Config = {} Config.Debug = true Config.Language = "en" Config.RenderDistance = 20.0 Config.CatchRadius = 2.5 Config.CommandSpawning = false -- Set this to true if you want to be able to get throwables without using items. Config.CommandSpawnCheck = function() return true end Config.Throwables = { ["football"] = { item = "football", entityType = "object", -- "object", "vehicle", "ped" model = `p_ld_am_ball_01`, maxThrowingPower = 200 }, ["basketball"] = { item = "basketball", entityType = "object", -- "object", "vehicle", "ped" model = `prop_bskball_01`, maxThrowingPower = 200 }, ["baseball"] = { item = "baseball", entityType = "object", -- "object", "vehicle", "ped" model = `w_am_baseball`, maxThrowingPower = 200 }, ["soccer"] = { item = "soccer", entityType = "object", -- "object", "vehicle", "ped" model = `p_ld_soc_ball_01`, maxThrowingPower = 200 }, ["shoe"] = { item = "shoe", entityType = "object", -- "object", "vehicle", "ped" model = `prop_ld_shoe_02`, maxThrowingPower = 200 }, ["dildo"] = { item = "dildo", entityType = "object", -- "object", "vehicle", "ped" model = `prop_cs_dildo_01`, maxThrowingPower = 200 }, ["newspaper"] = { item = "newspaper", entityType = "object", -- "object", "vehicle", "ped" model = `prop_cs_rolled_paper`, maxThrowingPower = 200 }, }