---Checks if the player can slash tires ---@return boolean canPlayerSlash ---@return string|nil reason nil if canPlayerSlash is true function CanPlayerSlashTires() local playerState = LocalPlayer.state if playerState.dead then return false, 'is_dead' end if playerState.gettingCuffed or playerState.isCuffed then return false, 'is_handcuffed' end if playerState.invBusy or playerState.handsUp or playerState.isCuffing then return false, 'generic_fail_reason' end return true end