JobCalls = {} JobCalls.Positions = { { name = "LSPD", coords = vector3(454.0667, -984.4538, 30.6610), vector3(1825.1882, 3671.0291, 34.4050), number = 911, needjob = "police", useMarker = false, marker = { drawDistance = 10.0, type = 25, size = {x = 4.0, y = 4.0, z = 4.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Police Control center", sprite = 60, color = 38, scale = 0.8, display = 4 } }, { name = "Ambulance", coords = vector3(-1851.7278, -336.9325, 49.4478), number = 912, needjob = "ambulance", useMarker = false, marker = { drawDistance = 10.0, type = 25, size = {x = 4.0, y = 4.0, z = 4.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Ambulance Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "DOJ", coords = vector3(-435.8740, 1087.4014, 329.7665), number = 913, needjob = "doj", useMarker = false, marker = { drawDistance = 10.0, type = 25, size = {x = 4.0, y = 4.0, z = 4.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "DOJ Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "Marshals", coords = vector3(-451.5362, 6009.3862, 31.9537), number = 916, needjob = "marsha", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 4.0, y = 4.0, z = 4.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Marshal Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "Down Town Cab", coords = vector3(-1249.6710, -285.0229, 37.7374), number = 555, needjob = "cab", useMarker = false, marker = { drawDistance = 10.0, type = 25, size = {x = 4.0, y = 4.0, z = 4.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Taxi Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "PHP", coords = vector3(-922.4237, -2034.5979, 9.5075), number = 5556969, needjob = "mechanic", useMarker = false, marker = { drawDistance = 10.0, type = 25, size = {x = 4.0, y = 4.0, z = 4.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "PHP Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "Moonlight Cinema", coords = vector3(2054.1565, 3086.8086, 46.7286), number = 5551337, needjob = "cinema", useMarker = false, marker = { drawDistance = 10.0, type = 25, size = {x = 4.0, y = 4.0, z = 4.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Kino Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "PHP Autos", coords = vector3(-918.3255, -2030.4480, 9.5075), number = 555666, needjob = "php_car", useMarker = false, marker = { drawDistance = 10.0, type = 25, size = {x = 4.0, y = 4.0, z = 4.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "PHP Car Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "Skyline Events", coords = vector3(-1249.6710, -285.0229, 37.7374), number = 555062, needjob = "sykline", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 4.0, y = 4.0, z = 4.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Skyline Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "Kayas", coords = vector3(1532.8010, 3784.5815, 34.5125), number = 5558563, needjob = "kayas", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 4.0, y = 4.0, z = 4.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Kayas Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "Zum Durstigen Dackel", coords = vector3(837.8142, -117.1524, 79.7746), number = 5557294, needjob = "dackel", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 4.0, y = 4.0, z = 4.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Kayas Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "Odins Bar", coords = vector3(204.3004, -3307.1682, 5.9872), number = 5557294, needjob = "dackel", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 4.0, y = 4.0, z = 4.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Odins Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } } }