Config = {} Config.ActionKey = 182 --https://docs.fivem.net/docs/game-references/controls/#controls Config.Hash = { {hash = "friedr8301", detection = 3, doors = {2,5}, left = 0.0, depth = -1.8, height = -0.555, rotate = 0.0}, {hash = "friedr8302", detection = 3, doors = {2,5}, left = 0.0, depth = -1.8, height = -0.555, rotate = 0.0}, {hash = "friedr8303", detection = 3, doors = {2,5}, left = 0.0, depth = -1.8, height = -0.555, rotate = 0.0}, {hash = "friedr8304", detection = 3, doors = {2,5}, left = 0.0, depth = -1.8, height = -0.555, rotate = 0.0}, {hash = "altst8304", detection = 3, doors = {2,3}, left = 0.0, depth = -1.8, height = -0.555, rotate = 0.0}, {hash = "christoph38", detection = 3, doors = {}, left = 0.0, depth = 0.0, height = -0.555, rotate = 90.0}, {hash = "gbemsbisonstx", detection = 3, doors = {2,5,3}, left = 0.0, depth = -2.4, height = -0.200, rotate = 0.0}, {hash = "gbemsesperta", detection = 3, doors = {2,5,3}, left = 0.0, depth = -1.8, height = -0.555, rotate = 0.0}, } Config.OnlyJobs = { --"ambulance", --"fire" } Config.Language = { stand_up = 'Drücke ~INPUT_CELLPHONE_CAMERA_FOCUS_LOCK~ um aufzustehen', do_action = 'Drücke ~INPUT_CELLPHONE_CAMERA_FOCUS_LOCK~ um mit der Trage zu interagieren', take_bed = "Drücke ~INPUT_CELLPHONE_CAMERA_FOCUS_LOCK~ um die Trage zu nehmen.", release_bed = "Drücke ~INPUT_CELLPHONE_CAMERA_FOCUS_LOCK~ um die Trage abzustellen.", in_vehicle_bed = "Drücke ~INPUT_CELLPHONE_CAMERA_FOCUS_LOCK~ um die Trage in den RTW zu packen.\n\nDrücke ~INPUT_SPRINT~ + ~INPUT_CELLPHONE_CAMERA_FOCUS_LOCK~ um die Trage abzustellen.", stretcher_basket = "Drücke ~INPUT_CELLPHONE_CAMERA_FOCUS_LOCK~ um die Trage auf der DLK zu befestigen.\n\nDrücke ~INPUT_SPRINT~ + ~INPUT_CELLPHONE_CAMERA_FOCUS_LOCK~ um die Trage abzustellen.", out_vehicle_bed = "Drücke ~INPUT_CELLPHONE_CAMERA_FOCUS_LOCK~ um die Trage rauszuholen\n\nDrücke ~INPUT_SPRINT~ + ~INPUT_CELLPHONE_CAMERA_FOCUS_LOCK~ um die Türen zu schließen", out_vehicle_bed_control = "Drücke ~INPUT_CELLPHONE_CAMERA_FOCUS_LOCK~ um mit der Trage zu interagieren\n\nDrücke ~INPUT_SPRINT~ + ~INPUT_CELLPHONE_CAMERA_FOCUS_LOCK~ um die Türen zu schließen", vehicle_open_door = "Drücke ~INPUT_CELLPHONE_CAMERA_FOCUS_LOCK~ um die Türen zu öffnen", } Config.LadderCage = "lenand_ladder_cage" Config.LaderCageCoords = { x = 0.9, y = 0.15, z = 0.53, rx = 0.0, ry = 0.0, rz = 0.0 }