: ' .. (currentDJ.volume - 0.1) * 100 .. '%')
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end
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end
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end
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function playTitleFromPlaylist(DJName, DJPos, DJRange, link, playlistId)
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QBCore.Functions.TriggerCallback('myDJ:requestPlaylistById', function(playlistSongs)
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if playlistSongs ~= nil then
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for k, v in pairs(playlistSongs) do
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if v.link == link then
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startSongFromPlaylist(DJName, DJPos, DJRange, k, playlistSongs)
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end
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end
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end
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end, playlistId)
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end
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function startSongFromPlaylist(DJName, DJPos, DJRange, startIndex, playlist)
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--isSongRunning = true
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for i = startIndex, #playlist, 1 do
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--print('started a new song # ' .. i)
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local options =
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{
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onPlayStart = function(event) -- event argument returns getInfo(id)
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--print('Song started')
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isSongRunning = true
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end,
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onPlayEnd = function(event)
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--print("oh... already end ? :( Song name ? pls")
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isSongRunning = false
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end,
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}
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xSound:PlayUrlPos(DJName, playlist[i].link, 1, DJPos, false, options)
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xSound:Distance(DJName, DJRange)
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while isSongRunning do
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Citizen.Wait(1000)
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--print('Song is running, wait until end')
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end
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--print('now you can start a new song')
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end
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end
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if Config.enableCommand then
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RegisterCommand('openDJ', function(source, args, rawCommand)
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SetNuiFocus(true, true)
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isDjOpen = true
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SendNUIMessage({type = 'open'})
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QBCore.Functions.TriggerCallback('myDJ:requestPlaylistsAndSongs', function(playlists, songs)
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SendNUIMessage({type = 'getPlaylists', playlists = playlists, songs = songs})
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end)
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end, false)
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end
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RegisterNUICallback('close', function(data, cb)
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SetNuiFocus(false, false)
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isDjOpen = false
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end)
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RegisterNetEvent('myDj:clientStartStop')
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AddEventHandler('myDj:clientStartStop', function(DJName)
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startStopSong(DJName)
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end)
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RegisterNUICallback('togglePlaystate', function(data, cb)
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--print('gotPlaystateTrigger')
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TriggerServerEvent('myDj:syncStartStop', currentDJ.name)
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--print('server triggered')
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end)
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RegisterNetEvent('myDj:clientPlaySong')
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AddEventHandler('myDj:clientPlaySong', function(DJName, DJPos, DJRange, link)
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--print('got server trigger: play ' .. link)
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playSong(DJName, DJPos, DJRange, link)
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isMusicPaused = false
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end)
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RegisterNUICallback('playNewSong', function(data, cb)
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--print(data.link) -- der Link zur Musik
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--print('got NUI trigger')
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--print('play now ' .. data.link .. 'at ' .. tostring(currentDJ.pos))
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TriggerServerEvent('myDj:syncPlaySong', currentDJ.name, currentDJ.pos, currentDJ.range, data.link)
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end)
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RegisterNetEvent('myDj:clientPlaySongFromPlaylist')
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AddEventHandler('myDj:clientPlaySongFromPlaylist', function(DJName, DJPos, DJRange, link, playlistId)
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playTitleFromPlaylist(DJName, DJPos, DJRange, link, playlistId)
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end)
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RegisterNUICallback('playSongFromPlaylist', function(data, cb)
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-- Song ID = data.id
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-- Playlist ID = data.playlistId
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-- Songlink = data.link
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--playTitleFromPlaylist(currentDJ.name, currentDJ.pos, data.link, data.playlistId)
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TriggerServerEvent('myDj:syncPlaySongFromPlaylist', currentDJ.name, currentDJ.pos, currentDJ.range, data.link, data.playlistId)
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end)
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RegisterNetEvent('myDj:clientRewind')
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AddEventHandler('myDj:clientRewind', function(DJName)
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rewindSong(DJName)
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end)
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RegisterNUICallback('rewind', function(data, cb)
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-- 10 secs zurück
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-- rewindSong(currentDJ.name)
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TriggerServerEvent('myDj:syncRewind', currentDJ.name)
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end)
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RegisterNetEvent('myDj:clientForward')
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AddEventHandler('myDj:clientForward', function(DJName)
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forwardSong(DJName)
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end)
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RegisterNUICallback('forward', function(data, cb)
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-- 10 secs vorwärts
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TriggerServerEvent('myDj:syncForward', currentDJ.name)
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end)
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RegisterNetEvent('myDj:clientVolumeDown')
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AddEventHandler('myDj:clientVolumeDown', function(DJName)
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volumeDown(DJName)
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end)
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RegisterNUICallback('down', function(data, cb)
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-- leiser machen
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TriggerServerEvent('myDj:syncVolumeDown', currentDJ.name)
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if currentDJ.volume <= 0.0 then
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ShowNotification('~g~Minimum volume reached!')
