Main/resources/[tools]/kq_link/links/dispatch/client/codesign.lua
2025-06-07 08:51:21 +02:00

21 lines
731 B
Lua

if Link.dispatch.system ~= 'cd' then return end
function SendDispatchMessage(data)
local dispatchData = exports['cd_dispatch']:GetPlayerInfo()
TriggerServerEvent('cd_dispatch:AddNotification', {
job_table = (data.jobs or {}),
coords = data.coords or GetEntityCoords(PlayerPedId()),
title = (data.message or ''),
message = (data.description or ''),
unique_id = dispatchData.unique_id,
sound = 1,
blip = {
sprite = (data.blip.sprite or 58),
scale = (data.blip.scale or 1.0),
colour = (data.blip.color or 3),
text = (data.blip.text or 'Dispatch Alert'),
time = 2,
radius = 0,
}
})
end