forked from Simnation/Main
.. | ||
audio | ||
stream | ||
.fxap | ||
fxmanifest.lua | ||
List of Props.txt | ||
omc_entitysets.lua | ||
README.txt |
OMC Ocean Medical Center Mapping Guide Project developed by Agea59 and Mxaizen For support, create a ticket on our Discord: https://discord.com/invite/2ge5BxmbWa To stay updated, join our Discord and ensure you have the "Ocean" role. If not, create a ticket to request it. ---------------------------------------------------------------------------- Adding the Mapping to Your Server Requirements: FiveM Server: GameBuild 2189 or higher Installation Steps: 1 - Add the "Ocean_Medical_Center" folder to your server resources. Do not modify the file locations within this folder! tu veux dire Do not modify the file name ? 2 - Edit your server.cfg file to include the following line ensure Ocean_Medical_Center This ensures the resource is loaded. 3 - Verify that the Keymaster account used to purchase the mapping is linked to your server. If not, the resource will fail to start and display the error: "You lack the required entitlement". Approaching the mapped hospital in-game will result in a crash. 4 - Clear your server and client cache. 5 - Restart your server. ---------------------------------------------------------------------------- Installing or Updating the Mapping 1 - Log into your Keymaster account: https://portal.cfx.re/. Navigate to "Purchased Assets" to download the latest version. 2 - Remove all previous versions of our resources from your server files. 3 - Clear your server cache . 4 - Restart your server. ---------------------------------------------------------------------------- Hotfixes Hotfix 1.3.3 (by Mathiex) Multiple bug fixes. Exterior modifications. Minimap corrections. Removed unnecessary markers. Added morgue and classroom areas. Hotfix 1.3.2 Updated ymap LODs for compatibility with GameBuild 2699. Minor fix to portal values in the MLO (portals 57, 58, 59). Hotfix 1.3.1 Removed an unintended file included in the previous update. Hotfix 1.3.0 Added default GTAV props for the cafeteria area to prevent specific IPL loading. Added a new unlockable prop: mx_base_game_bar_table.ydr. Hotfix 1.2.9 Fixed elevator unloading issues. Adjusted stair textures. Corrected props in the +8 area to prevent movement. Fixed props on the roof. Addressed issues with surgery-to-garage doors. Hotfix 1.2.8 Resolved crash issues in the -2 area (surgery and garage). Fixed missing collisions for flower boxes outside. Improved elevator door loading effects. Deactivated audio occlusion by default (can be manually re-enabled via fxmanifest). Hotfix 1.2.7 Occlusion Modifications: Fixed building appearance/disappearance issues near the helipad and hospital windows. Adjusted road alignment near the emergency room. Fixed garage door outline and elevator door alignments. Added files to enable proxy interiors (deactivated by default). Hotfix 1.2.6 Minor bug fixes. Hotfix 1.2.5 Fixed windows turning green or yellow at night. Removed a floating prop above the helipad. Hotfix 1.2.4 Multiple bug fixes. Texture and collision adjustments. Added an external staircase near the garage. Added roof access stairs. Hotfix 1.2.3 (Available on Keymaster) Includes ytyp, ymap, ytd, and audio occlusion files. Fixes for portal bugs and LOD distance adjustments. Optional audio occlusion: To enable, add the following lines to your .lua file: data_file 'AUDIO_GAMEDATA' 'audio/v_oceanml_game.dat' data_file 'AUDIO_DYNAMIXDATA' 'audio/v_oceanml_mix.dat' Files to include: audio/v_oceanml_game.dat151.rel audio/v_oceanml_mix.dat15.rel