local QBCore = exports["qb-core"]:GetCoreObject() ScriptLoaded = false local function StartScript() while true do Wait(1000) if NetworkIsPlayerActive(PlayerId()) then TriggerServerEvent("oph3z-motels:ReqData") Wait(2000) break end end end RegisterNetEvent("oph3z-motels:Update", function (table, loaded, table2) Config.Motels = table ScriptLoaded = loaded if not table2 then return end end) Citizen.CreateThread(StartScript)