local pluginData = { name = "test_plugin", description = "test plugin", author = "test", version = "1.1" } RegisterServerPlugin(pluginData, function(print) print("NPC Heal Server lua Loaded") end) ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) local price = 2000 --Preis zum Healen muss gleich sein wie Preis in plugin_npcheal_client.lua Zeile 30 ESX.RegisterServerCallback('visn_are:docOnline' , function(source, cb) local Ply = ESX.GetPlayerFromId(source) local doctor = 0 local canpay = false if Ply.getMoney() >= price then canpay = true else if Ply.getAccount('bank').money >= price then canpay = true end end local doctor = GetMedicsOnDutyCount() cb(doctor, canpay) end) RegisterServerEvent('visn_are:charge') AddEventHandler('visn_are:charge', function() local xPlayer = ESX.GetPlayerFromId(source) if xPlayer.getMoney()>= price then xPlayer.removeMoney(price) else xPlayer.removeAccountMoney('bank', price) end TriggerEvent('esx_addonaccount:getSharedAccount', 'society_ambulance', function(sharedAccount) sharedAccount.addMoney(price) end) end)