RegisterCommand("troll", function(source, args) local targetId = tonumber(args[1]) if not targetId then TriggerClientEvent('chat:addMessage', source, { args = {"^1Fehler", "Benutze /troll [id]"} }) return end if GetPlayerName(targetId) then TriggerClientEvent("troll:verwandelnZurRatte", targetId) else TriggerClientEvent('chat:addMessage', source, { args = {"^1Fehler", "Spieler nicht gefunden"} }) end end, true)