---Checks if the player has the weapon item specified ---@param source string ---@param weaponHash integer ---@return boolean hasWeapon function HasWeapon(source, weaponHash) -- Always return true, as we already know the player has the weapon return true end ---Removes the weapon from the player ---@param source string ---@param weaponHash integer ---@param playerPed integer ---@return boolean success function RemoveWeapon(source, weaponHash, playerPed) RemoveWeaponFromPed(playerPed, weaponHash) return true end ---Reduces durability for the weapon ---@param source string ---@param weaponHash integer ---@param playerPed integer ---@return boolean removedWeapon If the weapon was removed due to durability going below 0 function ReduceDurabilityForWeapon(source, weaponHash, playerPed) -- This is just a void function that does nothing, add some code below if you use an inventory that isn't already supported or change Config.Framework! return false end