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end
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end)
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RegisterNetEvent('myDj:clientVolumeUp')
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AddEventHandler('myDj:clientVolumeUp', function(DJName)
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volumeUp(DJName)
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end)
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RegisterNUICallback('up', function(data, cb)
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-- lauter machen
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TriggerServerEvent('myDj:syncVolumeUp', currentDJ.name)
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if currentDJ.volume >= 1.0 then
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ShowNotification('~g~Maximum volume reached!')
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end
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end)
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RegisterNUICallback('addPlayList', function(data, cb)
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-- Playlist hinzufügen
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-- label = data.name
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TriggerServerEvent('myDJ:addPlaylist', data.name)
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end)
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RegisterNUICallback('addSongToPlaylist', function(data, cb)
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-- link = data.link
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-- Playlist ID = data.id
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-- Ich würde das jetzt zum Server senden dort in die DB inserten und dann wieder auslesen und zurück zum Client schicken und dann wieder an das UI schicken
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--print('add song: ' .. data.id .. ' : ' .. data.link)
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TriggerServerEvent('myDJ:addSongToPlaylist', data.id, tostring(data.link))
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--TriggerServerEvent('myDJ:addSongToPlaylist', 1, 'data.link')
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Wait(100)
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QBCore.Functions.TriggerCallback('myDJ:requestPlaylistsAndSongs', function(playlists, songs)
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SendNUIMessage({type = 'getPlaylists', playlists = playlists, songs = songs})
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end)
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end)
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RegisterNUICallback('deleteSong', function(data, cb)
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-- Song ID = data.id
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-- Playlist ID = data.playlistId
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--print('remove: ' .. data.id)
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TriggerServerEvent('myDJ:removeSongFromPlaylist', data.id)
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end)
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RegisterNUICallback('deletePlaylist', function(data, cb)
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-- Song ID = data.id
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-- Playlist ID = data.playlistId
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--print('remove playlist: ' .. data.id)
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TriggerServerEvent('myDJ:removePlaylist', data.id)
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end)
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RegisterNUICallback('noSongtitle', function(data, cb)
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-- gibt keinen Song title oder kann nicht abgerufen werden
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ShowNotification(Translation[Config.Locale]['title_does_not_exist'])
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end)
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function ShowNotification(text)
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SetNotificationTextEntry('STRING')
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AddTextComponentString(text)
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DrawNotification(false, true)
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end
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function showInfobar(msg)
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CurrentActionMsg = msg
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SetTextComponentFormat('STRING')
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AddTextComponentString(CurrentActionMsg)
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DisplayHelpTextFromStringLabel(0, 0, 1, -1)
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end
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-- xSound = exports.xsound
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-- Citizen.CreateThread(function()
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-- local pos = GetEntityCoords(PlayerPedId())
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-- xSound:PlayUrlPos("name","https://www.youtube.com/watch?v=6Dh-RL__uN4",1 , pos)
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-- --some links will not work cause to copyright or author did not allow to play video from an iframe.
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-- print('start playing')
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-- --SetEntityCoords(PlayerPedId(), -1592.275, -3012.131, -78.0)
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-- xSound:Distance("name",100)
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-- Citizen.Wait(1000*30)
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-- xSound:Destroy("name")
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-- end)
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-- Citizen.CreateThread(function()
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-- Citizen.Wait(500)
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-- SetNuiFocus(true, true)
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-- local pos = GetEntityCoords(PlayerPedId())
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-- end)
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-- xSound = exports.xsound
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-- function startPlaylist(playlistSongs, startIndex)
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-- local pos = GetEntityCoords(PlayerPedId())
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-- local options =
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-- {
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-- onPlayStart = function(event) -- event argument returns getInfo(id)
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-- print("oh yeah! PARTY!")
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|
-- end,
|
|
-- onPlayEnd = function(event)
|
|
-- print("oh... already end ? :( Song name ? pls")
|
|
-- print(event.url)
|
|
-- end,
|
|
-- }
|
|
|
|
-- xSound:PlayUrlPos("name", playlistSongs[i].link, 1, pos, false, options)
|
|
|
|
-- for i=startIndex, #playlistSongs, 1 do
|
|
-- print('Started song: ' .. playlistSongs[i].label)
|
|
|
|
-- end
|
|
|
|
-- end |