JobCalls = {} JobCalls.Positions = { { name = "LSPD", coords = vector3(454.1813, -984.4214, 30.6611), vector3(1826.7273, 3672.7727, 34.4050), number = 911, needjob = "police", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 1.0, y = 1.0, z = .0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Police Control center", sprite = 60, color = 38, scale = 0.8, display = 4 } }, { name = "Ambulance", coords = vector3(-1850.6589, -335.9239, 49.4508), number = 912, needjob = "ambulance", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 1.0, y = 1.0, z = 1.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Ambulance Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "DOJ", coords = vector3(-434.8877, 1087.1594, 329.7666), number = 913, needjob = "doj", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 1.0, y = 1.0, z = 1.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "DOJ Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "Marshals", coords = vector3(-451.0457, 6009.7314, 31.9537), number = 916, needjob = "marshal", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 1.0, y = 1.0, z = 1.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Marshal Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "Down Town Cab", coords = vector3(-1249.6327, -285.0953, 37.7374), number = 555, needjob = "cab", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 1.0, y = 1.0, z = 1.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Taxi Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "PHP", coords = vector3(-922.5777, -2034.8556, 9.5075), number = 5556969, needjob = "mechanic", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 1.0, y = 1.0, z = 1.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "PHP Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "Moonlight Cinema", coords = vector3(2056.4062, 3085.5830, 46.7286), number = 5551337, needjob = "cinema", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 1.0, y = 1.0, z = 1.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Kino Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "PHP Autos", coords = vector3(-918.4106, -2030.3401, 9.5075), number = 555666, needjob = "php_car", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 1.0, y = 1.0, z = 1.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "PHP Car Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "Skyline Events", coords = vector3(-2997.0623, 54.7228, 12.2634), number = 555062, needjob = "sykline", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 1.0, y = 1.0, z = 1.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Skyline Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "Kayas", coords = vector3(1532.7052, 3784.6868, 34.5125), number = 5558563, needjob = "kayas", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 1.0, y = 1.0, z = 1.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Kayas Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "Zum Durstigen Dackel", coords = vector3(837.9596, -117.0045, 79.7747), number = 5557294, needjob = "dackel", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 1.0, y = 1.0, z = 1.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Kayas Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } }, { name = "Odins Bar", coords = vector3(), number = 5557294, needjob = "dackel", useMarker = true, marker = { drawDistance = 10.0, type = 25, size = {x = 1.0, y = 1.0, z = 1.0}, color = {r = 50, g = 50, b = 204} }, blip = { active = false, name = "Odins Control center", sprite = 61, color = 1, scale = 0.8, display = 4 } } }