if not Config.HelpText then return end local GetSelectedPedWeapon = GetSelectedPedWeapon local equippedWeapon = `weapon_unarmed` local function onWeaponEquipped(weaponHash) equippedWeapon = weaponHash TriggerEvent('slashtires:slashWeaponEquipped', Config.AllowedWeapons[weaponHash] ~= nil) end CreateThread(function() while true do Wait(500) local currentWeapon = GetSelectedPedWeapon(PlayerPedId()) if currentWeapon ~= equippedWeapon then onWeaponEquipped(currentWeapon) end end end)