Config = {} Config.Debug = false -- If you want to see the debug messages in the console, you can make it true. Config.Lang = 'de' -- [locales/.lua] Config.PerformanceMode = true -- true (optional) Config.CleanZone = false -- true (optional) (for zombie servers) Config.HideRadar = true -- true (optional) Config.Logs = { Status = false, -- true (optional) Logger = 'discord' -- 'discord', 'fivemerr', 'ox' (ox support: fivemanage, datadog, grafana loki logging ) } Config.DeleteButton = true Config.DefaultSlots = 1 -- if 'set um:NewPlayerApartmentInsideStart false in server.cfg' this coords will be used. Config.NewPlayerNoApartmentStartCoords = vector4(-1099.9254, -2845.1990, 21.3616, 326.7418) Config.NoSpawnMenuOnlyLastLocation = { Status = true, -- If you make it true, the character will spawn at Last Location. gtaVNativeAndCutScene = true, -- true / false } --[[ customExport = true, comp qbx_idcard, um-idcard bl_idcard or custom for custom: server > editable > functions.lua ]] Config.StarterItems = { { item = 'black_phone', amount = 1 }, { item = 'burger', amount = 10 }, { item = 'water_bottle', amount = 10 }, } Config.CustomHud = function(bool) if bool then -- Example: exports['myhud']:SetDisplay(false) Debug('Hud is hidden', 'debug') else -- Example: exports['myhud']:SetDisplay(true) Debug('Hud is show', 'debug') end end Config.Dob = { Lowest = 2006, Highest = 1900, Notify = { invalid = 'Invalid date of birth %s', exploit = 'Special Character Detected %s' } } ----------------------------------------------------------------------------------------------------------------- -- UM - Multi Character | Customize Settings ----------------------------------------------------------------------------------------------------------------- Config.CinematicMode = true -- If you want to use cinematic mode, you can make it true (um special?) Config.BackgroundMusic = { Status = false, -- If you want to use background music, you can make it true. Name = 'bgmusic.mp3', -- [web/build/audio/] Volume = 0.2 } Config.Pages = { Credits = { Status = true, List = Credits.List -- [list/creditslist.lua] }, Store = { Status = false, URL = 'https://uyuyorumstore.com' } } Config.Coords = { Single = Coords.List[15], -- If random false [list/coordslist.lua] | all coords = https://alp1x.github.io/um-multi-coords/ Random = false } Config.Effects = { Status = true, -- If you want to use effects, you can make it true. Single = Effect.List[6], -- If random false [list/effectlist.lua] Random = true } Config.Animation = { -- If you have a custom animation menu, customize the export in animationlist.lua or use scenario Status = true, -- If you want to use animations, you can make it true. Single = Animation.List[1], -- If random false [list/animationlist.lua] Random = true, Scenario = { Status = true, -- If you want to use scenario, you can make it true. Single = Animation.ScenarioList[2], -- If random false [list/animationlist.lua] Random = true } } Config.TimeSettings = { SyncStatus = false, -- false: Custom Time & Weather | true: Server Time Time = 23, -- recommended 10-23 | not 00 or 00:00 Weather = 'CLEAR' -- CLEAR, EXTRASUNNY, CLOUDS, OVERCAST, RAIN, CLEARING , THUNDER, SMOG, FOGGY, XMAS , SNOWLIGHT, BLIZZARD } Config.Speech = { Status = true, -- or true Volume = 1, -- A float that represents the volume value, between 0 (lowest) and 1 (highest.) Rate = 2, -- This feature is used to adjust the loudness or tone of speech. | Default 1 Pitch = 0, -- This feature is used to adjust the speed of speech. | Default 1 -- I suggest using commas -- Think of [name] as a variable and don't change its name, you can only change where it is, for example -- exp: 오늘 기분이 너무 안 좋아, [name] 넌 어때? Texts = { "Hey [name], wie geht es dir heute?", "Du siehst gut aus [name]! Vielleicht hat dir das noch keiner gesagt." } } -- [[ ! DON'T CHANGE ]] Config.NewPlayerNoApartmentStartClothingUI = 'qb-clothes:client:CreateFirstCharacter' -- [[ ! DON'T CHANGE ]] -- [[ ! DON'T CHANGE ]]