local QBCore = exports['qb-core']:GetCoreObject() QBCore.Functions.CreateCallback('qb-scoreboard:server:GetScoreboardData', function(_, cb) local totalPlayers = 0 local policeCount = 0 local players = {} for _, v in pairs(QBCore.Functions.GetQBPlayers()) do if v then totalPlayers += 1 if v.PlayerData.job.name == 'police' and v.PlayerData.job.onduty then policeCount += 1 end players[v.PlayerData.source] = {} players[v.PlayerData.source].optin = QBCore.Functions.IsOptin(v.PlayerData.source) end end cb(totalPlayers, policeCount, players) end) RegisterNetEvent('qb-scoreboard:server:SetActivityBusy', function(activity, bool) Config.IllegalActions[activity].busy = bool TriggerClientEvent('qb-scoreboard:client:SetActivityBusy', -1, activity, bool) end)