local bones = {} for boneName, _index in pairs(WHEEL_BONES) do bones[#bones+1] = boneName end exports.ox_target:addGlobalVehicle({ { label = GetLocalization('target_label'), icon = Config.TargetIcon, distance = Config.MaxTireInteractionDist, bones = bones, canInteract = function(entity) return TargetCanInteract(entity) end, onSelect = function(data) local tire = exports[CURRENT_RESOURCE]:getClosestVehicleTire(data.entity, data.coords) if tire.index == nil then return end exports[CURRENT_RESOURCE]:attemptToSlashTire(tire) end } })