local entitySets = { ["subham_mansion1_furnished_int"] = true, -- Set false for non-furnished Interior } -- Do not edit anything from here Citizen.CreateThread(function() RequestIpl("subham_mansion1_milo_") local interiorID = GetInteriorAtCoords(-888.9797, 48.87651, 51.9246254) if IsValidInterior(interiorID) then for prop, enable in pairs(entitySets) do if enable then EnableInteriorProp(interiorID, prop) else DisableInteriorProp(interiorID, prop) end end RefreshInterior(interiorID) print("Mansion 1 is ready to use. Do not edit anything to ensure a smooth experience") end end)